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bcm5719-llvm
meklort-10.0.0
meklort-10.0.1
ortega-7.0.1
Project Ortega BCM5719 LLVM
Raptor Computing Systems
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path:
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llvm
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lib
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Target
/
AMDGPU
/
SIRegisterInfo.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
Extract LaneBitmask into a separate type
Krzysztof Parzyszek
2016-12-15
1
-1
/
+2
*
AMDGPU: Fix handling of 16-bit immediates
Matt Arsenault
2016-12-10
1
-13
/
+0
*
AMDGPU/SI: Don't reserve XNACK when it's disabled
Marek Olsak
2016-12-09
1
-1
/
+1
*
AMDGPU/SI: Don't reserve FLAT_SCR on non-HSA targets & without stack objects
Marek Olsak
2016-12-09
1
-6
/
+15
*
AMDGPU/SI: Allow using SGPRs 96-101 on VI
Marek Olsak
2016-12-09
1
-5
/
+7
*
[AMDGPU] Fix number of reserved SGPRs on CI to reflect flat scratch use
Stanislav Mekhanoshin
2016-12-08
1
-0
/
+2
*
AMDGPU: Properly implement SIRegisterInfo::isFrameOffsetLegal and needsFrameB...
Nicolai Haehnle
2016-12-08
1
-5
/
+21
*
AMDGPU: remove a couple of unused variables
Saleem Abdulrasool
2016-12-03
1
-14
/
+2
*
AMDGPU: Use wider scalar spills for SGPR spilling
Matt Arsenault
2016-12-02
1
-15
/
+70
*
AMDGPU: Materialize frame index before add
Matt Arsenault
2016-11-29
1
-1
/
+6
*
AMDGPU/SI: Add back reverted SGPR spilling code, but disable it
Marek Olsak
2016-11-25
1
-75
/
+200
*
Revert "AMDGPU: Implement SGPR spilling with scalar stores"
Marek Olsak
2016-11-25
1
-99
/
+7
*
Revert "AMDGPU: Fix MMO when splitting spill"
Marek Olsak
2016-11-25
1
-71
/
+44
*
Revert "AMDGPU: Fix adding extra implicit def of register"
Marek Olsak
2016-11-25
1
-25
/
+14
*
Revert "AMDGPU: Fix not setting kill flag on temp reg when spilling"
Marek Olsak
2016-11-25
1
-1
/
+1
*
Revert "AMDGPU: Make m0 unallocatable"
Marek Olsak
2016-11-25
1
-1
/
+1
*
Revert "AMDGPU: Remove m0 spilling code"
Marek Olsak
2016-11-25
1
-3
/
+37
*
Revert "AMDGPU: Preserve m0 value when spilling"
Marek Olsak
2016-11-25
1
-34
/
+5
*
AMDGPU: Preserve m0 value when spilling
Matt Arsenault
2016-11-24
1
-5
/
+34
*
TRI: Add hook to pass scavenger during frame elimination
Matt Arsenault
2016-11-24
1
-0
/
+10
*
AMDGPU: Remove m0 spilling code
Matt Arsenault
2016-11-24
1
-37
/
+3
*
AMDGPU: Make m0 unallocatable
Matt Arsenault
2016-11-24
1
-1
/
+1
*
AMDGPU: Fix not setting kill flag on temp reg when spilling
Matt Arsenault
2016-11-23
1
-1
/
+1
*
AMDGPU: Fix adding extra implicit def of register
Matt Arsenault
2016-11-23
1
-14
/
+25
*
AMDGPU: Fix MMO when splitting spill
Matt Arsenault
2016-11-23
1
-44
/
+71
*
Fix spelling mistakes in AMDGPU target comments. NFC.
Simon Pilgrim
2016-11-18
1
-1
/
+1
*
AMDGPU/SI: Avoid creating unnecessary copies in the SIFixSGPRCopies pass
Tom Stellard
2016-11-16
1
-11
/
+14
*
AMDGPU: Implement SGPR spilling with scalar stores
Matt Arsenault
2016-11-13
1
-7
/
+99
*
AMDGPU: Try to fix (non-clang?) bot builds
Matt Arsenault
2016-11-07
1
-10
/
+10
*
AMDGPU: Refactor copyPhysReg
Matt Arsenault
2016-11-07
1
-0
/
+103
*
AMDGPU: Stop creating unused virtual registers
Matt Arsenault
2016-11-01
1
-2
/
+5
*
AMDGPU: Fix using incorrect private resource with no allocation
Matt Arsenault
2016-10-28
1
-1
/
+12
*
Reapply "AMDGPU: Don't use offen if it is 0"
Matt Arsenault
2016-10-26
1
-9
/
+95
*
AMDGPU: Fix use-after-frees
Nicolai Haehnle
2016-10-14
1
-1
/
+1
*
AMDGPU: Do not re-use tmpreg in spill/restore lowering
Matthias Braun
2016-10-05
1
-2
/
+2
*
AMDGPU: Factor SGPR spilling into separate functions
Matt Arsenault
2016-10-04
1
-129
/
+160
*
AMDGPU: Fix typo
Matt Arsenault
2016-10-03
1
-1
/
+1
*
Revert "AMDGPU: Don't use offen if it is 0"
Mehdi Amini
2016-10-01
1
-95
/
+9
*
AMDGPU: Don't use offen if it is 0
Matt Arsenault
2016-10-01
1
-9
/
+95
*
AMDGPU: Rename spill operands to match real instruction
Matt Arsenault
2016-09-17
1
-10
/
+10
*
AMDGPU/SI: Add support for triples with the mesa3d operating system
Tom Stellard
2016-09-16
1
-1
/
+2
*
AMDGPU: Remove code I think is dead
Matt Arsenault
2016-09-13
1
-27
/
+3
*
AMDGPU: Implement is{LoadFrom|StoreTo}FrameIndex
Matt Arsenault
2016-09-10
1
-2
/
+2
*
AMDGPU] Assembler: better support for immediate literals in assembler.
Sam Kolton
2016-09-09
1
-2
/
+4
*
[AMDGPU] Wave and register controls
Konstantin Zhuravlyov
2016-09-06
1
-123
/
+178
*
AMDGPU: Fix spilling of m0
Matt Arsenault
2016-09-03
1
-2
/
+26
*
AMDGPU/SI: Implement a custom MachineSchedStrategy
Tom Stellard
2016-08-29
1
-0
/
+6
*
XXX
Tom Stellard
2016-08-26
1
-1
/
+1
*
AMDGPU/SI: Use a better method for determining the largest pressure sets
Tom Stellard
2016-08-26
1
-9
/
+28
*
AMDGPU: Remove custom getSubReg
Matt Arsenault
2016-08-11
1
-72
/
+10
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