diff options
Diffstat (limited to 'llvm/lib/Support/Threading.cpp')
| -rw-r--r-- | llvm/lib/Support/Threading.cpp | 63 | 
1 files changed, 63 insertions, 0 deletions
| diff --git a/llvm/lib/Support/Threading.cpp b/llvm/lib/Support/Threading.cpp new file mode 100644 index 00000000000..a5876487e05 --- /dev/null +++ b/llvm/lib/Support/Threading.cpp @@ -0,0 +1,63 @@ +//===-- llvm/Support/Threading.cpp- Control multithreading mode --*- C++ -*-==// +// +//                     The LLVM Compiler Infrastructure +// +// This file is distributed under the University of Illinois Open Source +// License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file implements llvm_start_multithreaded() and friends. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Support/Threading.h" +#include "llvm/System/Atomic.h" +#include "llvm/System/Mutex.h" +#include <cassert> + +using namespace llvm; + +static bool multithreaded_mode = false; + +static sys::Mutex* global_lock = 0; + +bool llvm::llvm_start_multithreaded() { +#ifdef LLVM_MULTITHREADED +  assert(!multithreaded_mode && "Already multithreaded!"); +  multithreaded_mode = true; +  global_lock = new sys::Mutex(true); +   +  // We fence here to ensure that all initialization is complete BEFORE we +  // return from llvm_start_multithreaded(). +  sys::MemoryFence(); +  return true; +#else +  return false; +#endif +} + +void llvm::llvm_stop_multithreaded() { +#ifdef LLVM_MULTITHREADED +  assert(multithreaded_mode && "Not currently multithreaded!"); +   +  // We fence here to insure that all threaded operations are complete BEFORE we +  // return from llvm_stop_multithreaded(). +  sys::MemoryFence(); +   +  multithreaded_mode = false; +  delete global_lock; +#endif +} + +bool llvm::llvm_is_multithreaded() { +  return multithreaded_mode; +} + +void llvm::llvm_acquire_global_lock() { +  if (multithreaded_mode) global_lock->acquire(); +} + +void llvm::llvm_release_global_lock() { +  if (multithreaded_mode) global_lock->release(); +}
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