diff options
| author | Owen Anderson <resistor@mac.com> | 2009-06-16 17:33:51 +0000 | 
|---|---|---|
| committer | Owen Anderson <resistor@mac.com> | 2009-06-16 17:33:51 +0000 | 
| commit | 4cb4b6191a17b109c6aefe64d111f29aef5d1d15 (patch) | |
| tree | 2ebe8321b6dc976e315ae58eb9033b09278c0238 /llvm/lib | |
| parent | 651a221cc2bf1d38ff489d76ad70cbb3c2727426 (diff) | |
| download | bcm5719-llvm-4cb4b6191a17b109c6aefe64d111f29aef5d1d15.tar.gz bcm5719-llvm-4cb4b6191a17b109c6aefe64d111f29aef5d1d15.zip | |
Split the thread-related APIs out into their own file, and add a few more
calls for convenience.
llvm-svn: 73512
Diffstat (limited to 'llvm/lib')
| -rw-r--r-- | llvm/lib/Support/ManagedStatic.cpp | 24 | ||||
| -rw-r--r-- | llvm/lib/Support/Threading.cpp | 63 | 
2 files changed, 67 insertions, 20 deletions
| diff --git a/llvm/lib/Support/ManagedStatic.cpp b/llvm/lib/Support/ManagedStatic.cpp index 6de65752b3d..4e655a0f9ee 100644 --- a/llvm/lib/Support/ManagedStatic.cpp +++ b/llvm/lib/Support/ManagedStatic.cpp @@ -14,18 +14,15 @@  #include "llvm/Support/ManagedStatic.h"  #include "llvm/Config/config.h"  #include "llvm/System/Atomic.h" -#include "llvm/System/Mutex.h"  #include <cassert>  using namespace llvm;  static const ManagedStaticBase *StaticList = 0; -static sys::Mutex* ManagedStaticMutex = 0; -  void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),                                                void (*Deleter)(void*)) const { -  if (ManagedStaticMutex) { -    ManagedStaticMutex->acquire(); +  if (llvm_is_multithreaded()) { +    llvm_acquire_global_lock();      if (Ptr == 0) {        void* tmp = Creator ? Creator() : 0; @@ -39,7 +36,7 @@ void ManagedStaticBase::RegisterManagedStatic(void *(*Creator)(),        StaticList = this;      } -    ManagedStaticMutex->release(); +    llvm_release_global_lock();    } else {      assert(Ptr == 0 && DeleterFn == 0 && Next == 0 &&             "Partially initialized ManagedStatic!?"); @@ -68,24 +65,11 @@ void ManagedStaticBase::destroy() const {    DeleterFn = 0;  } -bool llvm::llvm_start_multithreaded() { -#if LLVM_MULTITHREADED -  assert(ManagedStaticMutex == 0 && "Multithreaded LLVM already initialized!"); -  ManagedStaticMutex = new sys::Mutex(true); -  return true; -#else -  return false; -#endif -} -  /// llvm_shutdown - Deallocate and destroy all ManagedStatic variables.  void llvm::llvm_shutdown() {    while (StaticList)      StaticList->destroy(); -  if (ManagedStaticMutex) { -    delete ManagedStaticMutex; -    ManagedStaticMutex = 0; -  } +  if (llvm_is_multithreaded()) llvm_stop_multithreaded();  } diff --git a/llvm/lib/Support/Threading.cpp b/llvm/lib/Support/Threading.cpp new file mode 100644 index 00000000000..a5876487e05 --- /dev/null +++ b/llvm/lib/Support/Threading.cpp @@ -0,0 +1,63 @@ +//===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements llvm_start_multithreaded() and friends. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Support/Threading.h" +#include "llvm/System/Atomic.h" +#include "llvm/System/Mutex.h" +#include <cassert> + +using namespace llvm; + +static bool multithreaded_mode = false; + +static sys::Mutex* global_lock = 0; + +bool llvm::llvm_start_multithreaded() { +#ifdef LLVM_MULTITHREADED +  assert(!multithreaded_mode && "Already multithreaded!"); +  multithreaded_mode = true; +  global_lock = new sys::Mutex(true); +   +  // We fence here to ensure that all initialization is complete BEFORE we +  // return from llvm_start_multithreaded(). +  sys::MemoryFence(); +  return true; +#else +  return false; +#endif +} + +void llvm::llvm_stop_multithreaded() { +#ifdef LLVM_MULTITHREADED +  assert(multithreaded_mode && "Not currently multithreaded!"); +   +  // We fence here to insure that all threaded operations are complete BEFORE we +  // return from llvm_stop_multithreaded(). +  sys::MemoryFence(); +   +  multithreaded_mode = false; +  delete global_lock; +#endif +} + +bool llvm::llvm_is_multithreaded() { +  return multithreaded_mode; +} + +void llvm::llvm_acquire_global_lock() { +  if (multithreaded_mode) global_lock->acquire(); +} + +void llvm::llvm_release_global_lock() { +  if (multithreaded_mode) global_lock->release(); +}
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