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-rw-r--r--src/sbefw/sbestates.H18
1 files changed, 8 insertions, 10 deletions
diff --git a/src/sbefw/sbestates.H b/src/sbefw/sbestates.H
index b2916914..204b73af 100644
--- a/src/sbefw/sbestates.H
+++ b/src/sbefw/sbestates.H
@@ -39,19 +39,17 @@
enum sbeState
{
SBE_STATE_UNKNOWN = 0x0, // Unkown, initial state
- SBE_STATE_FFDC_COLLECT = 0x1, // Waiting for FFDC collection after a reset
- SBE_STATE_IPLING = 0x2, // IPL'ing - autonomous mode (transient)
- SBE_STATE_ISTEP = 0x3, // ISTEP - Running IPL by steps (transient)
+ SBE_STATE_IPLING = 0x1, // IPL'ing - autonomous mode (transient)
+ SBE_STATE_ISTEP = 0x2, // ISTEP - Running IPL by steps (transient)
+ SBE_STATE_MPIPL = 0x3, // MPIPL
SBE_STATE_RUNTIME = 0x4, // SBE Runtime
- SBE_STATE_MPIPL = 0x5, // MPIPL
- SBE_STATE_DMT = 0x6, // Dead Man Timer State (transient)
- SBE_STATE_DUMP = 0x7, // Dumping
- SBE_STATE_FAILURE = 0x8, // Internal SBE failure
- SBE_STATE_QUIESCE = 0x9, // Final state - needs SBE reset to get out
- SBE_STATE_ABORT = 0xA, // SBE was asked to abort - need reset to get out
+ SBE_STATE_DMT = 0x5, // Dead Man Timer State (transient)
+ SBE_STATE_DUMP = 0x6, // Dumping
+ SBE_STATE_FAILURE = 0x7, // Internal SBE failure
+ SBE_STATE_QUIESCE = 0x8, // Final state - needs SBE reset to get out
// Max States, Always keep it at the last of the enum and sequential
- SBE_MAX_STATE = 0xB,
+ SBE_MAX_STATE = 0x9,
// Don't count this in the state, just to intialize the state variables
SBE_INVALID_STATE = 0xF,
};
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