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-rw-r--r--llvm/lib/Target/X86/X86ISelLowering.cpp17
1 files changed, 9 insertions, 8 deletions
diff --git a/llvm/lib/Target/X86/X86ISelLowering.cpp b/llvm/lib/Target/X86/X86ISelLowering.cpp
index cb27a43558f..9089d138ddc 100644
--- a/llvm/lib/Target/X86/X86ISelLowering.cpp
+++ b/llvm/lib/Target/X86/X86ISelLowering.cpp
@@ -10252,16 +10252,17 @@ static SDValue lowerVectorShuffle(SDValue Op, const X86Subtarget *Subtarget,
return DAG.getVectorShuffle(VT, dl, V1, V2, NewMask);
}
- // For integer vector shuffles, try to collapse them into a shuffle of fewer
- // lanes but wider integers. We cap this to not form integers larger than i64
- // but it might be interesting to form i128 integers to handle flipping the
- // low and high halves of AVX 256-bit vectors.
+ // Try to collapse shuffles into using a vector type with fewer elements but
+ // wider element types. We cap this to not form integers or floating point
+ // elements wider than 64 bits, but it might be interesting to form i128
+ // integers to handle flipping the low and high halves of AVX 256-bit vectors.
SmallVector<int, 16> WidenedMask;
- if (VT.isInteger() && VT.getScalarSizeInBits() < 64 &&
+ if (VT.getScalarSizeInBits() < 64 &&
canWidenShuffleElements(Mask, WidenedMask)) {
- MVT NewVT =
- MVT::getVectorVT(MVT::getIntegerVT(VT.getScalarSizeInBits() * 2),
- VT.getVectorNumElements() / 2);
+ MVT NewEltVT = VT.isFloatingPoint()
+ ? MVT::getFloatingPointVT(VT.getScalarSizeInBits() * 2)
+ : MVT::getIntegerVT(VT.getScalarSizeInBits() * 2);
+ MVT NewVT = MVT::getVectorVT(NewEltVT, VT.getVectorNumElements() / 2);
V1 = DAG.getNode(ISD::BITCAST, dl, NewVT, V1);
V2 = DAG.getNode(ISD::BITCAST, dl, NewVT, V2);
return DAG.getNode(ISD::BITCAST, dl, VT,
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