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-rw-r--r--yocto-poky/documentation/dev-manual/dev-manual-common-tasks.xml368
-rw-r--r--yocto-poky/documentation/dev-manual/dev-manual-intro.xml35
-rw-r--r--yocto-poky/documentation/dev-manual/dev-manual-model.xml2561
-rw-r--r--yocto-poky/documentation/dev-manual/dev-manual-newbie.xml60
-rw-r--r--yocto-poky/documentation/dev-manual/dev-manual-qemu.xml7
-rw-r--r--yocto-poky/documentation/dev-manual/dev-manual-start.xml42
-rw-r--r--yocto-poky/documentation/dev-manual/dev-manual.xml5
-rw-r--r--yocto-poky/documentation/dev-manual/dev-style.css4
-rw-r--r--yocto-poky/documentation/dev-manual/figures/app-dev-flow.pngbin53301 -> 0 bytes
-rw-r--r--yocto-poky/documentation/dev-manual/figures/build-workspace-directory.pngbin24458 -> 29627 bytes
-rw-r--r--yocto-poky/documentation/dev-manual/figures/devtool-add-flow.pngbin0 -> 179361 bytes
-rw-r--r--yocto-poky/documentation/dev-manual/figures/devtool-modify-flow.pngbin0 -> 152662 bytes
-rw-r--r--yocto-poky/documentation/dev-manual/figures/devtool-upgrade-flow.pngbin0 -> 140597 bytes
13 files changed, 1426 insertions, 1656 deletions
diff --git a/yocto-poky/documentation/dev-manual/dev-manual-common-tasks.xml b/yocto-poky/documentation/dev-manual/dev-manual-common-tasks.xml
index f0836e8b1..f926f1d47 100644
--- a/yocto-poky/documentation/dev-manual/dev-manual-common-tasks.xml
+++ b/yocto-poky/documentation/dev-manual/dev-manual-common-tasks.xml
@@ -72,7 +72,7 @@
<filename>meta</filename>,
<filename>meta-skeleton</filename>,
<filename>meta-selftest</filename>,
- <filename>meta-yocto</filename>, and
+ <filename>meta-poky</filename>, and
<filename>meta-yocto-bsp</filename>.
Each of these folders represents a distinct layer.
</para>
@@ -165,12 +165,12 @@
directory to the
<filename>BBPATH</filename>.
On the other hand, distro layers, such as
- <filename>meta-yocto</filename>, can choose
+ <filename>meta-poky</filename>, can choose
to enforce their own precedence over
<filename>BBPATH</filename>.
For an example of that syntax, see the
<filename>layer.conf</filename> file for
- the <filename>meta-yocto</filename> layer.
+ the <filename>meta-poky</filename> layer.
</note></para></listitem>
<listitem><para>The recipes for the layers are
appended to
@@ -336,11 +336,12 @@
DEPENDS_append_one = " foo"
DEPENDS_prepend_one = "foo "
</literallayout>
- As an actual example, here's a line from the recipe for
- the OProfile profiler, which lists an extra build-time
- dependency when building specifically for 64-bit PowerPC:
+ As an actual example, here's a line from the recipe
+ for gnutls, which adds dependencies on
+ "argp-standalone" when building with the musl C
+ library:
<literallayout class='monospaced'>
- DEPENDS_append_powerpc64 = " libpfm4"
+ DEPENDS_append_libc-musl = " argp-standalone"
</literallayout>
<note>
Avoiding "+=" and "=+" and using
@@ -444,7 +445,7 @@
BBLAYERS ?= " \
$HOME/poky/meta \
- $HOME/poky/meta-yocto \
+ $HOME/poky/meta-poky \
$HOME/poky/meta-yocto-bsp \
$HOME/poky/meta-mylayer \
"
@@ -550,8 +551,8 @@
<para>
Following is the append file, which is named
<filename>formfactor_0.0.bbappend</filename> and is from the
- Emenlow BSP Layer named
- <filename>meta-intel/meta-emenlow</filename>.
+ Raspberry Pi BSP Layer named
+ <filename>meta-raspberrypi</filename>.
The file is in <filename>recipes-bsp/formfactor</filename>:
<literallayout class='monospaced'>
FILESEXTRAPATHS_prepend := "${THISDIR}/${PN}:"
@@ -577,7 +578,7 @@
which resolves to a directory named
<filename>formfactor</filename> in the same directory
in which the append file resides (i.e.
- <filename>meta-intel/meta-emenlow/recipes-bsp/formfactor/formfactor</filename>.
+ <filename>meta-raspberrypi/recipes-bsp/formfactor/formfactor</filename>.
This implies that you must have the supporting directory
structure set up that will contain any files or patches you
will be including from the layer.
@@ -870,7 +871,7 @@
<literallayout class='monospaced'>
BBLAYERS = ?" \
/usr/local/src/yocto/meta \
- /usr/local/src/yocto/meta-yocto \
+ /usr/local/src/yocto/meta-poky \
/usr/local/src/yocto/meta-yocto-bsp \
/usr/local/src/yocto/meta-mylayer \
"
@@ -3495,14 +3496,7 @@
</para>
<para>
- This section overviews the Multilib process only.
- For more details on how to implement Multilib, see the
- <ulink url='&YOCTO_WIKI_URL;/wiki/Multilib'>Multilib</ulink> wiki
- page.
- </para>
-
- <para>
- Aside from this wiki page, several examples exist in the
+ Several examples exist in the
<filename>meta-skeleton</filename> layer found in the
<link linkend='source-directory'>Source Directory</link>:
<itemizedlist>
@@ -3603,8 +3597,39 @@
<title>Additional Implementation Details</title>
<para>
- Different packaging systems have different levels of native Multilib
- support.
+ Generic implementation details as well as details that are
+ specific to package management systems exist.
+ Following are implementation details that exist regardless
+ of the package management system:
+ <itemizedlist>
+ <listitem><para>The typical convention used for the
+ class extension code as used by
+ Multilib assumes that all package names specified
+ in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>
+ that contain <filename>${PN}</filename> have
+ <filename>${PN}</filename> at the start of the name.
+ When that convention is not followed and
+ <filename>${PN}</filename> appears at
+ the middle or the end of a name, problems occur.
+ </para></listitem>
+ <listitem><para>The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TARGET_VENDOR'><filename>TARGET_VENDOR</filename></ulink>
+ value under Multilib will be extended to
+ "-<replaceable>vendor</replaceable>ml<replaceable>multilib</replaceable>"
+ (e.g. "-pokymllib32" for a "lib32" Multilib with
+ Poky).
+ The reason for this slightly unwieldy contraction
+ is that any "-" characters in the vendor
+ string presently break Autoconf's
+ <filename>config.sub</filename>, and
+ other separators are problematic for different
+ reasons.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+'
+ <para>
For the RPM Package Management System, the following implementation details
exist:
<itemizedlist>
@@ -3701,6 +3726,46 @@
</section>
</section>
+ <section id='dev-optionally-using-an-external-toolchain'>
+ <title>Optionally Using an External Toolchain</title>
+
+ <para>
+ You might want to use an external toolchain as part of your
+ development.
+ If this is the case, the fundamental steps you need to accomplish
+ are as follows:
+ <itemizedlist>
+ <listitem><para>
+ Understand where the installed toolchain resides.
+ For cases where you need to build the external toolchain,
+ you would need to take separate steps to build and install
+ the toolchain.
+ </para></listitem>
+ <listitem><para>
+ Make sure you add the layer that contains the toolchain to
+ your <filename>bblayers.conf</filename> file through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBLAYERS'><filename>BBLAYERS</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ Set the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTERNAL_TOOLCHAIN'><filename>EXTERNAL_TOOLCHAIN</filename></ulink>
+ variable in your <filename>local.conf</filename> file
+ to the location in which you installed the toolchain.
+ </para></listitem>
+ </itemizedlist>
+ A good example of an external toolchain used with the Yocto Project
+ is <trademark class='registered'>Mentor Graphics</trademark>
+ Sourcery G++ Toolchain.
+ You can see information on how to use that particular layer in the
+ <filename>README</filename> file at
+ <ulink url='http://github.com/MentorEmbedded/meta-sourcery/'></ulink>.
+ You can find further information by reading about the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TCMODE'><filename>TCMODE</filename></ulink>
+ variable in the Yocto Project Reference Manual's variable glossary.
+ </para>
+ </section>
+
<section id='creating-partitioned-images'>
<title>Creating Partitioned Images</title>
@@ -3779,8 +3844,8 @@
standalone utility that initially provides
easier-to-use and more flexible replacements for a
couple bits of existing functionality in OE Core's
- <filename>boot-directdisk.bbclass</filename> and
- <filename>mkefidisk.sh</filename> scripts.
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-image-live'><filename>image-live</filename></ulink>
+ class and <filename>mkefidisk.sh</filename> script.
The difference between
<filename>wic</filename> and those examples is
that with <filename>wic</filename> the
@@ -3823,7 +3888,8 @@
in the form generated by the build system.
</para></listitem>
<listitem><para>
- You must build several native tools:
+ You must build several native tools, which are tools
+ built to run on the build system:
<literallayout class='monospaced'>
$ bitbake parted-native dosfstools-native mtools-native
</literallayout>
@@ -4102,8 +4168,8 @@
</para>
<para>
- The output specifies the exact created as well as where
- it was created.
+ The output specifies the exact image created as well as
+ where it was created.
The output also names the artifacts used and the exact
<filename>.wks</filename> script that was used to generate
the image.
@@ -4491,11 +4557,18 @@
<title>Command: part or partition</title>
<para>
- This command creates a partition on the system and uses the
- following syntax:
+ Either of these commands create a partition on the system
+ and uses the following syntax:
<literallayout class='monospaced'>
- part <replaceable>mntpoint</replaceable>
+ part [<replaceable>mntpoint</replaceable>]
+ partition [<replaceable>mntpoint</replaceable>]
</literallayout>
+ If you do not provide
+ <replaceable>mntpoint</replaceable>, wic creates a partition
+ but does not mount it.
+ </para>
+
+ <para>
The <filename><replaceable>mntpoint</replaceable></filename>
is where the
partition will be mounted and must be of one of the
@@ -4503,16 +4576,36 @@
<itemizedlist>
<listitem><para><filename>/<replaceable>path</replaceable></filename>:
For example, <filename>/</filename>,
- <filename>/usr</filename>, and
+ <filename>/usr</filename>, or
<filename>/home</filename></para></listitem>
<listitem><para><filename>swap</filename>:
- The partition will be used as swap space.
+ The created partition is used as swap space.
</para></listitem>
</itemizedlist>
</para>
<para>
- Following are the supported options:
+ Specifying a <replaceable>mntpoint</replaceable> causes
+ the partition to automatically be mounted.
+ Wic achieves this by adding entries to the filesystem
+ table (fstab) during image generation.
+ In order for wic to generate a valid fstab, you must
+ also provide one of the <filename>--ondrive</filename>,
+ <filename>--ondisk</filename>, or
+ <filename>--use-uuid</filename> partition options as part
+ of the command.
+ Here is an example using "/" as the mountpoint.
+ The command uses "--ondisk" to force the partition onto
+ the <filename>sdb</filename> disk:
+ <literallayout class='monospaced'>
+ part / --source rootfs --ondisk sdb --fstype=ext3 --label platform --align 1024
+ </literallayout>
+ </para>
+
+ <para>
+ Here is a list that describes other supported options you
+ can use with the <filename>part</filename> and
+ <filename>partition</filename> commands:
<itemizedlist>
<listitem><para><emphasis><filename>--size</filename>:</emphasis>
The minimum partition size in MBytes.
@@ -4684,6 +4777,14 @@
<filename>APPEND</filename> or
<filename>grub</filename> kernel command line.
</para></listitem>
+ <listitem><para><emphasis><filename>--configfile</filename>:</emphasis>
+ Specifies a user-defined configuration file for
+ the bootloader.
+ You can provide a full pathname for the file or
+ a file that exists in the
+ <filename>canned-wks</filename> folder.
+ This option overrides all other bootloader options.
+ </para></listitem>
</itemizedlist>
</para>
</section>
@@ -5013,7 +5114,7 @@
This configuration file will be your baseline.
</para></listitem>
<listitem><para>Separately run the
- <filename>do_configme</filename> and
+ <filename>do_kernel_configme</filename> and
<filename>do_kernel_configcheck</filename> tasks.
</para></listitem>
<listitem><para>Take the resulting list of files from the
@@ -5041,7 +5142,7 @@
<listitem><para>
After you have worked through the output of the kernel
configuration audit, you can re-run the
- <filename>do_configme</filename> and
+ <filename>do_kernel_configme</filename> and
<filename>do_kernel_configcheck</filename> tasks to
see the results of your changes.
If you have more issues, you can deal with them as
@@ -5057,6 +5158,112 @@
Yocto kernel.
</para>
</section>
+
+ <section id='determining-hardware-and-non-hardware-features-for-the-kernel-configuration-audit-phase'>
+ <title>Determining Hardware and Non-Hardware Features for the Kernel Configuration Audit Phase</title>
+
+ <para>
+ This section describes part of the kernel configuration audit
+ phase that most developers can ignore.
+ During this part of the audit phase, the contents of the final
+ <filename>.config</filename> file are compared against the
+ fragments specified by the system.
+ These fragments can be system fragments, distro fragments,
+ or user specified configuration elements.
+ Regardless of their origin, the OpenEmbedded build system
+ warns the user if a specific option is not included in the
+ final kernel configuration.
+ </para>
+
+ <para>
+ In order to not overwhelm the user with configuration warnings,
+ by default the system only reports on missing "hardware"
+ options because a missing hardware option could mean a boot
+ failure or that important hardware is not available.
+ </para>
+
+ <para>
+ To determine whether or not a given option is "hardware" or
+ "non-hardware", the kernel Metadata contains files that
+ classify individual or groups of options as either hardware
+ or non-hardware.
+ To better show this, consider a situation where the
+ Yocto Project kernel cache contains the following files:
+ <literallayout class='monospaced'>
+ kernel-cache/features/drm-psb/hardware.cfg
+ kernel-cache/features/kgdb/hardware.cfg
+ kernel-cache/ktypes/base/hardware.cfg
+ kernel-cache/bsp/mti-malta32/hardware.cfg
+ kernel-cache/bsp/fsl-mpc8315e-rdb/hardware.cfg
+ kernel-cache/bsp/qemu-ppc32/hardware.cfg
+ kernel-cache/bsp/qemuarma9/hardware.cfg
+ kernel-cache/bsp/mti-malta64/hardware.cfg
+ kernel-cache/bsp/arm-versatile-926ejs/hardware.cfg
+ kernel-cache/bsp/common-pc/hardware.cfg
+ kernel-cache/bsp/common-pc-64/hardware.cfg
+ kernel-cache/features/rfkill/non-hardware.cfg
+ kernel-cache/ktypes/base/non-hardware.cfg
+ kernel-cache/features/aufs/non-hardware.kcf
+ kernel-cache/features/ocf/non-hardware.kcf
+ kernel-cache/ktypes/base/non-hardware.kcf
+ kernel-cache/ktypes/base/hardware.kcf
+ kernel-cache/bsp/qemu-ppc32/hardware.kcf
+ </literallayout>
+ The following list provides explanations for the various
+ files:
+ <itemizedlist>
+ <listitem><para><filename>hardware.kcf</filename>:
+ Specifies a list of kernel Kconfig files that contain
+ hardware options only.
+ </para></listitem>
+ <listitem><para><filename>non-hardware.kcf</filename>:
+ Specifies a list of kernel Kconfig files that contain
+ non-hardware options only.
+ </para></listitem>
+ <listitem><para><filename>hardware.cfg</filename>:
+ Specifies a list of kernel
+ <filename>CONFIG_</filename> options that are hardware,
+ regardless of whether or not they are within a Kconfig
+ file specified by a hardware or non-hardware
+ Kconfig file (i.e. <filename>hardware.kcf</filename> or
+ <filename>non-hardware.kcf</filename>).
+ </para></listitem>
+ <listitem><para><filename>non-hardware.cfg</filename>:
+ Specifies a list of kernel
+ <filename>CONFIG_</filename> options that are
+ not hardware, regardless of whether or not they are
+ within a Kconfig file specified by a hardware or
+ non-hardware Kconfig file (i.e.
+ <filename>hardware.kcf</filename> or
+ <filename>non-hardware.kcf</filename>).
+ </para></listitem>
+ </itemizedlist>
+ Here is a specific example using the
+ <filename>kernel-cache/bsp/mti-malta32/hardware.cfg</filename>:
+ <literallayout class='monospaced'>
+ CONFIG_SERIAL_8250
+ CONFIG_SERIAL_8250_CONSOLE
+ CONFIG_SERIAL_8250_NR_UARTS
+ CONFIG_SERIAL_8250_PCI
+ CONFIG_SERIAL_CORE
+ CONFIG_SERIAL_CORE_CONSOLE
+ CONFIG_VGA_ARB
+ </literallayout>
+ The kernel configuration audit automatically detects these
+ files (hence the names must be exactly the ones discussed here),
+ and uses them as inputs when generating warnings about the
+ final <filename>.config</filename> file.
+ </para>
+
+ <para>
+ A user-specified kernel Metadata repository, or recipe space
+ feature, can use these same files to classify options that are
+ found within its <filename>.cfg</filename> files as hardware
+ or non-hardware, to prevent the OpenEmbedded build system from
+ producing an error or warning when an option is not in the
+ final <filename>.config</filename> file.
+ </para>
+ </section>
</section>
<section id="patching-the-kernel">
@@ -5305,14 +5512,14 @@
<filename>poky/build/conf</filename> directory needs to have the path to your local
<filename>meta-mylayer</filename> layer.
By default, the <filename>BBLAYERS</filename> variable contains paths to
- <filename>meta</filename>, <filename>meta-yocto</filename>, and
+ <filename>meta</filename>, <filename>meta-poky</filename>, and
<filename>meta-yocto-bsp</filename> in the
<filename>poky</filename> Git repository.
Add the path to your <filename>meta-mylayer</filename> location:
<literallayout class='monospaced'>
BBLAYERS ?= " \
$HOME/poky/meta \
- $HOME/poky/meta-yocto \
+ $HOME/poky/meta-poky \
$HOME/poky/meta-yocto-bsp \
$HOME/poky/meta-mylayer \
"
@@ -5416,10 +5623,6 @@
"<ulink url='http://elinux.org/images/6/6f/Security-issues.pdf'>Security Issues for Embedded Devices</ulink>"</emphasis>
by Jake Edge
</para></listitem>
- <listitem><para><emphasis>
- "<ulink url='https://www.nccgroup.com/media/18475/exploiting_security_gateways_via_their_web_interfaces.pdf'>They ought to know better: Exploiting Security Gateways via their Web Interfaces</ulink>"</emphasis>
- by Ben Williams
- </para></listitem>
</itemizedlist>
</para>
@@ -5785,7 +5988,7 @@
By default, <filename>TEMPLATECONF</filename> is set as
follows in the <filename>poky</filename> repository:
<literallayout class='monospaced'>
- TEMPLATECONF=${TEMPLATECONF:-meta-yocto/conf}
+ TEMPLATECONF=${TEMPLATECONF:-meta-poky/conf}
</literallayout>
This is the directory used by the build system to find templates
from which to build some key configuration files.
@@ -5837,7 +6040,7 @@
<para>
Aside from the <filename>*.sample</filename> configuration files,
the <filename>conf-notes.txt</filename> also resides in the
- default <filename>meta-yocto/conf</filename> directory.
+ default <filename>meta-poky/conf</filename> directory.
The scripts that set up the build environment
(i.e.
<ulink url="&YOCTO_DOCS_REF_URL;#structure-core-script"><filename>&OE_INIT_FILE;</filename></ulink>
@@ -5860,7 +6063,6 @@
core-image-minimal
core-image-sato
meta-toolchain
- adt-installer
meta-ide-support
</literallayout>
</para>
@@ -7544,13 +7746,16 @@
Consequently, you usually need to add a
cross-compilation function to the package.
</para>
+
<para>Many packages based on Automake compile and
run the test suite by using a single command
such as <filename>make check</filename>.
- However, the native <filename>make check</filename>
+ However, the host <filename>make check</filename>
builds and runs on the same computer, while
cross-compiling requires that the package is built
- on the host but executed on the target.
+ on the host but executed for the target
+ architecture (though often, as in the case for
+ ptest, the execution occurs on the host).
The built version of Automake that ships with the
Yocto Project includes a patch that separates
building and execution.
@@ -7999,21 +8204,22 @@
This line pulls in the listed include file that contains
numerous lines of exactly that form:
<literallayout class='monospaced'>
+ #SRCREV_pn-opkg-native ?= "${AUTOREV}"
+ #SRCREV_pn-opkg-sdk ?= "${AUTOREV}"
+ #SRCREV_pn-opkg ?= "${AUTOREV}"
+ #SRCREV_pn-opkg-utils-native ?= "${AUTOREV}"
+ #SRCREV_pn-opkg-utils ?= "${AUTOREV}"
SRCREV_pn-gconf-dbus ?= "${AUTOREV}"
SRCREV_pn-matchbox-common ?= "${AUTOREV}"
SRCREV_pn-matchbox-config-gtk ?= "${AUTOREV}"
SRCREV_pn-matchbox-desktop ?= "${AUTOREV}"
SRCREV_pn-matchbox-keyboard ?= "${AUTOREV}"
- SRCREV_pn-matchbox-panel ?= "${AUTOREV}"
SRCREV_pn-matchbox-panel-2 ?= "${AUTOREV}"
SRCREV_pn-matchbox-themes-extra ?= "${AUTOREV}"
SRCREV_pn-matchbox-terminal ?= "${AUTOREV}"
SRCREV_pn-matchbox-wm ?= "${AUTOREV}"
- SRCREV_pn-matchbox-wm-2 ?= "${AUTOREV}"
SRCREV_pn-settings-daemon ?= "${AUTOREV}"
SRCREV_pn-screenshot ?= "${AUTOREV}"
- SRCREV_pn-libfakekey ?= "${AUTOREV}"
- SRCREV_pn-oprofileui ?= "${AUTOREV}"
.
.
.
@@ -8134,7 +8340,8 @@
specific to or dependent on the target
architecture:</emphasis>
You can work around these attempts by using native
- tools to accomplish the same tasks, or
+ tools, which run on the host system,
+ to accomplish the same tasks, or
by alternatively running the processes under QEMU,
which has the <filename>qemu_run_binary</filename>
function.
@@ -9080,11 +9287,8 @@
Before you can initiate a remote debugging session, you need
to be sure you have set up the cross-development environment,
toolchain, and sysroot.
- The "<ulink url='&YOCTO_DOCS_ADT_URL;#adt-prepare'>Preparing for Application Development</ulink>"
- chapter of the Yocto Project Application Developer's Guide
+ The <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-intro'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>
describes this process.
- Be sure you have read that chapter and have set up
- your environment.
</para>
</section>
@@ -9193,9 +9397,8 @@
location is at <filename>/opt/poky/&DISTRO;</filename>
and begins with the string "environment-setup".
For more information, see the
- "<ulink url='&YOCTO_DOCS_ADT_URL;#setting-up-the-cross-development-environment'>Setting Up the Cross-Development Environment</ulink>"
- section in the Yocto Project Application Developer's
- Guide.
+ <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-manual'>Yocto Project Software Development Kit (SDK) Developer's
+ Guide</ulink>.
</para>
<para>
@@ -9533,6 +9736,7 @@
</section>
</section>
+<!--
<section id="platdev-oprofile">
<title>Profiling with OProfile</title>
@@ -9594,14 +9798,14 @@
<para>
<literallayout class='monospaced'>
- # opcontrol --reset
- # opcontrol --start --separate=lib --no-vmlinux -c 5
+ # opcontrol &dash;&dash;reset
+ # opcontrol &dash;&dash;start &dash;&dash;separate=lib &dash;&dash;no-vmlinux -c 5
.
.
[do whatever is being profiled]
.
.
- # opcontrol --stop
+ # opcontrol &dash;&dash;stop
$ opreport -cl
</literallayout>
</para>
@@ -9614,7 +9818,7 @@
five levels deep.
<note>
To profile the kernel, you would specify the
- <filename>--vmlinux=/path/to/vmlinux</filename> option.
+ <filename>&dash;&dash;vmlinux=/path/to/vmlinux</filename> option.
The <filename>vmlinux</filename> file is usually in the source directory in the
<filename>/boot/</filename> directory and must match the running kernel.
</note>
@@ -9677,7 +9881,7 @@
With this connection, you just need to run "oprofile-server" on the device.
By default, OProfile listens on port 4224.
<note>
- You can change the port using the <filename>--port</filename> command-line
+ You can change the port using the <filename>&dash;&dash;port</filename> command-line
option.
</note>
</para>
@@ -9767,14 +9971,14 @@
If network access to the target is unavailable, you can generate
an archive for processing in <filename>oprofile-viewer</filename> as follows:
<literallayout class='monospaced'>
- # opcontrol --reset
- # opcontrol --start --separate=lib --no-vmlinux -c 5
+ # opcontrol &dash;&dash;reset
+ # opcontrol &dash;&dash;start &dash;&dash;separate=lib &dash;&dash;no-vmlinux -c 5
.
.
[do whatever is being profiled]
.
.
- # opcontrol --stop
+ # opcontrol &dash;&dash;stop
# oparchive -o my_archive
</literallayout>
</para>
@@ -9789,6 +9993,7 @@
</section>
</section>
</section>
+-->
<section id='maintaining-open-source-license-compliance-during-your-products-lifecycle'>
<title>Maintaining Open Source License Compliance During Your Product's Lifecycle</title>
@@ -9937,10 +10142,33 @@
<literallayout class='monospaced'>
COPY_LIC_MANIFEST = "1"
COPY_LIC_DIRS = "1"
+ LICENSE_CREATE_PACKAGE = "1"
</literallayout>
Adding these statements to the configuration file ensures
that the licenses collected during package generation
are included on your image.
+ <note>
+ <para>Setting all three variables to "1" results in the
+ image having two copies of the same license file.
+ One copy resides in
+ <filename>/usr/share/common-licenses</filename> and
+ the other resides in
+ <filename>/usr/share/license</filename>.</para>
+
+ <para>The reason for this behavior is because
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-COPY_LIC_DIRS'><filename>COPY_LIC_DIRS</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-COPY_LIC_MANIFEST'><filename>COPY_LIC_MANIFEST</filename></ulink>
+ add a copy of the license when the image is built but do not
+ offer a path for adding licenses for newly installed packages
+ to an image.
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-LICENSE_CREATE_PACKAGE'><filename>LICENSE_CREATE_PACKAGE</filename></ulink>
+ adds a separate package and an upgrade path for adding
+ licenses to an image.</para>
+ </note>
+ </para>
+
+ <para>
As the source archiver has already archived the original
unmodified source that contains the license files,
you would have already met the requirements for inclusion
@@ -9979,8 +10207,8 @@
during your build.
Here is an example:
<literallayout class='monospaced'>
- # We built using the &DISTRO_NAME; branch of the poky repo
- $ git clone -b &DISTRO_NAME; git://git.yoctoproject.org/poky
+ # We built using the &DISTRO_NAME_NO_CAP; branch of the poky repo
+ $ git clone -b &DISTRO_NAME_NO_CAP; git://git.yoctoproject.org/poky
$ cd poky
# We built using the release_branch for our layers
$ git clone -b release_branch git://git.mycompany.com/meta-my-bsp-layer
@@ -9990,7 +10218,7 @@
</literallayout>
One thing a development organization might want to consider
for end-user convenience is to modify
- <filename>meta-yocto/conf/bblayers.conf.sample</filename> to
+ <filename>meta-poky/conf/bblayers.conf.sample</filename> to
ensure that when the end user utilizes the released build
system to build an image, the development organization's
layers are included in the <filename>bblayers.conf</filename>
@@ -10005,7 +10233,7 @@
BBLAYERS ?= " \
##OEROOT##/meta \
- ##OEROOT##/meta-yocto \
+ ##OEROOT##/meta-poky \
##OEROOT##/meta-yocto-bsp \
##OEROOT##/meta-mylayer \
"
diff --git a/yocto-poky/documentation/dev-manual/dev-manual-intro.xml b/yocto-poky/documentation/dev-manual/dev-manual-intro.xml
index e350882a3..caa066e82 100644
--- a/yocto-poky/documentation/dev-manual/dev-manual-intro.xml
+++ b/yocto-poky/documentation/dev-manual/dev-manual-intro.xml
@@ -29,8 +29,8 @@
<para>
The Yocto Project Development Manual does, however, provide
guidance and examples on how to change the kernel source code,
- reconfigure the kernel, and develop an application using the
- popular <trademark class='trade'>Eclipse</trademark> IDE.
+ reconfigure the kernel, and develop an application using
+ <filename>devtool</filename>.
</para>
<note>
@@ -86,17 +86,21 @@
<itemizedlist>
<listitem><para><emphasis>Step-by-step instructions when those instructions exist in other Yocto
Project documentation:</emphasis>
- For example, the Yocto Project Application Developer's Guide contains detailed
- instructions on how to run the
- <ulink url='&YOCTO_DOCS_ADT_URL;#installing-the-adt'>ADT Installer</ulink>,
- which is used to set up a cross-development environment.</para></listitem>
+ For example, the
+ <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>
+ manual contains detailed instructions on how to install an
+ SDK, which is used to develop applications for target
+ hardware.
+ </para></listitem>
<listitem><para><emphasis>Reference material:</emphasis>
This type of material resides in an appropriate reference manual.
For example, system variables are documented in the
- <ulink url='&YOCTO_DOCS_REF_URL;'>Yocto Project Reference Manual</ulink>.</para></listitem>
+ <ulink url='&YOCTO_DOCS_REF_URL;'>Yocto Project Reference Manual</ulink>.
+ </para></listitem>
<listitem><para><emphasis>Detailed public information that is not specific to the Yocto Project:</emphasis>
For example, exhaustive information on how to use Git is covered better through the
- Internet than in this manual.</para></listitem>
+ Internet than in this manual.
+ </para></listitem>
</itemizedlist>
</para>
</section>
@@ -126,10 +130,12 @@
The build system is sometimes referred to as "Poky".
</para></listitem>
<listitem><para><emphasis>
- <ulink url='&YOCTO_DOCS_ADT_URL;'>Yocto Project Application Developer's Guide</ulink>:</emphasis>
- This guide provides information that lets you get going with the Application
- Development Toolkit (ADT) and stand-alone cross-development toolchains to
- develop projects using the Yocto Project.
+ <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>:</emphasis>
+ This guide provides information that lets you get going
+ with the standard or extensible SDK.
+ An SDK, with its cross-development toolchains, allows you
+ to develop projects inside or outside of the Yocto Project
+ environment.
</para></listitem>
<listitem><para><emphasis>
<ulink url='&YOCTO_DOCS_BSP_URL;'>Yocto Project Board Support Package (BSP) Developer's Guide</ulink>:</emphasis>
@@ -169,11 +175,6 @@
release of the Yocto Project.
</para></listitem>
<listitem><para><emphasis>
- <ulink url='&YOCTO_HOME_URL;/tools-resources/projects/hob'>Hob</ulink>:</emphasis>
- A graphical user interface for BitBake.
- Hob's primary goal is to enable a user to perform common tasks more easily.
- </para></listitem>
- <listitem><para><emphasis>
<ulink url='&YOCTO_HOME_URL;/tools-resources/projects/toaster'>Toaster</ulink>:</emphasis>
An Application Programming Interface (API) and web-based
interface to the OpenEmbedded build system, which uses
diff --git a/yocto-poky/documentation/dev-manual/dev-manual-model.xml b/yocto-poky/documentation/dev-manual/dev-manual-model.xml
index 6e42c7b39..ff44a3f68 100644
--- a/yocto-poky/documentation/dev-manual/dev-manual-model.xml
+++ b/yocto-poky/documentation/dev-manual/dev-manual-model.xml
@@ -27,11 +27,10 @@
that you intend to run on target hardware.
For information on how to set up your host development system for
user-space application development, see the
- <ulink url='&YOCTO_DOCS_ADT_URL;'>Yocto Project Application Developer's Guide</ulink>.
+ <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>.
For a simple example of user-space application development using
the <trademark class='trade'>Eclipse</trademark> IDE, see the
- "<link linkend='application-development-workflow'>Application
- Development Workflow</link>" section.
+ "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-developing-applications-using-eclipse'>Developing Applications Using <trademark class='trade'>Eclipse</trademark></ulink>" section.
</para></listitem>
<listitem><para><emphasis>Temporary Source Code Modification:</emphasis>
Direct modification of temporary source code is a convenient
@@ -48,14 +47,10 @@
Toaster provides an efficient interface to the OpenEmbedded build
that allows you to start builds and examine build statistics.
</para></listitem>
- <listitem><para><emphasis>Image Development using Hob:</emphasis>
- You can use the <ulink url='&YOCTO_HOME_URL;/tools-resources/projects/hob'>Hob</ulink>
- to build custom operating system images within the build
- environment.
- Hob provides an efficient interface to the OpenEmbedded build system.
- </para></listitem>
<listitem><para><emphasis>Using a Development Shell:</emphasis>
- You can use a <filename>devshell</filename> to efficiently debug
+ You can use a
+ <link linkend='platdev-appdev-devshell'><filename>devshell</filename></link>
+ to efficiently debug
commands or simply edit packages.
Working inside a development shell is a quick way to set up the
OpenEmbedded build environment to work on parts of a project.
@@ -154,38 +149,60 @@
"<ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a New BSP Layer Using the yocto-bsp Script</ulink>"
section in the Yocto Project Board Support (BSP) Developer's Guide.
</para>
+
<para>
- Another example that illustrates a layer is an application.
- Suppose you are creating an application that has library or other dependencies in
- order for it to compile and run.
- The layer, in this case, would be where all the recipes that define those dependencies
- are kept.
- The key point for a layer is that it is an isolated area that contains
- all the relevant information for the project that the OpenEmbedded build
- system knows about.
- For more information on layers, see the
- "<link linkend='understanding-and-creating-layers'>Understanding and Creating Layers</link>"
- section.
- For more information on BSP layers, see the
- "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>" section in the
- Yocto Project Board Support Package (BSP) Developer's Guide.</para>
- <note>Five BSPs exist that are part of the
- Yocto Project release: <filename>genericx86</filename>, <filename>genericx86-64</filename>,
- <filename>beaglebone</filename> (ARM),
- <filename>mpc8315e</filename> (PowerPC),
- and <filename>edgerouter</filename> (MIPS).
- The recipes and configurations for these five BSPs are located and dispersed
- within the <link linkend='source-directory'>Source Directory</link>.
- On the other hand, the <filename>meta-intel</filename> layer
- contains BSP layers for many supported BSPs (e.g.
- Crystal Forest, Emenlow, Fish River Island 2, Haswell,
- Jasper Forest, and so forth).
- Aside from the BSPs in the <filename>meta-intel</filename>
- layer, the
- <ulink url='&YOCTO_GIT_URL;'>Source Repositories</ulink>
- contain additional BSP layers such as
- <filename>meta-minnow</filename> and
- <filename>meta-raspberrypi</filename>.</note>
+ Another example that illustrates a layer
+ is an application.
+ Suppose you are creating an application that has
+ library or other dependencies in order for it to
+ compile and run.
+ The layer, in this case, would be where all the
+ recipes that define those dependencies are kept.
+ The key point for a layer is that it is an isolated
+ area that contains all the relevant information for
+ the project that the OpenEmbedded build system knows
+ about.
+ For more information on layers, see the
+ "<link linkend='understanding-and-creating-layers'>Understanding and Creating Layers</link>"
+ section.
+ For more information on BSP layers, see the
+ "<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>"
+ section in the Yocto Project Board Support Package (BSP)
+ Developer's Guide.
+ <note>
+ <para>
+ Five BSPs exist that are part of the Yocto Project release:
+ <filename>beaglebone</filename> (ARM),
+ <filename>mpc8315e</filename> (PowerPC),
+ and <filename>edgerouter</filename> (MIPS).
+ The recipes and configurations for these five BSPs
+ are located and dispersed within the
+ <link linkend='source-directory'>Source Directory</link>.
+ </para>
+
+ <para>
+ Three core Intel BSPs exist as part of the Yocto
+ Project release in the
+ <filename>meta-intel</filename> layer:
+ <itemizedlist>
+ <listitem><para><filename>intel-core2-32</filename>,
+ which is a BSP optimized for the Core2 family of CPUs
+ as well as all CPUs prior to the Silvermont core.
+ </para></listitem>
+ <listitem><para><filename>intel-corei7-64</filename>,
+ which is a BSP optimized for Nehalem and later
+ Core and Xeon CPUs as well as Silvermont and later
+ Atom CPUs, such as the Baytrail SoCs.
+ </para></listitem>
+ <listitem><para><filename>intel-quark</filename>,
+ which is a BSP optimized for the Intel Galileo
+ gen1 &amp; gen2 development boards.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </note>
+ </para>
+
<para>When you set up a layer for a new BSP, you should follow a standard layout.
This layout is described in the
"<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-filelayout'>Example Filesystem Layout</ulink>"
@@ -296,18 +313,6 @@
the Yocto Project:
<itemizedlist>
<listitem><para><emphasis>
- <filename>linux-yocto-3.8</filename></emphasis> - The
- stable Yocto Project kernel to use with the Yocto
- Project Release 1.4. This kernel is based on the
- Linux 3.8 released kernel.
- </para></listitem>
- <listitem><para><emphasis>
- <filename>linux-yocto-3.10</filename></emphasis> - An
- additional, unsupported Yocto Project kernel used with
- the Yocto Project Release 1.5.
- This kernel is based on the Linux 3.10 released kernel.
- </para></listitem>
- <listitem><para><emphasis>
<filename>linux-yocto-3.14</filename></emphasis> - The
stable Yocto Project kernel to use with the Yocto
Project Releases 1.6 and 1.7.
@@ -326,11 +331,35 @@
This kernel is based on the Linux 3.19 released kernel.
</para></listitem>
<listitem><para><emphasis>
+ <filename>linux-yocto-4.1</filename></emphasis> - The
+ stable Yocto Project kernel to use with the Yocto
+ Project Release 2.0.
+ This kernel is based on the Linux 4.1 released kernel.
+ </para></listitem>
+ <listitem><para><emphasis>
+ <filename>linux-yocto-4.4</filename></emphasis> - The
+ stable Yocto Project kernel to use with the Yocto
+ Project Release 2.1.
+ This kernel is based on the Linux 4.4 released kernel.
+ </para></listitem>
+ <listitem><para><emphasis>
<filename>linux-yocto-dev</filename></emphasis> - A
development kernel based on the latest upstream release
candidate available.
</para></listitem>
</itemizedlist>
+ <note>
+ Long Term Support Initiative (LTSI) for Yocto Project kernels
+ is as follows:
+ <itemizedlist>
+ <listitem><para>For Yocto Project releases 1.7, 1.8, and 2.0,
+ the LTSI kernel is <filename>linux-yocto-3.14</filename>.
+ </para></listitem>
+ <listitem><para>For Yocto Project release 2.1, the
+ LTSI kernel is <filename>linux-yocto-4.1</filename>.
+ </para></listitem>
+ </itemizedlist>
+ </note>
</para>
<para>
@@ -535,1161 +564,18 @@
</section>
</section>
-<section id='application-development-workflow'>
- <title>Application Development Workflow</title>
-
- <para>
- Application development involves creating an application that you want
- to run on your target hardware, which is running a kernel image created using the
- OpenEmbedded build system.
- The Yocto Project provides an
- <ulink url='&YOCTO_DOCS_ADT_URL;#adt-intro'>Application Development Toolkit (ADT)</ulink>
- and stand-alone
- <ulink url='&YOCTO_DOCS_ADT_URL;#the-cross-development-toolchain'>cross-development toolchains</ulink>
- that facilitate quick development and integration of your application into its runtime environment.
- Using the ADT and toolchains, you can compile and link your application.
- You can then deploy your application to the actual hardware or to the QEMU emulator for testing.
- If you are familiar with the popular <trademark class='trade'>Eclipse</trademark> IDE,
- you can use an Eclipse Yocto Plug-in to
- allow you to develop, deploy, and test your application all from within Eclipse.
- </para>
+<section id='application-development-workflow-using-an-sdk'>
+ <title>Application Development Workflow Using an SDK</title>
<para>
- While we strongly suggest using the ADT to develop your application, this option might not
- be best for you.
- If this is the case, you can still use pieces of the Yocto Project for your development process.
- However, because the process can vary greatly, this manual does not provide detail on the process.
+ Standard and extensible Software Development Kits (SDK) make it easy
+ to develop applications inside or outside of the Yocto Project
+ development environment.
+ Tools exist to help the application developer during any phase
+ of development.
+ For information on how to install and use an SDK, see the
+ <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-intro'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>.
</para>
-
- <section id='workflow-using-the-adt-and-eclipse'>
- <title>Workflow Using the ADT and <trademark class='trade'>Eclipse</trademark></title>
-
- <para>
- To help you understand how application development works using the ADT, this section
- provides an overview of the general development process and a detailed example of the process
- as it is used from within the Eclipse IDE.
- </para>
-
- <para>
- The following illustration and list summarize the application development general workflow.
- </para>
-
- <para>
- <imagedata fileref="figures/app-dev-flow.png"
- width="7in" depth="8in" align="center" scale="100" />
- </para>
-
- <para>
- <orderedlist>
- <listitem><para><emphasis>Prepare the host system for the Yocto Project</emphasis>:
- See
- "<ulink url='&YOCTO_DOCS_REF_URL;#detailed-supported-distros'>Supported Linux Distributions</ulink>"
- and
- "<ulink url='&YOCTO_DOCS_REF_URL;#required-packages-for-the-host-development-system'>Required Packages for the Host Development System</ulink>" sections both
- in the Yocto Project Reference Manual for requirements.
- In particular, be sure your host system has the
- <filename>xterm</filename> package installed.
- </para></listitem>
- <listitem><para><emphasis>Secure the Yocto Project kernel target image</emphasis>:
- You must have a target kernel image that has been built using the OpenEmbedded
- build system.</para>
- <para>Depending on whether the Yocto Project has a pre-built image that matches your target
- architecture and where you are going to run the image while you develop your application
- (QEMU or real hardware), the area from which you get the image differs.
- <itemizedlist>
- <listitem><para>Download the image from
- <ulink url='&YOCTO_MACHINES_DL_URL;'><filename>machines</filename></ulink>
- if your target architecture is supported and you are going to develop
- and test your application on actual hardware.</para></listitem>
- <listitem><para>Download the image from
- <ulink url='&YOCTO_QEMU_DL_URL;'>
- <filename>machines/qemu</filename></ulink> if your target architecture is supported
- and you are going to develop and test your application using the QEMU
- emulator.</para></listitem>
- <listitem><para>Build your image if you cannot find a pre-built image that matches
- your target architecture.
- If your target architecture is similar to a supported architecture, you can
- modify the kernel image before you build it.
- See the
- "<link linkend='patching-the-kernel'>Patching the Kernel</link>"
- section for an example.</para></listitem>
- </itemizedlist></para>
- <para>For information on pre-built kernel image naming schemes for images
- that can run on the QEMU emulator, see the
- "<ulink url='&YOCTO_DOCS_QS_URL;#downloading-the-pre-built-linux-kernel'>Downloading the Pre-Built Linux Kernel</ulink>"
- section in the Yocto Project Application Developer's Guide.</para></listitem>
- <listitem><para><emphasis>Install the ADT</emphasis>:
- The ADT provides a target-specific cross-development toolchain, the root filesystem,
- the QEMU emulator, and other tools that can help you develop your application.
- While it is possible to get these pieces separately, the ADT Installer provides an
- easy, inclusive method.
- You can get these pieces by running an ADT installer script, which is configurable.
- For information on how to install the ADT, see the
- "<ulink url='&YOCTO_DOCS_ADT_URL;#using-the-adt-installer'>Using the ADT Installer</ulink>"
- section
- in the Yocto Project Application Developer's Guide.</para></listitem>
- <listitem><para><emphasis>If applicable, secure the target root filesystem
- and the Cross-development toolchain</emphasis>:
- If you choose not to install the ADT using the ADT Installer,
- you need to find and download the appropriate root filesystem and
- the cross-development toolchain.</para>
- <para>You can find the tarballs for the root filesystem in the same area used
- for the kernel image.
- Depending on the type of image you are running, the root filesystem you need differs.
- For example, if you are developing an application that runs on an image that
- supports Sato, you need to get a root filesystem that supports Sato.</para>
- <para>You can find the cross-development toolchains at
- <ulink url='&YOCTO_TOOLCHAIN_DL_URL;'><filename>toolchains</filename></ulink>.
- Be sure to get the correct toolchain for your development host and your
- target architecture.
- See the "<ulink url='&YOCTO_DOCS_ADT_URL;#using-an-existing-toolchain-tarball'>Using a Cross-Toolchain Tarball</ulink>"
- section in the Yocto Project Application Developer's Guide for information
- and the
- "<ulink url='&YOCTO_DOCS_QS_URL;#installing-the-toolchain'>Installing the Toolchain</ulink>"
- in the Yocto Project Application Developer's Guide for information on finding and installing
- the correct toolchain based on your host development system and your target
- architecture.
- </para></listitem>
- <listitem><para><emphasis>Create and build your application</emphasis>:
- At this point, you need to have source files for your application.
- Once you have the files, you can use the Eclipse IDE to import them and build the
- project.
- If you are not using Eclipse, you need to use the cross-development tools you have
- installed to create the image.</para></listitem>
- <listitem><para><emphasis>Deploy the image with the application</emphasis>:
- If you are using the Eclipse IDE, you can deploy your image to the hardware or to
- QEMU through the project's preferences.
- If you are not using the Eclipse IDE, then you need to deploy the application
- to the hardware using other methods.
- Or, if you are using QEMU, you need to use that tool and
- load your image in for testing.
- See the
- "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
- chapter for information on using QEMU.
- </para></listitem>
- <listitem><para><emphasis>Test and debug the application</emphasis>:
- Once your application is deployed, you need to test it.
- Within the Eclipse IDE, you can use the debugging environment along with the
- set of user-space tools installed along with the ADT to debug your application.
- Of course, the same user-space tools are available separately if you choose
- not to use the Eclipse IDE.</para></listitem>
- </orderedlist>
- </para>
- </section>
-
- <section id='adt-eclipse'>
- <title>Working Within Eclipse</title>
-
- <para>
- The Eclipse IDE is a popular development environment and it fully
- supports development using the Yocto Project.
- <note>
- This release of the Yocto Project supports both the Luna
- and Kepler versions of the Eclipse IDE.
- Thus, the following information provides setup information for
- both versions.
- </note>
- </para>
-
- <para>
- When you install and configure the Eclipse Yocto Project Plug-in
- into the Eclipse IDE, you maximize your Yocto Project experience.
- Installing and configuring the Plug-in results in an environment
- that has extensions specifically designed to let you more easily
- develop software.
- These extensions allow for cross-compilation, deployment, and
- execution of your output into a QEMU emulation session as well as
- actual target hardware.
- You can also perform cross-debugging and profiling.
- The environment also supports a suite of tools that allows you
- to perform remote profiling, tracing, collection of power data,
- collection of latency data, and collection of performance data.
- </para>
-
- <para>
- This section describes how to install and configure the Eclipse IDE
- Yocto Plug-in and how to use it to develop your application.
- </para>
-
- <section id='setting-up-the-eclipse-ide'>
- <title>Setting Up the Eclipse IDE</title>
-
- <para>
- To develop within the Eclipse IDE, you need to do the following:
- <orderedlist>
- <listitem><para>Install the optimal version of the Eclipse
- IDE.</para></listitem>
- <listitem><para>Configure the Eclipse IDE.
- </para></listitem>
- <listitem><para>Install the Eclipse Yocto Plug-in.
- </para></listitem>
- <listitem><para>Configure the Eclipse Yocto Plug-in.
- </para></listitem>
- </orderedlist>
- <note>
- Do not install Eclipse from your distribution's package
- repository.
- Be sure to install Eclipse from the official Eclipse
- download site as directed in the next section.
- </note>
- </para>
-
- <section id='installing-eclipse-ide'>
- <title>Installing the Eclipse IDE</title>
-
- <para>
- It is recommended that you have the Luna SR2 (4.4.2)
- version of the Eclipse IDE installed on your development
- system.
- However, if you currently have the Kepler 4.3.2 version
- installed and you do not want to upgrade the IDE, you can
- configure Kepler to work with the Yocto Project.
- </para>
-
- <para>
- If you do not have the Luna SR2 (4.4.2) Eclipse IDE
- installed, you can find the tarball at
- <ulink url='&ECLIPSE_MAIN_URL;'></ulink>.
- From that site, choose the appropriate download from the
- "Eclipse IDE for C/C++ Developers".
- This version contains the Eclipse Platform, the Java
- Development Tools (JDT), and the Plug-in Development
- Environment.
- </para>
-
- <para>
- Once you have downloaded the tarball, extract it into a
- clean directory.
- For example, the following commands unpack and install the
- downloaded Eclipse IDE tarball into a clean directory
- using the default name <filename>eclipse</filename>:
- <literallayout class='monospaced'>
- $ cd ~
- $ tar -xzvf ~/Downloads/eclipse-cpp-luna-SR2-linux-gtk-x86_64.tar.gz
- </literallayout>
- </para>
- </section>
-
- <section id='configuring-the-eclipse-ide'>
- <title>Configuring the Eclipse IDE</title>
-
- <para>
- This section presents the steps needed to configure the
- Eclipse IDE.
- </para>
-
- <para>
- Before installing and configuring the Eclipse Yocto Plug-in,
- you need to configure the Eclipse IDE.
- Follow these general steps:
- <orderedlist>
- <listitem><para>Start the Eclipse IDE.</para></listitem>
- <listitem><para>Make sure you are in your Workbench and
- select "Install New Software" from the "Help"
- pull-down menu.</para></listitem>
- <listitem><para>Select
- <filename>Luna - &ECLIPSE_LUNA_URL;</filename>
- from the "Work with:" pull-down menu.
- <note>
- For Kepler, select
- <filename>Kepler - &ECLIPSE_KEPLER_URL;</filename>
- </note>
- </para></listitem>
- <listitem><para>Expand the box next to "Linux Tools"
- and select the
- <filename>Linux Tools LTTng Tracer Control</filename>,
- <filename>Linux Tools LTTng Userspace Analysis</filename>,
- and
- <filename>LTTng Kernel Analysis</filename> boxes.
- If these selections do not appear in the list,
- that means the items are already installed.
- <note>
- For Kepler, select
- <filename>LTTng - Linux Tracing Toolkit</filename>
- box.
- </note>
- </para></listitem>
- <listitem><para>Expand the box next to "Mobile and
- Device Development" and select the following boxes.
- Again, if any of the following items are not
- available for selection, that means the items are
- already installed:
- <itemizedlist>
- <listitem><para><filename>C/C++ Remote Launch (Requires RSE Remote System Explorer)</filename></para></listitem>
- <listitem><para><filename>Remote System Explorer End-user Runtime</filename></para></listitem>
- <listitem><para><filename>Remote System Explorer User Actions</filename></para></listitem>
- <listitem><para><filename>Target Management Terminal (Core SDK)</filename></para></listitem>
- <listitem><para><filename>TCF Remote System Explorer add-in</filename></para></listitem>
- <listitem><para><filename>TCF Target Explorer</filename></para></listitem>
- </itemizedlist></para></listitem>
- <listitem><para>Expand the box next to "Programming
- Languages" and select the
- <filename>C/C++ Autotools Support</filename>
- and <filename>C/C++ Development Tools</filename>
- boxes.
- For Luna, these items do not appear on the list
- as they are already installed.
- </para></listitem>
- <listitem><para>Complete the installation and restart
- the Eclipse IDE.</para></listitem>
- </orderedlist>
- </para>
- </section>
-
- <section id='installing-the-eclipse-yocto-plug-in'>
- <title>Installing or Accessing the Eclipse Yocto Plug-in</title>
-
- <para>
- You can install the Eclipse Yocto Plug-in into the Eclipse
- IDE one of two ways: use the Yocto Project's Eclipse
- Update site to install the pre-built plug-in or build and
- install the plug-in from the latest source code.
- </para>
-
- <section id='new-software'>
- <title>Installing the Pre-built Plug-in from the Yocto Project Eclipse Update Site</title>
-
- <para>
- To install the Eclipse Yocto Plug-in from the update
- site, follow these steps:
- <orderedlist>
- <listitem><para>Start up the Eclipse IDE.
- </para></listitem>
- <listitem><para>In Eclipse, select "Install New
- Software" from the "Help" menu.
- </para></listitem>
- <listitem><para>Click "Add..." in the "Work with:"
- area.</para></listitem>
- <listitem><para>Enter
- <filename>&ECLIPSE_DL_PLUGIN_URL;/luna</filename>
- in the URL field and provide a meaningful name
- in the "Name" field.
- <note>
- If you are using Kepler, use
- <filename>&ECLIPSE_DL_PLUGIN_URL;/kepler</filename>
- in the URL field.
- </note></para></listitem>
- <listitem><para>Click "OK" to have the entry added
- to the "Work with:" drop-down list.
- </para></listitem>
- <listitem><para>Select the entry for the plug-in
- from the "Work with:" drop-down list.
- </para></listitem>
- <listitem><para>Check the boxes next to
- <filename>Yocto Project ADT Plug-in</filename>,
- <filename>Yocto Project Bitbake Commander Plug-in</filename>,
- and
- <filename>Yocto Project Documentation plug-in</filename>.
- </para></listitem>
- <listitem><para>Complete the remaining software
- installation steps and then restart the Eclipse
- IDE to finish the installation of the plug-in.
- <note>
- You can click "OK" when prompted about
- installing software that contains unsigned
- content.
- </note>
- </para></listitem>
- </orderedlist>
- </para>
- </section>
-
- <section id='zip-file-method'>
- <title>Installing the Plug-in Using the Latest Source Code</title>
-
- <para>
- To install the Eclipse Yocto Plug-in from the latest
- source code, follow these steps:
- <orderedlist>
- <listitem><para>Be sure your development system
- is not using OpenJDK to build the plug-in
- by doing the following:
- <orderedlist>
- <listitem><para>Use the Oracle JDK.
- If you don't have that, go to
- <ulink url='http://www.oracle.com/technetwork/java/javase/downloads/jdk7-downloads-1880260.html'></ulink>
- and download the latest appropriate
- Java SE Development Kit tarball for
- your development system and
- extract it into your home directory.
- </para></listitem>
- <listitem><para>In the shell you are going
- to do your work, export the location of
- the Oracle Java.
- The previous step creates a new folder
- for the extracted software.
- You need to use the following
- <filename>export</filename> command
- and provide the specific location:
- <literallayout class='monospaced'>
- export PATH=~/<replaceable>extracted_jdk_location</replaceable>/bin:$PATH
- </literallayout>
- </para></listitem>
- </orderedlist>
- </para></listitem>
- <listitem><para>In the same shell, create a Git
- repository with:
- <literallayout class='monospaced'>
- $ cd ~
- $ git clone git://git.yoctoproject.org/eclipse-poky
- </literallayout>
- </para></listitem>
- <listitem><para>Be sure to checkout the correct
- tag.
- For example, if you are using Luna, do the
- following:
- <literallayout class='monospaced'>
- $ git checkout luna/yocto-&DISTRO;
- </literallayout>
- This puts you in a detached HEAD state, which
- is fine since you are only going to be building
- and not developing.
- <note>
- If you are building kepler, checkout the
- <filename>kepler/yocto-&DISTRO;</filename>
- branch.
- </note>
- </para></listitem>
- <listitem><para>Change to the
- <filename>scripts</filename>
- directory within the Git repository:
- <literallayout class='monospaced'>
- $ cd scripts
- </literallayout>
- </para></listitem>
- <listitem><para>Set up the local build environment
- by running the setup script:
- <literallayout class='monospaced'>
- $ ./setup.sh
- </literallayout>
- </para></listitem>
- <listitem><para>When the script finishes execution,
- it prompts you with instructions on how to run
- the <filename>build.sh</filename> script, which
- is also in the <filename>scripts</filename>
- directory of the Git repository created
- earlier.
- </para></listitem>
- <listitem><para>Run the <filename>build.sh</filename>
- script as directed.
- Be sure to provide the tag name, documentation
- branch, and a release name.
- Here is an example that uses the
- <filename>luna/yocto-&DISTRO;</filename> tag, the
- <filename>master</filename> documentation
- branch, and
- <filename>&DISTRO_NAME;</filename> for the
- release name:
- <literallayout class='monospaced'>
- $ ECLIPSE_HOME=/home/scottrif/eclipse-poky/scripts/eclipse ./build.sh luna/yocto-&DISTRO; master &DISTRO_NAME; 2>&amp;1 | tee -a build.log
- </literallayout>
- After running the script, the file
- <filename>org.yocto.sdk-</filename><replaceable>release</replaceable><filename>-</filename><replaceable>date</replaceable><filename>-archive.zip</filename>
- is in the current directory.
- </para></listitem>
- <listitem><para>If necessary, start the Eclipse IDE
- and be sure you are in the Workbench.
- </para></listitem>
- <listitem><para>Select "Install New Software" from
- the "Help" pull-down menu.
- </para></listitem>
- <listitem><para>Click "Add".</para></listitem>
- <listitem><para>Provide anything you want in the
- "Name" field.
- </para></listitem>
- <listitem><para>Click "Archive" and browse to the
- ZIP file you built in step eight.
- This ZIP file should not be "unzipped", and must
- be the <filename>*archive.zip</filename> file
- created by running the
- <filename>build.sh</filename> script.
- </para></listitem>
- <listitem><para>Click the "OK" button.
- </para></listitem>
- <listitem><para>Check the boxes that appear in
- the installation window to install the
- <filename>Yocto Project ADT Plug-in</filename>,
- <filename>Yocto Project Bitbake Commander Plug-in</filename>,
- and the
- <filename>Yocto Project Documentation plug-in</filename>.
- </para></listitem>
- <listitem><para>Finish the installation by clicking
- through the appropriate buttons.
- You can click "OK" when prompted about
- installing software that contains unsigned
- content.
- </para></listitem>
- <listitem><para>Restart the Eclipse IDE if
- necessary.
- </para></listitem>
- </orderedlist>
- </para>
-
- <para>
- At this point you should be able to configure the
- Eclipse Yocto Plug-in as described in the
- "<link linkend='configuring-the-eclipse-yocto-plug-in'>Configuring the Eclipse Yocto Plug-in</link>"
- section.</para>
- </section>
- </section>
-
- <section id='configuring-the-eclipse-yocto-plug-in'>
- <title>Configuring the Eclipse Yocto Plug-in</title>
-
- <para>
- Configuring the Eclipse Yocto Plug-in involves setting the
- Cross Compiler options and the Target options.
- The configurations you choose become the default settings
- for all projects.
- You do have opportunities to change them later when
- you configure the project (see the following section).
- </para>
-
- <para>
- To start, you need to do the following from within the
- Eclipse IDE:
- <itemizedlist>
- <listitem><para>Choose "Preferences" from the
- "Window" menu to display the Preferences Dialog.
- </para></listitem>
- <listitem><para>Click "Yocto Project ADT" to display
- the configuration screen.
- </para></listitem>
- </itemizedlist>
- </para>
-
- <section id='configuring-the-cross-compiler-options'>
- <title>Configuring the Cross-Compiler Options</title>
-
- <para>
- To configure the Cross Compiler Options, you must select
- the type of toolchain, point to the toolchain, specify
- the sysroot location, and select the target
- architecture.
- <itemizedlist>
- <listitem><para><emphasis>Selecting the Toolchain Type:</emphasis>
- Choose between
- <filename>Standalone pre-built toolchain</filename>
- and
- <filename>Build system derived toolchain</filename>
- for Cross Compiler Options.
- <itemizedlist>
- <listitem><para><emphasis>
- <filename>Standalone Pre-built Toolchain:</filename></emphasis>
- Select this mode when you are using
- a stand-alone cross-toolchain.
- For example, suppose you are an
- application developer and do not
- need to build a target image.
- Instead, you just want to use an
- architecture-specific toolchain on
- an existing kernel and target root
- filesystem.</para></listitem>
- <listitem><para><emphasis>
- <filename>Build System Derived Toolchain:</filename></emphasis>
- Select this mode if the
- cross-toolchain has been installed
- and built as part of the
- <link linkend='build-directory'>Build Directory</link>.
- When you select
- <filename>Build system derived toolchain</filename>,
- you are using the toolchain bundled
- inside the Build Directory.
- </para></listitem>
- </itemizedlist>
- </para></listitem>
- <listitem><para><emphasis>Point to the Toolchain:</emphasis>
- If you are using a stand-alone pre-built
- toolchain, you should be pointing to where it is
- installed.
- If you used the ADT Installer script and
- accepted the default installation directory, the
- toolchain will be installed in the
- <filename>&YOCTO_ADTPATH_DIR;</filename>
- directory.
- Sections "<ulink url='&YOCTO_DOCS_ADT_URL;#configuring-and-running-the-adt-installer-script'>Configuring and Running the ADT Installer Script</ulink>"
- and
- "<ulink url='&YOCTO_DOCS_ADT_URL;#using-an-existing-toolchain-tarball'>Using a Cross-Toolchain Tarball</ulink>"
- in the Yocto Project Application Developer's
- Guide describe how to install a stand-alone
- cross-toolchain.</para>
- <para>If you are using a system-derived
- toolchain, the path you provide for the
- <filename>Toolchain Root Location</filename>
- field is the
- <link linkend='build-directory'>Build Directory</link>.
- See the
- "<ulink url='&YOCTO_DOCS_ADT_URL;#using-the-toolchain-from-within-the-build-tree'>Using BitBake and the Build Directory</ulink>"
- section in the Yocto Project Application
- Developer's Guide for information on how to
- install the toolchain into the Build
- Directory.</para></listitem>
- <listitem><para><emphasis>Specify the Sysroot Location:</emphasis>
- This location is where the root filesystem for
- the target hardware resides.
- If you used the ADT Installer script and
- accepted the default installation directory,
- then the location in your home directory
- in a folder named
- <filename>test-yocto/</filename><replaceable>target_arch</replaceable>.
- Additionally, when you use the ADT Installer
- script, the
- <filename>/opt/poky/&DISTRO;/sysroots</filename>
- location is used for the QEMU
- user-space tools and the NFS boot process.
- </para>
- <para>If you used either of the other two
- methods to install the toolchain or did not
- accept the ADT Installer script's default
- installation directory, then the location of
- the sysroot filesystem depends on where you
- separately extracted and installed the
- filesystem.</para>
- <para>For information on how to install the
- toolchain and on how to extract and install the
- sysroot filesystem, see the
- "<ulink url='&YOCTO_DOCS_ADT_URL;#installing-the-adt'>Installing the ADT and Toolchains</ulink>"
- section in the Yocto Project Application
- Developer's Guide.
- </para></listitem>
- <listitem><para><emphasis>Select the Target Architecture:</emphasis>
- The target architecture is the type of hardware
- you are going to use or emulate.
- Use the pull-down
- <filename>Target Architecture</filename> menu
- to make your selection.
- The pull-down menu should have the supported
- architectures.
- If the architecture you need is not listed in
- the menu, you will need to build the image.
- See the
- "<ulink url='&YOCTO_DOCS_QS_URL;#qs-building-images'>Building Images</ulink>"
- section of the Yocto Project Quick Start for
- more information.</para></listitem>
- </itemizedlist>
- </para>
- </section>
-
- <section id='configuring-the-target-options'>
- <title>Configuring the Target Options</title>
-
- <para>
- You can choose to emulate hardware using the QEMU
- emulator, or you can choose to run your image on actual
- hardware.
- <itemizedlist>
- <listitem><para><emphasis>QEMU:</emphasis>
- Select this option if you will be using the
- QEMU emulator.
- If you are using the emulator, you also need to
- locate the kernel and specify any custom
- options.</para>
- <para>If you selected
- <filename>Build system derived toolchain</filename>,
- the target kernel you built will be located in
- the Build Directory in
- <filename>tmp/deploy/images/<replaceable>machine</replaceable></filename>
- directory.
- If you selected
- <filename>Standalone pre-built toolchain</filename>,
- the pre-built image you downloaded is located
- in the directory you specified when you
- downloaded the image.</para>
- <para>Most custom options are for advanced QEMU
- users to further customize their QEMU instance.
- These options are specified between paired
- angled brackets.
- Some options must be specified outside the
- brackets.
- In particular, the options
- <filename>serial</filename>,
- <filename>nographic</filename>, and
- <filename>kvm</filename> must all be outside the
- brackets.
- Use the <filename>man qemu</filename> command
- to get help on all the options and their use.
- The following is an example:
- <literallayout class='monospaced'>
- serial ‘&lt;-m 256 -full-screen&gt;’
- </literallayout></para>
- <para>
- Regardless of the mode, Sysroot is already
- defined as part of the Cross-Compiler Options
- configuration in the
- <filename>Sysroot Location:</filename> field.
- </para></listitem>
- <listitem><para><emphasis>External HW:</emphasis>
- Select this option if you will be using actual
- hardware.</para></listitem>
- </itemizedlist>
- </para>
-
- <para>
- Click the "OK" to save your plug-in configurations.
- </para>
- </section>
- </section>
- </section>
-
- <section id='creating-the-project'>
- <title>Creating the Project</title>
-
- <para>
- You can create two types of projects: Autotools-based, or
- Makefile-based.
- This section describes how to create Autotools-based projects
- from within the Eclipse IDE.
- For information on creating Makefile-based projects in a
- terminal window, see the section
- "<ulink url='&YOCTO_DOCS_ADT_URL;#using-the-command-line'>Using the Command Line</ulink>"
- in the Yocto Project Application Developer's Guide.
- <note>
- Do not use special characters in project names
- (e.g. spaces, underscores, etc.). Doing so can
- cause configuration to fail.
- </note>
- </para>
-
- <para>
- To create a project based on a Yocto template and then display
- the source code, follow these steps:
- <orderedlist>
- <listitem><para>Select "Project" from the "File -> New" menu.
- </para></listitem>
- <listitem><para>Double click <filename>CC++</filename>.
- </para></listitem>
- <listitem><para>Double click <filename>C Project</filename>
- to create the project.</para></listitem>
- <listitem><para>Expand <filename>Yocto Project ADT Autotools Project</filename>.
- </para></listitem>
- <listitem><para>Select <filename>Hello World ANSI C Autotools Project</filename>.
- This is an Autotools-based project based on a Yocto
- template.</para></listitem>
- <listitem><para>Put a name in the <filename>Project name:</filename>
- field.
- Do not use hyphens as part of the name.
- </para></listitem>
- <listitem><para>Click "Next".</para></listitem>
- <listitem><para>Add information in the
- <filename>Author</filename> and
- <filename>Copyright notice</filename> fields.
- </para></listitem>
- <listitem><para>Be sure the <filename>License</filename>
- field is correct.</para></listitem>
- <listitem><para>Click "Finish".</para></listitem>
- <listitem><para>If the "open perspective" prompt appears,
- click "Yes" so that you in the C/C++ perspective.
- </para></listitem>
- <listitem><para>The left-hand navigation pane shows your
- project.
- You can display your source by double clicking the
- project's source file.</para></listitem>
- </orderedlist>
- </para>
- </section>
-
- <section id='configuring-the-cross-toolchains'>
- <title>Configuring the Cross-Toolchains</title>
-
- <para>
- The earlier section,
- "<link linkend='configuring-the-eclipse-yocto-plug-in'>Configuring the Eclipse Yocto Plug-in</link>",
- sets up the default project configurations.
- You can override these settings for a given project by following
- these steps:
- <orderedlist>
- <listitem><para>Select "Change Yocto Project Settings" from
- the "Project" menu.
- This selection brings up the Yocto Project Settings
- Dialog and allows you to make changes specific to an
- individual project.</para>
- <para>By default, the Cross Compiler Options and Target
- Options for a project are inherited from settings you
- provided using the Preferences Dialog as described
- earlier in the
- "<link linkend='configuring-the-eclipse-yocto-plug-in'>Configuring the Eclipse Yocto Plug-in</link>" section.
- The Yocto Project Settings Dialog allows you to override
- those default settings for a given project.
- </para></listitem>
- <listitem><para>Make your configurations for the project
- and click "OK".
- </para></listitem>
- <listitem><para>Right-click in the navigation pane and
- select "Reconfigure Project" from the pop-up menu.
- This selection reconfigures the project by running
- <filename>autogen.sh</filename> in the workspace for
- your project.
- The script also runs <filename>libtoolize</filename>,
- <filename>aclocal</filename>,
- <filename>autoconf</filename>,
- <filename>autoheader</filename>,
- <filename>automake --a</filename>, and
- <filename>./configure</filename>.
- Click on the "Console" tab beneath your source code to
- see the results of reconfiguring your project.
- </para></listitem>
- </orderedlist>
- </para>
- </section>
-
- <section id='building-the-project'>
- <title>Building the Project</title>
-
- <para>
- To build the project select "Build Project" from the
- "Project" menu.
- The console should update and you can note the cross-compiler
- you are using.
- <note>
- When building "Yocto Project ADT Autotools" projects, the Eclipse
- IDE might display error messages for Functions/Symbols/Types
- that cannot be "resolved", even when the related include file
- is listed at the project navigator and when the project is
- able to build.
- For these cases only, it is recommended to add a new linked
- folder to the appropriate sysroot.
- Use these steps to add the linked folder:
- <orderedlist>
- <listitem><para>
- Select the project.
- </para></listitem>
- <listitem><para>
- Select "Folder" from the
- <filename>File > New</filename> menu.
- </para></listitem>
- <listitem><para>
- In the "New Folder" Dialog, select "Link to alternate
- location (linked folder)".
- </para></listitem>
- <listitem><para>
- Click "Browse" to navigate to the include folder inside
- the same sysroot location selected in the Yocto Project
- configuration preferences.
- </para></listitem>
- <listitem><para>
- Click "OK".
- </para></listitem>
- <listitem><para>
- Click "Finish" to save the linked folder.
- </para></listitem>
- </orderedlist>
- </note>
- </para>
- </section>
-
- <section id='starting-qemu-in-user-space-nfs-mode'>
- <title>Starting QEMU in User-Space NFS Mode</title>
-
- <para>
- To start the QEMU emulator from within Eclipse, follow these
- steps:
- <note>
- See the
- "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
- chapter for more information on using QEMU.
- </note>
- <orderedlist>
- <listitem><para>Expose and select "External Tools" from
- the "Run" menu.
- Your image should appear as a selectable menu item.
- </para></listitem>
- <listitem><para>Select your image from the menu to launch
- the emulator in a new window.
- </para></listitem>
- <listitem><para>If needed, enter your host root password in
- the shell window at the prompt.
- This sets up a <filename>Tap 0</filename> connection
- needed for running in user-space NFS mode.
- </para></listitem>
- <listitem><para>Wait for QEMU to launch.</para></listitem>
- <listitem><para>Once QEMU launches, you can begin operating
- within that environment.
- One useful task at this point would be to determine the
- IP Address for the user-space NFS by using the
- <filename>ifconfig</filename> command.
- </para></listitem>
- </orderedlist>
- </para>
- </section>
-
- <section id='deploying-and-debugging-the-application'>
- <title>Deploying and Debugging the Application</title>
-
- <para>
- Once the QEMU emulator is running the image, you can deploy
- your application using the Eclipse IDE and then use
- the emulator to perform debugging.
- Follow these steps to deploy the application.
- <orderedlist>
- <listitem><para>Select "Debug Configurations..." from the
- "Run" menu.</para></listitem>
- <listitem><para>In the left area, expand
- <filename>C/C++Remote Application</filename>.
- </para></listitem>
- <listitem><para>Locate your project and select it to bring
- up a new tabbed view in the Debug Configurations Dialog.
- </para></listitem>
- <listitem><para>Enter the absolute path into which you want
- to deploy the application.
- Use the "Remote Absolute File Path for
- C/C++Application:" field.
- For example, enter
- <filename>/usr/bin/<replaceable>programname</replaceable></filename>.
- </para></listitem>
- <listitem><para>Click on the "Debugger" tab to see the
- cross-tool debugger you are using.</para></listitem>
- <listitem><para>Click on the "Main" tab.</para></listitem>
- <listitem><para>Create a new connection to the QEMU instance
- by clicking on "new".</para></listitem>
- <listitem><para>Select <filename>TCF</filename>, which means
- Target Communication Framework.</para></listitem>
- <listitem><para>Click "Next".</para></listitem>
- <listitem><para>Clear out the "host name" field and enter
- the IP Address determined earlier.</para></listitem>
- <listitem><para>Click "Finish" to close the
- New Connections Dialog.</para></listitem>
- <listitem><para>Use the drop-down menu now in the
- "Connection" field and pick the IP Address you entered.
- </para></listitem>
- <listitem><para>Click "Debug" to bring up a login screen
- and login.</para></listitem>
- <listitem><para>Accept the debug perspective.
- </para></listitem>
- </orderedlist>
- </para>
- </section>
-
- <section id='running-user-space-tools'>
- <title>Running User-Space Tools</title>
-
- <para>
- As mentioned earlier in the manual, several tools exist that
- enhance your development experience.
- These tools are aids in developing and debugging applications
- and images.
- You can run these user-space tools from within the Eclipse
- IDE through the "YoctoProjectTools" menu.
- </para>
-
- <para>
- Once you pick a tool, you need to configure it for the remote
- target.
- Every tool needs to have the connection configured.
- You must select an existing TCF-based RSE connection to the
- remote target.
- If one does not exist, click "New" to create one.
- </para>
-
- <para>
- Here are some specifics about the remote tools:
- <itemizedlist>
- <listitem><para><emphasis><filename>OProfile</filename>:</emphasis>
- Selecting this tool causes the
- <filename>oprofile-server</filename> on the remote
- target to launch on the local host machine.
- The <filename>oprofile-viewer</filename> must be
- installed on the local host machine and the
- <filename>oprofile-server</filename> must be installed
- on the remote target, respectively, in order to use.
- You must compile and install the
- <filename>oprofile-viewer</filename> from the source
- code on your local host machine.
- Furthermore, in order to convert the target's sample
- format data into a form that the host can use, you must
- have OProfile version 0.9.4 or greater installed on the
- host.</para>
- <para>You can locate both the viewer and server from
- <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/oprofileui/'></ulink>.
- You can also find more information on setting up and
- using this tool in the
- "<ulink url='&YOCTO_DOCS_PROF_URL;#profile-manual-oprofile'>oprofile</ulink>"
- section of the Yocto Project Profiling and Tracing
- Manual.
- <note>The <filename>oprofile-server</filename> is
- installed by default on the
- <filename>core-image-sato-sdk</filename> image.</note>
- </para></listitem>
- <listitem><para><emphasis><filename>Lttng2.0 trace import</filename>:</emphasis>
- Selecting this tool transfers the remote target's
- <filename>Lttng</filename> tracing data back to the
- local host machine and uses the Lttng Eclipse plug-in
- to graphically display the output.
- For information on how to use Lttng to trace an
- application,
- see <ulink url='http://lttng.org/documentation'></ulink>
- and the
- "<ulink url='&YOCTO_DOCS_PROF_URL;#lttng-linux-trace-toolkit-next-generation'>LTTng (Linux Trace Toolkit, next generation)</ulink>"
- section, which is in the Yocto Project Profiling and
- Tracing Manual.
- <note>Do not use
- <filename>Lttng-user space (legacy)</filename> tool.
- This tool no longer has any upstream support.</note>
- </para>
- <para>Before you use the
- <filename>Lttng2.0 trace import</filename> tool,
- you need to setup the Lttng Eclipse plug-in and create a
- Tracing project.
- Do the following:
- <orderedlist>
- <listitem><para>Select "Open Perspective" from the
- "Window" menu and then select "Other..." to
- bring up a menu of other perspectives.
- Choose "Tracing".
- </para></listitem>
- <listitem><para>Click "OK" to change the Eclipse
- perspective into the Tracing perspective.
- </para></listitem>
- <listitem><para>Create a new Tracing project by
- selecting "Project" from the "File -> New" menu.
- </para></listitem>
- <listitem><para>Choose "Tracing Project" from the
- "Tracing" menu and click "Next".
- </para></listitem>
- <listitem><para>Provide a name for your tracing
- project and click "Finish".
- </para></listitem>
- <listitem><para>Generate your tracing data on the
- remote target.</para></listitem>
- <listitem><para>Select "Lttng2.0 trace import"
- from the "Yocto Project Tools" menu to
- start the data import process.</para></listitem>
- <listitem><para>Specify your remote connection name.
- </para></listitem>
- <listitem><para>For the Ust directory path, specify
- the location of your remote tracing data.
- Make sure the location ends with
- <filename>ust</filename> (e.g.
- <filename>/usr/mysession/ust</filename>).
- </para></listitem>
- <listitem><para>Click "OK" to complete the import
- process.
- The data is now in the local tracing project
- you created.</para></listitem>
- <listitem><para>Right click on the data and then use
- the menu to Select "Generic CTF Trace" from the
- "Trace Type... -> Common Trace Format" menu to
- map the tracing type.</para></listitem>
- <listitem><para>Right click the mouse and select
- "Open" to bring up the Eclipse Lttng Trace
- Viewer so you view the tracing data.
- </para></listitem>
- </orderedlist></para></listitem>
- <listitem><para><emphasis><filename>PowerTOP</filename>:</emphasis>
- Selecting this tool runs PowerTOP on the remote target
- machine and displays the results in a new view called
- PowerTOP.</para>
- <para>The "Time to gather data(sec):" field is the time
- passed in seconds before data is gathered from the
- remote target for analysis.</para>
- <para>The "show pids in wakeups list:" field corresponds
- to the <filename>-p</filename> argument passed to
- <filename>PowerTOP</filename>.</para></listitem>
- <listitem><para><emphasis><filename>LatencyTOP and Perf</filename>:</emphasis>
- LatencyTOP identifies system latency, while
- Perf monitors the system's performance counter
- registers.
- Selecting either of these tools causes an RSE terminal
- view to appear from which you can run the tools.
- Both tools refresh the entire screen to display results
- while they run.
- For more information on setting up and using
- <filename>perf</filename>, see the
- "<ulink url='&YOCTO_DOCS_PROF_URL;#profile-manual-perf'>perf</ulink>"
- section in the Yocto Project Profiling and Tracing
- Manual.
- </para></listitem>
- <listitem><para><emphasis><filename>SystemTap</filename>:</emphasis>
- Systemtap is a tool that lets you create and reuse
- scripts to examine the activities of a live Linux
- system.
- You can easily extract, filter, and summarize data
- that helps you diagnose complex performance or
- functional problems.
- For more information on setting up and using
- <filename>SystemTap</filename>, see the
- <ulink url='https://sourceware.org/systemtap/documentation.html'>SystemTap Documentation</ulink>.
- </para></listitem>
- <listitem><para><emphasis><filename>yocto-bsp</filename>:</emphasis>
- The <filename>yocto-bsp</filename> tool lets you
- quickly set up a Board Support Package (BSP) layer.
- The tool requires a Metadata location, build location,
- BSP name, BSP output location, and a kernel
- architecture.
- For more information on the
- <filename>yocto-bsp</filename> tool outside of Eclipse,
- see the
- "<ulink url='&YOCTO_DOCS_BSP_URL;#creating-a-new-bsp-layer-using-the-yocto-bsp-script'>Creating a new BSP Layer Using the yocto-bsp Script</ulink>"
- section in the Yocto Project Board Support Package
- (BSP) Developer's Guide.
- </para></listitem>
- </itemizedlist>
- </para>
- </section>
- </section>
-
- <section id='workflow-using-stand-alone-cross-development-toolchains'>
- <title>Workflow Using Stand-Alone Cross-Development Toolchains</title>
-
- <para>
- If you want to develop an application without prior installation
- of the ADT, you still can employ the
- <link linkend='cross-development-toolchain'>Cross Development Toolchain</link>,
- the QEMU emulator, and a number of supported target image files.
- You just need to follow these general steps:
- <orderedlist>
- <listitem><para><emphasis>Install the cross-development
- toolchain for your target hardware:</emphasis>
- For information on how to install the toolchain, see the
- "<ulink url='&YOCTO_DOCS_ADT_URL;#using-an-existing-toolchain-tarball'>Using a Cross-Toolchain Tarball</ulink>"
- section in the Yocto Project Application Developer's
- Guide.</para></listitem>
- <listitem><para><emphasis>Download the Target Image:</emphasis>
- The Yocto Project supports several target architectures
- and has many pre-built kernel images and root filesystem
- images.</para>
- <para>If you are going to develop your application on
- hardware, go to the
- <ulink url='&YOCTO_MACHINES_DL_URL;'><filename>machines</filename></ulink>
- download area and choose a target machine area
- from which to download the kernel image and root filesystem.
- This download area could have several files in it that
- support development using actual hardware.
- For example, the area might contain
- <filename>.hddimg</filename> files that combine the
- kernel image with the filesystem, boot loaders, and
- so forth.
- Be sure to get the files you need for your particular
- development process.</para>
- <para>If you are going to develop your application and
- then run and test it using the QEMU emulator, go to the
- <ulink url='&YOCTO_QEMU_DL_URL;'><filename>machines/qemu</filename></ulink>
- download area.
- From this area, go down into the directory for your
- target architecture (e.g. <filename>qemux86_64</filename>
- for an <trademark class='registered'>Intel</trademark>-based
- 64-bit architecture).
- Download kernel, root filesystem, and any other files you
- need for your process.
- <note>In order to use the root filesystem in QEMU, you
- need to extract it.
- See the
- "<ulink url='&YOCTO_DOCS_ADT_URL;#extracting-the-root-filesystem'>Extracting the Root Filesystem</ulink>"
- section for information on how to extract the root
- filesystem.</note></para></listitem>
- <listitem><para><emphasis>Develop and Test your
- Application:</emphasis> At this point, you have the tools
- to develop your application.
- If you need to separately install and use the QEMU
- emulator, you can go to
- <ulink url='http://wiki.qemu.org/Main_Page'>QEMU Home Page</ulink>
- to download and learn about the emulator.
- You can see the
- "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
- chapter for information on using QEMU within the Yocto
- Project.</para></listitem>
- </orderedlist>
- </para>
- </section>
</section>
<section id="dev-modifying-source-code">
@@ -1719,7 +605,7 @@
describes this workflow.
If you want more information that showcases the workflow, click
<ulink url='https://drive.google.com/a/linaro.org/file/d/0B3KGzY5fW7laTDVxUXo3UDRvd2s/view'>here</ulink>
- for an excellent presentation by Trevor Woerner that
+ for a presentation by Trevor Woerner that, while somewhat dated,
provides detailed background information and a complete
working tutorial.
</para></listitem>
@@ -1743,212 +629,647 @@
As mentioned earlier, <filename>devtool</filename> helps
you easily develop projects whose build output must be part of
an image built using the OpenEmbedded build system.
- The remainder of this section presents the workflow you would
- use that includes <filename>devtool</filename>.
- <footnote>
- <para>
- Kudos and thanks to
- <ulink url='mailto:twoerner@gmail.com'>Trevor Woerner</ulink>
- whose
- "<ulink url='https://drive.google.com/file/d/0B3KGzY5fW7laTDVxUXo3UDRvd2s/view'>Yocto Project Developer Workflow Tutorial</ulink>"
- paper contributed nicely towards the development of this
- section.
- </para>
- </footnote>
</para>
<para>
- The steps in this section assume you have a previously built
- image that is already either running in QEMU or running on actual
- hardware.
- Also, it is assumed that for deployment of the image to the
- target, SSH is installed in the image and if the image is running
- on real hardware that you have network access to and from your
- development machine.
+ Three entry points exist that allow you to develop using
+ <filename>devtool</filename>:
+ <itemizedlist>
+ <listitem><para><emphasis><filename>devtool add</filename></emphasis>
+ </para></listitem>
+ <listitem><para><emphasis><filename>devtool modify</filename></emphasis>
+ </para></listitem>
+ <listitem><para><emphasis><filename>devtool upgrade</filename></emphasis>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ The remainder of this section presents these workflows.
</para>
- <section id='update-your-external-source'>
- <title>Update Your External Source</title>
+ <section id='use-devtool-to-integrate-new-code'>
+ <title>Use <filename>devtool add</filename> to Integrate New Code</title>
<para>
- Part of the development flow using
- <filename>devtool</filename> of course involves updating
- your source files.
- Several opportunities exist in the workflow to extract and
- work on the files.
- For now, just realize that you need to be able to have
- access to and edit files.
- One obvious solution is to initially extract the code into an
- isolated area in preparation for modification.
+ The <filename>devtool add</filename> command generates
+ a new recipe based on existing source code.
+ This command takes advantage of the
+ <link linkend='devtool-the-workspace-layer-structure'>workspace</link>
+ layer that many <filename>devtool</filename> commands
+ use.
+ The command is flexible enough to allow you to extract source
+ code into both the workspace or a separate local Git repository
+ and to use existing code that does not need to be extracted.
</para>
<para>
- Another option is to use the
- <filename>devtool modify</filename> command.
- This command makes use of a "workspace" layer where much of
- the transitional work occurs, which is needed for setting up
- Metadata used by the OpenEmbedded build system that lets you
- build your software.
- Options (i.e. "-x") exist using <filename>devtool</filename>
- that enable you to use the tool to extract source code.
+ Depending on your particular scenario, the arguments and options
+ you use with <filename>devtool add</filename> form different
+ combinations.
+ The following diagram shows common development flows
+ you would use with the <filename>devtool add</filename>
+ command:
</para>
- </section>
-
- <section id='use-devtool-to-integrate-your-code-with-the-image'>
- <title>Use <filename>devtool add</filename> to Integrate Your Code with the Image</title>
<para>
- The <filename>devtool add</filename> command automatically
- generates the needed Metadata that allows the OpenEmbedded
- build system to build your code into the image.
- <note>
- If a package or packages produced by the recipe on which
- you are working are not already in
- <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>
- for the image, you must add them.
- The <filename>devtool add</filename> command does not
- add them for you.
- </note>
- Use the following command form:
- <literallayout class='monospaced'>
- $ devtool add <replaceable>your-project-name</replaceable>&nbsp;<replaceable>path-to-source</replaceable>
- </literallayout>
+ <imagedata fileref="figures/devtool-add-flow.png" align="center" />
</para>
<para>
- Running <filename>devtool</filename> for the first time
- creates a workspace layer through the
- <filename>bblayers.conf</filename> file that
- is based on your project's location:
- <literallayout class='monospaced'>
- <replaceable>path-to-source</replaceable>/<replaceable>build-directory</replaceable>/<replaceable>workspace-layer</replaceable>
- </literallayout>
- By default, the name of the workspace layer is "workspace".
+ <orderedlist>
+ <listitem><para><emphasis>Generating the New Recipe</emphasis>:
+ The top part of the flow shows three scenarios by which
+ you could use <filename>devtool add</filename> to
+ generate a recipe based on existing source code.</para>
+
+ <para>In a shared development environment, it is
+ typical where other developers are responsible for
+ various areas of source code.
+ As a developer, you are probably interested in using
+ that source code as part of your development using
+ the Yocto Project.
+ All you need is access to the code, a recipe, and a
+ controlled area in which to do your work.</para>
+
+ <para>Within the diagram, three possible scenarios
+ feed into the <filename>devtool add</filename> workflow:
+ <itemizedlist>
+ <listitem><para><emphasis>Left</emphasis>:
+ The left scenario represents a common situation
+ where the source code does not exist locally
+ and needs to be extracted.
+ In this situation, you just let it get
+ extracted to the default workspace - you do not
+ want it in some specific location outside of the
+ workspace.
+ Thus, everything you need will be located in the
+ workspace:
+ <literallayout class='monospaced'>
+ $ devtool add <replaceable>recipe fetchuri</replaceable>
+ </literallayout>
+ With this command, <filename>devtool</filename>
+ creates a recipe and an append file in the
+ workspace as well as extracts the upstream
+ source files into a local Git repository also
+ within the <filename>sources</filename> folder.
+ </para></listitem>
+ <listitem><para><emphasis>Middle</emphasis>:
+ The middle scenario also represents a situation where
+ the source code does not exist locally.
+ In this case, the code is again upstream
+ and needs to be extracted to some
+ local area - this time outside of the default
+ workspace.
+ As always, if required <filename>devtool</filename> creates
+ a Git repository locally during the extraction.
+ Furthermore, the first positional argument
+ <replaceable>srctree</replaceable> in this case
+ identifies where the
+ <filename>devtool add</filename> command
+ will locate the extracted code outside of the
+ workspace:
+ <literallayout class='monospaced'>
+ $ devtool add <replaceable>recipe srctree fetchuri</replaceable>
+ </literallayout>
+ In summary, the source code is pulled from
+ <replaceable>fetchuri</replaceable> and extracted
+ into the location defined by
+ <replaceable>srctree</replaceable> as a local
+ Git repository.</para>
+
+ <para>Within workspace, <filename>devtool</filename>
+ creates both the recipe and an append file
+ for the recipe.
+ </para></listitem>
+ <listitem><para><emphasis>Right</emphasis>:
+ The right scenario represents a situation
+ where the source tree (srctree) has been
+ previously prepared outside of the
+ <filename>devtool</filename> workspace.
+ </para>
+
+ <para>The following command names the recipe
+ and identifies where the existing source tree
+ is located:
+ <literallayout class='monospaced'>
+ $ devtool add <replaceable>recipe srctree</replaceable>
+ </literallayout>
+ The command examines the source code and creates
+ a recipe for it placing the recipe into the
+ workspace.</para>
+
+ <para>Because the extracted source code already exists,
+ <filename>devtool</filename> does not try to
+ relocate it into the workspace - just the new
+ the recipe is placed in the workspace.</para>
+
+ <para>Aside from a recipe folder, the command
+ also creates an append folder and places an initial
+ <filename>*.bbappend</filename> within.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para><emphasis>Edit the Recipe</emphasis>:
+ At this point, you can use <filename>devtool edit-recipe</filename>
+ to open up the editor as defined by the
+ <filename>$EDITOR</filename> environment variable
+ and modify the file:
+ <literallayout class='monospaced'>
+ $ devtool edit-recipe <replaceable>recipe</replaceable>
+ </literallayout>
+ From within the editor, you can make modifications to the
+ recipe that take affect when you build it later.
+ </para></listitem>
+ <listitem><para><emphasis>Build the Recipe or Rebuild the Image</emphasis>:
+ At this point in the flow, the next step you
+ take depends on what you are going to do with
+ the new code.</para>
+ <para>If you need to take the build output and eventually
+ move it to the target hardware, you would use
+ <filename>devtool build</filename>:
+ <note>
+ You could use <filename>bitbake</filename> to build
+ the recipe as well.
+ </note>
+ <literallayout class='monospaced'>
+ $ devtool build <replaceable>recipe</replaceable>
+ </literallayout></para>
+ <para>On the other hand, if you want an image to
+ contain the recipe's packages for immediate deployment
+ onto a device (e.g. for testing purposes), you can use
+ the <filename>devtool build-image</filename> command:
+ <literallayout class='monospaced'>
+ $ devtool build-image <replaceable>image</replaceable>
+ </literallayout>
+ </para></listitem>
+ <listitem><para><emphasis>Deploy the Build Output</emphasis>:
+ When you use the <filename>devtool build</filename>
+ command to build out your recipe, you probably want to
+ see if the resulting build output works as expected on target
+ hardware.
+ <note>
+ This step assumes you have a previously built
+ image that is already either running in QEMU or
+ running on actual hardware.
+ Also, it is assumed that for deployment of the image
+ to the target, SSH is installed in the image and if
+ the image is running on real hardware that you have
+ network access to and from your development machine.
+ </note>
+ You can deploy your build output to that target hardware by
+ using the <filename>devtool deploy-target</filename> command:
+ <literallayout class='monospaced'>
+ $ devtool deploy-target <replaceable>recipe target</replaceable>
+ </literallayout>
+ The <replaceable>target</replaceable> is a live target machine
+ running as an SSH server.</para>
+
+ <para>You can, of course, also deploy the image you build
+ using the <filename>devtool build-image</filename> command
+ to actual hardware.
+ However, <filename>devtool</filename> does not provide a
+ specific command that allows you to do this.
+ </para></listitem>
+ <listitem><para><emphasis>Optionally Update the Recipe With Patch Files</emphasis>:
+ Once you are satisfied with the recipe, if you have made
+ any changes to the source tree that you want to have
+ applied by the recipe, you need to generate patches
+ from those changes.
+ You do this before moving the recipe
+ to its final layer and cleaning up the workspace area
+ <filename>devtool</filename> uses.
+ This optional step is especially relevant if you are
+ using or adding third-party software.</para>
+ <para>To convert commits created using Git to patch files,
+ use the <filename>devtool update-recipe</filename> command.
+ <note>
+ Any changes you want to turn into patches must be
+ committed to the Git repository in the source tree.
+ </note>
+ <literallayout class='monospaced'>
+ $ devtool update-recipe <replaceable>recipe</replaceable>
+ </literallayout>
+ </para></listitem>
+ <listitem><para><emphasis>Move the Recipe to its Permanent Layer</emphasis>:
+ Before cleaning up the workspace, you need to move the
+ final recipe to its permanent layer.
+ You must do this before using the
+ <filename>devtool reset</filename> command if you want to
+ retain the recipe.
+ </para></listitem>
+ <listitem><para><emphasis>Reset the Recipe</emphasis>:
+ As a final step, you can restore the state such that
+ standard layers and the upstream source is used to build
+ the recipe rather than data in the workspace.
+ To reset the recipe, use the <filename>devtool reset</filename>
+ command:
+ <literallayout class='monospaced'>
+ $ devtool reset <replaceable>recipe</replaceable>
+ </literallayout>
+ </para></listitem>
+ </orderedlist>
</para>
+ </section>
+
+ <section id='devtool-use-devtool-modify-to-enable-work-on-code-associated-with-an-existing-recipe'>
+ <title>Use <filename>devtool modify</filename> to Enable Work on Code Associated with an Existing Recipe</title>
<para>
- For details on the workspace layer created in the
- <replaceable>build-directory</replaceable>,
- see the
- "<link linkend='devtool-adding-a-new-recipe-to-the-workspace'>Adding a New Recipe to the Workspace Layer</link>"
- section.
+ The <filename>devtool modify</filename> command prepares the
+ way to work on existing code that already has a recipe in
+ place.
+ The command is flexible enough to allow you to extract code,
+ specify the existing recipe, and keep track of and gather any
+ patch files from other developers that are
+ associated with the code.
</para>
-<!--
<para>
- Of course, each layer must have a
- <filename>layer.conf</filename> configuration file.
- <filename>devtool</filename> also creates this configuration
- file:
- <literallayout class='monospaced'>
- $ cat workspace/conf/layer.conf
- # ### workspace layer auto­generated by devtool ###
- BBPATH =. "${LAYERDIR}:"
- BBFILES += "${LAYERDIR}/recipes/*/*.bb \
- ${LAYERDIR}/appends/*.bbappend"
- BBFILE_COLLECTIONS += "workspacelayer"
- BBFILE_PATTERN_workspacelayer = "^${LAYERDIR}/"
- BBFILE_PATTERN_IGNORE_EMPTY_workspacelayer = "1"
- BBFILE_PRIORITY_workspacelayer = "99"
- </literallayout>
+ Depending on your particular scenario, the arguments and options
+ you use with <filename>devtool modify</filename> form different
+ combinations.
+ The following diagram shows common development flows
+ you would use with the <filename>devtool modify</filename>
+ command:
</para>
--->
<para>
- Running <filename>devtool add</filename> automatically
- generates your recipe:
- <literallayout class='monospaced'>
- $ cat workspace/recipes/<replaceable>your-project-name</replaceable>/<replaceable>your-project-name</replaceable>.bb
- # Recipe created by recipetool
- # This is the basis of a recipe and may need further editing in order to be fully functional.
- # (Feel free to remove these comments when editing.)
- #
- # Unable to find any files that looked like license statements. Check the accompanying
- # documentation and source headers and set LICENSE and LIC_FILES_CHKSUM accordingly.
- LICENSE = "CLOSED"
- LIC_FILES_CHKSUM = ""
-
- # No information for SRC_URI yet (only an external source tree was
- # specified)
- SRC_URI = ""
-
- DEPENDS = "libx11"
- # NOTE: if this software is not capable of being built in a separate build directory
- # from the source, you should replace autotools with autotools­-brokensep in the
- # inherit line
- inherit autotools
-
- # Specify any options you want to pass to the configure script using EXTRA_OECONF:
- EXTRA_OECONF = ""
- </literallayout>
+ <imagedata fileref="figures/devtool-modify-flow.png" align="center" />
</para>
<para>
- Lastly, the <filename>devtool add</filename> command creates the
- <filename>.bbappend</filename> file:
- <literallayout class='monospaced'>
- $ cat workspace/appends/<replaceable>your-project-name</replaceable>.bbappend
- inherit externalsrc
- EXTERNALSRC = "/<replaceable>path-to-source</replaceable>/<replaceable>your-project-name</replaceable>"
+ <orderedlist>
+ <listitem><para><emphasis>Preparing to Modify the Code</emphasis>:
+ The top part of the flow shows three scenarios by which
+ you could use <filename>devtool modify</filename> to
+ prepare to work on source files.
+ Each scenario assumes the following:
+ <itemizedlist>
+ <listitem><para>The recipe exists in some layer external
+ to the <filename>devtool</filename> workspace.
+ </para></listitem>
+ <listitem><para>The source files exist upstream in an
+ un-extracted state or locally in a previously
+ extracted state.
+ </para></listitem>
+ </itemizedlist>
+ The typical situation is where another developer has
+ created some layer for use with the Yocto Project and
+ their recipe already resides in that layer.
+ Furthermore, their source code is readily available
+ either upstream or locally.
+ <itemizedlist>
+ <listitem><para><emphasis>Left</emphasis>:
+ The left scenario represents a common situation
+ where the source code does not exist locally
+ and needs to be extracted.
+ In this situation, the source is extracted
+ into the default workspace location.
+ The recipe, in this scenario, is in its own
+ layer outside the workspace
+ (i.e.
+ <filename>meta-</filename><replaceable>layername</replaceable>).
+ </para>
- # initial_rev: <replaceable>commit-ID</replaceable>
- </literallayout>
+ <para>The following command identifies the recipe
+ and by default extracts the source files:
+ <literallayout class='monospaced'>
+ $ devtool modify <replaceable>recipe</replaceable>
+ </literallayout>
+ Once <filename>devtool</filename>locates the recipe,
+ it uses the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ variable to locate the source code and
+ any local patch files from other developers are
+ located.
+ <note>
+ You cannot provide an URL for
+ <replaceable>srctree</replaceable> when using the
+ <filename>devtool modify</filename> command.
+ </note>
+ With this scenario, however, since no
+ <replaceable>srctree</replaceable> argument exists, the
+ <filename>devtool modify</filename> command by default
+ extracts the source files to a Git structure.
+ Furthermore, the location for the extracted source is the
+ default area within the workspace.
+ The result is that the command sets up both the source
+ code and an append file within the workspace with the
+ recipe remaining in its original location.
+ </para></listitem>
+ <listitem><para><emphasis>Middle</emphasis>:
+ The middle scenario represents a situation where
+ the source code also does not exist locally.
+ In this case, the code is again upstream
+ and needs to be extracted to some
+ local area as a Git repository.
+ The recipe, in this scenario, is again in its own
+ layer outside the workspace.</para>
+
+ <para>The following command tells
+ <filename>devtool</filename> what recipe with
+ which to work and, in this case, identifies a local
+ area for the extracted source files that is outside
+ of the default workspace:
+ <literallayout class='monospaced'>
+ $ devtool modify <replaceable>recipe srctree</replaceable>
+ </literallayout>
+ As with all extractions, the command uses
+ the recipe's <filename>SRC_URI</filename> to locate the
+ source files.
+ Once the files are located, the command by default
+ extracts them.
+ Providing the <replaceable>srctree</replaceable>
+ argument instructs <filename>devtool</filename> where
+ place the extracted source.</para>
+
+ <para>Within workspace, <filename>devtool</filename>
+ creates an append file for the recipe.
+ The recipe remains in its original location but
+ the source files are extracted to the location you
+ provided with <replaceable>srctree</replaceable>.
+ </para></listitem>
+ <listitem><para><emphasis>Right</emphasis>:
+ The right scenario represents a situation
+ where the source tree
+ (<replaceable>srctree</replaceable>) exists as a
+ previously extracted Git structure outside of
+ the <filename>devtool</filename> workspace.
+ In this example, the recipe also exists
+ elsewhere in its own layer.
+ </para>
+
+ <para>The following command tells
+ <filename>devtool</filename> the recipe
+ with which to work, uses the "-n" option to indicate
+ source does not need to be extracted, and uses
+ <replaceable>srctree</replaceable> to point to the
+ previously extracted source files:
+ <literallayout class='monospaced'>
+ $ devtool modify -n <replaceable>recipe srctree</replaceable>
+ </literallayout>
+ </para>
+
+ <para>Once the command finishes, it creates only
+ an append file for the recipe in the workspace.
+ The recipe and the source code remain in their
+ original locations.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para><emphasis>Edit the Source</emphasis>:
+ Once you have used the <filename>devtool modify</filename>
+ command, you are free to make changes to the source
+ files.
+ You can use any editor you like to make and save
+ your source code modifications.
+ </para></listitem>
+ <listitem><para><emphasis>Build the Recipe</emphasis>:
+ Once you have updated the source files, you can build
+ the recipe.
+ You can either use <filename>devtool build</filename> or
+ <filename>bitbake</filename>.
+ Either method produces build output that is stored
+ in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>.
+ </para></listitem>
+ <listitem><para><emphasis>Deploy the Build Output</emphasis>:
+ When you use the <filename>devtool build</filename>
+ command or <filename>bitbake</filename> to build out your
+ recipe, you probably want to see if the resulting build
+ output works as expected on target hardware.
+ <note>
+ This step assumes you have a previously built
+ image that is already either running in QEMU or
+ running on actual hardware.
+ Also, it is assumed that for deployment of the image
+ to the target, SSH is installed in the image and if
+ the image is running on real hardware that you have
+ network access to and from your development machine.
+ </note>
+ You can deploy your build output to that target hardware by
+ using the <filename>devtool deploy-target</filename> command:
+ <literallayout class='monospaced'>
+ $ devtool deploy-target <replaceable>recipe target</replaceable>
+ </literallayout>
+ The <replaceable>target</replaceable> is a live target machine
+ running as an SSH server.</para>
+
+ <para>You can, of course, also deploy the image you build
+ using the <filename>devtool build-image</filename> command
+ to actual hardware.
+ However, <filename>devtool</filename> does not provide a
+ specific command that allows you to do this.
+ </para></listitem>
+ <listitem><para><emphasis>Optionally Create Patch Files for Your Changes</emphasis>:
+ After you have debugged your changes, you can
+ use <filename>devtool update-recipe</filename> to
+ generate patch files for all the commits you have
+ made.
+ <note>
+ Patch files are generated only for changes
+ you have committed.
+ </note>
+ <literallayout class='monospaced'>
+ $ devtool update-recipe <replaceable>recipe</replaceable>
+ </literallayout>
+ By default, the
+ <filename>devtool update-recipe</filename> command
+ creates the patch files in a folder named the same
+ as the recipe beneath the folder in which the recipe
+ resides, and updates the recipe's
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ statement to point to the generated patch files.
+ <note>
+ You can use the
+ "--append <replaceable>LAYERDIR</replaceable>"
+ option to cause the command to create append files
+ in a specific layer rather than the default
+ recipe layer.
+ </note>
+ </para></listitem>
+ <listitem><para><emphasis>Restore the Workspace</emphasis>:
+ The <filename>devtool reset</filename> restores the
+ state so that standard layers and upstream sources are
+ used to build the recipe rather than what is in the
+ workspace.
+ <literallayout class='monospaced'>
+ $ devtool reset <replaceable>recipe</replaceable>
+ </literallayout>
+ </para></listitem>
+ </orderedlist>
</para>
</section>
- <section id='build-your-project'>
- <title>Build Your Project</title>
+ <section id='devtool-use-devtool-upgrade-to-create-a-version-of-the-recipe-that-supports-a-newer-version-of-the-software'>
+ <title>Use <filename>devtool upgrade</filename> to Create a Version of the Recipe that Supports a Newer Version of the Software</title>
<para>
- You can use BitBake or <filename>devtool build</filename> to
- build your modified project.
+ The <filename>devtool upgrade</filename> command updates
+ an existing recipe so that you can build it for an updated
+ set of source files.
+ The command is flexible enough to allow you to specify
+ source code revision and versioning schemes, extract code into
+ or out of the <filename>devtool</filename> workspace, and
+ work with any source file forms that the fetchers support.
</para>
<para>
- To use BitBake, use the following:
- <literallayout class='monospaced'>
- $ bitbake <replaceable>your-project-name</replaceable>
- </literallayout>
- Alternatively, you can use
- <filename>devtool build</filename>, which is equivalent to
- <filename>bitbake -c populate_sysroot</filename>.
- For example:
- <literallayout class='monospaced'>
- $ devtool build <replaceable>your-project-name</replaceable>
- </literallayout>
+ Depending on your particular scenario, the arguments and options
+ you use with <filename>devtool upgrade</filename> form different
+ combinations.
+ The following diagram shows a common development flow
+ you would use with the <filename>devtool modify</filename>
+ command:
</para>
- </section>
-
-<!--
- <section id='dev-build-the-image'>
- <title>Build the Image</title>
<para>
- The final step before testing is to rebuild the base image
- with your project changes as part of the image.
- Simply run BitBake again on your image.
- Here is an example:
- <literallayout class='monospaced'>
- $ bitbake <replaceable>image</replaceable>
- </literallayout>
+ <imagedata fileref="figures/devtool-upgrade-flow.png" align="center" />
</para>
- </section>
-
- <section id='dev-testing-the-image'>
- <title>Testing the Image</title>
<para>
- Once you have the image, you can test it using QEMU.
- Here is an example assuming "qemux86":
- <literallayout class='monospaced'>
- $ runqemu qemux86 <replaceable>image</replaceable>
- </literallayout>
- For information on how to test an image using QEMU, see the
- "<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
- section.
+ <orderedlist>
+ <listitem><para><emphasis>Initiate the Upgrade</emphasis>:
+ The top part of the flow shows a typical scenario by which
+ you could use <filename>devtool upgrade</filename>.
+ The following conditions exist:
+ <itemizedlist>
+ <listitem><para>The recipe exists in some layer external
+ to the <filename>devtool</filename> workspace.
+ </para></listitem>
+ <listitem><para>The source files for the new release
+ exist adjacent to the same location pointed to by
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ in the recipe (e.g. a tarball with the new version
+ number in the name, or as a different revision in
+ the upstream Git repository).
+ </para></listitem>
+ </itemizedlist>
+ A common situation is where third-party software has
+ undergone a revision so that it has been upgraded.
+ The recipe you have access to is likely in your own layer.
+ Thus, you need to upgrade the recipe to use the
+ newer version of the software:
+ <literallayout class='monospaced'>
+ $ devtool upgrade -V <replaceable>version recipe</replaceable>
+ </literallayout>
+ By default, the <filename>devtool upgrade</filename> command
+ extracts source code into the <filename>sources</filename>
+ directory in the workspace.
+ If you want the code extracted to any other location, you
+ need to provide the <replaceable>srctree</replaceable>
+ positional argument with the command as follows:
+ <literallayout class='monospaced'>
+ $ devtool upgrade -V <replaceable>version recipe srctree</replaceable>
+ </literallayout>
+ Also, in this example, the "-V" option is used to specify
+ the new version.
+ If the source files pointed to by the
+ <filename>SRC_URI</filename> statement in the recipe are
+ in a Git repository, you must provide the "-S" option and
+ specify a revision for the software.</para>
+
+ <para>Once <filename>devtool</filename> locates the recipe,
+ it uses the <filename>SRC_URI</filename> variable to locate
+ the source code and any local patch files from other
+ developers are located.
+ The result is that the command sets up the source
+ code, the new version of the recipe, and an append file
+ all within the workspace.
+ </para></listitem>
+ <listitem><para><emphasis>Resolve any Conflicts created by the Upgrade</emphasis>:
+ At this point, there could be some conflicts due to the
+ software being upgraded to a new version.
+ This would occur if your recipe specifies some patch files in
+ <filename>SRC_URI</filename> that conflict with changes
+ made in the new version of the software.
+ If this is the case, you need to resolve the conflicts
+ by editing the source and following the normal
+ <filename>git rebase</filename> conflict resolution
+ process.</para>
+
+ <para>Before moving onto the next step, be sure to resolve any
+ such conflicts created through use of a newer or different
+ version of the software.
+ </para></listitem>
+ <listitem><para><emphasis>Build the Recipe</emphasis>:
+ Once you have your recipe in order, you can build it.
+ You can either use <filename>devtool build</filename> or
+ <filename>bitbake</filename>.
+ Either method produces build output that is stored
+ in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>.
+ </para></listitem>
+ <listitem><para><emphasis>Deploy the Build Output</emphasis>:
+ When you use the <filename>devtool build</filename>
+ command or <filename>bitbake</filename> to build out your
+ recipe, you probably want to see if the resulting build
+ output works as expected on target hardware.
+ <note>
+ This step assumes you have a previously built
+ image that is already either running in QEMU or
+ running on actual hardware.
+ Also, it is assumed that for deployment of the image
+ to the target, SSH is installed in the image and if
+ the image is running on real hardware that you have
+ network access to and from your development machine.
+ </note>
+ You can deploy your build output to that target hardware by
+ using the <filename>devtool deploy-target</filename> command:
+ <literallayout class='monospaced'>
+ $ devtool deploy-target <replaceable>recipe target</replaceable>
+ </literallayout>
+ The <replaceable>target</replaceable> is a live target machine
+ running as an SSH server.</para>
+
+ <para>You can, of course, also deploy the image you build
+ using the <filename>devtool build-image</filename> command
+ to actual hardware.
+ However, <filename>devtool</filename> does not provide a
+ specific command that allows you to do this.
+ </para></listitem>
+ <listitem><para><emphasis>Optionally Create Patch Files for Your Changes</emphasis>:
+ After you have debugged your changes, you can
+ use <filename>devtool update-recipe</filename> to
+ generate patch files for all the commits you have
+ made.
+ <note>
+ Patch files are generated only for changes
+ you have committed.
+ </note>
+ <literallayout class='monospaced'>
+ $ devtool update-recipe <replaceable>recipe</replaceable>
+ </literallayout>
+ By default, the
+ <filename>devtool update-recipe</filename> command
+ creates the patch files in a folder named the same
+ as the recipe beneath the folder in which the recipe
+ resides, and updates the recipe's
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ statement to point to the generated patch files.
+ </para></listitem>
+ <listitem><para><emphasis>Move the Recipe to its Permanent Layer</emphasis>:
+ Before cleaning up the workspace, you need to move the
+ final recipe to its permanent layer.
+ You can either overwrite the original recipe or you can
+ overlay the upgraded recipe into a separate layer.
+ You must do this before using the
+ <filename>devtool reset</filename> command if you want to
+ retain the upgraded recipe.
+ </para></listitem>
+ <listitem><para><emphasis>Restore the Workspace</emphasis>:
+ The <filename>devtool reset</filename> restores the
+ state so that standard layers and upstream sources are
+ used to build the recipe rather than what is in the
+ workspace.
+ <literallayout class='monospaced'>
+ $ devtool reset <replaceable>recipe</replaceable>
+ </literallayout>
+ </para></listitem>
+ </orderedlist>
</para>
</section>
--->
</section>
<section id='devtool-quick-reference'>
@@ -1959,7 +1280,7 @@
adding a new recipe and the supporting Metadata to a temporary
workspace layer.
This section provides a short reference on
- <filename>devtool</filename> for most of the commands.
+ <filename>devtool</filename> and its commands.
</para>
<section id='devtool-getting-help'>
@@ -1970,32 +1291,43 @@
<filename>devtool</filename> command is using the
<filename>--help</filename> option:
<literallayout class='monospaced'>
- $ devtool --help
- usage: devtool [-h] [--basepath BASEPATH] [-d] [-q] [--color COLOR]
- &lt;subcommand&gt; ...
+ usage: devtool [--basepath BASEPATH] [--bbpath BBPATH] [-d] [-q]
+ [--color COLOR] [-h]
+ &lt;subcommand&gt; ...
OpenEmbedded development tool
optional arguments:
- -h, --help show this help message and exit
--basepath BASEPATH Base directory of SDK / build directory
+ --bbpath BBPATH Explicitly specify the BBPATH, rather than getting it
+ from the metadata
-d, --debug Enable debug output
-q, --quiet Print only errors
--color COLOR Colorize output (where COLOR is auto, always, never)
+ -h, --help show this help message and exit
subcommands:
- &lt;subcommand&gt;
- create-workspace Set up a workspace
- deploy-target Deploy recipe output files to live target machine
- undeploy-target Undeploy recipe output files in live target machine
- add Add a new recipe
- modify Modify the source for an existing recipe
- extract Extract the source for an existing recipe
- update-recipe Apply changes from external source tree to recipe
- status Show workspace status
- build Build a recipe
- reset Remove a recipe from your workspace
-
+ Beginning work on a recipe:
+ add Add a new recipe
+ modify Modify the source for an existing recipe
+ upgrade Upgrade an existing recipe
+ Getting information:
+ status Show workspace status
+ search Search available recipes
+ Working on a recipe in the workspace:
+ build Build a recipe
+ edit-recipe Edit a recipe file in your workspace
+ configure-help Get help on configure script options
+ update-recipe Apply changes from external source tree to recipe
+ reset Remove a recipe from your workspace
+ Testing changes on target:
+ deploy-target Deploy recipe output files to live target machine
+ undeploy-target Undeploy recipe output files in live target machine
+ build-image Build image including workspace recipe packages
+ Advanced:
+ create-workspace Set up workspace in an alternative location
+ extract Extract the source for an existing recipe
+ sync Synchronize the source tree for an existing recipe
Use devtool &lt;subcommand&gt; --help to get help on a specific command
</literallayout>
</para>
@@ -2006,22 +1338,95 @@
name and using <filename>--help</filename>:
<literallayout class='monospaced'>
$ devtool add --help
- usage: devtool add [-h] [--same-dir] [--fetch URI] [--version VERSION]
- recipename srctree
+ usage: devtool add [-h] [--same-dir | --no-same-dir] [--fetch URI]
+ [--version VERSION] [--no-git] [--binary] [--also-native]
+ [--src-subdir SUBDIR]
+ [recipename] [srctree] [fetchuri]
- Adds a new recipe
+ Adds a new recipe to the workspace to build a specified source tree. Can
+ optionally fetch a remote URI and unpack it to create the source tree.
positional arguments:
- recipename Name for new recipe to add
- srctree Path to external source tree
+ recipename Name for new recipe to add (just name - no version,
+ path or extension). If not specified, will attempt to
+ auto-detect it.
+ srctree Path to external source tree. If not specified, a
+ subdirectory of
+ /home/scottrif/poky/build/workspace/sources will be
+ used.
+ fetchuri Fetch the specified URI and extract it to create the
+ source tree
optional arguments:
-h, --help show this help message and exit
--same-dir, -s Build in same directory as source
+ --no-same-dir Force build in a separate build directory
--fetch URI, -f URI Fetch the specified URI and extract it to create the
- source tree
+ source tree (deprecated - pass as positional argument
+ instead)
--version VERSION, -V VERSION
Version to use within recipe (PV)
+ --no-git, -g If fetching source, do not set up source tree as a git
+ repository
+ --binary, -b Treat the source tree as something that should be
+ installed verbatim (no compilation, same directory
+ structure). Useful with binary packages e.g. RPMs.
+ --also-native Also add native variant (i.e. support building recipe
+ for the build host as well as the target machine)
+ --src-subdir SUBDIR Specify subdirectory within source tree to use
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='devtool-the-workspace-layer-structure'>
+ <title>The Workspace Layer Structure</title>
+
+ <para>
+ <filename>devtool</filename> uses a "Workspace" layer
+ in which to accomplish builds.
+ This layer is not specific to any single
+ <filename>devtool</filename> command but is rather a common
+ working area used across the tool.
+ </para>
+
+ <para>
+ The following figure shows the workspace structure:
+ </para>
+
+ <para>
+ <imagedata fileref="figures/build-workspace-directory.png"
+ width="6in" depth="5in" align="left" scale="70" />
+ </para>
+
+ <para>
+ <literallayout class='monospaced'>
+ attic - A directory created if devtool believes it preserve
+ anything when you run "devtool reset". For example, if you
+ run "devtool add", make changes to the recipe, and then
+ run "devtool reset", devtool takes notice that the file has
+ been changed and moves it into the attic should you still
+ want the recipe.
+
+ README - Provides information on what is in workspace layer and how to
+ manage it.
+
+ .devtool_md5 - A checksum file used by devtool.
+
+ appends - A directory that contains *.bbappend files, which point to
+ external source.
+
+ conf - A configuration directory that contains the layer.conf file.
+
+ recipes - A directory containing recipes. This directory contains a
+ folder for each directory added whose name matches that of the
+ added recipe. devtool places the <replaceable>recipe</replaceable>.bb file
+ within that sub-directory.
+
+ sources - A directory containing a working copy of the source files used
+ when building the recipe. This is the default directory used
+ as the location of the source tree when you do not provide a
+ source tree path. This directory contains a folder for each
+ set of source files matched to a corresponding recipe.
</literallayout>
</para>
</section>
@@ -2040,51 +1445,69 @@
<para>
The following example creates and adds a new recipe named
- <filename>jackson</filename> to the workspace layer.
+ <filename>jackson</filename> to a workspace layer the tool creates.
The source code built by the recipes resides in
<filename>/home/scottrif/sources/jackson</filename>:
<literallayout class='monospaced'>
$ devtool add jackson /home/scottrif/sources/jackson
</literallayout>
- <note>
- For complete syntax, use the
- <filename>devtool add --help</filename> command.
- </note>
</para>
<para>
If you add a recipe and the workspace layer does not exist,
- the command creates the layer and populates it as follows:
+ the command creates the layer and populates it as
+ described in
+ "<link linkend='devtool-the-workspace-layer-structure'>The Workspace Layer Structure</link>"
+ section.
</para>
<para>
- <imagedata fileref="figures/build-workspace-directory.png"
- width="6in" depth="4in" align="center" scale="100" />
+ Running <filename>devtool add</filename> when the
+ workspace layer exists causes the tool to add the recipe,
+ append files, and source files into the existing workspace layer.
+ The <filename>.bbappend</filename> file is created to point
+ to the external source tree.
</para>
+ </section>
+
+ <section id='devtool-extracting-the-source-for-an-existing-recipe'>
+ <title>Extracting the Source for an Existing Recipe</title>
<para>
- <literallayout class='monospaced'>
- README - Provides information on what is in workspace layer and how to
- manage it.
+ Use the <filename>devtool extract</filename> command to
+ extract the source for an existing recipe.
+ When you use this command, you must supply the root name
+ of the recipe (i.e. no version, paths, or extensions), and
+ you must supply the directory to which you want the source
+ extracted.
+ </para>
- appends - A directory that contains *.bbappend files, which point to
- external source.
+ <para>
+ Additional command options let you control the name of a
+ development branch into which you can checkout the source
+ and whether or not to keep a temporary directory, which is
+ useful for debugging.
+ </para>
+ </section>
- conf - A configuration directory that contains the layer.conf file.
+ <section id='devtool-synchronizing-a-recipes-extracted-source-tree'>
+ <title>Synchronizing a Recipe's Extracted Source Tree</title>
- recipes - A directory containing recipes. This directory contains a
- folder for each directory added whose name matches that of the
- added recipe. devtool places the <replaceable>recipe</replaceable>.bb file
- within that sub-directory.
- </literallayout>
+ <para>
+ Use the <filename>devtool sync</filename> command to
+ synchronize a previously extracted source tree for an
+ existing recipe.
+ When you use this command, you must supply the root name
+ of the recipe (i.e. no version, paths, or extensions), and
+ you must supply the directory to which you want the source
+ extracted.
</para>
<para>
- Running <filename>devtool add</filename> when the
- workspace layer exists causes the tool to add the recipe
- and append files into the existing workspace layer.
- The <filename>.bbappend</filename> file is created to point
- to the external source tree.
+ Additional command options let you control the name of a
+ development branch into which you can checkout the source
+ and whether or not to keep a temporary directory, which is
+ useful for debugging.
</para>
</section>
@@ -2110,14 +1533,37 @@
You can use the following command to checkout the source
files:
<literallayout class='monospaced'>
- $ devtool modify -x <replaceable>recipe</replaceable>&nbsp;<replaceable>path-to-source</replaceable>
+ $ devtool modify <replaceable>recipe</replaceable>
</literallayout>
- Using the above command form, the default development branch
- would be "devtool".
- <note>
- For complete syntax, use the
- <filename>devtool modify --help</filename> command.
- </note>
+ Using the above command form, <filename>devtool</filename> uses
+ the existing recipe's
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ statement to locate the upstream source, extracts the source
+ into the default sources location in the workspace.
+ The default development branch used is "devtool".
+ </para>
+ </section>
+
+ <section id='devtool-edit-an-existing-recipe'>
+ <title>Edit an Existing Recipe</title>
+
+ <para>
+ Use the <filename>devtool edit-recipe</filename> command
+ to run the default editor, which is identified using the
+ <filename>EDITOR</filename> variable, on the specified recipe.
+ </para>
+
+ <para>
+ When you use the <filename>devtool edit-recipe</filename>
+ command, you must supply the root name of the recipe
+ (i.e. no version, paths, or extensions).
+ Also, the recipe file itself must reside in the workspace
+ as a result of the <filename>devtool add</filename> or
+ <filename>devtool upgrade</filename> commands.
+ However, you can override that requirement by using the
+ "-a" or "--any-recipe" option.
+ Using either of these options allows you to edit any recipe
+ regardless of its location.
</para>
</section>
@@ -2167,10 +1613,32 @@
file.
If an append file already exists, the command updates it
appropriately.
- <note>
- For complete syntax, use the
- <filename>devtool update-recipe --help</filename> command.
- </note>
+ </para>
+ </section>
+
+ <section id='devtool-upgrading-a-recipe'>
+ <title>Upgrading a Recipe</title>
+
+ <para>
+ Use the <filename>devtool upgrade</filename> command
+ to upgrade an existing recipe to a new upstream version.
+ The command puts the upgraded recipe file into the
+ workspace along with any associated files, and extracts
+ the source tree to a specified location should patches
+ need rebased or added to as a result of the upgrade.
+ </para>
+
+ <para>
+ When you use the <filename>devtool upgrade</filename> command,
+ you must supply the root name of the recipe (i.e. no version,
+ paths, or extensions), and you must supply the directory
+ to which you want the source extracted.
+ Additional command options let you control things such as
+ the version number to which you want to upgrade (i.e. the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>),
+ the source revision to which you want to upgrade (i.e. the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCREV'><filename>SRCREV</filename></ulink>,
+ whether or not to apply patches, and so forth.
</para>
</section>
@@ -2195,32 +1663,64 @@
the recipe or the append files have been modified, the
command preserves the modified files in a separate "attic"
subdirectory under the workspace layer.
- <note>
- For complete syntax, use the
- <filename>devtool reset --help</filename> command.
- </note>
+ </para>
+
+ <para>
+ Here is an example that resets the workspace directory that
+ contains the <filename>mtr</filename> recipe:
+ <literallayout class='monospaced'>
+ $ devtool reset mtr
+ NOTE: Cleaning sysroot for recipe mtr...
+ NOTE: Leaving source tree /home/scottrif/poky/build/workspace/sources/mtr as-is; if you no
+ longer need it then please delete it manually
+ $
+ </literallayout>
</para>
</section>
- <section id='devtool-building-your-software'>
- <title>Building Your Software</title>
+ <section id='devtool-building-your-recipe'>
+ <title>Building Your Recipe</title>
<para>
Use the <filename>devtool build</filename> command to cause the
- OpenEmbedded build system to build your software based
- on the recipe file.
+ OpenEmbedded build system to build your recipe.
The <filename>devtool build</filename> command is equivalent to
<filename>bitbake -c populate_sysroot</filename>.
+ </para>
+
+ <para>
+ When you use the <filename>devtool build</filename> command,
+ you must supply the root name of the recipe (i.e. no version,
+ paths, or extensions).
+ You can use either the "-s" or the "--disable-parallel-make"
+ option to disable parallel makes during the build.
Here is an example:
<literallayout class='monospaced'>
$ devtool build <replaceable>recipe</replaceable>
</literallayout>
- <note>
- For complete syntax, use the
- <filename>devtool build --help</filename> command.
- </note>
- Building your software using <filename>devtool build</filename>
- is identical to using BitBake to build the software.
+ </para>
+ </section>
+
+ <section id='devtool-building-your-image'>
+ <title>Building Your Image</title>
+
+ <para>
+ Use the <filename>devtool build-image</filename> command
+ to build an image, extending it to include packages from
+ recipes in the workspace.
+ Using this command is useful when you want an image that
+ ready for immediate deployment onto a device for testing.
+ For proper integration into a final image, you need to
+ edit your custom image recipe appropriately.
+ </para>
+
+ <para>
+ When you use the <filename>devtool build-image</filename>
+ command, you must supply the name of the image.
+ This command has no command line options:
+ <literallayout class='monospaced'>
+ $ devtool build-image <replaceable>image</replaceable>
+ </literallayout>
</para>
</section>
@@ -2252,12 +1752,6 @@
You should never use it to update an image that will be
used in production.
</para>
-
- <para>
- For complete syntax, use the
- <filename>devtool deploy-target --help</filename>
- command.
- </para>
</note>
</para>
</section>
@@ -2278,10 +1772,6 @@
The <replaceable>target</replaceable> is the address of the
target machine, which must be running an SSH server (i.e.
<filename>user@hostname</filename>).
- <note>
- For complete syntax, use the
- <filename>devtool undeploy-target --help</filename> command.
- </note>
</para>
</section>
@@ -2304,10 +1794,6 @@
<literallayout class='monospaced'>
$ devtool create-workspace
</literallayout>
- <note>
- For complete syntax, use the
- <filename>devtool create-workspace --help</filename> command.
- </note>
</para>
<para>
@@ -2320,6 +1806,54 @@
</literallayout>
</para>
</section>
+
+ <section id='devtool-get-the-status-of-the-recipes-in-your-workspace'>
+ <title>Get the Status of the Recipes in Your Workspace</title>
+
+ <para>
+ Use the <filename>devtool status</filename> command to
+ list the recipes currently in your workspace.
+ Information includes the paths to their respective
+ external source trees.
+ </para>
+
+ <para>
+ The <filename>devtool status</filename> command has no
+ command-line options:
+ <literallayout class='monospaced'>
+ devtool status
+ </literallayout>
+ Following is sample output after using
+ <link linkend='devtool-adding-a-new-recipe-to-the-workspace'><filename>devtool add</filename></link>
+ to create and add the <filename>mtr_0.86.bb</filename> recipe
+ to the <filename>workspace</filename> directory:
+ <literallayout class='monospaced'>
+ $ devtool status
+ mtr: /home/scottrif/poky/build/workspace/sources/mtr (/home/scottrif/poky/build/workspace/recipes/mtr/mtr_0.86.bb)
+ $
+ </literallayout>
+ </para>
+ </section>
+
+ <section id='devtool-search-for-available-target-recipes'>
+ <title>Search for Available Target Recipes</title>
+
+ <para>
+ Use the <filename>devtool search</filename> command to
+ search for available target recipes.
+ The command matches the recipe name, package name,
+ description, and installed files.
+ The command displays the recipe name as a result of a
+ match.
+ </para>
+
+ <para>
+ When you use the <filename>devtool search</filename> command,
+ you must supply a <replaceable>keyword</replaceable>.
+ The command uses the <replaceable>keyword</replaceable> when
+ searching for a match.
+ </para>
+ </section>
</section>
<section id="using-a-quilt-workflow">
@@ -2541,56 +2075,19 @@
</para>
</section>
-<section id='image-development-using-hob'>
- <title>Image Development Using Hob</title>
-
- <para>
- The <ulink url='&YOCTO_HOME_URL;/tools-resources/projects/hob'>Hob</ulink> is a graphical user interface for the
- OpenEmbedded build system, which is based on BitBake.
- You can use the Hob to build custom operating system images within the Yocto Project build environment.
- Hob simply provides a friendly interface over the build system used during development.
- In other words, building images with the Hob lets you take care of common build tasks more easily.
- </para>
-
- <para>
- For a better understanding of Hob, see the project page at
- <ulink url='&YOCTO_HOME_URL;/tools-resources/projects/hob'></ulink>
- on the Yocto Project website.
- If you follow the "Documentation" link from the Hob page, you will
- find a short introductory training video on Hob.
- The following lists some features of Hob:
- <itemizedlist>
- <listitem><para>You can setup and run Hob using these commands:
- <literallayout class='monospaced'>
- $ source oe-init-build-env
- $ hob
- </literallayout></para></listitem>
- <listitem><para>You can set the
- <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
- for which you are building the image.</para></listitem>
- <listitem><para>You can modify various policy settings such as the
- package format with which to build,
- the parallelism BitBake uses, whether or not to build an
- external toolchain, and which host to build against.
- </para></listitem>
- <listitem><para>You can manage
- <link linkend='understanding-and-creating-layers'>layers</link>.</para></listitem>
- <listitem><para>You can select a base image and then add extra packages for your custom build.
- </para></listitem>
- <listitem><para>You can launch and monitor the build from within Hob.</para></listitem>
- </itemizedlist>
- </para>
-</section>
-
<section id="platdev-appdev-devshell">
<title>Using a Development Shell</title>
<para>
When debugging certain commands or even when just editing packages,
<filename>devshell</filename> can be a useful tool.
- When you invoke <filename>devshell</filename>, source files are
- extracted into your working directory and patches are applied.
- Then, a new terminal is opened and you are placed in the working directory.
+ When you invoke <filename>devshell</filename>, all tasks up to and
+ including
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+ are run for the specified target.
+ Then, a new terminal is opened and you are placed in
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink><filename>}</filename>,
+ the source directory.
In the new terminal, all the OpenEmbedded build-related environment variables are
still defined so you can use commands such as <filename>configure</filename> and
<filename>make</filename>.
@@ -2634,24 +2131,64 @@
</para>
<para>
- When you are finished, you just exit the shell or close the terminal window.
+ To manually run a specific task using <filename>devshell</filename>,
+ run the corresponding <filename>run.*</filename> script in
+ the
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}/temp</filename>
+ directory (e.g.,
+ <filename>run.do_configure.</filename><replaceable>pid</replaceable>).
+ If a task's script does not exist, which would be the case if the task was
+ skipped by way of the sstate cache, you can create the task by first running
+ it outside of the <filename>devshell</filename>:
+ <literallayout class='monospaced'>
+ $ bitbake -c <replaceable>task</replaceable>
+ </literallayout>
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>Execution of a task's <filename>run.*</filename>
+ script and BitBake's execution of a task are identical.
+ In other words, running the script re-runs the task
+ just as it would be run using the
+ <filename>bitbake -c</filename> command.
+ </para></listitem>
+ <listitem><para>Any <filename>run.*</filename> file that does not
+ have a <filename>.pid</filename> extension is a
+ symbolic link (symlink) to the most recent version of that
+ file.
+ </para></listitem>
+ </itemizedlist>
+ </note>
</para>
- <note>
- <para>
- It is worth remembering that when using <filename>devshell</filename>
- you need to use the full compiler name such as <filename>arm-poky-linux-gnueabi-gcc</filename>
- instead of just using <filename>gcc</filename>.
- The same applies to other applications such as <filename>binutils</filename>,
- <filename>libtool</filename> and so forth.
- BitBake sets up environment variables such as <filename>CC</filename>
- to assist applications, such as <filename>make</filename> to find the correct tools.
- </para>
+ <para>
+ Remember, that the <filename>devshell</filename> is a mechanism that allows
+ you to get into the BitBake task execution environment.
+ And as such, all commands must be called just as BitBake would call them.
+ That means you need to provide the appropriate options for
+ cross-compilation and so forth as applicable.
+ </para>
- <para>
- It is also worth noting that <filename>devshell</filename> still works over
- X11 forwarding and similar situations.
- </para>
+ <para>
+ When you are finished using <filename>devshell</filename>, exit the shell
+ or close the terminal window.
+ </para>
+
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ It is worth remembering that when using <filename>devshell</filename>
+ you need to use the full compiler name such as <filename>arm-poky-linux-gnueabi-gcc</filename>
+ instead of just using <filename>gcc</filename>.
+ The same applies to other applications such as <filename>binutils</filename>,
+ <filename>libtool</filename> and so forth.
+ BitBake sets up environment variables such as <filename>CC</filename>
+ to assist applications, such as <filename>make</filename> to find the correct tools.
+ </para></listitem>
+ <listitem><para>
+ It is also worth noting that <filename>devshell</filename> still works over
+ X11 forwarding and similar situations.
+ </para></listitem>
+ </itemizedlist>
</note>
</section>
diff --git a/yocto-poky/documentation/dev-manual/dev-manual-newbie.xml b/yocto-poky/documentation/dev-manual/dev-manual-newbie.xml
index 70fa96975..75c992f16 100644
--- a/yocto-poky/documentation/dev-manual/dev-manual-newbie.xml
+++ b/yocto-poky/documentation/dev-manual/dev-manual-newbie.xml
@@ -96,7 +96,10 @@
<para>
For developers who mainly do application level work
on top of an existing software stack,
- here are some practices that work best:
+ the following list shows practices that work best.
+ For information on using a Software Development Kit (SDK), see
+ the
+ <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-intro'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>:
<itemizedlist>
<listitem><para>Use a pre-built toolchain that
contains the software stack itself.
@@ -106,12 +109,9 @@
isolated applications.</para></listitem>
<listitem><para>When possible, use the Yocto Project
plug-in for the <trademark class='trade'>Eclipse</trademark> IDE
- and other pieces of Application Development
- Technology (ADT).
+ and SDK development practices.
For more information, see the
- "<link linkend='application-development-workflow'>Application
- Development Workflow</link>" section as well as the
- <ulink url='&YOCTO_DOCS_ADT_URL;'>Yocto Project Application Developer's Guide</ulink>.
+ "<ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>".
</para></listitem>
<listitem><para>Keep your cross-development toolchains
updated.
@@ -603,7 +603,7 @@
the
<link linkend='build-directory'>Build Directory</link>
contains user-defined variables that affect every build.
- The <filename>meta-yocto/conf/distro/poky.conf</filename>
+ The <filename>meta-poky/conf/distro/poky.conf</filename>
configuration file defines Yocto "distro" configuration
variables used only when building with this policy.
Machine configuration files, which
@@ -636,8 +636,6 @@
<listitem><para>A relocatable toolchain used outside of
BitBake by developers when developing applications
that will run on a targeted device.
- Sometimes this relocatable cross-development
- toolchain is referred to as the meta-toolchain.
</para></listitem>
</itemizedlist>
</para>
@@ -650,8 +648,7 @@
section in the Yocto Project Reference Manual.
You can also find more information on using the
relocatable toolchain in the
- <ulink url='&YOCTO_DOCS_ADT_URL;'>Yocto Project
- Application Developer's Guide</ulink>.
+ <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>.
</para></listitem>
<listitem><para><emphasis>Image:</emphasis>
An image is an artifact of the BitBake build process given
@@ -667,10 +664,6 @@
"<ulink url='&YOCTO_DOCS_BSP_URL;#bsp-layers'>BSP Layers</ulink>"
section in the Yocto Project Board Support Packages (BSP)
Developer's Guide.</para></listitem>
- <listitem><para id='meta-toolchain'><emphasis>Meta-Toolchain:</emphasis>
- A term sometimes used for
- <link linkend='cross-development-toolchain'>Cross-Development Toolchain</link>.
- </para></listitem>
<listitem><para id='metadata'><emphasis>Metadata:</emphasis>
The files that BitBake parses when building an image.
In general, Metadata includes recipes, classes, and
@@ -983,7 +976,7 @@
Git uses "branches" to organize different development efforts.
For example, the <filename>poky</filename> repository has
several branches that include the current
- <filename>&DISTRO_NAME;</filename> branch, the
+ <filename>&DISTRO_NAME_NO_CAP;</filename> branch, the
<filename>master</filename> branch, and many branches for past
Yocto Project releases.
You can see all the branches by going to
@@ -1015,14 +1008,14 @@
$ cd ~
$ git clone git://git.yoctoproject.org/poky
$ cd poky
- $ git checkout -b &DISTRO_NAME; origin/&DISTRO_NAME;
+ $ git checkout -b &DISTRO_NAME_NO_CAP; origin/&DISTRO_NAME_NO_CAP;
</literallayout>
In this example, the name of the top-level directory of your local
<link linkend='source-directory'>Source Directory</link>
is "poky" and the name of that local working area (local branch)
- you just created and checked out is "&DISTRO_NAME;".
+ you just created and checked out is "&DISTRO_NAME_NO_CAP;".
The files in your local repository now reflect the same files that
- are in the "&DISTRO_NAME;" development branch of the
+ are in the "&DISTRO_NAME_NO_CAP;" development branch of the
Yocto Project's "poky" upstream repository.
It is important to understand that when you create and checkout a
local working branch based on a branch name,
@@ -1030,7 +1023,7 @@
at the time you created your local branch, which could be
different from the files at the time of a similarly named release.
In other words, creating and checking out a local branch based on
- the "&DISTRO_NAME;" branch name is not the same as
+ the "&DISTRO_NAME_NO_CAP;" branch name is not the same as
cloning and checking out the "master" branch.
Keep reading to see how you create a local snapshot of a Yocto
Project Release.
@@ -1049,10 +1042,11 @@
</para>
<para>
- Some key tags are <filename>dylan-9.0.4</filename>,
- <filename>dora-10.0.4</filename>, <filename>daisy-11.0.2</filename>,
- <filename>dizzy-12.0.0</filename>, and
- <filename>&DISTRO_NAME;-&POKYVERSION;</filename>.
+ Some key tags are
+ <filename>dizzy-12.0.0</filename>,
+ <filename>fido-13.0.0</filename>,
+ <filename>jethro-14.0.0</filename>, and
+ <filename>&DISTRO_NAME_NO_CAP;-&POKYVERSION;</filename>.
These tags represent Yocto Project releases.
</para>
@@ -1070,14 +1064,14 @@
$ cd ~
$ git clone git://git.yoctoproject.org/poky
$ cd poky
- $ git checkout -b my-&DISTRO_NAME;-&POKYVERSION; &DISTRO_NAME;-&POKYVERSION;
+ $ git checkout -b my-&DISTRO_NAME_NO_CAP;-&POKYVERSION; &DISTRO_NAME_NO_CAP;-&POKYVERSION;
</literallayout>
In this example, the name of the top-level directory of your local Yocto Project
Files Git repository is <filename>poky</filename>.
And, the name of the local branch you have created and checked out is
- <filename>my-&DISTRO_NAME;-&POKYVERSION;</filename>.
+ <filename>my-&DISTRO_NAME_NO_CAP;-&POKYVERSION;</filename>.
The files in your repository now exactly match the Yocto Project &DISTRO;
- Release tag (<filename>&DISTRO_NAME;-&POKYVERSION;</filename>).
+ Release tag (<filename>&DISTRO_NAME_NO_CAP;-&POKYVERSION;</filename>).
It is important to understand that when you create and checkout a local
working branch based on a tag, your environment matches a specific point
in time and not the entire development branch.
@@ -1131,20 +1125,20 @@
into the project’s upstream (or master) repository.</para></listitem>
<listitem><para><emphasis><filename>git status</filename>:</emphasis> Reports any modified files that
possibly need to be staged and committed.</para></listitem>
- <listitem><para><emphasis><filename>git checkout &lt;branch-name&gt;</filename>:</emphasis> Changes
+ <listitem><para><emphasis><filename>git checkout</filename> <replaceable>branch-name</replaceable>:</emphasis> Changes
your working branch.
This command is analogous to "cd".</para></listitem>
- <listitem><para><emphasis><filename>git checkout –b &lt;working-branch&gt;</filename>:</emphasis> Creates
+ <listitem><para><emphasis><filename>git checkout –b</filename> <replaceable>working-branch</replaceable>:</emphasis> Creates
a working branch on your local machine where you can isolate work.
It is a good idea to use local branches when adding specific features or changes.
This way if you do not like what you have done you can easily get rid of the work.</para></listitem>
<listitem><para><emphasis><filename>git branch</filename>:</emphasis> Reports
existing local branches and
tells you the branch in which you are currently working.</para></listitem>
- <listitem><para><emphasis><filename>git branch -D &lt;branch-name&gt;</filename>:</emphasis>
+ <listitem><para><emphasis><filename>git branch -D</filename> <replaceable>branch-name</replaceable>:</emphasis>
Deletes an existing local branch.
You need to be in a local branch other than the one you are deleting
- in order to delete <filename>&lt;branch-name&gt;</filename>.</para></listitem>
+ in order to delete <replaceable>branch-name</replaceable>.</para></listitem>
<listitem><para><emphasis><filename>git pull</filename>:</emphasis> Retrieves information
from an upstream Git
repository and places it in your local Git repository.
@@ -1410,7 +1404,7 @@
Examine the <filename>maintainers.inc</filename> file, which is
located in the
<link linkend='source-directory'>Source Directory</link>
- at <filename>meta-yocto/conf/distro/include</filename>, to
+ at <filename>meta-poky/conf/distro/include</filename>, to
see who is responsible for code.
</para></listitem>
<listitem><para><emphasis>Board Support Package (BSP) README Files:</emphasis>
@@ -1454,7 +1448,7 @@
<listitem><para>For changes to BitBake (anything under the <filename>bitbake</filename>
directory), send your patch to the
<ulink url='&OE_LISTS_URL;/listinfo/bitbake-devel'>bitbake-devel</ulink> mailing list.</para></listitem>
- <listitem><para>For changes to <filename>meta-yocto</filename>, send your patch to the
+ <listitem><para>For changes to <filename>meta-poky</filename>, send your patch to the
<ulink url='&YOCTO_LISTS_URL;/listinfo/poky'>poky</ulink> mailing list.</para></listitem>
<listitem><para>For changes to other layers hosted on
<filename>yoctoproject.org</filename> (unless the
diff --git a/yocto-poky/documentation/dev-manual/dev-manual-qemu.xml b/yocto-poky/documentation/dev-manual/dev-manual-qemu.xml
index 903028f5c..41c18298a 100644
--- a/yocto-poky/documentation/dev-manual/dev-manual-qemu.xml
+++ b/yocto-poky/documentation/dev-manual/dev-manual-qemu.xml
@@ -47,11 +47,10 @@
<para>
QEMU is made available with the Yocto Project a number of ways.
- The easiest and recommended method for getting QEMU is to run the
- ADT installer. For more information on how to make sure you have
+ One method is to install a Software Development Kit (SDK).
+ For more information on how to make sure you have
QEMU available, see the
- "<ulink url='&YOCTO_DOCS_ADT_URL;#the-qemu-emulator'>The QEMU Emulator</ulink>"
- section in the Yocto Project Application Developer's Guide.
+ <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-intro'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>.
</para>
</section>
diff --git a/yocto-poky/documentation/dev-manual/dev-manual-start.xml b/yocto-poky/documentation/dev-manual/dev-manual-start.xml
index db989b7bf..23bf8eb0e 100644
--- a/yocto-poky/documentation/dev-manual/dev-manual-start.xml
+++ b/yocto-poky/documentation/dev-manual/dev-manual-start.xml
@@ -221,10 +221,8 @@
</literallayout>
where <replaceable>bsp_name</replaceable> is the recognized
BSP name.
- Here are some examples:
+ Here is an example:
<literallayout class='monospaced'>
- meta-crownbay
- meta-emenlow
meta-raspberrypi
</literallayout>
See the
@@ -263,11 +261,12 @@
$ cd ~/poky
$ git clone git://git.yoctoproject.org/meta-intel.git
Cloning into 'meta-intel'...
- remote: Counting objects: 8844, done.
- remote: Compressing objects: 100% (2864/2864), done.
- remote: Total 8844 (delta 4931), reused 8780 (delta 4867)
- Receiving objects: 100% (8844/8844), 2.48 MiB | 264 KiB/s, done.
- Resolving deltas: 100% (4931/4931), done.
+ remote: Counting objects: 11917, done.
+ remote: Compressing objects: 100% (3842/3842), done.
+ remote: Total 11917 (delta 6840), reused 11699 (delta 6622)
+ Receiving objects: 100% (11917/11917), 2.92 MiB | 2.88 MiB/s, done.
+ Resolving deltas: 100% (6840/6840), done.
+ Checking connectivity... done.
</literallayout></para>
<para>The same
@@ -279,8 +278,9 @@
applications using the Eclipse Integrated Development Environment (IDE),
you will need this plug-in.
See the
- "<link linkend='setting-up-the-eclipse-ide'>Setting up the Eclipse IDE</link>"
- section for more information.</para></listitem>
+ "<ulink url='&YOCTO_DOCS_SDK_URL;#setting-up-the-eclipse-ide'>Setting up the Eclipse IDE</ulink>"
+ section in the Yocto Project Software Development Kit (SDK)
+ Developer's Guide for more information.</para></listitem>
</itemizedlist>
</para>
</section>
@@ -341,14 +341,17 @@
</para>
<para>
- Using a pre-built binary is ideal for developing software applications to run on your
- target hardware.
- To do this, you need to be able to access the appropriate cross-toolchain tarball for
- the architecture on which you are developing.
- If you are using an SDK type image, the image ships with the complete toolchain native to
- the architecture.
- If you are not using an SDK type image, you need to separately download and
- install the stand-alone Yocto Project cross-toolchain tarball.
+ Using a pre-built binary is ideal for developing software
+ applications to run on your target hardware.
+ To do this, you need to be able to access the appropriate
+ cross-toolchain tarball for the architecture on which you are
+ developing.
+ If you are using an SDK type image, the image ships with the complete
+ toolchain native to the architecture (i.e. a toolchain designed to
+ run on the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>).
+ If you are not using an SDK type image, you need to separately download
+ and install the stand-alone Yocto Project cross-toolchain tarball.
</para>
<para>
@@ -363,8 +366,7 @@
by sourcing an environment setup script.
Finally, you start the QEMU emulator.
You can find details on all these steps in the
- "<ulink url='&YOCTO_DOCS_QS_URL;#using-pre-built'>Example Using Pre-Built Binaries and QEMU</ulink>"
- section of the Yocto Project Application Developer's Guide.
+ <ulink url='&YOCTO_DOCS_SDK_URL;#sdk-manual'>Yocto Project Software Development Kit (SDK) Developer's Guide</ulink>.
You can learn more about using QEMU with the Yocto Project in the
"<link linkend='dev-manual-qemu'>Using the Quick EMUlator (QEMU)</link>"
section.
diff --git a/yocto-poky/documentation/dev-manual/dev-manual.xml b/yocto-poky/documentation/dev-manual/dev-manual.xml
index 3ddd01fde..791a8cb6a 100644
--- a/yocto-poky/documentation/dev-manual/dev-manual.xml
+++ b/yocto-poky/documentation/dev-manual/dev-manual.xml
@@ -81,6 +81,11 @@
<date>October 2015</date>
<revremark>Released with the Yocto Project 2.0 Release.</revremark>
</revision>
+ <revision>
+ <revnumber>2.1</revnumber>
+ <date>April 2016</date>
+ <revremark>Released with the Yocto Project 2.1 Release.</revremark>
+ </revision>
</revhistory>
<copyright>
diff --git a/yocto-poky/documentation/dev-manual/dev-style.css b/yocto-poky/documentation/dev-manual/dev-style.css
index b900ffc9b..6d0aa8e9f 100644
--- a/yocto-poky/documentation/dev-manual/dev-style.css
+++ b/yocto-poky/documentation/dev-manual/dev-style.css
@@ -730,6 +730,10 @@ div.navfooter {
border-color: black;
}
+.writernotes {
+ color: red;
+}
+
/*********** /
/ graphics /
diff --git a/yocto-poky/documentation/dev-manual/figures/app-dev-flow.png b/yocto-poky/documentation/dev-manual/figures/app-dev-flow.png
deleted file mode 100644
index ec93374ee..000000000
--- a/yocto-poky/documentation/dev-manual/figures/app-dev-flow.png
+++ /dev/null
Binary files differ
diff --git a/yocto-poky/documentation/dev-manual/figures/build-workspace-directory.png b/yocto-poky/documentation/dev-manual/figures/build-workspace-directory.png
index f561f8fee..5387d33f0 100644
--- a/yocto-poky/documentation/dev-manual/figures/build-workspace-directory.png
+++ b/yocto-poky/documentation/dev-manual/figures/build-workspace-directory.png
Binary files differ
diff --git a/yocto-poky/documentation/dev-manual/figures/devtool-add-flow.png b/yocto-poky/documentation/dev-manual/figures/devtool-add-flow.png
new file mode 100644
index 000000000..c09e60e35
--- /dev/null
+++ b/yocto-poky/documentation/dev-manual/figures/devtool-add-flow.png
Binary files differ
diff --git a/yocto-poky/documentation/dev-manual/figures/devtool-modify-flow.png b/yocto-poky/documentation/dev-manual/figures/devtool-modify-flow.png
new file mode 100644
index 000000000..cd7f4d05b
--- /dev/null
+++ b/yocto-poky/documentation/dev-manual/figures/devtool-modify-flow.png
Binary files differ
diff --git a/yocto-poky/documentation/dev-manual/figures/devtool-upgrade-flow.png b/yocto-poky/documentation/dev-manual/figures/devtool-upgrade-flow.png
new file mode 100644
index 000000000..d25168c84
--- /dev/null
+++ b/yocto-poky/documentation/dev-manual/figures/devtool-upgrade-flow.png
Binary files differ
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