diff options
Diffstat (limited to 'llvm/test/CodeGen/RISCV/float-mem.ll')
| -rw-r--r-- | llvm/test/CodeGen/RISCV/float-mem.ll | 84 |
1 files changed, 84 insertions, 0 deletions
diff --git a/llvm/test/CodeGen/RISCV/float-mem.ll b/llvm/test/CodeGen/RISCV/float-mem.ll new file mode 100644 index 00000000000..2d9f8c8f410 --- /dev/null +++ b/llvm/test/CodeGen/RISCV/float-mem.ll @@ -0,0 +1,84 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py +; RUN: llc -mtriple=riscv32 -mattr=+f -verify-machineinstrs < %s \ +; RUN: | FileCheck -check-prefix=RV32IF %s + +define float @flw(float *%a) nounwind { +; RV32IF-LABEL: flw: +; RV32IF: # %bb.0: +; RV32IF-NEXT: flw ft0, 12(a0) +; RV32IF-NEXT: flw ft1, 0(a0) +; RV32IF-NEXT: fadd.s ft0, ft1, ft0 +; RV32IF-NEXT: fmv.x.w a0, ft0 +; RV32IF-NEXT: ret + %1 = load float, float* %a + %2 = getelementptr float, float* %a, i32 3 + %3 = load float, float* %2 +; Use both loaded values in an FP op to ensure an flw is used, even for the +; soft float ABI + %4 = fadd float %1, %3 + ret float %4 +} + +define void @fsw(float *%a, float %b, float %c) nounwind { +; Use %b and %c in an FP op to ensure floating point registers are used, even +; for the soft float ABI +; RV32IF-LABEL: fsw: +; RV32IF: # %bb.0: +; RV32IF-NEXT: fmv.w.x ft0, a2 +; RV32IF-NEXT: fmv.w.x ft1, a1 +; RV32IF-NEXT: fadd.s ft0, ft1, ft0 +; RV32IF-NEXT: fsw ft0, 32(a0) +; RV32IF-NEXT: fsw ft0, 0(a0) +; RV32IF-NEXT: ret + %1 = fadd float %b, %c + store float %1, float* %a + %2 = getelementptr float, float* %a, i32 8 + store float %1, float* %2 + ret void +} + +; Check load and store to a global +@G = global float 0.0 + +define float @flw_fsw_global(float %a, float %b) nounwind { +; Use %a and %b in an FP op to ensure floating point registers are used, even +; for the soft float ABI +; RV32IF-LABEL: flw_fsw_global: +; RV32IF: # %bb.0: +; RV32IF-NEXT: fmv.w.x ft0, a1 +; RV32IF-NEXT: fmv.w.x ft1, a0 +; RV32IF-NEXT: fadd.s ft0, ft1, ft0 +; RV32IF-NEXT: lui a0, %hi(G) +; RV32IF-NEXT: flw ft1, %lo(G)(a0) +; RV32IF-NEXT: fsw ft0, %lo(G)(a0) +; RV32IF-NEXT: lui a0, %hi(G+36) +; RV32IF-NEXT: flw ft1, %lo(G+36)(a0) +; RV32IF-NEXT: fsw ft0, %lo(G+36)(a0) +; RV32IF-NEXT: fmv.x.w a0, ft0 +; RV32IF-NEXT: ret + %1 = fadd float %a, %b + %2 = load volatile float, float* @G + store float %1, float* @G + %3 = getelementptr float, float* @G, i32 9 + %4 = load volatile float, float* %3 + store float %1, float* %3 + ret float %1 +} + +; Ensure that 1 is added to the high 20 bits if bit 11 of the low part is 1 +define float @flw_fsw_constant(float %a) nounwind { +; RV32IF-LABEL: flw_fsw_constant: +; RV32IF: # %bb.0: +; RV32IF-NEXT: fmv.w.x ft0, a0 +; RV32IF-NEXT: lui a0, 912092 +; RV32IF-NEXT: flw ft1, -273(a0) +; RV32IF-NEXT: fadd.s ft0, ft0, ft1 +; RV32IF-NEXT: fsw ft0, -273(a0) +; RV32IF-NEXT: fmv.x.w a0, ft0 +; RV32IF-NEXT: ret + %1 = inttoptr i32 3735928559 to float* + %2 = load volatile float, float* %1 + %3 = fadd float %a, %2 + store float %3, float* %1 + ret float %3 +} |

