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#ifndef RESOURCE_H
#define RESOURCE_H
#include <stdbool.h>
struct pb_url;
/**
* Data for local/remote resources. Resources may be "unresolved", in that
* they refer to a device that is not yet present. Unresolved resources
* simply contain parser-specific data (generally a device string parsed from
* the config file), and may be resolved by the parser once new devices appear.
*/
struct resource {
bool resolved;
union {
struct pb_url *url;
void *info;
};
};
/**
* devpath resources.
*
* Most resources in config files will be in one of the following formats:
* - URLs
* - device-local filenames (ie, filenames on the currently-discovered dev)
* - other-device filenames (which speficy the device by a string format,
* using a dev:path format).
*
* The following definitions are a generic resource handler for these types
* of resources. By creating resources with create_devpath_resource,
* parsers can use resolve_devpath_resource as their resolve_resouce
* callback.
*/
struct resource *create_devpath_resource(void *ctx,
struct discover_device *orig_device,
const char *devpath);
struct resource *create_url_resource(void *ctx, struct pb_url *url);
bool resolve_devpath_resource(struct device_handler *dev,
struct resource *res);
#endif /* RESOURCE_H */
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