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Diffstat (limited to 'llvm/include/llvm/Analysis/DataStructure/DSNode.h')
| -rw-r--r-- | llvm/include/llvm/Analysis/DataStructure/DSNode.h | 468 |
1 files changed, 468 insertions, 0 deletions
diff --git a/llvm/include/llvm/Analysis/DataStructure/DSNode.h b/llvm/include/llvm/Analysis/DataStructure/DSNode.h new file mode 100644 index 00000000000..27ae67ee1dd --- /dev/null +++ b/llvm/include/llvm/Analysis/DataStructure/DSNode.h @@ -0,0 +1,468 @@ +//===- DSNode.h - Node definition for datastructure graphs ------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by the LLVM research group and is distributed under +// the University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// Data structure graph nodes and some implementation of DSNodeHandle. +// +//===----------------------------------------------------------------------===// + +#ifndef LLVM_ANALYSIS_DSNODE_H +#define LLVM_ANALYSIS_DSNODE_H + +#include "llvm/Analysis/DataStructure/DSSupport.h" + +namespace llvm { + +template<typename BaseType> +class DSNodeIterator; // Data structure graph traversal iterator +class TargetData; + +//===----------------------------------------------------------------------===// +/// DSNode - Data structure node class +/// +/// This class represents an untyped memory object of Size bytes. It keeps +/// track of any pointers that have been stored into the object as well as the +/// different types represented in this object. +/// +class DSNode { + /// NumReferrers - The number of DSNodeHandles pointing to this node... if + /// this is a forwarding node, then this is the number of node handles which + /// are still forwarding over us. + /// + unsigned NumReferrers; + + /// ForwardNH - This NodeHandle contain the node (and offset into the node) + /// that this node really is. When nodes get folded together, the node to be + /// eliminated has these fields filled in, otherwise ForwardNH.getNode() is + /// null. + /// + DSNodeHandle ForwardNH; + + /// Next, Prev - These instance variables are used to keep the node on a + /// doubly-linked ilist in the DSGraph. + /// + DSNode *Next, *Prev; + friend class ilist_traits<DSNode>; + + /// Size - The current size of the node. This should be equal to the size of + /// the current type record. + /// + unsigned Size; + + /// ParentGraph - The graph this node is currently embedded into. + /// + DSGraph *ParentGraph; + + /// Ty - Keep track of the current outer most type of this object, in addition + /// to whether or not it has been indexed like an array or not. If the + /// isArray bit is set, the node cannot grow. + /// + const Type *Ty; // The type itself... + + /// Links - Contains one entry for every sizeof(void*) bytes in this memory + /// object. Note that if the node is not a multiple of size(void*) bytes + /// large, that there is an extra entry for the "remainder" of the node as + /// well. For this reason, nodes of 1 byte in size do have one link. + /// + std::vector<DSNodeHandle> Links; + + /// Globals - The list of global values that are merged into this node. + /// + std::vector<GlobalValue*> Globals; + + void operator=(const DSNode &); // DO NOT IMPLEMENT + DSNode(const DSNode &); // DO NOT IMPLEMENT +public: + enum NodeTy { + ShadowNode = 0, // Nothing is known about this node... + AllocaNode = 1 << 0, // This node was allocated with alloca + HeapNode = 1 << 1, // This node was allocated with malloc + GlobalNode = 1 << 2, // This node was allocated by a global var decl + UnknownNode = 1 << 3, // This node points to unknown allocated memory + Incomplete = 1 << 4, // This node may not be complete + + Modified = 1 << 5, // This node is modified in this context + Read = 1 << 6, // This node is read in this context + + Array = 1 << 7, // This node is treated like an array + //#ifndef NDEBUG + DEAD = 1 << 8, // This node is dead and should not be pointed to + //#endif + + Composition = AllocaNode | HeapNode | GlobalNode | UnknownNode, + }; + + /// NodeType - A union of the above bits. "Shadow" nodes do not add any flags + /// to the nodes in the data structure graph, so it is possible to have nodes + /// with a value of 0 for their NodeType. + /// +private: + unsigned short NodeType; +public: + + /// DSNode ctor - Create a node of the specified type, inserting it into the + /// specified graph. + /// + DSNode(const Type *T, DSGraph *G); + + /// DSNode "copy ctor" - Copy the specified node, inserting it into the + /// specified graph. If NullLinks is true, then null out all of the links, + /// but keep the same number of them. This can be used for efficiency if the + /// links are just going to be clobbered anyway. + /// + DSNode(const DSNode &, DSGraph *G, bool NullLinks = false); + + ~DSNode() { + dropAllReferences(); + assert(hasNoReferrers() && "Referrers to dead node exist!"); + } + + // Iterator for graph interface... Defined in DSGraphTraits.h + typedef DSNodeIterator<DSNode> iterator; + typedef DSNodeIterator<const DSNode> const_iterator; + inline iterator begin(); + inline iterator end(); + inline const_iterator begin() const; + inline const_iterator end() const; + + //===-------------------------------------------------- + // Accessors + + /// getSize - Return the maximum number of bytes occupied by this object... + /// + unsigned getSize() const { return Size; } + + /// getType - Return the node type of this object... + /// + const Type *getType() const { return Ty; } + + bool isArray() const { return NodeType & Array; } + + /// hasNoReferrers - Return true if nothing is pointing to this node at all. + /// + bool hasNoReferrers() const { return getNumReferrers() == 0; } + + /// getNumReferrers - This method returns the number of referrers to the + /// current node. Note that if this node is a forwarding node, this will + /// return the number of nodes forwarding over the node! + unsigned getNumReferrers() const { return NumReferrers; } + + DSGraph *getParentGraph() const { return ParentGraph; } + void setParentGraph(DSGraph *G) { ParentGraph = G; } + + + /// getTargetData - Get the target data object used to construct this node. + /// + const TargetData &getTargetData() const; + + /// getForwardNode - This method returns the node that this node is forwarded + /// to, if any. + /// + DSNode *getForwardNode() const { return ForwardNH.getNode(); } + + /// isForwarding - Return true if this node is forwarding to another. + /// + bool isForwarding() const { return !ForwardNH.isNull(); } + + /// stopForwarding - When the last reference to this forwarding node has been + /// dropped, delete the node. + /// + void stopForwarding() { + assert(isForwarding() && + "Node isn't forwarding, cannot stopForwarding()!"); + ForwardNH.setTo(0, 0); + assert(ParentGraph == 0 && + "Forwarding nodes must have been removed from graph!"); + delete this; + } + + /// hasLink - Return true if this memory object has a link in slot #LinkNo + /// + bool hasLink(unsigned Offset) const { + assert((Offset & ((1 << DS::PointerShift)-1)) == 0 && + "Pointer offset not aligned correctly!"); + unsigned Index = Offset >> DS::PointerShift; + assert(Index < Links.size() && "Link index is out of range!"); + return Links[Index].getNode(); + } + + /// getLink - Return the link at the specified offset. + /// + DSNodeHandle &getLink(unsigned Offset) { + assert((Offset & ((1 << DS::PointerShift)-1)) == 0 && + "Pointer offset not aligned correctly!"); + unsigned Index = Offset >> DS::PointerShift; + assert(Index < Links.size() && "Link index is out of range!"); + return Links[Index]; + } + const DSNodeHandle &getLink(unsigned Offset) const { + assert((Offset & ((1 << DS::PointerShift)-1)) == 0 && + "Pointer offset not aligned correctly!"); + unsigned Index = Offset >> DS::PointerShift; + assert(Index < Links.size() && "Link index is out of range!"); + return Links[Index]; + } + + /// getNumLinks - Return the number of links in a node... + /// + unsigned getNumLinks() const { return Links.size(); } + + /// mergeTypeInfo - This method merges the specified type into the current + /// node at the specified offset. This may update the current node's type + /// record if this gives more information to the node, it may do nothing to + /// the node if this information is already known, or it may merge the node + /// completely (and return true) if the information is incompatible with what + /// is already known. + /// + /// This method returns true if the node is completely folded, otherwise + /// false. + /// + bool mergeTypeInfo(const Type *Ty, unsigned Offset, + bool FoldIfIncompatible = true); + + /// foldNodeCompletely - If we determine that this node has some funny + /// behavior happening to it that we cannot represent, we fold it down to a + /// single, completely pessimistic, node. This node is represented as a + /// single byte with a single TypeEntry of "void" with isArray = true. + /// + void foldNodeCompletely(); + + /// isNodeCompletelyFolded - Return true if this node has been completely + /// folded down to something that can never be expanded, effectively losing + /// all of the field sensitivity that may be present in the node. + /// + bool isNodeCompletelyFolded() const; + + /// setLink - Set the link at the specified offset to the specified + /// NodeHandle, replacing what was there. It is uncommon to use this method, + /// instead one of the higher level methods should be used, below. + /// + void setLink(unsigned Offset, const DSNodeHandle &NH) { + assert((Offset & ((1 << DS::PointerShift)-1)) == 0 && + "Pointer offset not aligned correctly!"); + unsigned Index = Offset >> DS::PointerShift; + assert(Index < Links.size() && "Link index is out of range!"); + Links[Index] = NH; + } + + /// getPointerSize - Return the size of a pointer for the current target. + /// + unsigned getPointerSize() const { return DS::PointerSize; } + + /// addEdgeTo - Add an edge from the current node to the specified node. This + /// can cause merging of nodes in the graph. + /// + void addEdgeTo(unsigned Offset, const DSNodeHandle &NH); + + /// mergeWith - Merge this node and the specified node, moving all links to + /// and from the argument node into the current node, deleting the node + /// argument. Offset indicates what offset the specified node is to be merged + /// into the current node. + /// + /// The specified node may be a null pointer (in which case, nothing happens). + /// + void mergeWith(const DSNodeHandle &NH, unsigned Offset); + + /// addGlobal - Add an entry for a global value to the Globals list. This + /// also marks the node with the 'G' flag if it does not already have it. + /// + void addGlobal(GlobalValue *GV); + void mergeGlobals(const std::vector<GlobalValue*> &RHS); + const std::vector<GlobalValue*> &getGlobals() const { return Globals; } + + typedef std::vector<GlobalValue*>::const_iterator global_iterator; + global_iterator global_begin() const { return Globals.begin(); } + global_iterator global_end() const { return Globals.end(); } + + + /// maskNodeTypes - Apply a mask to the node types bitfield. + /// + void maskNodeTypes(unsigned Mask) { + NodeType &= Mask; + } + + void mergeNodeFlags(unsigned RHS) { + NodeType |= RHS; + } + + /// getNodeFlags - Return all of the flags set on the node. If the DEAD flag + /// is set, hide it from the caller. + /// + unsigned getNodeFlags() const { return NodeType & ~DEAD; } + + bool isAllocaNode() const { return NodeType & AllocaNode; } + bool isHeapNode() const { return NodeType & HeapNode; } + bool isGlobalNode() const { return NodeType & GlobalNode; } + bool isUnknownNode() const { return NodeType & UnknownNode; } + + bool isModified() const { return NodeType & Modified; } + bool isRead() const { return NodeType & Read; } + + bool isIncomplete() const { return NodeType & Incomplete; } + bool isComplete() const { return !isIncomplete(); } + bool isDeadNode() const { return NodeType & DEAD; } + + DSNode *setAllocaNodeMarker() { NodeType |= AllocaNode; return this; } + DSNode *setHeapNodeMarker() { NodeType |= HeapNode; return this; } + DSNode *setGlobalNodeMarker() { NodeType |= GlobalNode; return this; } + DSNode *setUnknownNodeMarker() { NodeType |= UnknownNode; return this; } + + DSNode *setIncompleteMarker() { NodeType |= Incomplete; return this; } + DSNode *setModifiedMarker() { NodeType |= Modified; return this; } + DSNode *setReadMarker() { NodeType |= Read; return this; } + DSNode *setArrayMarker() { NodeType |= Array; return this; } + + void makeNodeDead() { + Globals.clear(); + assert(hasNoReferrers() && "Dead node shouldn't have refs!"); + NodeType = DEAD; + } + + /// forwardNode - Mark this node as being obsolete, and all references to it + /// should be forwarded to the specified node and offset. + /// + void forwardNode(DSNode *To, unsigned Offset); + + void print(std::ostream &O, const DSGraph *G) const; + void dump() const; + + void assertOK() const; + + void dropAllReferences() { + Links.clear(); + if (isForwarding()) + ForwardNH.setTo(0, 0); + } + + /// remapLinks - Change all of the Links in the current node according to the + /// specified mapping. + /// + void remapLinks(hash_map<const DSNode*, DSNodeHandle> &OldNodeMap); + + /// markReachableNodes - This method recursively traverses the specified + /// DSNodes, marking any nodes which are reachable. All reachable nodes it + /// adds to the set, which allows it to only traverse visited nodes once. + /// + void markReachableNodes(hash_set<DSNode*> &ReachableNodes); + +private: + friend class DSNodeHandle; + + // static mergeNodes - Helper for mergeWith() + static void MergeNodes(DSNodeHandle& CurNodeH, DSNodeHandle& NH); +}; + +//===----------------------------------------------------------------------===// +// Define the ilist_traits specialization for the DSGraph ilist. +// +template<> +struct ilist_traits<DSNode> { + static DSNode *getPrev(const DSNode *N) { return N->Prev; } + static DSNode *getNext(const DSNode *N) { return N->Next; } + + static void setPrev(DSNode *N, DSNode *Prev) { N->Prev = Prev; } + static void setNext(DSNode *N, DSNode *Next) { N->Next = Next; } + + static DSNode *createNode() { return new DSNode(0,0); } + //static DSNode *createNode(const DSNode &V) { return new DSNode(V); } + + + void addNodeToList(DSNode *NTy) {} + void removeNodeFromList(DSNode *NTy) {} + void transferNodesFromList(iplist<DSNode, ilist_traits> &L2, + ilist_iterator<DSNode> first, + ilist_iterator<DSNode> last) {} +}; + +template<> +struct ilist_traits<const DSNode> : public ilist_traits<DSNode> {}; + +//===----------------------------------------------------------------------===// +// Define inline DSNodeHandle functions that depend on the definition of DSNode +// +inline DSNode *DSNodeHandle::getNode() const { + // Disabling this assertion because it is failing on a "magic" struct + // in named (from bind). The fourth field is an array of length 0, + // presumably used to create struct instances of different sizes. + assert((!N || + N->isNodeCompletelyFolded() || + (N->Size == 0 && Offset == 0) || + (int(Offset) >= 0 && Offset < N->Size) || + (int(Offset) < 0 && -int(Offset) < int(N->Size)) || + N->isForwarding()) && "Node handle offset out of range!"); + if (N == 0 || !N->isForwarding()) + return N; + + return HandleForwarding(); +} + +inline void DSNodeHandle::setTo(DSNode *n, unsigned NewOffset) const { + assert(!n || !n->isForwarding() && "Cannot set node to a forwarded node!"); + if (N) getNode()->NumReferrers--; + N = n; + Offset = NewOffset; + if (N) { + N->NumReferrers++; + if (Offset >= N->Size) { + assert((Offset == 0 || N->Size == 1) && + "Pointer to non-collapsed node with invalid offset!"); + Offset = 0; + } + } + assert(!N || ((N->NodeType & DSNode::DEAD) == 0)); + assert((!N || Offset < N->Size || (N->Size == 0 && Offset == 0) || + N->isForwarding()) && "Node handle offset out of range!"); +} + +inline bool DSNodeHandle::hasLink(unsigned Num) const { + assert(N && "DSNodeHandle does not point to a node yet!"); + return getNode()->hasLink(Num+Offset); +} + + +/// getLink - Treat this current node pointer as a pointer to a structure of +/// some sort. This method will return the pointer a mem[this+Num] +/// +inline const DSNodeHandle &DSNodeHandle::getLink(unsigned Off) const { + assert(N && "DSNodeHandle does not point to a node yet!"); + return getNode()->getLink(Offset+Off); +} +inline DSNodeHandle &DSNodeHandle::getLink(unsigned Off) { + assert(N && "DSNodeHandle does not point to a node yet!"); + return getNode()->getLink(Off+Offset); +} + +inline void DSNodeHandle::setLink(unsigned Off, const DSNodeHandle &NH) { + assert(N && "DSNodeHandle does not point to a node yet!"); + getNode()->setLink(Off+Offset, NH); +} + +/// addEdgeTo - Add an edge from the current node to the specified node. This +/// can cause merging of nodes in the graph. +/// +inline void DSNodeHandle::addEdgeTo(unsigned Off, const DSNodeHandle &Node) { + assert(N && "DSNodeHandle does not point to a node yet!"); + getNode()->addEdgeTo(Off+Offset, Node); +} + +/// mergeWith - Merge the logical node pointed to by 'this' with the node +/// pointed to by 'N'. +/// +inline void DSNodeHandle::mergeWith(const DSNodeHandle &Node) const { + if (!isNull()) + getNode()->mergeWith(Node, Offset); + else { // No node to merge with, so just point to Node + Offset = 0; + DSNode *NN = Node.getNode(); + setTo(NN, Node.getOffset()); + } +} + +} // End llvm namespace + +#endif |

