diff options
Diffstat (limited to 'llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.h')
-rw-r--r-- | llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.h | 113 |
1 files changed, 111 insertions, 2 deletions
diff --git a/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.h b/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.h index 377c5ce9484..9c528d63bd0 100644 --- a/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.h +++ b/llvm/lib/Target/AMDGPU/SIMachineFunctionInfo.h @@ -26,10 +26,36 @@ class MachineRegisterInfo; /// This class keeps track of the SPI_SP_INPUT_ADDR config register, which /// tells the hardware which interpolation parameters to load. class SIMachineFunctionInfo : public AMDGPUMachineFunction { + // FIXME: This should be removed and getPreloadedValue moved here. + friend struct SIRegisterInfo; void anchor() override; unsigned TIDReg; + + // Registers that may be reserved for spilling purposes. These may be the same + // as the input registers. unsigned ScratchRSrcReg; + unsigned ScratchWaveOffsetReg; + + // Input registers setup for the HSA ABI. + // User SGPRs in allocation order. + unsigned PrivateSegmentBufferUserSGPR; + unsigned DispatchPtrUserSGPR; + unsigned QueuePtrUserSGPR; + unsigned KernargSegmentPtrUserSGPR; + unsigned DispatchIDUserSGPR; + unsigned FlatScratchInitUserSGPR; + unsigned PrivateSegmentSizeUserSGPR; + unsigned GridWorkGroupCountXUserSGPR; + unsigned GridWorkGroupCountYUserSGPR; + unsigned GridWorkGroupCountZUserSGPR; + + // System SGPRs in allocation order. + unsigned WorkGroupIDXSystemSGPR; + unsigned WorkGroupIDYSystemSGPR; + unsigned WorkGroupIDZSystemSGPR; + unsigned WorkGroupInfoSystemSGPR; + unsigned PrivateSegmentWaveByteOffsetSystemSGPR; public: // FIXME: Make private @@ -38,12 +64,14 @@ public: std::map<unsigned, unsigned> LaneVGPRs; unsigned ScratchOffsetReg; unsigned NumUserSGPRs; + unsigned NumSystemSGPRs; private: bool HasSpilledSGPRs; bool HasSpilledVGPRs; - // Feature bits required for inputs passed in user / system SGPRs. + // Feature bits required for inputs passed in user SGPRs. + bool PrivateSegmentBuffer : 1; bool DispatchPtr : 1; bool QueuePtr : 1; bool DispatchID : 1; @@ -53,15 +81,27 @@ private: bool GridWorkgroupCountY : 1; bool GridWorkgroupCountZ : 1; + // Feature bits required for inputs passed in system SGPRs. bool WorkGroupIDX : 1; // Always initialized. bool WorkGroupIDY : 1; bool WorkGroupIDZ : 1; bool WorkGroupInfo : 1; + bool PrivateSegmentWaveByteOffset : 1; bool WorkItemIDX : 1; // Always initialized. bool WorkItemIDY : 1; bool WorkItemIDZ : 1; + + MCPhysReg getNextUserSGPR() const { + assert(NumSystemSGPRs == 0 && "System SGPRs must be added after user SGPRs"); + return AMDGPU::SGPR0 + NumUserSGPRs; + } + + MCPhysReg getNextSystemSGPR() const { + return AMDGPU::SGPR0 + NumUserSGPRs + NumSystemSGPRs; + } + public: struct SpilledReg { unsigned VGPR; @@ -80,6 +120,47 @@ public: unsigned getTIDReg() const { return TIDReg; }; void setTIDReg(unsigned Reg) { TIDReg = Reg; } + // Add user SGPRs. + unsigned addPrivateSegmentBuffer(const SIRegisterInfo &TRI); + unsigned addDispatchPtr(const SIRegisterInfo &TRI); + unsigned addQueuePtr(const SIRegisterInfo &TRI); + unsigned addKernargSegmentPtr(const SIRegisterInfo &TRI); + + // Add system SGPRs. + unsigned addWorkGroupIDX() { + WorkGroupIDXSystemSGPR = getNextSystemSGPR(); + NumSystemSGPRs += 1; + return WorkGroupIDXSystemSGPR; + } + + unsigned addWorkGroupIDY() { + WorkGroupIDYSystemSGPR = getNextSystemSGPR(); + NumSystemSGPRs += 1; + return WorkGroupIDYSystemSGPR; + } + + unsigned addWorkGroupIDZ() { + WorkGroupIDZSystemSGPR = getNextSystemSGPR(); + NumSystemSGPRs += 1; + return WorkGroupIDZSystemSGPR; + } + + unsigned addWorkGroupInfo() { + WorkGroupInfoSystemSGPR = getNextSystemSGPR(); + NumSystemSGPRs += 1; + return WorkGroupInfoSystemSGPR; + } + + unsigned addPrivateSegmentWaveByteOffset() { + PrivateSegmentWaveByteOffsetSystemSGPR = getNextSystemSGPR(); + NumSystemSGPRs += 1; + return PrivateSegmentWaveByteOffsetSystemSGPR; + } + + bool hasPrivateSegmentBuffer() const { + return PrivateSegmentBuffer; + } + bool hasDispatchPtr() const { return DispatchPtr; } @@ -128,6 +209,10 @@ public: return WorkGroupInfo; } + bool hasPrivateSegmentWaveByteOffset() const { + return PrivateSegmentWaveByteOffset; + } + bool hasWorkItemIDX() const { return WorkItemIDX; } @@ -140,13 +225,37 @@ public: return WorkItemIDZ; } + unsigned getNumUserSGPRs() const { + return NumUserSGPRs; + } + + unsigned getNumPreloadedSGPRs() const { + return NumUserSGPRs + NumSystemSGPRs; + } + + unsigned getPrivateSegmentWaveByteOffsetSystemSGPR() const { + return PrivateSegmentWaveByteOffsetSystemSGPR; + } + /// \brief Returns the physical register reserved for use as the resource /// descriptor for scratch accesses. unsigned getScratchRSrcReg() const { return ScratchRSrcReg; } - void setScratchRSrcReg(const SIRegisterInfo *TRI); + void setScratchRSrcReg(unsigned Reg) { + assert(Reg != AMDGPU::NoRegister && "Should never be unset"); + ScratchRSrcReg = Reg; + } + + unsigned getScratchWaveOffsetReg() const { + return ScratchWaveOffsetReg; + } + + void setScratchWaveOffsetReg(unsigned Reg) { + assert(Reg != AMDGPU::NoRegister && "Should never be unset"); + ScratchWaveOffsetReg = Reg; + } bool hasSpilledSGPRs() const { return HasSpilledSGPRs; |