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+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
+[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
+
+<chapter id='overview-development-environment'>
+<title>The Yocto Project Development Environment</title>
+
+<para>
+ This chapter takes a look at the Yocto Project development
+ environment.
+ The chapter provides Yocto Project Development environment concepts that
+ help you understand how work is accomplished in an open source environment,
+ which is very different as compared to work accomplished in a closed,
+ proprietary environment.
+</para>
+
+<para>
+ Specifically, this chapter addresses open source philosophy, source
+ repositories, workflows, Git, and licensing.
+</para>
+
+<section id='open-source-philosophy'>
+ <title>Open Source Philosophy</title>
+
+ <para>
+ Open source philosophy is characterized by software development
+ directed by peer production and collaboration through an active
+ community of developers.
+ Contrast this to the more standard centralized development models
+ used by commercial software companies where a finite set of developers
+ produces a product for sale using a defined set of procedures that
+ ultimately result in an end product whose architecture and source
+ material are closed to the public.
+ </para>
+
+ <para>
+ Open source projects conceptually have differing concurrent agendas,
+ approaches, and production.
+ These facets of the development process can come from anyone in the
+ public (community) who has a stake in the software project.
+ The open source environment contains new copyright, licensing, domain,
+ and consumer issues that differ from the more traditional development
+ environment.
+ In an open source environment, the end product, source material,
+ and documentation are all available to the public at no cost.
+ </para>
+
+ <para>
+ A benchmark example of an open source project is the Linux kernel,
+ which was initially conceived and created by Finnish computer science
+ student Linus Torvalds in 1991.
+ Conversely, a good example of a non-open source project is the
+ <trademark class='registered'>Windows</trademark> family of operating
+ systems developed by
+ <trademark class='registered'>Microsoft</trademark> Corporation.
+ </para>
+
+ <para>
+ Wikipedia has a good historical description of the Open Source
+ Philosophy
+ <ulink url='http://en.wikipedia.org/wiki/Open_source'>here</ulink>.
+ You can also find helpful information on how to participate in the
+ Linux Community
+ <ulink url='http://ldn.linuxfoundation.org/book/how-participate-linux-community'>here</ulink>.
+ </para>
+</section>
+
+<section id='gs-the-development-host'>
+ <title>The Development Host</title>
+
+ <para>
+ A development host or
+ <ulink url='&YOCTO_DOCS_REF_URL;#hardware-build-system-term'>build host</ulink>
+ is key to using the Yocto Project.
+ Because the goal of the Yocto Project is to develop images or
+ applications that run on embedded hardware, development of those
+ images and applications generally takes place on a system not
+ intended to run the software - the development host.
+ </para>
+
+ <para>
+ You need to set up a development host in order to use it with the
+ Yocto Project.
+ Most find that it is best to have a native Linux machine function as
+ the development host.
+ However, it is possible to use a system that does not run Linux
+ as its operating system as your development host.
+ When you have a Mac or Windows-based system, you can set it up
+ as the development host by using
+ <ulink url='https://git.yoctoproject.org/cgit/cgit.cgi/crops/about/'>CROPS</ulink>,
+ which leverages
+ <ulink url='https://www.docker.com/'>Docker Containers</ulink>.
+ Once you take the steps to set up a CROPS machine, you effectively
+ have access to a shell environment that is similar to what you see
+ when using a Linux-based development host.
+ For the steps needed to set up a system using CROPS, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#setting-up-to-use-crops'>Setting Up to Use CROss PlatformS (CROPS)</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para>
+
+ <para>
+ If your development host is going to be a system that runs a Linux
+ distribution, steps still exist that you must take to prepare the
+ system for use with the Yocto Project.
+ You need to be sure that the Linux distribution on the system is
+ one that supports the Yocto Project.
+ You also need to be sure that the correct set of host packages are
+ installed that allow development using the Yocto Project.
+ For the steps needed to set up a development host that runs Linux,
+ see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#setting-up-a-native-linux-host'>Setting Up a Native Linux Host</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para>
+
+ <para>
+ Once your development host is set up to use the Yocto Project,
+ several methods exist for you to do work in the Yocto Project
+ environment:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Command Lines, BitBake, and Shells:</emphasis>
+ Traditional development in the Yocto Project involves using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink>,
+ which uses BitBake, in a command-line environment from a shell
+ on your development host.
+ You can accomplish this from a host that is a native Linux
+ machine or from a host that has been set up with CROPS.
+ Either way, you create, modify, and build images and
+ applications all within a shell-based environment using
+ components and tools available through your Linux distribution
+ and the Yocto Project.</para>
+
+ <para>For a general flow of the build procedures, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-building-a-simple-image'>Building a Simple Image</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Board Support Package (BSP) Development:</emphasis>
+ Development of BSPs involves using the Yocto Project to
+ create and test layers that allow easy development of
+ images and applications targeted for specific hardware.
+ To development BSPs, you need to take some additional steps
+ beyond what was described in setting up a development host.
+ </para>
+
+ <para>The
+ <ulink url='&YOCTO_DOCS_BSP_URL;'>Yocto Project Board Support Package (BSP) Developer's Guide</ulink>
+ provides BSP-related development information.
+ For specifics on development host preparation, see the
+ "<ulink url='&YOCTO_DOCS_BSP_URL;#preparing-your-build-host-to-work-with-bsp-layers'>Preparing Your Build Host to Work With BSP Layers</ulink>"
+ section in the Yocto Project Board Support Package (BSP)
+ Developer's Guide.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Kernel Development:</emphasis>
+ If you are going to be developing kernels using the Yocto
+ Project you likely will be using <filename>devtool</filename>.
+ A workflow using <filename>devtool</filename> makes kernel
+ development quicker by reducing iteration cycle times.</para>
+
+ <para>The
+ <ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;'>Yocto Project Linux Kernel Development Manual</ulink>
+ provides kernel-related development information.
+ For specifics on development host preparation, see the
+ "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#preparing-the-build-host-to-work-on-the-kernel'>Preparing the Build Host to Work on the Kernel</ulink>"
+ section in the Yocto Project Linux Kernel Development Manual.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Using the <trademark class='trade'>Eclipse</trademark> IDE:</emphasis>
+ One of two Yocto Project development methods that involves an
+ interface that effectively puts the Yocto Project into the
+ background is the popular Eclipse IDE.
+ This method of development is advantageous if you are already
+ familiar with working within Eclipse.
+ Development is supported through a plugin that you install
+ onto your development host.</para>
+
+ <para>For steps that show you how to set up your development
+ host to use the Eclipse Yocto Project plugin, see the
+ "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-eclipse-project'>Developing Applications Using <trademark class='trade'>Eclipse</trademark></ulink>"
+ Chapter in the Yocto Project Application Development and the
+ Extensible Software Development Kit (eSDK) manual.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Using Toaster:</emphasis>
+ The other Yocto Project development method that involves an
+ interface that effectively puts the Yocto Project into the
+ background is Toaster.
+ Toaster provides an interface to the OpenEmbedded build system.
+ The interface enables you to configure and run your builds.
+ Information about builds is collected and stored in a database.
+ You can use Toaster to configure and start builds on multiple
+ remote build servers.</para>
+
+ <para>For steps that show you how to set up your development
+ host to use Toaster and on how to use Toaster in general,
+ see the
+ <ulink url='&YOCTO_DOCS_TOAST_URL;'>Toaster User Manual</ulink>.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+</section>
+
+<section id='yocto-project-repositories'>
+ <title>Yocto Project Source Repositories</title>
+
+ <para>
+ The Yocto Project team maintains complete source repositories for all
+ Yocto Project files at
+ <ulink url='&YOCTO_GIT_URL;'></ulink>.
+ This web-based source code browser is organized into categories by
+ function such as IDE Plugins, Matchbox, Poky, Yocto Linux Kernel, and
+ so forth.
+ From the interface, you can click on any particular item in the "Name"
+ column and see the URL at the bottom of the page that you need to clone
+ a Git repository for that particular item.
+ Having a local Git repository of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>,
+ which is usually named "poky", allows
+ you to make changes, contribute to the history, and ultimately enhance
+ the Yocto Project's tools, Board Support Packages, and so forth.
+ </para>
+
+ <para>
+ For any supported release of Yocto Project, you can also go to the
+ <ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink> and
+ select the "DOWNLOADS" item from the "SOFTWARE" menu and get a
+ released tarball of the <filename>poky</filename> repository, any
+ supported BSP tarball, or Yocto Project tools.
+ Unpacking these tarballs gives you a snapshot of the released
+ files.
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ The recommended method for setting up the Yocto Project
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ and the files for supported BSPs
+ (e.g., <filename>meta-intel</filename>) is to use
+ <link linkend='git'>Git</link> to create a local copy of
+ the upstream repositories.
+ </para></listitem>
+ <listitem><para>
+ Be sure to always work in matching branches for both
+ the selected BSP repository and the Source Directory
+ (i.e. <filename>poky</filename>) repository.
+ For example, if you have checked out the "master" branch
+ of <filename>poky</filename> and you are going to use
+ <filename>meta-intel</filename>, be sure to checkout the
+ "master" branch of <filename>meta-intel</filename>.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+
+ <para>
+ In summary, here is where you can get the project files needed for
+ development:
+ <itemizedlist>
+ <listitem><para id='source-repositories'>
+ <emphasis>
+ <ulink url='&YOCTO_GIT_URL;'>Source Repositories:</ulink>
+ </emphasis>
+ This area contains IDE Plugins, Matchbox, Poky, Poky Support,
+ Tools, Yocto Linux Kernel, and Yocto Metadata Layers.
+ You can create local copies of Git repositories for each of
+ these areas.</para>
+
+ <para>
+ <imagedata fileref="figures/source-repos.png" align="center" width="6in" depth="4in" />
+ For steps on how to view and access these upstream Git
+ repositories, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#accessing-source-repositories'>Accessing Source Repositories</ulink>"
+ Section in the Yocto Project Development Tasks Manual.
+ </para></listitem>
+ <listitem><para><anchor id='index-downloads' />
+ <emphasis>
+ <ulink url='&YOCTO_DL_URL;/releases/'>Index of /releases:</ulink>
+ </emphasis>
+ This is an index of releases such as
+ the <trademark class='trade'>Eclipse</trademark>
+ Yocto Plug-in, miscellaneous support, Poky, Pseudo, installers
+ for cross-development toolchains, and all released versions of
+ Yocto Project in the form of images or tarballs.
+ Downloading and extracting these files does not produce a local
+ copy of the Git repository but rather a snapshot of a
+ particular release or image.</para>
+
+ <para>
+ <imagedata fileref="figures/index-downloads.png" align="center" width="6in" depth="3.5in" />
+ For steps on how to view and access these files, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#accessing-index-of-releases'>Accessing Index of Releases</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para></listitem>
+ <listitem><para id='downloads-page'>
+ <emphasis>"DOWNLOADS" page for the
+ <ulink url='&YOCTO_HOME_URL;'>Yocto Project Website</ulink>:
+ </emphasis></para>
+
+ <para>The Yocto Project website includes a "DOWNLOADS" page
+ accessible through the "SOFTWARE" menu that allows you to
+ download any Yocto Project release, tool, and Board Support
+ Package (BSP) in tarball form.
+ The tarballs are similar to those found in the
+ <ulink url='&YOCTO_DL_URL;/releases/'>Index of /releases:</ulink>
+ area.</para>
+
+ <para>
+ <imagedata fileref="figures/yp-download.png" align="center" width="6in" depth="4in" />
+ For steps on how to use the "DOWNLOADS" page, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#using-the-downloads-page'>Using the Downloads Page</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+</section>
+
+<section id='gs-git-workflows-and-the-yocto-project'>
+ <title>Git Workflows and the Yocto Project</title>
+
+ <para>
+ Developing using the Yocto Project likely requires the use of
+ <link linkend='git'>Git</link>.
+ Git is a free, open source distributed version control system
+ used as part of many collaborative design environments.
+ This section provides workflow concepts using the Yocto Project and
+ Git.
+ In particular, the information covers basic practices that describe
+ roles and actions in a collaborative development environment.
+ <note>
+ If you are familiar with this type of development environment, you
+ might not want to read this section.
+ </note>
+ </para>
+
+ <para>
+ The Yocto Project files are maintained using Git in "branches"
+ whose Git histories track every change and whose structures
+ provide branches for all diverging functionality.
+ Although there is no need to use Git, many open source projects do so.
+ <para>
+
+ </para>
+ For the Yocto Project, a key individual called the "maintainer" is
+ responsible for the integrity of the "master" branch of a given Git
+ repository.
+ The "master" branch is the “upstream” repository from which final or
+ most recent builds of a project occur.
+ The maintainer is responsible for accepting changes from other
+ developers and for organizing the underlying branch structure to
+ reflect release strategies and so forth.
+ <note>
+ For information on finding out who is responsible for (maintains)
+ a particular area of code in the Yocto Project, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#how-to-submit-a-change'>Submitting a Change to the Yocto Project</ulink>"
+ section of the Yocto Project Development Tasks Manual.
+ </note>
+ </para>
+
+ <para>
+ The Yocto Project <filename>poky</filename> Git repository also has an
+ upstream contribution Git repository named
+ <filename>poky-contrib</filename>.
+ You can see all the branches in this repository using the web interface
+ of the
+ <ulink url='&YOCTO_GIT_URL;'>Source Repositories</ulink> organized
+ within the "Poky Support" area.
+ These branches hold changes (commits) to the project that have been
+ submitted or committed by the Yocto Project development team and by
+ community members who contribute to the project.
+ The maintainer determines if the changes are qualified to be moved
+ from the "contrib" branches into the "master" branch of the Git
+ repository.
+ </para>
+
+ <para>
+ Developers (including contributing community members) create and
+ maintain cloned repositories of upstream branches.
+ The cloned repositories are local to their development platforms and
+ are used to develop changes.
+ When a developer is satisfied with a particular feature or change,
+ they "push" the change to the appropriate "contrib" repository.
+ </para>
+
+ <para>
+ Developers are responsible for keeping their local repository
+ up-to-date with whatever upstream branch they are working against.
+ They are also responsible for straightening out any conflicts that
+ might arise within files that are being worked on simultaneously by
+ more than one person.
+ All this work is done locally on the development host before
+ anything is pushed to a "contrib" area and examined at the maintainer’s
+ level.
+ </para>
+
+ <para>
+ A somewhat formal method exists by which developers commit changes
+ and push them into the "contrib" area and subsequently request that
+ the maintainer include them into an upstream branch.
+ This process is called “submitting a patch” or "submitting a change."
+ For information on submitting patches and changes, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#how-to-submit-a-change'>Submitting a Change to the Yocto Project</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para>
+
+ <para>
+ In summary, a single point of entry
+ exists for changes into a "master" or development branch of the
+ Git repository, which is controlled by the project’s maintainer.
+ And, a set of developers exist who independently develop, test, and
+ submit changes to "contrib" areas for the maintainer to examine.
+ The maintainer then chooses which changes are going to become a
+ permanent part of the project.
+ </para>
+
+ <para>
+ <imagedata fileref="figures/git-workflow.png" width="6in" depth="3in" align="left" scalefit="1" />
+ </para>
+
+ <para>
+ While each development environment is unique, there are some best
+ practices or methods that help development run smoothly.
+ The following list describes some of these practices.
+ For more information about Git workflows, see the workflow topics in
+ the
+ <ulink url='http://book.git-scm.com'>Git Community Book</ulink>.
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Make Small Changes:</emphasis>
+ It is best to keep the changes you commit small as compared to
+ bundling many disparate changes into a single commit.
+ This practice not only keeps things manageable but also allows
+ the maintainer to more easily include or refuse changes.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Make Complete Changes:</emphasis>
+ It is also good practice to leave the repository in a
+ state that allows you to still successfully build your project.
+ In other words, do not commit half of a feature,
+ then add the other half as a separate, later commit.
+ Each commit should take you from one buildable project state
+ to another buildable state.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Use Branches Liberally:</emphasis>
+ It is very easy to create, use, and delete local branches in
+ your working Git repository on the development host.
+ You can name these branches anything you like.
+ It is helpful to give them names associated with the particular
+ feature or change on which you are working.
+ Once you are done with a feature or change and have merged it
+ into your local master branch, simply discard the temporary
+ branch.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Merge Changes:</emphasis>
+ The <filename>git merge</filename> command allows you to take
+ the changes from one branch and fold them into another branch.
+ This process is especially helpful when more than a single
+ developer might be working on different parts of the same
+ feature.
+ Merging changes also automatically identifies any collisions
+ or "conflicts" that might happen as a result of the same lines
+ of code being altered by two different developers.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Manage Branches:</emphasis>
+ Because branches are easy to use, you should use a system
+ where branches indicate varying levels of code readiness.
+ For example, you can have a "work" branch to develop in, a
+ "test" branch where the code or change is tested, a "stage"
+ branch where changes are ready to be committed, and so forth.
+ As your project develops, you can merge code across the
+ branches to reflect ever-increasing stable states of the
+ development.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Use Push and Pull:</emphasis>
+ The push-pull workflow is based on the concept of developers
+ "pushing" local commits to a remote repository, which is
+ usually a contribution repository.
+ This workflow is also based on developers "pulling" known
+ states of the project down into their local development
+ repositories.
+ The workflow easily allows you to pull changes submitted by
+ other developers from the upstream repository into your
+ work area ensuring that you have the most recent software
+ on which to develop.
+ The Yocto Project has two scripts named
+ <filename>create-pull-request</filename> and
+ <filename>send-pull-request</filename> that ship with the
+ release to facilitate this workflow.
+ You can find these scripts in the <filename>scripts</filename>
+ folder of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ For information on how to use these scripts, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#pushing-a-change-upstream'>Using Scripts to Push a Change Upstream and Request a Pull</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Patch Workflow:</emphasis>
+ This workflow allows you to notify the maintainer through an
+ email that you have a change (or patch) you would like
+ considered for the "master" branch of the Git repository.
+ To send this type of change, you format the patch and then
+ send the email using the Git commands
+ <filename>git format-patch</filename> and
+ <filename>git send-email</filename>.
+ For information on how to use these scripts, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#how-to-submit-a-change'>Submitting a Change to the Yocto Project</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+</section>
+
+<section id='git'>
+ <title>Git</title>
+
+ <para>
+ The Yocto Project makes extensive use of Git, which is a
+ free, open source distributed version control system.
+ Git supports distributed development, non-linear development,
+ and can handle large projects.
+ It is best that you have some fundamental understanding
+ of how Git tracks projects and how to work with Git if
+ you are going to use the Yocto Project for development.
+ This section provides a quick overview of how Git works and
+ provides you with a summary of some essential Git commands.
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ For more information on Git, see
+ <ulink url='http://git-scm.com/documentation'></ulink>.
+ </para></listitem>
+ <listitem><para>
+ If you need to download Git, it is recommended that you add
+ Git to your system through your distribution's "software
+ store" (e.g. for Ubuntu, use the Ubuntu Software feature).
+ For the Git download page, see
+ <ulink url='http://git-scm.com/download'></ulink>.
+ </para></listitem>
+ <listitem><para>
+ For information beyond the introductory nature in this
+ section, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#locating-yocto-project-source-files'>Locating Yocto Project Source Files</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+
+ <section id='repositories-tags-and-branches'>
+ <title>Repositories, Tags, and Branches</title>
+
+ <para>
+ As mentioned briefly in the previous section and also in the
+ "<link linkend='gs-git-workflows-and-the-yocto-project'>Git Workflows and the Yocto Project</link>"
+ section, the Yocto Project maintains source repositories at
+ <ulink url='&YOCTO_GIT_URL;'></ulink>.
+ If you look at this web-interface of the repositories, each item
+ is a separate Git repository.
+ </para>
+
+ <para>
+ Git repositories use branching techniques that track content
+ change (not files) within a project (e.g. a new feature or updated
+ documentation).
+ Creating a tree-like structure based on project divergence allows
+ for excellent historical information over the life of a project.
+ This methodology also allows for an environment from which you can
+ do lots of local experimentation on projects as you develop
+ changes or new features.
+ </para>
+
+ <para>
+ A Git repository represents all development efforts for a given
+ project.
+ For example, the Git repository <filename>poky</filename> contains
+ all changes and developments for that repository over the course
+ of its entire life.
+ That means that all changes that make up all releases are captured.
+ The repository maintains a complete history of changes.
+ </para>
+
+ <para>
+ You can create a local copy of any repository by "cloning" it
+ with the <filename>git clone</filename> command.
+ When you clone a Git repository, you end up with an identical
+ copy of the repository on your development system.
+ Once you have a local copy of a repository, you can take steps to
+ develop locally.
+ For examples on how to clone Git repositories, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#locating-yocto-project-source-files'>Locating Yocto Project Source Files</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para>
+
+ <para>
+ It is important to understand that Git tracks content change and
+ not files.
+ Git uses "branches" to organize different development efforts.
+ For example, the <filename>poky</filename> repository has
+ several branches that include the current "&DISTRO_NAME_NO_CAP;"
+ branch, the "master" branch, and many branches for past
+ Yocto Project releases.
+ You can see all the branches by going to
+ <ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/'></ulink> and
+ clicking on the
+ <filename><ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/refs/heads'>[...]</ulink></filename>
+ link beneath the "Branch" heading.
+ </para>
+
+ <para>
+ Each of these branches represents a specific area of development.
+ The "master" branch represents the current or most recent
+ development.
+ All other branches represent offshoots of the "master" branch.
+ </para>
+
+ <para>
+ When you create a local copy of a Git repository, the copy has
+ the same set of branches as the original.
+ This means you can use Git to create a local working area
+ (also called a branch) that tracks a specific development branch
+ from the upstream source Git repository.
+ in other words, you can define your local Git environment to
+ work on any development branch in the repository.
+ To help illustrate, consider the following example Git commands:
+ <literallayout class='monospaced'>
+ $ cd ~
+ $ git clone git://git.yoctoproject.org/poky
+ $ cd poky
+ $ git checkout -b &DISTRO_NAME_NO_CAP; origin/&DISTRO_NAME_NO_CAP;
+ </literallayout>
+ In the previous example after moving to the home directory, the
+ <filename>git clone</filename> command creates a
+ local copy of the upstream <filename>poky</filename> Git repository.
+ By default, Git checks out the "master" branch for your work.
+ After changing the working directory to the new local repository
+ (i.e. <filename>poky</filename>), the
+ <filename>git checkout</filename> command creates
+ and checks out a local branch named "&DISTRO_NAME_NO_CAP;", which
+ tracks the upstream "origin/&DISTRO_NAME_NO_CAP;" branch.
+ Changes you make while in this branch would ultimately affect
+ the upstream "&DISTRO_NAME_NO_CAP;" branch of the
+ <filename>poky</filename> repository.
+ </para>
+
+ <para>
+ It is important to understand that when you create and checkout a
+ local working branch based on a branch name,
+ your local environment matches the "tip" of that particular
+ development branch at the time you created your local branch,
+ which could be different from the files in the "master" branch
+ of the upstream repository.
+ In other words, creating and checking out a local branch based on
+ the "&DISTRO_NAME_NO_CAP;" branch name is not the same as
+ checking out the "master" branch in the repository.
+ Keep reading to see how you create a local snapshot of a Yocto
+ Project Release.
+ </para>
+
+ <para>
+ Git uses "tags" to mark specific changes in a repository branch
+ structure.
+ Typically, a tag is used to mark a special point such as the final
+ change (or commit) before a project is released.
+ You can see the tags used with the <filename>poky</filename> Git
+ repository by going to
+ <ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/'></ulink> and
+ clicking on the
+ <filename><ulink url='&YOCTO_GIT_URL;/cgit.cgi/poky/refs/tags'>[...]</ulink></filename>
+ link beneath the "Tag" heading.
+ </para>
+
+ <para>
+ Some key tags for the <filename>poky</filename> repository are
+ <filename>jethro-14.0.3</filename>,
+ <filename>morty-16.0.1</filename>,
+ <filename>pyro-17.0.0</filename>, and
+ <filename>&DISTRO_NAME_NO_CAP;-&POKYVERSION;</filename>.
+ These tags represent Yocto Project releases.
+ </para>
+
+ <para>
+ When you create a local copy of the Git repository, you also
+ have access to all the tags in the upstream repository.
+ Similar to branches, you can create and checkout a local working
+ Git branch based on a tag name.
+ When you do this, you get a snapshot of the Git repository that
+ reflects the state of the files when the change was made associated
+ with that tag.
+ The most common use is to checkout a working branch that matches
+ a specific Yocto Project release.
+ Here is an example:
+ <literallayout class='monospaced'>
+ $ cd ~
+ $ git clone git://git.yoctoproject.org/poky
+ $ cd poky
+ $ git fetch --tags
+ $ git checkout tags/rocko-18.0.0 -b my_rocko-18.0.0
+ </literallayout>
+ In this example, the name of the top-level directory of your
+ local Yocto Project repository is <filename>poky</filename>.
+ After moving to the <filename>poky</filename> directory, the
+ <filename>git fetch</filename> command makes all the upstream
+ tags available locally in your repository.
+ Finally, the <filename>git checkout</filename> command
+ creates and checks out a branch named "my-rocko-18.0.0" that is
+ based on the upstream branch whose "HEAD" matches the
+ commit in the repository associated with the "rocko-18.0.0" tag.
+ The files in your repository now exactly match that particular
+ Yocto Project release as it is tagged in the upstream Git
+ repository.
+ It is important to understand that when you create and
+ checkout a local working branch based on a tag, your environment
+ matches a specific point in time and not the entire development
+ branch (i.e. from the "tip" of the branch backwards).
+ </para>
+ </section>
+
+ <section id='basic-commands'>
+ <title>Basic Commands</title>
+
+ <para>
+ Git has an extensive set of commands that lets you manage changes
+ and perform collaboration over the life of a project.
+ Conveniently though, you can manage with a small set of basic
+ operations and workflows once you understand the basic
+ philosophy behind Git.
+ You do not have to be an expert in Git to be functional.
+ A good place to look for instruction on a minimal set of Git
+ commands is
+ <ulink url='http://git-scm.com/documentation'>here</ulink>.
+ </para>
+
+ <para>
+ The following list of Git commands briefly describes some basic
+ Git operations as a way to get started.
+ As with any set of commands, this list (in most cases) simply shows
+ the base command and omits the many arguments it supports.
+ See the Git documentation for complete descriptions and strategies
+ on how to use these commands:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis><filename>git init</filename>:</emphasis>
+ Initializes an empty Git repository.
+ You cannot use Git commands unless you have a
+ <filename>.git</filename> repository.
+ </para></listitem>
+ <listitem><para id='git-commands-clone'>
+ <emphasis><filename>git clone</filename>:</emphasis>
+ Creates a local clone of a Git repository that is on
+ equal footing with a fellow developer’s Git repository
+ or an upstream repository.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git add</filename>:</emphasis>
+ Locally stages updated file contents to the index that
+ Git uses to track changes.
+ You must stage all files that have changed before you
+ can commit them.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git commit</filename>:</emphasis>
+ Creates a local "commit" that documents the changes you
+ made.
+ Only changes that have been staged can be committed.
+ Commits are used for historical purposes, for determining
+ if a maintainer of a project will allow the change,
+ and for ultimately pushing the change from your local
+ Git repository into the project’s upstream repository.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git status</filename>:</emphasis>
+ Reports any modified files that possibly need to be
+ staged and gives you a status of where you stand regarding
+ local commits as compared to the upstream repository.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git checkout</filename> <replaceable>branch-name</replaceable>:</emphasis>
+ Changes your local working branch and in this form
+ assumes the local branch already exists.
+ This command is analogous to "cd".
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git checkout –b</filename> <replaceable>working-branch</replaceable> <replaceable>upstream-branch</replaceable>:</emphasis>
+ Creates and checks out a working branch on your local
+ machine.
+ The local branch tracks the upstream branch.
+ You can use your local branch to isolate your work.
+ It is a good idea to use local branches when adding
+ specific features or changes.
+ Using isolated branches facilitates easy removal of
+ changes if they do not work out.
+ </para></listitem>
+ <listitem><para><emphasis><filename>git branch</filename>:</emphasis>
+ Displays the existing local branches associated with your
+ local repository.
+ The branch that you have currently checked out is noted
+ with an asterisk character.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git branch -D</filename> <replaceable>branch-name</replaceable>:</emphasis>
+ Deletes an existing local branch.
+ You need to be in a local branch other than the one you
+ are deleting in order to delete
+ <replaceable>branch-name</replaceable>.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git pull --rebase</filename>:</emphasis>
+ Retrieves information from an upstream Git repository
+ and places it in your local Git repository.
+ You use this command to make sure you are synchronized with
+ the repository from which you are basing changes
+ (.e.g. the "master" branch).
+ The "--rebase" option ensures that any local commits you
+ have in your branch are preserved at the top of your
+ local branch.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git push</filename> <replaceable>repo-name</replaceable> <replaceable>local-branch</replaceable><filename>:</filename><replaceable>upstream-branch</replaceable>:</emphasis>
+ Sends all your committed local changes to the upstream Git
+ repository that your local repository is tracking
+ (e.g. a contribution repository).
+ The maintainer of the project draws from these repositories
+ to merge changes (commits) into the appropriate branch
+ of project's upstream repository.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git merge</filename>:</emphasis>
+ Combines or adds changes from one
+ local branch of your repository with another branch.
+ When you create a local Git repository, the default branch
+ is named "master".
+ A typical workflow is to create a temporary branch that is
+ based off "master" that you would use for isolated work.
+ You would make your changes in that isolated branch,
+ stage and commit them locally, switch to the "master"
+ branch, and then use the <filename>git merge</filename>
+ command to apply the changes from your isolated branch
+ into the currently checked out branch (e.g. "master").
+ After the merge is complete and if you are done with
+ working in that isolated branch, you can safely delete
+ the isolated branch.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git cherry-pick</filename> <replaceable>commits</replaceable>:</emphasis>
+ Choose and apply specific commits from one branch
+ into another branch.
+ There are times when you might not be able to merge
+ all the changes in one branch with
+ another but need to pick out certain ones.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>gitk</filename>:</emphasis>
+ Provides a GUI view of the branches and changes in your
+ local Git repository.
+ This command is a good way to graphically see where things
+ have diverged in your local repository.
+ <note>
+ You need to install the <filename>gitk</filename>
+ package on your development system to use this
+ command.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git log</filename>:</emphasis>
+ Reports a history of your commits to the repository.
+ This report lists all commits regardless of whether you
+ have pushed them upstream or not.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>git diff</filename>:</emphasis>
+ Displays line-by-line differences between a local
+ working file and the same file as understood by Git.
+ This command is useful to see what you have changed
+ in any given file.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+</section>
+
+<section id='licensing'>
+ <title>Licensing</title>
+
+ <para>
+ Because open source projects are open to the public, they have
+ different licensing structures in place.
+ License evolution for both Open Source and Free Software has an
+ interesting history.
+ If you are interested in this history, you can find basic information
+ here:
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='http://en.wikipedia.org/wiki/Open-source_license'>Open source license history</ulink>
+ </para></listitem>
+ <listitem><para>
+ <ulink url='http://en.wikipedia.org/wiki/Free_software_license'>Free software license history</ulink>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ In general, the Yocto Project is broadly licensed under the
+ Massachusetts Institute of Technology (MIT) License.
+ MIT licensing permits the reuse of software within proprietary
+ software as long as the license is distributed with that software.
+ MIT is also compatible with the GNU General Public License (GPL).
+ Patches to the Yocto Project follow the upstream licensing scheme.
+ You can find information on the MIT license
+ <ulink url='http://www.opensource.org/licenses/mit-license.php'>here</ulink>.
+ You can find information on the GNU GPL
+ <ulink url='http://www.opensource.org/licenses/LGPL-3.0'>here</ulink>.
+ </para>
+
+ <para>
+ When you build an image using the Yocto Project, the build process
+ uses a known list of licenses to ensure compliance.
+ You can find this list in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>
+ at <filename>meta/files/common-licenses</filename>.
+ Once the build completes, the list of all licenses found and used
+ during that build are kept in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ at <filename>tmp/deploy/licenses</filename>.
+ </para>
+
+ <para>
+ If a module requires a license that is not in the base list, the
+ build process generates a warning during the build.
+ These tools make it easier for a developer to be certain of the
+ licenses with which their shipped products must comply.
+ However, even with these tools it is still up to the developer to
+ resolve potential licensing issues.
+ </para>
+
+ <para>
+ The base list of licenses used by the build process is a combination
+ of the Software Package Data Exchange (SPDX) list and the Open
+ Source Initiative (OSI) projects.
+ <ulink url='http://spdx.org'>SPDX Group</ulink> is a working group of
+ the Linux Foundation that maintains a specification for a standard
+ format for communicating the components, licenses, and copyrights
+ associated with a software package.
+ <ulink url='http://opensource.org'>OSI</ulink> is a corporation
+ dedicated to the Open Source Definition and the effort for reviewing
+ and approving licenses that conform to the Open Source Definition
+ (OSD).
+ </para>
+
+ <para>
+ You can find a list of the combined SPDX and OSI licenses that the
+ Yocto Project uses in the
+ <filename>meta/files/common-licenses</filename> directory in your
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ </para>
+
+ <para>
+ For information that can help you maintain compliance with various
+ open source licensing during the lifecycle of a product created using
+ the Yocto Project, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#maintaining-open-source-license-compliance-during-your-products-lifecycle'>Maintaining Open Source License Compliance During Your Product's Lifecycle</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para>
+</section>
+</chapter>
+<!--
+vim: expandtab tw=80 ts=4
+-->
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