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path: root/llvm/lib/Target/R600/SIMachineFunctionInfo.cpp
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* R600 -> AMDGPU renameTom Stellard2015-06-131-77/+0
* Remove a few more calls to TargetMachine::getSubtarget from theEric Christopher2015-02-191-3/+3
* R600/SI: Spill VGPRs to scratch space for compute shadersTom Stellard2015-01-141-1/+2
* R600/SI: Implement VGPR register spilling for compute at -O0 v3Tom Stellard2014-09-241-18/+16
* R600/SI: Remove unused SGPR spilling codeTom Stellard2014-08-211-61/+0
* R600/SI: Use eliminateFrameIndex() to expand SGPR spill pseudosTom Stellard2014-08-211-3/+45
* R600/SI: Use scratch memory for large private arraysTom Stellard2014-07-211-1/+2
* Fix typo, weird indentationMatt Arsenault2014-07-071-2/+4
* Fix grammarMatt Arsenault2014-07-051-1/+1
* R600/SI: Only create one instruction when spilling/restoring register v3Tom Stellard2014-05-021-9/+48
* R600/SI: Implement spilling of SGPRs v5Tom Stellard2013-11-271-1/+34
* [weak vtables] Remove a bunch of weak vtablesJuergen Ributzka2013-11-191-0/+4
* Revert r194865 and r194874.Alexey Samsonov2013-11-181-4/+0
* [weak vtables] Remove a bunch of weak vtablesJuergen Ributzka2013-11-151-0/+4
* R600/SI: Share code recording ShaderTypeAttribute between generationsVincent Lejeune2013-04-011-18/+2
* R600/SI: rework input interpolation v2Christian Konig2013-03-071-2/+2
* R600/SI: remove shader type intrinsicChristian Konig2013-03-071-2/+16
* Add R600 backendTom Stellard2012-12-111-0/+20
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