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* AMDGPU: Split MUBUF offset into aligned componentsNicolai Haehnle2017-10-101-13/+13
| | | | | | | | | | | | | | | | | | | | Summary: Atomic buffer operations do not work (and trap on gfx9) when the components are unaligned, even if their sum is aligned. Previously, we generated an offset of 4156 without an SGPR by splitting it as 4095 + 61 (immediate + inline constant). The highest offset for which we can do this correctly is 4156 = 4092 + 64. Fixes dEQP-GLES31.functional.ssbo.atomic.* Reviewers: arsenm Subscribers: kzhuravl, wdng, yaxunl, dstuttard, tpr, llvm-commits, t-tye Differential Revision: https://reviews.llvm.org/D37850 llvm-svn: 315302
* AMDGPU/SI: Add a MachineMemOperand when lowering llvm.amdgcn.buffer.load.*Tom Stellard2016-12-201-3/+3
| | | | | | | | | | Reviewers: arsenm, nhaehnle, mareko Subscribers: kzhuravl, wdng, yaxunl, llvm-commits, tony-tye Differential Revision: https://reviews.llvm.org/D27834 llvm-svn: 290184
* AMDGPU: Fix MUBUF offset bugs affecting llvm.amdgcn.buffer.* intrinsicsNicolai Haehnle2016-06-151-12/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | Summary: This fixes two related bugs. First, the generic optimization passes unfortunately generate negative constant offsets but the hardware treats SOffset as an unsigned value. Second, there is a hardware bug on SI and CI, where address clamping in MUBUF instructions does not work correctly when SOffset is larger than the buffer size. This patch works around this bug by never using SOffset. An alternative workaround would be to do the clamping manually when SOffset is too large, but generating the required code sequence during instruction selection would be rather involved, and in any case the resulting code would probably be worse. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96360 Reviewers: arsenm, tstellarAMD Subscribers: arsenm, llvm-commits, kzhuravl Differential Revision: http://reviews.llvm.org/D21326 llvm-svn: 272761
* AMDGPU/SI: Assembler: Unify parsing/printing of operands.Nikolay Haustov2016-04-291-11/+11
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Summary: The goal is for each operand type to have its own parse function and at the same time share common code for tracking state as different instruction types share operand types (e.g. glc/glc_flat, etc). Introduce parseAMDGPUOperand which can parse any optional operand. DPP and Clamp/OMod have custom handling for now. Sam also suggested to have class hierarchy for operand types instead of table. This can be done in separate change. Remove parseVOP3OptionalOps, parseDS*OptionalOps, parseFlatOptionalOps, parseMubufOptionalOps, parseDPPOptionalOps. Reduce number of definitions of AsmOperand's and MatchClasses' by using common base class. Rename AsmMatcher/InstPrinter methods accordingly. Print immediate type when printing parsed immediate operand. Use 'off' if offset/index register is unused instead of skipping it to make it more readable (also agreed with SP3). Update tests. Reviewers: tstellarAMD, SamWot, artem.tamazov Subscribers: qcolombet, arsenm, llvm-commits Differential Revision: http://reviews.llvm.org/D19584 llvm-svn: 268015
* AMDGPU: Add a shader calling conventionNicolai Haehnle2016-04-061-16/+15
| | | | | | | | | | | This makes it possible to distinguish between mesa shaders and other kernels even in the presence of compute shaders. Patch By: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Differential Revision: http://reviews.llvm.org/D18559 llvm-svn: 265589
* AMDGPU: Overload return type of llvm.amdgcn.buffer.load.formatNicolai Haehnle2016-03-181-15/+35
| | | | | | | | | | | | | | | | Summary: Allow the selection of BUFFER_LOAD_FORMAT_x and _XY. Do this now before the frontend patches land in Mesa. Eventually, we may want to automatically reduce the size of loads at the LLVM IR level, which requires such overloads, and in some cases Mesa can generate them directly. Reviewers: tstellarAMD, arsenm Subscribers: arsenm, llvm-commits Differential Revision: http://reviews.llvm.org/D18255 llvm-svn: 263792
* AMDGPU: use ComplexPattern for offsets in llvm.amdgcn.buffer.load/store.formatNicolai Haehnle2016-03-181-15/+56
| | | | | | | | | | | | | | | | | | | | | Summary: We cannot easily deduce that an offset is in an SGPR, but the Mesa frontend cannot easily make use of an explicit soffset parameter either. Furthermore, it is likely that in the future, LLVM will be in a better position than the frontend to choose an SGPR offset if possible. Since there aren't any frontend uses of these intrinsics in upstream repositories yet, I would like to take this opportunity to change the intrinsic signatures to a single offset parameter, which is then selected to immediate offsets or voffsets using a ComplexPattern. Reviewers: arsenm, tstellarAMD, mareko Subscribers: arsenm, llvm-commits Differential Revision: http://reviews.llvm.org/D18218 llvm-svn: 263790
* AMDGPU/SI: add llvm.amdgcn.buffer.load/store.format intrinsicsNicolai Haehnle2016-03-101-0/+69
Summary: They correspond to BUFFER_LOAD/STORE_FORMAT_XYZW and will be used by Mesa to implement the GL_ARB_shader_image_load_store extension. The intention is that for llvm.amdgcn.buffer.load.format, LLVM will decide whether one of the _X/_XY/_XYZ opcodes can be used (similar to image sampling and loads). However, this is not currently implemented. For llvm.amdgcn.buffer.store, LLVM cannot decide to use one of the "smaller" opcodes and therefore the intrinsic is overloaded. Currently, only the v4f32 is actually implemented since GLSL also only has a vec4 variant of the store instructions, although it's conceivable that Mesa will want to be smarter about this in the future. BUFFER_LOAD_FORMAT_XYZW is already exposed via llvm.SI.vs.load.input, which has a legacy name, pretends not to access memory, and does not capture the full flexibility of the instruction. Reviewers: arsenm, tstellarAMD, mareko Subscribers: arsenm, llvm-commits Differential Revision: http://reviews.llvm.org/D17277 llvm-svn: 263140
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