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| author | Tom Stellard <thomas.stellard@amd.com> | 2013-04-26 18:32:24 +0000 |
|---|---|---|
| committer | Tom Stellard <thomas.stellard@amd.com> | 2013-04-26 18:32:24 +0000 |
| commit | 456adc6c4e288bac5ea7306112b7e3cca7fb1815 (patch) | |
| tree | b786a41208ede0de4f2e6d234140438f6dc85633 /llvm/lib/Target | |
| parent | a8aa97d310ff940ddeb8c2eb339587bf38d26851 (diff) | |
| download | bcm5719-llvm-456adc6c4e288bac5ea7306112b7e3cca7fb1815.tar.gz bcm5719-llvm-456adc6c4e288bac5ea7306112b7e3cca7fb1815.zip | |
R600: Initialize AMDGPUMachineFunction::ShaderType to ShaderType::COMPUTE
We need to intialize this to something and since clang does not set
the shader type attribute and clang is used only for compute shaders,
initializing it to COMPUTE seems like the best choice.
Reviewed-by: Christian König <christian.koenig@amd.com>
llvm-svn: 180620
Diffstat (limited to 'llvm/lib/Target')
| -rw-r--r-- | llvm/lib/Target/R600/AMDGPUMachineFunction.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/llvm/lib/Target/R600/AMDGPUMachineFunction.cpp b/llvm/lib/Target/R600/AMDGPUMachineFunction.cpp index 0223ec8e4f3..04610254029 100644 --- a/llvm/lib/Target/R600/AMDGPUMachineFunction.cpp +++ b/llvm/lib/Target/R600/AMDGPUMachineFunction.cpp @@ -1,4 +1,5 @@ #include "AMDGPUMachineFunction.h" +#include "AMDGPU.h" #include "llvm/IR/Attributes.h" #include "llvm/IR/Function.h" @@ -8,6 +9,7 @@ const char *AMDGPUMachineFunction::ShaderTypeAttribute = "ShaderType"; AMDGPUMachineFunction::AMDGPUMachineFunction(const MachineFunction &MF) : MachineFunctionInfo() { + ShaderType = ShaderType::COMPUTE; AttributeSet Set = MF.getFunction()->getAttributes(); Attribute A = Set.getAttribute(AttributeSet::FunctionIndex, ShaderTypeAttribute); |

