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+<!DOCTYPE chapter PUBLIC "-//OASIS//DTD DocBook XML V4.2//EN"
+"http://www.oasis-open.org/docbook/xml/4.2/docbookx.dtd"
+[<!ENTITY % poky SYSTEM "../poky.ent"> %poky; ] >
+
+<chapter id=' overview-manual-concepts'>
+<title>Yocto Project Concepts</title>
+
+ <para>
+ This chapter provides explanations for Yocto Project concepts that
+ go beyond the surface of "how-to" information and reference (or
+ look-up) material.
+ Concepts such as components, the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink>
+ workflow, cross-development toolchains, shared state cache, and so
+ forth are explained.
+ </para>
+
+ <section id='yocto-project-components'>
+ <title>Yocto Project Components</title>
+
+ <para>
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
+ task executor together with various types of configuration files
+ form the
+ <ulink url='&YOCTO_DOCS_REF_URL;#oe-core'>OpenEmbedded-Core</ulink>.
+ This section overviews these components by describing their use and
+ how they interact.
+ </para>
+
+ <para>
+ BitBake handles the parsing and execution of the data files.
+ The data itself is of various types:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Recipes:</emphasis>
+ Provides details about particular pieces of software.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Class Data:</emphasis>
+ Abstracts common build information (e.g. how to build a
+ Linux kernel).
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Configuration Data:</emphasis>
+ Defines machine-specific settings, policy decisions, and
+ so forth.
+ Configuration data acts as the glue to bind everything
+ together.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ BitBake knows how to combine multiple data sources together and
+ refers to each data source as a layer.
+ For information on layers, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
+ section of the Yocto Project Development Tasks Manual.
+ </para>
+
+ <para>
+ Following are some brief details on these core components.
+ For additional information on how these components interact during
+ a build, see the
+ "<link linkend='openembedded-build-system-build-concepts'>OpenEmbedded Build System Concepts</link>"
+ section.
+ </para>
+
+ <section id='usingpoky-components-bitbake'>
+ <title>BitBake</title>
+
+ <para>
+ BitBake is the tool at the heart of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink>
+ and is responsible for parsing the
+ <ulink url='&YOCTO_DOCS_REF_URL;#metadata'>Metadata</ulink>,
+ generating a list of tasks from it, and then executing those
+ tasks.
+ </para>
+
+ <para>
+ This section briefly introduces BitBake.
+ If you want more information on BitBake, see the
+ <ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual'>BitBake User Manual</ulink>.
+ </para>
+
+ <para>
+ To see a list of the options BitBake supports, use either of
+ the following commands:
+ <literallayout class='monospaced'>
+ $ bitbake -h
+ $ bitbake --help
+ </literallayout>
+ </para>
+
+ <para>
+ The most common usage for BitBake is
+ <filename>bitbake <replaceable>packagename</replaceable></filename>,
+ where <filename>packagename</filename> is the name of the
+ package you want to build (referred to as the "target").
+ The target often equates to the first part of a recipe's
+ filename (e.g. "foo" for a recipe named
+ <filename>foo_1.3.0-r0.bb</filename>).
+ So, to process the
+ <filename>matchbox-desktop_1.2.3.bb</filename> recipe file, you
+ might type the following:
+ <literallayout class='monospaced'>
+ $ bitbake matchbox-desktop
+ </literallayout>
+ Several different versions of
+ <filename>matchbox-desktop</filename> might exist.
+ BitBake chooses the one selected by the distribution
+ configuration.
+ You can get more details about how BitBake chooses between
+ different target versions and providers in the
+ "<ulink url='&YOCTO_DOCS_BB_URL;#bb-bitbake-preferences'>Preferences</ulink>"
+ section of the BitBake User Manual.
+ </para>
+
+ <para>
+ BitBake also tries to execute any dependent tasks first.
+ So for example, before building
+ <filename>matchbox-desktop</filename>, BitBake would build a
+ cross compiler and <filename>glibc</filename> if they had not
+ already been built.
+ </para>
+
+ <para>
+ A useful BitBake option to consider is the
+ <filename>-k</filename> or <filename>--continue</filename>
+ option.
+ This option instructs BitBake to try and continue processing
+ the job as long as possible even after encountering an error.
+ When an error occurs, the target that failed and those that
+ depend on it cannot be remade.
+ However, when you use this option other dependencies can
+ still be processed.
+ </para>
+ </section>
+
+ <section id='overview-components-recipes'>
+ <title>Recipes</title>
+
+ <para>
+ Files that have the <filename>.bb</filename> suffix are
+ "recipes" files.
+ In general, a recipe contains information about a single piece
+ of software.
+ This information includes the location from which to download
+ the unaltered source, any source patches to be applied to that
+ source (if needed), which special configuration options to
+ apply, how to compile the source files, and how to package the
+ compiled output.
+ </para>
+
+ <para>
+ The term "package" is sometimes used to refer to recipes.
+ However, since the word "package" is used for the packaged
+ output from the OpenEmbedded build system (i.e.
+ <filename>.ipk</filename> or <filename>.deb</filename> files),
+ this document avoids using the term "package" when referring
+ to recipes.
+ </para>
+ </section>
+
+ <section id='overview-components-classes'>
+ <title>Classes</title>
+
+ <para>
+ Class files (<filename>.bbclass</filename>) contain information
+ that is useful to share between recipes files.
+ An example is the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
+ class, which contains common settings for any application that
+ Autotools uses.
+ The
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes'>Classes</ulink>"
+ chapter in the Yocto Project Reference Manual provides
+ details about classes and how to use them.
+ </para>
+ </section>
+
+ <section id='overview-components-configurations'>
+ <title>Configurations</title>
+
+ <para>
+ The configuration files (<filename>.conf</filename>) define
+ various configuration variables that govern the OpenEmbedded
+ build process.
+ These files fall into several areas that define machine
+ configuration options, distribution configuration options,
+ compiler tuning options, general common configuration options,
+ and user configuration options in
+ <filename>conf/local.conf</filename>, which is found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ </para>
+ </section>
+ </section>
+
+ <section id='overview-layers'>
+ <title>Layers</title>
+
+ <para>
+ Layers are repositories that contain related metadata (i.e.
+ sets of instructions) that tell the OpenEmbedded build system how
+ to build a target.
+ Yocto Project's
+ <link linkend='the-yocto-project-layer-model'>layer model</link>
+ facilitates collaboration, sharing, customization, and reuse
+ within the Yocto Project development environment.
+ Layers logically separate information for your project.
+ For example, you can use a layer to hold all the configurations
+ for a particular piece of hardware.
+ Isolating hardware-specific configurations allows you to share
+ other metadata by using a different layer where that metadata
+ might be common across several pieces of hardware.
+ </para>
+
+ <para>
+ Many layers exist that work in the Yocto Project development
+ environment.
+ The
+ <ulink url='https://caffelli-staging.yoctoproject.org/software-overview/layers/'>Yocto Project Curated Layer Index</ulink>
+ and
+ <ulink url='http://layers.openembedded.org/layerindex/branch/master/layers/'>OpenEmbedded Layer Index</ulink>
+ both contain layers from which you can use or leverage.
+ </para>
+
+ <para>
+ By convention, layers in the Yocto Project follow a specific form.
+ Conforming to a known structure allows BitBake to make assumptions
+ during builds on where to find types of metadata.
+ You can find procedures and learn about tools (i.e.
+ <filename>bitbake-layers</filename>) for creating layers suitable
+ for the Yocto Project in the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#understanding-and-creating-layers'>Understanding and Creating Layers</ulink>"
+ section of the Yocto Project Development Tasks Manual.
+ </para>
+ </section>
+
+ <section id="openembedded-build-system-build-concepts">
+ <title>OpenEmbedded Build System Concepts</title>
+
+ <para>
+ This section takes a more detailed look inside the build
+ process used by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink>,
+ which is the build system specific to the Yocto Project.
+ At the heart of the build system is BitBake, the task executor.
+ </para>
+
+ <para>
+ The following diagram represents the high-level workflow of a
+ build.
+ The remainder of this section expands on the fundamental input,
+ output, process, and metadata logical blocks that make up the
+ workflow.
+ </para>
+
+ <para id='general-workflow-figure'>
+ <imagedata fileref="figures/YP-flow-diagram.png" format="PNG" align='center' width="8in"/>
+ </para>
+
+ <para>
+ In general, the build's workflow consists of several functional
+ areas:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>User Configuration:</emphasis>
+ metadata you can use to control the build process.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Metadata Layers:</emphasis>
+ Various layers that provide software, machine, and
+ distro metadata.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Source Files:</emphasis>
+ Upstream releases, local projects, and SCMs.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Build System:</emphasis>
+ Processes under the control of
+ <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>.
+ This block expands on how BitBake fetches source, applies
+ patches, completes compilation, analyzes output for package
+ generation, creates and tests packages, generates images,
+ and generates cross-development tools.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Package Feeds:</emphasis>
+ Directories containing output packages (RPM, DEB or IPK),
+ which are subsequently used in the construction of an
+ image or Software Development Kit (SDK), produced by the
+ build system.
+ These feeds can also be copied and shared using a web
+ server or other means to facilitate extending or updating
+ existing images on devices at runtime if runtime package
+ management is enabled.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Images:</emphasis>
+ Images produced by the workflow.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Application Development SDK:</emphasis>
+ Cross-development tools that are produced along with
+ an image or separately with BitBake.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <section id="user-configuration">
+ <title>User Configuration</title>
+
+ <para>
+ User configuration helps define the build.
+ Through user configuration, you can tell BitBake the
+ target architecture for which you are building the image,
+ where to store downloaded source, and other build properties.
+ </para>
+
+ <para>
+ The following figure shows an expanded representation of the
+ "User Configuration" box of the
+ <link linkend='general-workflow-figure'>general workflow figure</link>:
+ </para>
+
+ <para>
+ <imagedata fileref="figures/user-configuration.png" align="center" width="8in" depth="4.5in" />
+ </para>
+
+ <para>
+ BitBake needs some basic configuration files in order to
+ complete a build.
+ These files are <filename>*.conf</filename> files.
+ The minimally necessary ones reside as example files in the
+ <filename>build/conf</filename> directory of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#source-directory'>Source Directory</ulink>.
+ For simplicity, this section refers to the Source Directory as
+ the "Poky Directory."
+ </para>
+
+ <para>
+ When you clone the
+ <ulink url='&YOCTO_DOCS_REF_URL;#poky'>Poky</ulink>
+ Git repository or you download and unpack a Yocto Project
+ release, you can set up the Source Directory to be named
+ anything you want.
+ For this discussion, the cloned repository uses the default
+ name <filename>poky</filename>.
+ <note>
+ The Poky repository is primarily an aggregation of existing
+ repositories.
+ It is not a canonical upstream source.
+ </note>
+ </para>
+
+ <para>
+ The <filename>meta-poky</filename> layer inside Poky contains
+ a <filename>conf</filename> directory that has example
+ configuration files.
+ These example files are used as a basis for creating actual
+ configuration files when you source
+ <ulink url='&YOCTO_DOCS_REF_URL;#structure-core-script'><filename>&OE_INIT_FILE;</filename></ulink>,
+ which is the build environment script.
+ </para>
+
+ <para>
+ Sourcing the build environment script creates a
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ if one does not already exist.
+ BitBake uses the Build Directory for all its work during
+ builds.
+ The Build Directory has a <filename>conf</filename> directory
+ that contains default versions of your
+ <filename>local.conf</filename> and
+ <filename>bblayers.conf</filename> configuration files.
+ These default configuration files are created only if versions
+ do not already exist in the Build Directory at the time you
+ source the build environment setup script.
+ </para>
+
+ <para>
+ Because the Poky repository is fundamentally an aggregation of
+ existing repositories, some users might be familiar with
+ running the <filename>&OE_INIT_FILE;</filename> script
+ in the context of separate
+ <ulink url='&YOCTO_DOCS_REF_URL;#oe-core'>OpenEmbedded-Core</ulink>
+ and BitBake repositories rather than a single Poky repository.
+ This discussion assumes the script is executed from
+ within a cloned or unpacked version of Poky.
+ </para>
+
+ <para>
+ Depending on where the script is sourced, different
+ sub-scripts are called to set up the Build Directory
+ (Yocto or OpenEmbedded).
+ Specifically, the script
+ <filename>scripts/oe-setup-builddir</filename> inside the
+ poky directory sets up the Build Directory and seeds the
+ directory (if necessary) with configuration files appropriate
+ for the Yocto Project development environment.
+ <note>
+ The <filename>scripts/oe-setup-builddir</filename> script
+ uses the <filename>$TEMPLATECONF</filename> variable to
+ determine which sample configuration files to locate.
+ </note>
+ </para>
+
+ <para>
+ The <filename>local.conf</filename> file provides many
+ basic variables that define a build environment.
+ Here is a list of a few.
+ To see the default configurations in a
+ <filename>local.conf</filename> file created by the build
+ environment script, see the
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-poky/conf/local.conf.sample'><filename>local.conf.sample</filename></ulink>
+ in the <filename>meta-poky</filename> layer:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Target Machine Selection:</emphasis>
+ Controlled by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Download Directory:</emphasis>
+ Controlled by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Shared State Directory:</emphasis>
+ Controlled by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Build Output:</emphasis>
+ Controlled by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Distribution Policy:</emphasis>
+ Controlled by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DISTRO'><filename>DISTRO</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Packaging Format:</emphasis>
+ Controlled by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>SDK Target Architecture:</emphasis>
+ Controlled by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>
+ variable.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Extra Image Packages:</emphasis>
+ Controlled by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_IMAGE_FEATURES'><filename>EXTRA_IMAGE_FEATURES</filename></ulink>
+ variable.
+ </para></listitem>
+ </itemizedlist>
+ <note>
+ Configurations set in the
+ <filename>conf/local.conf</filename> file can also be set
+ in the <filename>conf/site.conf</filename> and
+ <filename>conf/auto.conf</filename> configuration files.
+ </note>
+ </para>
+
+ <para>
+ The <filename>bblayers.conf</filename> file tells BitBake what
+ layers you want considered during the build.
+ By default, the layers listed in this file include layers
+ minimally needed by the build system.
+ However, you must manually add any custom layers you have
+ created.
+ You can find more information on working with the
+ <filename>bblayers.conf</filename> file in the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#enabling-your-layer'>Enabling Your Layer</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para>
+
+ <para>
+ The files <filename>site.conf</filename> and
+ <filename>auto.conf</filename> are not created by the
+ environment initialization script.
+ If you want the <filename>site.conf</filename> file, you
+ need to create that yourself.
+ The <filename>auto.conf</filename> file is typically created by
+ an autobuilder:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis><filename>site.conf</filename>:</emphasis>
+ You can use the <filename>conf/site.conf</filename>
+ configuration file to configure multiple
+ build directories.
+ For example, suppose you had several build environments
+ and they shared some common features.
+ You can set these default build properties here.
+ A good example is perhaps the packaging format to use
+ through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>
+ variable.</para>
+
+ <para>One useful scenario for using the
+ <filename>conf/site.conf</filename> file is to extend
+ your
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BBPATH'><filename>BBPATH</filename></ulink>
+ variable to include the path to a
+ <filename>conf/site.conf</filename>.
+ Then, when BitBake looks for Metadata using
+ <filename>BBPATH</filename>, it finds the
+ <filename>conf/site.conf</filename> file and applies
+ your common configurations found in the file.
+ To override configurations in a particular build
+ directory, alter the similar configurations within
+ that build directory's
+ <filename>conf/local.conf</filename> file.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>auto.conf</filename>:</emphasis>
+ The file is usually created and written to by
+ an autobuilder.
+ The settings put into the file are typically the
+ same as you would find in the
+ <filename>conf/local.conf</filename> or the
+ <filename>conf/site.conf</filename> files.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ You can edit all configuration files to further define
+ any particular build environment.
+ This process is represented by the "User Configuration Edits"
+ box in the figure.
+ </para>
+
+ <para>
+ When you launch your build with the
+ <filename>bitbake <replaceable>target</replaceable></filename>
+ command, BitBake sorts out the configurations to ultimately
+ define your build environment.
+ It is important to understand that the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink>
+ reads the configuration files in a specific order:
+ <filename>site.conf</filename>, <filename>auto.conf</filename>,
+ and <filename>local.conf</filename>.
+ And, the build system applies the normal assignment statement
+ rules as described in the
+ "<ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual-metadata'>Syntax and Operators</ulink>"
+ chapter of the BitBake User Manual.
+ Because the files are parsed in a specific order, variable
+ assignments for the same variable could be affected.
+ For example, if the <filename>auto.conf</filename> file and
+ the <filename>local.conf</filename> set
+ <replaceable>variable1</replaceable> to different values,
+ because the build system parses <filename>local.conf</filename>
+ after <filename>auto.conf</filename>,
+ <replaceable>variable1</replaceable> is assigned the value from
+ the <filename>local.conf</filename> file.
+ </para>
+ </section>
+
+ <section id="metadata-machine-configuration-and-policy-configuration">
+ <title>Metadata, Machine Configuration, and Policy Configuration</title>
+
+ <para>
+ The previous section described the user configurations that
+ define BitBake's global behavior.
+ This section takes a closer look at the layers the build system
+ uses to further control the build.
+ These layers provide Metadata for the software, machine, and
+ policies.
+ </para>
+
+ <para>
+ In general, three types of layer input exists.
+ You can see them below the "User Configuration" box in the
+ <link linkend='general-workflow-figure'>general workflow figure</link>:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>Metadata (<filename>.bb</filename> + Patches):</emphasis>
+ Software layers containing user-supplied recipe files,
+ patches, and append files.
+ A good example of a software layer might be the
+ <ulink url='https://github.com/meta-qt5/meta-qt5'><filename>meta-qt5</filename></ulink>
+ layer from the
+ <ulink url='http://layers.openembedded.org/layerindex/branch/master/layers/'>OpenEmbedded Layer Index</ulink>.
+ This layer is for version 5.0 of the popular
+ <ulink url='https://wiki.qt.io/About_Qt'>Qt</ulink>
+ cross-platform application development framework for
+ desktop, embedded and mobile.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Machine BSP Configuration:</emphasis>
+ Board Support Package (BSP) layers (i.e. "BSP Layer"
+ in the following figure) providing machine-specific
+ configurations.
+ This type of information is specific to a particular
+ target architecture.
+ A good example of a BSP layer from the
+ <link linkend='gs-reference-distribution-poky'>Poky Reference Distribution</link>
+ is the
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-yocto-bsp'><filename>meta-yocto-bsp</filename></ulink>
+ layer.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>Policy Configuration:</emphasis>
+ Distribution Layers (i.e. "Distro Layer" in the
+ following figure) providing top-level or general
+ policies for the images or SDKs being built for a
+ particular distribution.
+ For example, in the Poky Reference Distribution the
+ distro layer is the
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-poky'><filename>meta-poky</filename></ulink>
+ layer.
+ Within the distro layer is a
+ <filename>conf/distro</filename> directory that
+ contains distro configuration files (e.g.
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta-poky/conf/distro/poky.conf'><filename>poky.conf</filename></ulink>
+ that contain many policy configurations for the
+ Poky distribution.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ The following figure shows an expanded representation of
+ these three layers from the
+ <link linkend='general-workflow-figure'>general workflow figure</link>:
+ </para>
+
+ <para>
+ <imagedata fileref="figures/layer-input.png" align="center" width="8in" depth="8in" />
+ </para>
+
+ <para>
+ In general, all layers have a similar structure.
+ They all contain a licensing file
+ (e.g. <filename>COPYING.MIT</filename>) if the layer is to be
+ distributed, a <filename>README</filename> file as good
+ practice and especially if the layer is to be distributed, a
+ configuration directory, and recipe directories.
+ You can learn about the general structure for layers used with
+ the Yocto Project in the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#creating-your-own-layer'>Creating Your Own Layer</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ For a general discussion on layers and the many layers from
+ which you can draw, see the
+ "<link linkend='overview-layers'>Layers</link>" and
+ "<link linkend='the-yocto-project-layer-model'>The Yocto Project Layer Model</link>"
+ sections both earlier in this manual.
+ </para>
+
+ <para>
+ If you explored the previous links, you discovered some
+ areas where many layers that work with the Yocto Project
+ exist.
+ The
+ <ulink url="http://git.yoctoproject.org/">Source Repositories</ulink>
+ also shows layers categorized under "Yocto Metadata Layers."
+ <note>
+ Layers exist in the Yocto Project Source Repositories that
+ cannot be found in the OpenEmbedded Layer Index.
+ These layers are either deprecated or experimental
+ in nature.
+ </note>
+ </para>
+
+ <para>
+ BitBake uses the <filename>conf/bblayers.conf</filename> file,
+ which is part of the user configuration, to find what layers it
+ should be using as part of the build.
+ </para>
+
+ <section id="distro-layer">
+ <title>Distro Layer</title>
+
+ <para>
+ The distribution layer provides policy configurations for
+ your distribution.
+ Best practices dictate that you isolate these types of
+ configurations into their own layer.
+ Settings you provide in
+ <filename>conf/distro/<replaceable>distro</replaceable>.conf</filename> override
+ similar settings that BitBake finds in your
+ <filename>conf/local.conf</filename> file in the Build
+ Directory.
+ </para>
+
+ <para>
+ The following list provides some explanation and references
+ for what you typically find in the distribution layer:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis>classes:</emphasis>
+ Class files (<filename>.bbclass</filename>) hold
+ common functionality that can be shared among
+ recipes in the distribution.
+ When your recipes inherit a class, they take on the
+ settings and functions for that class.
+ You can read more about class files in the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-classes'>Classes</ulink>"
+ chapter of the Yocto Reference Manual.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>conf:</emphasis>
+ This area holds configuration files for the
+ layer (<filename>conf/layer.conf</filename>),
+ the distribution
+ (<filename>conf/distro/<replaceable>distro</replaceable>.conf</filename>),
+ and any distribution-wide include files.
+ </para></listitem>
+ <listitem><para>
+ <emphasis>recipes-*:</emphasis>
+ Recipes and append files that affect common
+ functionality across the distribution.
+ This area could include recipes and append files
+ to add distribution-specific configuration,
+ initialization scripts, custom image recipes,
+ and so forth.
+ Examples of <filename>recipes-*</filename>
+ directories are <filename>recipes-core</filename>
+ and <filename>recipes-extra</filename>.
+ Hierarchy and contents within a
+ <filename>recipes-*</filename> directory can vary.
+ Generally, these directories contain recipe files
+ (<filename>*.bb</filename>), recipe append files
+ (<filename>*.bbappend</filename>), directories
+ that are distro-specific for configuration files,
+ and so forth.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id="bsp-layer">
+ <title>BSP Layer</title>
+
+ <para>
+ The BSP Layer provides machine configurations that
+ target specific hardware.
+ Everything in this layer is specific to the machine for
+ which you are building the image or the SDK.
+ A common structure or form is defined for BSP layers.
+ You can learn more about this structure in the
+ <ulink url='&YOCTO_DOCS_BSP_URL;'>Yocto Project Board Support Package (BSP) Developer's Guide</ulink>.
+ <note>
+ In order for a BSP layer to be considered compliant
+ with the Yocto Project, it must meet some structural
+ requirements.
+ </note>
+ </para>
+
+ <para>
+ The BSP Layer's configuration directory contains
+ configuration files for the machine
+ (<filename>conf/machine/<replaceable>machine</replaceable>.conf</filename>)
+ and, of course, the layer
+ (<filename>conf/layer.conf</filename>).
+ </para>
+
+ <para>
+ The remainder of the layer is dedicated to specific recipes
+ by function: <filename>recipes-bsp</filename>,
+ <filename>recipes-core</filename>,
+ <filename>recipes-graphics</filename>,
+ <filename>recipes-kernel</filename>, and so forth.
+ Metadata can exist for multiple formfactors, graphics
+ support systems, and so forth.
+ <note>
+ While the figure shows several
+ <filename>recipes-*</filename> directories, not all
+ these directories appear in all BSP layers.
+ </note>
+ </para>
+ </section>
+
+ <section id="software-layer">
+ <title>Software Layer</title>
+
+ <para>
+ The software layer provides the Metadata for additional
+ software packages used during the build.
+ This layer does not include Metadata that is specific to
+ the distribution or the machine, which are found in their
+ respective layers.
+ </para>
+
+ <para>
+ This layer contains any recipes, append files, and
+ patches, that your project needs.
+ </para>
+ </section>
+ </section>
+
+ <section id="sources-dev-environment">
+ <title>Sources</title>
+
+ <para>
+ In order for the OpenEmbedded build system to create an
+ image or any target, it must be able to access source files.
+ The
+ <link linkend='general-workflow-figure'>general workflow figure</link>
+ represents source files using the "Upstream Project Releases",
+ "Local Projects", and "SCMs (optional)" boxes.
+ The figure represents mirrors, which also play a role in
+ locating source files, with the "Source Materials" box.
+ </para>
+
+ <para>
+ The method by which source files are ultimately organized is
+ a function of the project.
+ For example, for released software, projects tend to use
+ tarballs or other archived files that can capture the
+ state of a release guaranteeing that it is statically
+ represented.
+ On the other hand, for a project that is more dynamic or
+ experimental in nature, a project might keep source files in a
+ repository controlled by a Source Control Manager (SCM) such as
+ Git.
+ Pulling source from a repository allows you to control
+ the point in the repository (the revision) from which you
+ want to build software.
+ Finally, a combination of the two might exist, which would
+ give the consumer a choice when deciding where to get
+ source files.
+ </para>
+
+ <para>
+ BitBake uses the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ variable to point to source files regardless of their location.
+ Each recipe must have a <filename>SRC_URI</filename> variable
+ that points to the source.
+ </para>
+
+ <para>
+ Another area that plays a significant role in where source
+ files come from is pointed to by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink>
+ variable.
+ This area is a cache that can hold previously downloaded
+ source.
+ You can also instruct the OpenEmbedded build system to create
+ tarballs from Git repositories, which is not the default
+ behavior, and store them in the <filename>DL_DIR</filename>
+ by using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></ulink>
+ variable.
+ </para>
+
+ <para>
+ Judicious use of a <filename>DL_DIR</filename> directory can
+ save the build system a trip across the Internet when looking
+ for files.
+ A good method for using a download directory is to have
+ <filename>DL_DIR</filename> point to an area outside of your
+ Build Directory.
+ Doing so allows you to safely delete the Build Directory
+ if needed without fear of removing any downloaded source file.
+ </para>
+
+ <para>
+ The remainder of this section provides a deeper look into the
+ source files and the mirrors.
+ Here is a more detailed look at the source file area of the
+ <link linkend='general-workflow-figure'>general workflow figure</link>:
+ </para>
+
+ <para>
+ <imagedata fileref="figures/source-input.png" width="6in" depth="6in" align="center" />
+ </para>
+
+ <section id='upstream-project-releases'>
+ <title>Upstream Project Releases</title>
+
+ <para>
+ Upstream project releases exist anywhere in the form of an
+ archived file (e.g. tarball or zip file).
+ These files correspond to individual recipes.
+ For example, the figure uses specific releases each for
+ BusyBox, Qt, and Dbus.
+ An archive file can be for any released product that can be
+ built using a recipe.
+ </para>
+ </section>
+
+ <section id='local-projects'>
+ <title>Local Projects</title>
+
+ <para>
+ Local projects are custom bits of software the user
+ provides.
+ These bits reside somewhere local to a project - perhaps
+ a directory into which the user checks in items (e.g.
+ a local directory containing a development source tree
+ used by the group).
+ </para>
+
+ <para>
+ The canonical method through which to include a local
+ project is to use the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-externalsrc'><filename>externalsrc</filename></ulink>
+ class to include that local project.
+ You use either the <filename>local.conf</filename> or a
+ recipe's append file to override or set the
+ recipe to point to the local directory on your disk to pull
+ in the whole source tree.
+ </para>
+ </section>
+
+ <section id='scms'>
+ <title>Source Control Managers (Optional)</title>
+
+ <para>
+ Another place the build system can get source files from is
+ through an SCM such as Git or Subversion.
+ In this case, a repository is cloned or checked out.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-fetch'><filename>do_fetch</filename></ulink>
+ task inside BitBake uses
+ the <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ variable and the argument's prefix to determine the correct
+ fetcher module.
+ <note>
+ For information on how to have the OpenEmbedded build
+ system generate tarballs for Git repositories and place
+ them in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink>
+ directory, see the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BB_GENERATE_MIRROR_TARBALLS'><filename>BB_GENERATE_MIRROR_TARBALLS</filename></ulink>
+ variable.
+ </note>
+ </para>
+
+ <para>
+ When fetching a repository, BitBake uses the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRCREV'><filename>SRCREV</filename></ulink>
+ variable to determine the specific revision from which to
+ build.
+ </para>
+ </section>
+
+ <section id='source-mirrors'>
+ <title>Source Mirror(s)</title>
+
+ <para>
+ Two kinds of mirrors exist: pre-mirrors and regular
+ mirrors.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PREMIRRORS'><filename>PREMIRRORS</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MIRRORS'><filename>MIRRORS</filename></ulink>
+ variables point to these, respectively.
+ BitBake checks pre-mirrors before looking upstream for any
+ source files.
+ Pre-mirrors are appropriate when you have a shared
+ directory that is not a directory defined by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DL_DIR'><filename>DL_DIR</filename></ulink>
+ variable.
+ A Pre-mirror typically points to a shared directory that is
+ local to your organization.
+ </para>
+
+ <para>
+ Regular mirrors can be any site across the Internet
+ that is used as an alternative location for source
+ code should the primary site not be functioning for
+ some reason or another.
+ </para>
+ </section>
+ </section>
+
+ <section id="package-feeds-dev-environment">
+ <title>Package Feeds</title>
+
+ <para>
+ When the OpenEmbedded build system generates an image or an
+ SDK, it gets the packages from a package feed area located
+ in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ The
+ <link linkend='general-workflow-figure'>general workflow figure</link>
+ shows this package feeds area in the upper-right corner.
+ </para>
+
+ <para>
+ This section looks a little closer into the package feeds
+ area used by the build system.
+ Here is a more detailed look at the area:
+ <imagedata fileref="figures/package-feeds.png" align="center" width="7in" depth="6in" />
+ </para>
+
+ <para>
+ Package feeds are an intermediary step in the build process.
+ The OpenEmbedded build system provides classes to generate
+ different package types, and you specify which classes to
+ enable through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>
+ variable.
+ Before placing the packages into package feeds,
+ the build process validates them with generated output quality
+ assurance checks through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-insane'><filename>insane</filename></ulink>
+ class.
+ </para>
+
+ <para>
+ The package feed area resides in the Build Directory.
+ The directory the build system uses to temporarily store
+ packages is determined by a combination of variables and the
+ particular package manager in use.
+ See the "Package Feeds" box in the illustration and note the
+ information to the right of that area.
+ In particular, the following defines where package files are
+ kept:
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></ulink>:
+ Defined as <filename>tmp/deploy</filename> in the Build
+ Directory.
+ </para></listitem>
+ <listitem><para>
+ <filename>DEPLOY_DIR_*</filename>:
+ Depending on the package manager used, the package type
+ sub-folder.
+ Given RPM, IPK, or DEB packaging and tarball creation,
+ the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR_RPM'><filename>DEPLOY_DIR_RPM</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR_IPK'><filename>DEPLOY_DIR_IPK</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR_DEB'><filename>DEPLOY_DIR_DEB</filename></ulink>,
+ or
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR_TAR'><filename>DEPLOY_DIR_TAR</filename></ulink>,
+ variables are used, respectively.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>:
+ Defines architecture-specific sub-folders.
+ For example, packages could exist for the i586 or
+ qemux86 architectures.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ BitBake uses the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_deb'><filename>do_package_write_*</filename></ulink>
+ tasks to generate packages and place them into the package
+ holding area (e.g. <filename>do_package_write_ipk</filename>
+ for IPK packages).
+ See the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_deb'><filename>do_package_write_deb</filename></ulink>",
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_ipk'><filename>do_package_write_ipk</filename></ulink>",
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_rpm'><filename>do_package_write_rpm</filename></ulink>",
+ and
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_tar'><filename>do_package_write_tar</filename></ulink>"
+ sections in the Yocto Project Reference Manual
+ for additional information.
+ As an example, consider a scenario where an IPK packaging
+ manager is being used and package architecture support for
+ both i586 and qemux86 exist.
+ Packages for the i586 architecture are placed in
+ <filename>build/tmp/deploy/ipk/i586</filename>, while packages
+ for the qemux86 architecture are placed in
+ <filename>build/tmp/deploy/ipk/qemux86</filename>.
+ </para>
+ </section>
+
+ <section id='bitbake-dev-environment'>
+ <title>BitBake</title>
+
+ <para>
+ The OpenEmbedded build system uses
+ <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
+ to produce images and Software Development Kits (SDKs).
+ You can see from the
+ <link linkend='general-workflow-figure'>general workflow figure</link>,
+ the BitBake area consists of several functional areas.
+ This section takes a closer look at each of those areas.
+ <note>
+ Separate documentation exists for the BitBake tool.
+ See the
+ <ulink url='&YOCTO_DOCS_BB_URL;#bitbake-user-manual'>BitBake User Manual</ulink>
+ for reference material on BitBake.
+ </note>
+ </para>
+
+ <section id='source-fetching-dev-environment'>
+ <title>Source Fetching</title>
+
+ <para>
+ The first stages of building a recipe are to fetch and
+ unpack the source code:
+ <imagedata fileref="figures/source-fetching.png" align="center" width="6.5in" depth="5in" />
+ </para>
+
+ <para>
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-fetch'><filename>do_fetch</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-unpack'><filename>do_unpack</filename></ulink>
+ tasks fetch the source files and unpack them into the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ <note>
+ For every local file (e.g. <filename>file://</filename>)
+ that is part of a recipe's
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ statement, the OpenEmbedded build system takes a
+ checksum of the file for the recipe and inserts the
+ checksum into the signature for the
+ <filename>do_fetch</filename> task.
+ If any local file has been modified, the
+ <filename>do_fetch</filename> task and all tasks that
+ depend on it are re-executed.
+ </note>
+ By default, everything is accomplished in the Build
+ Directory, which has a defined structure.
+ For additional general information on the Build Directory,
+ see the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#structure-core-build'><filename>build/</filename></ulink>"
+ section in the Yocto Project Reference Manual.
+ </para>
+
+ <para>
+ Each recipe has an area in the Build Directory where the
+ unpacked source code resides.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>
+ variable points to this area for a recipe's unpacked source
+ code.
+ The name of that directory for any given recipe is defined
+ from several different variables.
+ The preceding figure and the following list describe
+ the Build Directory's hierarchy:
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>:
+ The base directory where the OpenEmbedded build
+ system performs all its work during the build.
+ The default base directory is the
+ <filename>tmp</filename> directory.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCH'><filename>PACKAGE_ARCH</filename></ulink>:
+ The architecture of the built package or packages.
+ Depending on the eventual destination of the
+ package or packages (i.e. machine architecture,
+ <ulink url='&YOCTO_DOCS_REF_URL;#hardware-build-system-term'>build host</ulink>,
+ SDK, or specific machine),
+ <filename>PACKAGE_ARCH</filename> varies.
+ See the variable's description for details.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TARGET_OS'><filename>TARGET_OS</filename></ulink>:
+ The operating system of the target device.
+ A typical value would be "linux" (e.g.
+ "qemux86-poky-linux").
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PN'><filename>PN</filename></ulink>:
+ The name of the recipe used to build the package.
+ This variable can have multiple meanings.
+ However, when used in the context of input files,
+ <filename>PN</filename> represents the the name
+ of the recipe.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>:
+ The location where the OpenEmbedded build system
+ builds a recipe (i.e. does the work to create the
+ package).
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>:
+ The version of the recipe used to build the
+ package.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>:
+ The revision of the recipe used to build the
+ package.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>:
+ Contains the unpacked source files for a given
+ recipe.
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-BPN'><filename>BPN</filename></ulink>:
+ The name of the recipe used to build the
+ package.
+ The <filename>BPN</filename> variable is
+ a version of the <filename>PN</filename>
+ variable but with common prefixes and
+ suffixes removed.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PV'><filename>PV</filename></ulink>:
+ The version of the recipe used to build the
+ package.
+ </para></listitem>
+ </itemizedlist>
+ </para></listitem>
+ </itemizedlist>
+ <note>
+ In the previous figure, notice that two sample
+ hierarchies exist: one based on package architecture (i.e.
+ <filename>PACKAGE_ARCH</filename>) and one based on a
+ machine (i.e. <filename>MACHINE</filename>).
+ The underlying structures are identical.
+ The differentiator being what the OpenEmbedded build
+ system is using as a build target (e.g. general
+ architecture, a build host, an SDK, or a specific
+ machine).
+ </note>
+ </para>
+ </section>
+
+ <section id='patching-dev-environment'>
+ <title>Patching</title>
+
+ <para>
+ Once source code is fetched and unpacked, BitBake locates
+ patch files and applies them to the source files:
+ <imagedata fileref="figures/patching.png" align="center" width="7in" depth="6in" />
+ </para>
+
+ <para>
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+ task uses a recipe's
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SRC_URI'><filename>SRC_URI</filename></ulink>
+ statements and the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILESPATH'><filename>FILESPATH</filename></ulink>
+ variable to locate applicable patch files.
+ </para>
+
+ <para>
+ Default processing for patch files assumes the files have
+ either <filename>*.patch</filename> or
+ <filename>*.diff</filename> file types.
+ You can use <filename>SRC_URI</filename> parameters to
+ change the way the build system recognizes patch files.
+ See the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+ task for more information.
+ </para>
+
+ <para>
+ BitBake finds and applies multiple patches for a single
+ recipe in the order in which it locates the patches.
+ The <filename>FILESPATH</filename> variable defines the
+ default set of directories that the build system uses to
+ search for patch files.
+ Once found, patches are applied to the recipe's source
+ files, which are located in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>
+ directory.
+ </para>
+
+ <para>
+ For more information on how the source directories are
+ created, see the
+ "<link linkend='source-fetching-dev-environment'>Source Fetching</link>"
+ section.
+ For more information on how to create patches and how the
+ build system processes patches, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#new-recipe-patching-code'>Patching Code</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ You can also see the
+ "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-devtool-use-devtool-modify-to-modify-the-source-of-an-existing-component'>Use <filename>devtool modify</filename> to Modify the Source of an Existing Component</ulink>"
+ section in the Yocto Project Application Development and
+ the Extensible Software Development Kit (SDK) manual and
+ the
+ "<ulink url='&YOCTO_DOCS_KERNEL_DEV_URL;#using-traditional-kernel-development-to-patch-the-kernel'>Using Traditional Kernel Development to Patch the Kernel</ulink>"
+ section in the Yocto Project Linux Kernel Development
+ Manual.
+ </para>
+ </section>
+
+ <section id='configuration-compilation-and-staging-dev-environment'>
+ <title>Configuration, Compilation, and Staging</title>
+
+ <para>
+ After source code is patched, BitBake executes tasks that
+ configure and compile the source code.
+ Once compilation occurs, the files are copied to a holding
+ area (staged) in preparation for packaging:
+ <imagedata fileref="figures/configuration-compile-autoreconf.png" align="center" width="7in" depth="5in" />
+ </para>
+
+ <para>
+ This step in the build process consists of the following
+ tasks:
+ <itemizedlist>
+ <listitem><para>
+ <emphasis><ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-prepare_recipe_sysroot'><filename>do_prepare_recipe_sysroot</filename></ulink></emphasis>:
+ This task sets up the two sysroots in
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}</filename>
+ (i.e. <filename>recipe-sysroot</filename> and
+ <filename>recipe-sysroot-native</filename>) so that
+ during the packaging phase the sysroots can contain
+ the contents of the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></ulink>
+ tasks of the recipes on which the recipe
+ containing the tasks depends.
+ A sysroot exists for both the target and for the
+ native binaries, which run on the host system.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>do_configure</filename></emphasis>:
+ This task configures the source by enabling and
+ disabling any build-time and configuration options
+ for the software being built.
+ Configurations can come from the recipe itself as
+ well as from an inherited class.
+ Additionally, the software itself might configure
+ itself depending on the target for which it is
+ being built.</para>
+
+ <para>The configurations handled by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-configure'><filename>do_configure</filename></ulink>
+ task are specific to configurations for the source
+ code being built by the recipe.</para>
+
+ <para>If you are using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
+ class, you can add additional configuration options
+ by using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-EXTRA_OECONF'><filename>EXTRA_OECONF</filename></ulink>
+ or
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGECONFIG_CONFARGS'><filename>PACKAGECONFIG_CONFARGS</filename></ulink>
+ variables.
+ For information on how this variable works within
+ that class, see the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-autotools'><filename>autotools</filename></ulink>
+ class
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta/classes/autotools.bbclass'>here</ulink>.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>do_compile</filename></emphasis>:
+ Once a configuration task has been satisfied,
+ BitBake compiles the source using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-compile'><filename>do_compile</filename></ulink>
+ task.
+ Compilation occurs in the directory pointed to by
+ the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-B'><filename>B</filename></ulink>
+ variable.
+ Realize that the <filename>B</filename> directory
+ is, by default, the same as the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-S'><filename>S</filename></ulink>
+ directory.
+ </para></listitem>
+ <listitem><para>
+ <emphasis><filename>do_install</filename></emphasis>:
+ After compilation completes, BitBake executes the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+ task.
+ This task copies files from the
+ <filename>B</filename> directory and places them
+ in a holding area pointed to by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink>
+ variable.
+ Packaging occurs later using files from this
+ holding directory.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='package-splitting-dev-environment'>
+ <title>Package Splitting</title>
+
+ <para>
+ After source code is configured, compiled, and staged, the
+ build system analyzes the results and splits the output
+ into packages:
+ <imagedata fileref="figures/analysis-for-package-splitting.png" align="center" width="7in" depth="7in" />
+ </para>
+
+ <para>
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-packagedata'><filename>do_packagedata</filename></ulink>
+ tasks combine to analyze the files found in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-D'><filename>D</filename></ulink>
+ directory and split them into subsets based on available
+ packages and files.
+ Analysis involves the following as well as other items:
+ splitting out debugging symbols, looking at shared library
+ dependencies between packages, and looking at package
+ relationships.
+ </para>
+
+ <para>
+ The <filename>do_packagedata</filename> task creates
+ package metadata based on the analysis such that the
+ build system can generate the final packages.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></ulink>
+ task stages (copies) a subset of the files installed by
+ the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+ task into the appropriate sysroot.
+ Working, staged, and intermediate results of the analysis
+ and package splitting process use several areas:
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGD'><filename>PKGD</filename></ulink>:
+ The destination directory
+ (i.e. <filename>package</filename>) for packages
+ before they are split into individual packages.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGDESTWORK'><filename>PKGDESTWORK</filename></ulink>:
+ A temporary work area (i.e.
+ <filename>pkgdata</filename>) used by the
+ <filename>do_package</filename> task to save
+ package metadata.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGDEST'><filename>PKGDEST</filename></ulink>:
+ The parent directory (i.e.
+ <filename>packages-split</filename>) for packages
+ after they have been split.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></ulink>:
+ A shared, global-state directory that holds
+ packaging metadata generated during the packaging
+ process.
+ The packaging process copies metadata from
+ <filename>PKGDESTWORK</filename> to the
+ <filename>PKGDATA_DIR</filename> area where it
+ becomes globally available.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_DIR_HOST'><filename>STAGING_DIR_HOST</filename></ulink>:
+ The path for the sysroot for the system on which
+ a component is built to run (i.e.
+ <filename>recipe-sysroot</filename>).
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_DIR_NATIVE'><filename>STAGING_DIR_NATIVE</filename></ulink>:
+ The path for the sysroot used when building
+ components for the build host (i.e.
+ <filename>recipe-sysroot-native</filename>).
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAGING_DIR_TARGET'><filename>STAGING_DIR_TARGET</filename></ulink>:
+ The path for the sysroot used when a component that
+ is built to execute on a system and it generates
+ code for yet another machine (e.g. cross-canadian
+ recipes).
+ </para></listitem>
+ </itemizedlist>
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-FILES'><filename>FILES</filename></ulink>
+ variable defines the files that go into each package in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGES'><filename>PACKAGES</filename></ulink>.
+ If you want details on how this is accomplished, you can
+ look at
+ <ulink url='&YOCTO_GIT_URL;/cgit/cgit.cgi/poky/tree/meta/classes/package.bbclass'><filename>package.bbclass</filename></ulink>.
+ </para>
+
+ <para>
+ Depending on the type of packages being created (RPM, DEB,
+ or IPK), the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_deb'><filename>do_package_write_*</filename></ulink>
+ task creates the actual packages and places them in the
+ Package Feed area, which is
+ <filename>${TMPDIR}/deploy</filename>.
+ You can see the
+ "<link linkend='package-feeds-dev-environment'>Package Feeds</link>"
+ section for more detail on that part of the build process.
+ <note>
+ Support for creating feeds directly from the
+ <filename>deploy/*</filename> directories does not
+ exist.
+ Creating such feeds usually requires some kind of feed
+ maintenance mechanism that would upload the new
+ packages into an official package feed (e.g. the
+ Ångström distribution).
+ This functionality is highly distribution-specific
+ and thus is not provided out of the box.
+ </note>
+ </para>
+ </section>
+
+ <section id='image-generation-dev-environment'>
+ <title>Image Generation</title>
+
+ <para>
+ Once packages are split and stored in the Package Feeds
+ area, the build system uses BitBake to generate the root
+ filesystem image:
+ <imagedata fileref="figures/image-generation.png" align="center" width="7.5in" depth="7.5in" />
+ </para>
+
+ <para>
+ The image generation process consists of several stages and
+ depends on several tasks and variables.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-rootfs'><filename>do_rootfs</filename></ulink>
+ task creates the root filesystem (file and directory
+ structure) for an image.
+ This task uses several key variables to help create the
+ list of packages to actually install:
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_INSTALL'><filename>IMAGE_INSTALL</filename></ulink>:
+ Lists out the base set of packages from which to
+ install from the Package Feeds area.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_EXCLUDE'><filename>PACKAGE_EXCLUDE</filename></ulink>:
+ Specifies packages that should not be installed
+ into the image.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FEATURES'><filename>IMAGE_FEATURES</filename></ulink>:
+ Specifies features to include in the image.
+ Most of these features map to additional packages
+ for installation.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_CLASSES'><filename>PACKAGE_CLASSES</filename></ulink>:
+ Specifies the package backend (e.g. RPM, DEB, or
+ IPK) to use and consequently helps determine where
+ to locate packages within the Package Feeds area.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_LINGUAS'><filename>IMAGE_LINGUAS</filename></ulink>:
+ Determines the language(s) for which additional
+ language support packages are installed.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_INSTALL'><filename>PACKAGE_INSTALL</filename></ulink>:
+ The final list of packages passed to the package
+ manager for installation into the image.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ With
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_ROOTFS'><filename>IMAGE_ROOTFS</filename></ulink>
+ pointing to the location of the filesystem under
+ construction and the <filename>PACKAGE_INSTALL</filename>
+ variable providing the final list of packages to install,
+ the root file system is created.
+ </para>
+
+ <para>
+ Package installation is under control of the package
+ manager (e.g. dnf/rpm, opkg, or apt/dpkg) regardless of
+ whether or not package management is enabled for the
+ target.
+ At the end of the process, if package management is not
+ enabled for the target, the package manager's data files
+ are deleted from the root filesystem.
+ As part of the final stage of package installation,
+ post installation scripts that are part of the packages
+ are run.
+ Any scripts that fail to run on the build host are run on
+ the target when the target system is first booted.
+ If you are using a
+ <ulink url='&YOCTO_DOCS_DEV_URL;#creating-a-read-only-root-filesystem'>read-only root filesystem</ulink>,
+ all the post installation scripts must succeed on the
+ build host during the package installation phase since the
+ root filesystem on the target is read-only.
+ </para>
+
+ <para>
+ The final stages of the <filename>do_rootfs</filename> task
+ handle post processing.
+ Post processing includes creation of a manifest file and
+ optimizations.
+ </para>
+
+ <para>
+ The manifest file (<filename>.manifest</filename>) resides
+ in the same directory as the root filesystem image.
+ This file lists out, line-by-line, the installed packages.
+ The manifest file is useful for the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-testimage*'><filename>testimage</filename></ulink>
+ class, for example, to determine whether or not to run
+ specific tests.
+ See the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_MANIFEST'><filename>IMAGE_MANIFEST</filename></ulink>
+ variable for additional information.
+ </para>
+
+ <para>
+ Optimizing processes that are run across the image include
+ <filename>mklibs</filename>, <filename>prelink</filename>,
+ and any other post-processing commands as defined by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-ROOTFS_POSTPROCESS_COMMAND'><filename>ROOTFS_POSTPROCESS_COMMAND</filename></ulink>
+ variable.
+ The <filename>mklibs</filename> process optimizes the size
+ of the libraries, while the <filename>prelink</filename>
+ process optimizes the dynamic linking of shared libraries
+ to reduce start up time of executables.
+ </para>
+
+ <para>
+ After the root filesystem is built, processing begins on
+ the image through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-image'><filename>do_image</filename></ulink>
+ task.
+ The build system runs any pre-processing commands as
+ defined by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_PREPROCESS_COMMAND'><filename>IMAGE_PREPROCESS_COMMAND</filename></ulink>
+ variable.
+ This variable specifies a list of functions to call before
+ the build system creates the final image output files.
+ </para>
+
+ <para>
+ The build system dynamically creates
+ <filename>do_image_*</filename> tasks as needed, based
+ on the image types specified in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></ulink>
+ variable.
+ The process turns everything into an image file or a set of
+ image files and can compress the root filesystem image to
+ reduce the overall size of the image.
+ The formats used for the root filesystem depend on the
+ <filename>IMAGE_FSTYPES</filename> variable.
+ Compression depends on whether the formats support
+ compression.
+ </para>
+
+ <para>
+ As an example, a dynamically created task when creating a
+ particular image <replaceable>type</replaceable> would
+ take the following form:
+ <literallayout class='monospaced'>
+ do_image_<replaceable>type</replaceable>
+ </literallayout>
+ So, if the <replaceable>type</replaceable> as specified by
+ the <filename>IMAGE_FSTYPES</filename> were
+ <filename>ext4</filename>, the dynamically generated task
+ would be as follows:
+ <literallayout class='monospaced'>
+ do_image_ext4
+ </literallayout>
+ </para>
+
+ <para>
+ The final task involved in image creation is the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-image-complete'><filename>do_image_complete</filename></ulink>
+ task.
+ This task completes the image by applying any image
+ post processing as defined through the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_POSTPROCESS_COMMAND'><filename>IMAGE_POSTPROCESS_COMMAND</filename></ulink>
+ variable.
+ The variable specifies a list of functions to call once the
+ build system has created the final image output files.
+ <note>
+ The entire image generation process is run under
+ <link linkend='fakeroot-and-pseudo'>Pseudo</link>.
+ Running under Pseudo ensures that the files in the
+ root filesystem have correct ownership.
+ </note>
+ </para>
+ </section>
+
+ <section id='sdk-generation-dev-environment'>
+ <title>SDK Generation</title>
+
+ <para>
+ The OpenEmbedded build system uses BitBake to generate the
+ Software Development Kit (SDK) installer scripts for both
+ the standard SDK and the extensible SDK (eSDK):
+ </para>
+
+ <para>
+ <imagedata fileref="figures/sdk-generation.png" width="9in" align="center" />
+ <note>
+ For more information on the cross-development toolchain
+ generation, see the
+ "<link linkend='cross-development-toolchain-generation'>Cross-Development Toolchain Generation</link>"
+ section.
+ For information on advantages gained when building a
+ cross-development toolchain using the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sdk'><filename>do_populate_sdk</filename></ulink>
+ task, see the
+ "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-building-an-sdk-installer'>Building an SDK Installer</ulink>"
+ section in the Yocto Project Application Development
+ and the Extensible Software Development Kit (eSDK)
+ manual.
+ </note>
+ </para>
+
+ <para>
+ Like image generation, the SDK script process consists of
+ several stages and depends on many variables.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sdk'><filename>do_populate_sdk</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sdk_ext'><filename>do_populate_sdk_ext</filename></ulink>
+ tasks use these key variables to help create the list of
+ packages to actually install.
+ For information on the variables listed in the figure,
+ see the
+ "<link linkend='sdk-dev-environment'>Application Development SDK</link>"
+ section.
+ </para>
+
+ <para>
+ The <filename>do_populate_sdk</filename> task helps create
+ the standard SDK and handles two parts: a target part and a
+ host part.
+ The target part is the part built for the target hardware
+ and includes libraries and headers.
+ The host part is the part of the SDK that runs on the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>.
+ </para>
+
+ <para>
+ The <filename>do_populate_sdk_ext</filename> task helps
+ create the extensible SDK and handles host and target parts
+ differently than its counter part does for the standard SDK.
+ For the extensible SDK, the task encapsulates the build
+ system, which includes everything needed (host and target)
+ for the SDK.
+ </para>
+
+ <para>
+ Regardless of the type of SDK being constructed, the
+ tasks perform some cleanup after which a cross-development
+ environment setup script and any needed configuration files
+ are created.
+ The final output is the Cross-development
+ toolchain installation script (<filename>.sh</filename>
+ file), which includes the environment setup script.
+ </para>
+ </section>
+
+ <section id='stamp-files-and-the-rerunning-of-tasks'>
+ <title>Stamp Files and the Rerunning of Tasks</title>
+
+ <para>
+ For each task that completes successfully, BitBake writes a
+ stamp file into the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAMPS_DIR'><filename>STAMPS_DIR</filename></ulink>
+ directory.
+ The beginning of the stamp file's filename is determined
+ by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-STAMP'><filename>STAMP</filename></ulink>
+ variable, and the end of the name consists of the task's
+ name and current
+ <link linkend='overview-checksums'>input checksum</link>.
+ <note>
+ This naming scheme assumes that
+ <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_SIGNATURE_HANDLER'><filename>BB_SIGNATURE_HANDLER</filename></ulink>
+ is "OEBasicHash", which is almost always the case in
+ current OpenEmbedded.
+ </note>
+ To determine if a task needs to be rerun, BitBake checks
+ if a stamp file with a matching input checksum exists
+ for the task.
+ If such a stamp file exists, the task's output is
+ assumed to exist and still be valid.
+ If the file does not exist, the task is rerun.
+ <note>
+ <para>The stamp mechanism is more general than the
+ shared state (sstate) cache mechanism described in the
+ "<link linkend='setscene-tasks-and-shared-state'>Setscene Tasks and Shared State</link>"
+ section.
+ BitBake avoids rerunning any task that has a valid
+ stamp file, not just tasks that can be accelerated
+ through the sstate cache.</para>
+
+ <para>However, you should realize that stamp files only
+ serve as a marker that some work has been done and that
+ these files do not record task output.
+ The actual task output would usually be somewhere in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>
+ (e.g. in some recipe's
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>.)
+ What the sstate cache mechanism adds is a way to cache
+ task output that can then be shared between build
+ machines.</para>
+ </note>
+ Since <filename>STAMPS_DIR</filename> is usually a
+ subdirectory of <filename>TMPDIR</filename>, removing
+ <filename>TMPDIR</filename> will also remove
+ <filename>STAMPS_DIR</filename>, which means tasks will
+ properly be rerun to repopulate
+ <filename>TMPDIR</filename>.
+ </para>
+
+ <para>
+ If you want some task to always be considered "out of
+ date", you can mark it with the
+ <ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'><filename>nostamp</filename></ulink>
+ varflag.
+ If some other task depends on such a task, then that
+ task will also always be considered out of date, which
+ might not be what you want.
+ </para>
+
+ <para>
+ For details on how to view information about a task's
+ signature, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-viewing-task-variable-dependencies'>Viewing Task Variable Dependencies</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para>
+ </section>
+
+ <section id='setscene-tasks-and-shared-state'>
+ <title>Setscene Tasks and Shared State</title>
+
+ <para>
+ The description of tasks so far assumes that BitBake needs
+ to build everything and no available prebuilt objects
+ exist.
+ BitBake does support skipping tasks if prebuilt objects are
+ available.
+ These objects are usually made available in the form of a
+ shared state (sstate) cache.
+ <note>
+ For information on variables affecting sstate, see the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_MIRRORS'><filename>SSTATE_MIRRORS</filename></ulink>
+ variables.
+ </note>
+ </para>
+
+ <para>
+ The idea of a setscene task (i.e
+ <filename>do_</filename><replaceable>taskname</replaceable><filename>_setscene</filename>)
+ is a version of the task where
+ instead of building something, BitBake can skip to the end
+ result and simply place a set of files into specific
+ locations as needed.
+ In some cases, it makes sense to have a setscene task
+ variant (e.g. generating package files in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_deb'><filename>do_package_write_*</filename></ulink>
+ task).
+ In other cases, it does not make sense (e.g. a
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-patch'><filename>do_patch</filename></ulink>
+ task or a
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-unpack'><filename>do_unpack</filename></ulink>
+ task) since the work involved would be equal to or greater
+ than the underlying task.
+ </para>
+
+ <para>
+ In the build system, the common tasks that have setscene
+ variants are
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>,
+ <filename>do_package_write_*</filename>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-deploy'><filename>do_deploy</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-packagedata'><filename>do_packagedata</filename></ulink>,
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-populate_sysroot'><filename>do_populate_sysroot</filename></ulink>.
+ Notice that these tasks represent most of the tasks whose
+ output is an end result.
+ </para>
+
+ <para>
+ The build system has knowledge of the relationship between
+ these tasks and other preceding tasks.
+ For example, if BitBake runs
+ <filename>do_populate_sysroot_setscene</filename> for
+ something, it does not make sense to run any of the
+ <filename>do_fetch</filename>,
+ <filename>do_unpack</filename>,
+ <filename>do_patch</filename>,
+ <filename>do_configure</filename>,
+ <filename>do_compile</filename>, and
+ <filename>do_install</filename> tasks.
+ However, if <filename>do_package</filename> needs to be
+ run, BitBake needs to run those other tasks.
+ </para>
+
+ <para>
+ It becomes more complicated if everything can come
+ from an sstate cache because some objects are simply
+ not required at all.
+ For example, you do not need a compiler or native tools,
+ such as quilt, if nothing exists to compile or patch.
+ If the <filename>do_package_write_*</filename> packages
+ are available from sstate, BitBake does not need the
+ <filename>do_package</filename> task data.
+ </para>
+
+ <para>
+ To handle all these complexities, BitBake runs in two
+ phases.
+ The first is the "setscene" stage.
+ During this stage, BitBake first checks the sstate cache
+ for any targets it is planning to build.
+ BitBake does a fast check to see if the object exists
+ rather than a complete download.
+ If nothing exists, the second phase, which is the setscene
+ stage, completes and the main build proceeds.
+ </para>
+
+ <para>
+ If objects are found in the sstate cache, the build system
+ works backwards from the end targets specified by the user.
+ For example, if an image is being built, the build system
+ first looks for the packages needed for that image and the
+ tools needed to construct an image.
+ If those are available, the compiler is not needed.
+ Thus, the compiler is not even downloaded.
+ If something was found to be unavailable, or the
+ download or setscene task fails, the build system then
+ tries to install dependencies, such as the compiler, from
+ the cache.
+ </para>
+
+ <para>
+ The availability of objects in the sstate cache is
+ handled by the function specified by the
+ <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_HASHCHECK_FUNCTION'><filename>BB_HASHCHECK_FUNCTION</filename></ulink>
+ variable and returns a list of available objects.
+ The function specified by the
+ <ulink url='&YOCTO_DOCS_BB_URL;#var-BB_SETSCENE_DEPVALID'><filename>BB_SETSCENE_DEPVALID</filename></ulink>
+ variable is the function that determines whether a given
+ dependency needs to be followed, and whether for any given
+ relationship the function needs to be passed.
+ The function returns a True or False value.
+ </para>
+ </section>
+ </section>
+
+ <section id='images-dev-environment'>
+ <title>Images</title>
+
+ <para>
+ The images produced by the build system are compressed forms
+ of the root filesystem and are ready to boot on a target
+ device.
+ You can see from the
+ <link linkend='general-workflow-figure'>general workflow figure</link>
+ that BitBake output, in part, consists of images.
+ This section takes a closer look at this output:
+ <imagedata fileref="figures/images.png" align="center" width="5.5in" depth="5.5in" />
+ </para>
+
+ <note>
+ For a list of example images that the Yocto Project provides,
+ see the
+ "<ulink url='&YOCTO_DOCS_REF_URL;#ref-images'>Images</ulink>"
+ chapter in the Yocto Project Reference Manual.
+ </note>
+
+ <para>
+ The build process writes images out to the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ inside the
+ <filename>tmp/deploy/images/<replaceable>machine</replaceable>/</filename>
+ folder as shown in the figure.
+ This folder contains any files expected to be loaded on the
+ target device.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></ulink>
+ variable points to the <filename>deploy</filename> directory,
+ while the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR_IMAGE'><filename>DEPLOY_DIR_IMAGE</filename></ulink>
+ variable points to the appropriate directory containing images
+ for the current configuration.
+ <itemizedlist>
+ <listitem><para>
+ <replaceable>kernel-image</replaceable>:
+ A kernel binary file.
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-KERNEL_IMAGETYPE'><filename>KERNEL_IMAGETYPE</filename></ulink>
+ variable determines the naming scheme for the
+ kernel image file.
+ Depending on this variable, the file could begin with
+ a variety of naming strings.
+ The
+ <filename>deploy/images/</filename><replaceable>machine</replaceable>
+ directory can contain multiple image files for the
+ machine.
+ </para></listitem>
+ <listitem><para>
+ <replaceable>root-filesystem-image</replaceable>:
+ Root filesystems for the target device (e.g.
+ <filename>*.ext3</filename> or
+ <filename>*.bz2</filename> files).
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-IMAGE_FSTYPES'><filename>IMAGE_FSTYPES</filename></ulink>
+ variable determines the root filesystem image type.
+ The
+ <filename>deploy/images/</filename><replaceable>machine</replaceable>
+ directory can contain multiple root filesystems for the
+ machine.
+ </para></listitem>
+ <listitem><para>
+ <replaceable>kernel-modules</replaceable>:
+ Tarballs that contain all the modules built for the
+ kernel.
+ Kernel module tarballs exist for legacy purposes and
+ can be suppressed by setting the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MODULE_TARBALL_DEPLOY'><filename>MODULE_TARBALL_DEPLOY</filename></ulink>
+ variable to "0".
+ The
+ <filename>deploy/images/</filename><replaceable>machine</replaceable>
+ directory can contain multiple kernel module tarballs
+ for the machine.
+ </para></listitem>
+ <listitem><para>
+ <replaceable>bootloaders</replaceable>:
+ If applicable to the target machine, bootloaders
+ supporting the image.
+ The <filename>deploy/images/</filename><replaceable>machine</replaceable>
+ directory can contain multiple bootloaders for the
+ machine.
+ </para></listitem>
+ <listitem><para>
+ <replaceable>symlinks</replaceable>:
+ The
+ <filename>deploy/images/</filename><replaceable>machine</replaceable>
+ folder contains a symbolic link that points to the
+ most recently built file for each machine.
+ These links might be useful for external scripts that
+ need to obtain the latest version of each file.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='sdk-dev-environment'>
+ <title>Application Development SDK</title>
+
+ <para>
+ In the
+ <link linkend='general-workflow-figure'>general workflow figure</link>,
+ the output labeled "Application Development SDK" represents an
+ SDK.
+ The SDK generation process differs depending on whether you
+ build an extensible SDK (e.g.
+ <filename>bitbake -c populate_sdk_ext</filename> <replaceable>imagename</replaceable>)
+ or a standard SDK (e.g.
+ <filename>bitbake -c populate_sdk</filename> <replaceable>imagename</replaceable>).
+ This section takes a closer look at this output:
+ <imagedata fileref="figures/sdk.png" align="center" width="9in" depth="7.25in" />
+ </para>
+
+ <para>
+ The specific form of this output is a set of files that
+ includes a self-extracting SDK installer
+ (<filename>*.sh</filename>), host and target manifest files,
+ and files used for SDK testing.
+ When the SDK installer file is run, it installs the SDK.
+ The SDK consists of a cross-development toolchain, a set of
+ libraries and headers, and an SDK environment setup script.
+ Running this installer essentially sets up your
+ cross-development environment.
+ You can think of the cross-toolchain as the "host"
+ part because it runs on the SDK machine.
+ You can think of the libraries and headers as the "target"
+ part because they are built for the target hardware.
+ The environment setup script is added so that you can
+ initialize the environment before using the tools.
+ </para>
+
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ The Yocto Project supports several methods by which
+ you can set up this cross-development environment.
+ These methods include downloading pre-built SDK
+ installers or building and installing your own SDK
+ installer.
+ </para></listitem>
+ <listitem><para>
+ For background information on cross-development
+ toolchains in the Yocto Project development
+ environment, see the
+ "<link linkend='cross-development-toolchain-generation'>Cross-Development Toolchain Generation</link>"
+ section.
+ </para></listitem>
+ <listitem><para>
+ For information on setting up a cross-development
+ environment, see the
+ <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Application Development and the Extensible Software Development Kit (eSDK)</ulink>
+ manual.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+
+ <para>
+ All the output files for an SDK are written to the
+ <filename>deploy/sdk</filename> folder inside the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>
+ as shown in the previous figure.
+ Depending on the type of SDK, several variables exist that help
+ configure these files.
+ The following list shows the variables associated with an
+ extensible SDK:
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></ulink>:
+ Points to the <filename>deploy</filename> directory.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_EXT_TYPE'><filename>SDK_EXT_TYPE</filename></ulink>:
+ Controls whether or not shared state artifacts are
+ copied into the extensible SDK.
+ By default, all required shared state artifacts are
+ copied into the SDK.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_INCLUDE_PKGDATA'><filename>SDK_INCLUDE_PKGDATA</filename></ulink>:
+ Specifies whether or not packagedata is included in the
+ extensible SDK for all recipes in the "world" target.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_INCLUDE_TOOLCHAIN'><filename>SDK_INCLUDE_TOOLCHAIN</filename></ulink>:
+ Specifies whether or not the toolchain is included
+ when building the extensible SDK.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_LOCAL_CONF_WHITELIST'><filename>SDK_LOCAL_CONF_WHITELIST</filename></ulink>:
+ A list of variables allowed through from the build
+ system configuration into the extensible SDK
+ configuration.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_LOCAL_CONF_BLACKLIST'><filename>SDK_LOCAL_CONF_BLACKLIST</filename></ulink>:
+ A list of variables not allowed through from the build
+ system configuration into the extensible SDK
+ configuration.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_INHERIT_BLACKLIST'><filename>SDK_INHERIT_BLACKLIST</filename></ulink>:
+ A list of classes to remove from the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-INHERIT'><filename>INHERIT</filename></ulink>
+ value globally within the extensible SDK configuration.
+ </para></listitem>
+ </itemizedlist>
+ This next list, shows the variables associated with a standard
+ SDK:
+ <itemizedlist>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPLOY_DIR'><filename>DEPLOY_DIR</filename></ulink>:
+ Points to the <filename>deploy</filename> directory.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>:
+ Specifies the architecture of the machine on which the
+ cross-development tools are run to create packages for
+ the target hardware.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKIMAGE_FEATURES'><filename>SDKIMAGE_FEATURES</filename></ulink>:
+ Lists the features to include in the "target" part
+ of the SDK.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TOOLCHAIN_HOST_TASK'><filename>TOOLCHAIN_HOST_TASK</filename></ulink>:
+ Lists packages that make up the host part of the SDK
+ (i.e. the part that runs on the
+ <filename>SDKMACHINE</filename>).
+ When you use
+ <filename>bitbake -c populate_sdk <replaceable>imagename</replaceable></filename>
+ to create the SDK, a set of default packages apply.
+ This variable allows you to add more packages.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TOOLCHAIN_TARGET_TASK'><filename>TOOLCHAIN_TARGET_TASK</filename></ulink>:
+ Lists packages that make up the target part of the SDK
+ (i.e. the part built for the target hardware).
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKPATH'><filename>SDKPATH</filename></ulink>:
+ Defines the default SDK installation path offered by
+ the installation script.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_HOST_MANIFEST'><filename>SDK_HOST_MANIFEST</filename></ulink>:
+ Lists all the installed packages that make up the host
+ part of the SDK.
+ This variable also plays a minor role for extensible
+ SDK development as well.
+ However, it is mainly used for the standard SDK.
+ </para></listitem>
+ <listitem><para>
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_TARGET_MANIFEST'><filename>SDK_TARGET_MANIFEST</filename></ulink>:
+ Lists all the installed packages that make up the
+ target part of the SDK.
+ This variable also plays a minor role for extensible
+ SDK development as well.
+ However, it is mainly used for the standard SDK.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+ </section>
+
+ <section id="cross-development-toolchain-generation">
+ <title>Cross-Development Toolchain Generation</title>
+
+ <para>
+ The Yocto Project does most of the work for you when it comes to
+ creating
+ <ulink url='&YOCTO_DOCS_REF_URL;#cross-development-toolchain'>cross-development toolchains</ulink>.
+ This section provides some technical background on how
+ cross-development toolchains are created and used.
+ For more information on toolchains, you can also see the
+ <ulink url='&YOCTO_DOCS_SDK_URL;'>Yocto Project Application Development and the Extensible Software Development Kit (eSDK)</ulink>
+ manual.
+ </para>
+
+ <para>
+ In the Yocto Project development environment, cross-development
+ toolchains are used to build images and applications that run
+ on the target hardware.
+ With just a few commands, the OpenEmbedded build system creates
+ these necessary toolchains for you.
+ </para>
+
+ <para>
+ The following figure shows a high-level build environment regarding
+ toolchain construction and use.
+ </para>
+
+ <para>
+ <imagedata fileref="figures/cross-development-toolchains.png" width="8in" depth="6in" align="center" />
+ </para>
+
+ <para>
+ Most of the work occurs on the Build Host.
+ This is the machine used to build images and generally work within
+ the the Yocto Project environment.
+ When you run
+ <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
+ to create an image, the OpenEmbedded build system
+ uses the host <filename>gcc</filename> compiler to bootstrap a
+ cross-compiler named <filename>gcc-cross</filename>.
+ The <filename>gcc-cross</filename> compiler is what BitBake uses to
+ compile source files when creating the target image.
+ You can think of <filename>gcc-cross</filename> simply as an
+ automatically generated cross-compiler that is used internally
+ within BitBake only.
+ <note>
+ The extensible SDK does not use
+ <filename>gcc-cross-canadian</filename> since this SDK
+ ships a copy of the OpenEmbedded build system and the sysroot
+ within it contains <filename>gcc-cross</filename>.
+ </note>
+ </para>
+
+ <para>
+ The chain of events that occurs when <filename>gcc-cross</filename> is
+ bootstrapped is as follows:
+ <literallayout class='monospaced'>
+ gcc -> binutils-cross -> gcc-cross-initial -> linux-libc-headers -> glibc-initial -> glibc -> gcc-cross -> gcc-runtime
+ </literallayout>
+ <itemizedlist>
+ <listitem><para>
+ <filename>gcc</filename>:
+ The build host's GNU Compiler Collection (GCC).
+ </para></listitem>
+ <listitem><para>
+ <filename>binutils-cross</filename>:
+ The bare minimum binary utilities needed in order to run
+ the <filename>gcc-cross-initial</filename> phase of the
+ bootstrap operation.
+ </para></listitem>
+ <listitem><para>
+ <filename>gcc-cross-initial</filename>:
+ An early stage of the bootstrap process for creating
+ the cross-compiler.
+ This stage builds enough of the <filename>gcc-cross</filename>,
+ the C library, and other pieces needed to finish building the
+ final cross-compiler in later stages.
+ This tool is a "native" package (i.e. it is designed to run on
+ the build host).
+ </para></listitem>
+ <listitem><para>
+ <filename>linux-libc-headers</filename>:
+ Headers needed for the cross-compiler.
+ </para></listitem>
+ <listitem><para>
+ <filename>glibc-initial</filename>:
+ An initial version of the Embedded GNU C Library
+ (GLIBC) needed to bootstrap <filename>glibc</filename>.
+ </para></listitem>
+ <listitem><para>
+ <filename>glibc</filename>:
+ The GNU C Library.
+ </para></listitem>
+ <listitem><para>
+ <filename>gcc-cross</filename>:
+ The final stage of the bootstrap process for the
+ cross-compiler.
+ This stage results in the actual cross-compiler that
+ BitBake uses when it builds an image for a targeted
+ device.
+ <note>
+ If you are replacing this cross compiler toolchain
+ with a custom version, you must replace
+ <filename>gcc-cross</filename>.
+ </note>
+ This tool is also a "native" package (i.e. it is
+ designed to run on the build host).
+ </para></listitem>
+ <listitem><para>
+ <filename>gcc-runtime</filename>:
+ Runtime libraries resulting from the toolchain bootstrapping
+ process.
+ This tool produces a binary that consists of the
+ runtime libraries need for the targeted device.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ You can use the OpenEmbedded build system to build an installer for
+ the relocatable SDK used to develop applications.
+ When you run the installer, it installs the toolchain, which
+ contains the development tools (e.g.,
+ <filename>gcc-cross-canadian</filename>,
+ <filename>binutils-cross-canadian</filename>, and other
+ <filename>nativesdk-*</filename> tools),
+ which are tools native to the SDK (i.e. native to
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDK_ARCH'><filename>SDK_ARCH</filename></ulink>),
+ you need to cross-compile and test your software.
+ The figure shows the commands you use to easily build out this
+ toolchain.
+ This cross-development toolchain is built to execute on the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>,
+ which might or might not be the same
+ machine as the Build Host.
+ <note>
+ If your target architecture is supported by the Yocto Project,
+ you can take advantage of pre-built images that ship with the
+ Yocto Project and already contain cross-development toolchain
+ installers.
+ </note>
+ </para>
+
+ <para>
+ Here is the bootstrap process for the relocatable toolchain:
+ <literallayout class='monospaced'>
+ gcc -> binutils-crosssdk -> gcc-crosssdk-initial -> linux-libc-headers ->
+ glibc-initial -> nativesdk-glibc -> gcc-crosssdk -> gcc-cross-canadian
+ </literallayout>
+ <itemizedlist>
+ <listitem><para>
+ <filename>gcc</filename>:
+ The build host's GNU Compiler Collection (GCC).
+ </para></listitem>
+ <listitem><para>
+ <filename>binutils-crosssdk</filename>:
+ The bare minimum binary utilities needed in order to run
+ the <filename>gcc-crosssdk-initial</filename> phase of the
+ bootstrap operation.
+ </para></listitem>
+ <listitem><para>
+ <filename>gcc-crosssdk-initial</filename>:
+ An early stage of the bootstrap process for creating
+ the cross-compiler.
+ This stage builds enough of the
+ <filename>gcc-crosssdk</filename> and supporting pieces so that
+ the final stage of the bootstrap process can produce the
+ finished cross-compiler.
+ This tool is a "native" binary that runs on the build host.
+ </para></listitem>
+ <listitem><para>
+ <filename>linux-libc-headers</filename>:
+ Headers needed for the cross-compiler.
+ </para></listitem>
+ <listitem><para>
+ <filename>glibc-initial</filename>:
+ An initial version of the Embedded GLIBC needed to bootstrap
+ <filename>nativesdk-glibc</filename>.
+ </para></listitem>
+ <listitem><para>
+ <filename>nativesdk-glibc</filename>:
+ The Embedded GLIBC needed to bootstrap the
+ <filename>gcc-crosssdk</filename>.
+ </para></listitem>
+ <listitem><para>
+ <filename>gcc-crosssdk</filename>:
+ The final stage of the bootstrap process for the
+ relocatable cross-compiler.
+ The <filename>gcc-crosssdk</filename> is a transitory
+ compiler and never leaves the build host.
+ Its purpose is to help in the bootstrap process to create
+ the eventual <filename>gcc-cross-canadian</filename>
+ compiler, which is relocatable.
+ This tool is also a "native" package (i.e. it is
+ designed to run on the build host).
+ </para></listitem>
+ <listitem><para>
+ <filename>gcc-cross-canadian</filename>:
+ The final relocatable cross-compiler.
+ When run on the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SDKMACHINE'><filename>SDKMACHINE</filename></ulink>,
+ this tool
+ produces executable code that runs on the target device.
+ Only one cross-canadian compiler is produced per architecture
+ since they can be targeted at different processor optimizations
+ using configurations passed to the compiler through the
+ compile commands.
+ This circumvents the need for multiple compilers and thus
+ reduces the size of the toolchains.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <note>
+ For information on advantages gained when building a
+ cross-development toolchain installer, see the
+ "<ulink url='&YOCTO_DOCS_SDK_URL;#sdk-building-an-sdk-installer'>Building an SDK Installer</ulink>"
+ appendix in the Yocto Project Application Development and the
+ Extensible Software Development Kit (eSDK) manual.
+ </note>
+ </section>
+
+ <section id="shared-state-cache">
+ <title>Shared State Cache</title>
+
+ <para>
+ By design, the OpenEmbedded build system builds everything from
+ scratch unless
+ <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
+ can determine that parts do not need to be rebuilt.
+ Fundamentally, building from scratch is attractive as it means all
+ parts are built fresh and no possibility of stale data exists that
+ can cause problems.
+ When developers hit problems, they typically default back to
+ building from scratch so they have a know state from the
+ start.
+ </para>
+
+ <para>
+ Building an image from scratch is both an advantage and a
+ disadvantage to the process.
+ As mentioned in the previous paragraph, building from scratch
+ ensures that everything is current and starts from a known state.
+ However, building from scratch also takes much longer as it
+ generally means rebuilding things that do not necessarily need
+ to be rebuilt.
+ </para>
+
+ <para>
+ The Yocto Project implements shared state code that supports
+ incremental builds.
+ The implementation of the shared state code answers the following
+ questions that were fundamental roadblocks within the OpenEmbedded
+ incremental build support system:
+ <itemizedlist>
+ <listitem><para>
+ What pieces of the system have changed and what pieces have
+ not changed?
+ </para></listitem>
+ <listitem><para>
+ How are changed pieces of software removed and replaced?
+ </para></listitem>
+ <listitem><para>
+ How are pre-built components that do not need to be rebuilt
+ from scratch used when they are available?
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ For the first question, the build system detects changes in the
+ "inputs" to a given task by creating a checksum (or signature) of
+ the task's inputs.
+ If the checksum changes, the system assumes the inputs have changed
+ and the task needs to be rerun.
+ For the second question, the shared state (sstate) code tracks
+ which tasks add which output to the build process.
+ This means the output from a given task can be removed, upgraded
+ or otherwise manipulated.
+ The third question is partly addressed by the solution for the
+ second question assuming the build system can fetch the sstate
+ objects from remote locations and install them if they are deemed
+ to be valid.
+ <note><title>Notes</title>
+ <itemizedlist>
+ <listitem><para>
+ The build system does not maintain
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>
+ information as part of the shared state packages.
+ Consequently, considerations exist that affect
+ maintaining shared state feeds.
+ For information on how the build system works with
+ packages and can track incrementing
+ <filename>PR</filename> information, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#automatically-incrementing-a-binary-package-revision-number'>Automatically Incrementing a Binary Package Revision Number</ulink>"
+ section in the Yocto Project Development Tasks Manual.
+ </para></listitem>
+ <listitem><para>
+ The code in the build system that supports incremental
+ builds is not simple code.
+ For techniques that help you work around issues related
+ to shared state code, see the
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-viewing-metadata-used-to-create-the-input-signature-of-a-shared-state-task'>Viewing Metadata Used to Create the Input Signature of a Shared State Task</ulink>"
+ and
+ "<ulink url='&YOCTO_DOCS_DEV_URL;#dev-invalidating-shared-state-to-force-a-task-to-run'>Invalidating Shared State to Force a Task to Run</ulink>"
+ sections both in the Yocto Project Development Tasks
+ Manual.
+ </para></listitem>
+ </itemizedlist>
+ </note>
+ </para>
+
+ <para>
+ The rest of this section goes into detail about the overall
+ incremental build architecture, the checksums (signatures), and
+ shared state.
+ </para>
+
+ <section id='concepts-overall-architecture'>
+ <title>Overall Architecture</title>
+
+ <para>
+ When determining what parts of the system need to be built,
+ BitBake works on a per-task basis rather than a per-recipe
+ basis.
+ You might wonder why using a per-task basis is preferred over
+ a per-recipe basis.
+ To help explain, consider having the IPK packaging backend
+ enabled and then switching to DEB.
+ In this case, the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>
+ task outputs are still valid.
+ However, with a per-recipe approach, the build would not
+ include the <filename>.deb</filename> files.
+ Consequently, you would have to invalidate the whole build and
+ rerun it.
+ Rerunning everything is not the best solution.
+ Also, in this case, the core must be "taught" much about
+ specific tasks.
+ This methodology does not scale well and does not allow users
+ to easily add new tasks in layers or as external recipes
+ without touching the packaged-staging core.
+ </para>
+ </section>
+
+ <section id='overview-checksums'>
+ <title>Checksums (Signatures)</title>
+
+ <para>
+ The shared state code uses a checksum, which is a unique
+ signature of a task's inputs, to determine if a task needs to
+ be run again.
+ Because it is a change in a task's inputs that triggers a
+ rerun, the process needs to detect all the inputs to a given
+ task.
+ For shell tasks, this turns out to be fairly easy because
+ the build process generates a "run" shell script for each task
+ and it is possible to create a checksum that gives you a good
+ idea of when the task's data changes.
+ </para>
+
+ <para>
+ To complicate the problem, there are things that should not be
+ included in the checksum.
+ First, there is the actual specific build path of a given
+ task - the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>.
+ It does not matter if the work directory changes because it
+ should not affect the output for target packages.
+ Also, the build process has the objective of making native
+ or cross packages relocatable.
+ <note>
+ Both native and cross packages run on the
+ <ulink url='&YOCTO_DOCS_REF_URL;#hardware-build-system-term'>build host</ulink>.
+ However, cross packages generate output for the target
+ architecture.
+ </note>
+ The checksum therefore needs to exclude
+ <filename>WORKDIR</filename>.
+ The simplistic approach for excluding the work directory is to
+ set <filename>WORKDIR</filename> to some fixed value and
+ create the checksum for the "run" script.
+ </para>
+
+ <para>
+ Another problem results from the "run" scripts containing
+ functions that might or might not get called.
+ The incremental build solution contains code that figures out
+ dependencies between shell functions.
+ This code is used to prune the "run" scripts down to the
+ minimum set, thereby alleviating this problem and making the
+ "run" scripts much more readable as a bonus.
+ </para>
+
+ <para>
+ So far, solutions for shell scripts exist.
+ What about Python tasks?
+ The same approach applies even though these tasks are more
+ difficult.
+ The process needs to figure out what variables a Python
+ function accesses and what functions it calls.
+ Again, the incremental build solution contains code that first
+ figures out the variable and function dependencies, and then
+ creates a checksum for the data used as the input to the task.
+ </para>
+
+ <para>
+ Like the <filename>WORKDIR</filename> case, situations exist
+ where dependencies should be ignored.
+ For these situations, you can instruct the build process to
+ ignore a dependency by using a line like the following:
+ <literallayout class='monospaced'>
+ PACKAGE_ARCHS[vardepsexclude] = "MACHINE"
+ </literallayout>
+ This example ensures that the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PACKAGE_ARCHS'><filename>PACKAGE_ARCHS</filename></ulink>
+ variable does not depend on the value of
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-MACHINE'><filename>MACHINE</filename></ulink>,
+ even if it does reference it.
+ </para>
+
+ <para>
+ Equally, there are cases where you need to add dependencies
+ BitBake is not able to find.
+ You can accomplish this by using a line like the following:
+ <literallayout class='monospaced'>
+ PACKAGE_ARCHS[vardeps] = "MACHINE"
+ </literallayout>
+ This example explicitly adds the <filename>MACHINE</filename>
+ variable as a dependency for
+ <filename>PACKAGE_ARCHS</filename>.
+ </para>
+
+ <para>
+ As an example, consider a case with in-line Python where
+ BitBake is not able to figure out dependencies.
+ When running in debug mode (i.e. using
+ <filename>-DDD</filename>), BitBake produces output when it
+ discovers something for which it cannot figure out dependencies.
+ The Yocto Project team has currently not managed to cover
+ those dependencies in detail and is aware of the need to fix
+ this situation.
+ </para>
+
+ <para>
+ Thus far, this section has limited discussion to the direct
+ inputs into a task.
+ Information based on direct inputs is referred to as the
+ "basehash" in the code.
+ However, the question of a task's indirect inputs still
+ exits - items already built and present in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-directory'>Build Directory</ulink>.
+ The checksum (or signature) for a particular task needs to add
+ the hashes of all the tasks on which the particular task
+ depends.
+ Choosing which dependencies to add is a policy decision.
+ However, the effect is to generate a master checksum that
+ combines the basehash and the hashes of the task's
+ dependencies.
+ </para>
+
+ <para>
+ At the code level, a variety of ways exist by which both the
+ basehash and the dependent task hashes can be influenced.
+ Within the BitBake configuration file, you can give BitBake
+ some extra information to help it construct the basehash.
+ The following statement effectively results in a list of
+ global variable dependency excludes (i.e. variables never
+ included in any checksum):
+ <literallayout class='monospaced'>
+ BB_HASHBASE_WHITELIST ?= "TMPDIR FILE PATH PWD BB_TASKHASH BBPATH DL_DIR \
+ SSTATE_DIR THISDIR FILESEXTRAPATHS FILE_DIRNAME HOME LOGNAME SHELL TERM \
+ USER FILESPATH STAGING_DIR_HOST STAGING_DIR_TARGET COREBASE PRSERV_HOST \
+ PRSERV_DUMPDIR PRSERV_DUMPFILE PRSERV_LOCKDOWN PARALLEL_MAKE \
+ CCACHE_DIR EXTERNAL_TOOLCHAIN CCACHE CCACHE_DISABLE LICENSE_PATH SDKPKGSUFFIX"
+ </literallayout>
+ The previous example excludes
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>
+ since that variable is actually constructed as a path within
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-TMPDIR'><filename>TMPDIR</filename></ulink>,
+ which is on the whitelist.
+ </para>
+
+ <para>
+ The rules for deciding which hashes of dependent tasks to
+ include through dependency chains are more complex and are
+ generally accomplished with a Python function.
+ The code in <filename>meta/lib/oe/sstatesig.py</filename> shows
+ two examples of this and also illustrates how you can insert
+ your own policy into the system if so desired.
+ This file defines the two basic signature generators
+ <ulink url='&YOCTO_DOCS_REF_URL;#oe-core'>OE-Core</ulink>
+ uses: "OEBasic" and "OEBasicHash".
+ By default, a dummy "noop" signature handler is enabled
+ in BitBake.
+ This means that behavior is unchanged from previous versions.
+ OE-Core uses the "OEBasicHash" signature handler by default
+ through this setting in the <filename>bitbake.conf</filename>
+ file:
+ <literallayout class='monospaced'>
+ BB_SIGNATURE_HANDLER ?= "OEBasicHash"
+ </literallayout>
+ The "OEBasicHash" <filename>BB_SIGNATURE_HANDLER</filename>
+ is the same as the "OEBasic" version but adds the task hash to
+ the
+ <link linkend='stamp-files-and-the-rerunning-of-tasks'>stamp files</link>.
+ This results in any metadata change that changes the task hash,
+ automatically causing the task to be run again.
+ This removes the need to bump
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PR'><filename>PR</filename></ulink>
+ values, and changes to metadata automatically ripple across
+ the build.
+ </para>
+
+ <para>
+ It is also worth noting that the end result of these
+ signature generators is to make some dependency and hash
+ information available to the build.
+ This information includes:
+ <itemizedlist>
+ <listitem><para>
+ <filename>BB_BASEHASH_task-</filename><replaceable>taskname</replaceable>:
+ The base hashes for each task in the recipe.
+ </para></listitem>
+ <listitem><para>
+ <filename>BB_BASEHASH_</filename><replaceable>filename</replaceable><filename>:</filename><replaceable>taskname</replaceable>:
+ The base hashes for each dependent task.
+ </para></listitem>
+ <listitem><para>
+ <filename>BBHASHDEPS_</filename><replaceable>filename</replaceable><filename>:</filename><replaceable>taskname</replaceable>:
+ The task dependencies for each task.
+ </para></listitem>
+ <listitem><para>
+ <filename>BB_TASKHASH</filename>:
+ The hash of the currently running task.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+ </section>
+
+ <section id='shared-state'>
+ <title>Shared State</title>
+
+ <para>
+ Checksums and dependencies, as discussed in the previous
+ section, solve half the problem of supporting a shared state.
+ The other half of the problem is being able to use checksum
+ information during the build and being able to reuse or rebuild
+ specific components.
+ </para>
+
+ <para>
+ The
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-sstate'><filename>sstate</filename></ulink>
+ class is a relatively generic implementation of how to
+ "capture" a snapshot of a given task.
+ The idea is that the build process does not care about the
+ source of a task's output.
+ Output could be freshly built or it could be downloaded and
+ unpacked from somewhere.
+ In other words, the build process does not need to worry about
+ its origin.
+ </para>
+
+ <para>
+ Two types of output exist.
+ One type is just about creating a directory in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink>.
+ A good example is the output of either
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>
+ or
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>.
+ The other type of output occurs when a set of data is merged
+ into a shared directory tree such as the sysroot.
+ </para>
+
+ <para>
+ The Yocto Project team has tried to keep the details of the
+ implementation hidden in <filename>sstate</filename> class.
+ From a user's perspective, adding shared state wrapping to a
+ task is as simple as this
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-deploy'><filename>do_deploy</filename></ulink>
+ example taken from the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-deploy'><filename>deploy</filename></ulink>
+ class:
+ <literallayout class='monospaced'>
+ DEPLOYDIR = "${WORKDIR}/deploy-${PN}"
+ SSTATETASKS += "do_deploy"
+ do_deploy[sstate-inputdirs] = "${DEPLOYDIR}"
+ do_deploy[sstate-outputdirs] = "${DEPLOY_DIR_IMAGE}"
+
+ python do_deploy_setscene () {
+ sstate_setscene(d)
+ }
+ addtask do_deploy_setscene
+ do_deploy[dirs] = "${DEPLOYDIR} ${B}"
+ do_deploy[stamp-extra-info] = "${MACHINE_ARCH}"
+ </literallayout>
+ The following list explains the previous example:
+ <itemizedlist>
+ <listitem><para>
+ Adding "do_deploy" to <filename>SSTATETASKS</filename>
+ adds some required sstate-related processing, which is
+ implemented in the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-classes-sstate'><filename>sstate</filename></ulink>
+ class, to before and after the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-deploy'><filename>do_deploy</filename></ulink>
+ task.
+ </para></listitem>
+ <listitem><para>
+ The
+ <filename>do_deploy[sstate-inputdirs] = "${DEPLOYDIR}"</filename>
+ declares that <filename>do_deploy</filename> places its
+ output in <filename>${DEPLOYDIR}</filename> when run
+ normally (i.e. when not using the sstate cache).
+ This output becomes the input to the shared state cache.
+ </para></listitem>
+ <listitem><para>
+ The
+ <filename>do_deploy[sstate-outputdirs] = "${DEPLOY_DIR_IMAGE}"</filename>
+ line causes the contents of the shared state cache to be
+ copied to <filename>${DEPLOY_DIR_IMAGE}</filename>.
+ <note>
+ If <filename>do_deploy</filename> is not already in
+ the shared state cache or if its input checksum
+ (signature) has changed from when the output was
+ cached, the task runs to populate the shared
+ state cache, after which the contents of the shared
+ state cache is copied to
+ <filename>${DEPLOY_DIR_IMAGE}</filename>.
+ If <filename>do_deploy</filename> is in the shared
+ state cache and its signature indicates that the
+ cached output is still valid (i.e. if no
+ relevant task inputs have changed), then the
+ contents of the shared state cache copies
+ directly to
+ <filename>${DEPLOY_DIR_IMAGE}</filename> by the
+ <filename>do_deploy_setscene</filename> task
+ instead, skipping the
+ <filename>do_deploy</filename> task.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ The following task definition is glue logic needed to
+ make the previous settings effective:
+ <literallayout class='monospaced'>
+ python do_deploy_setscene () {
+ sstate_setscene(d)
+ }
+ addtask do_deploy_setscene
+ </literallayout>
+ <filename>sstate_setscene()</filename> takes the flags
+ above as input and accelerates the
+ <filename>do_deploy</filename> task through the
+ shared state cache if possible.
+ If the task was accelerated,
+ <filename>sstate_setscene()</filename> returns True.
+ Otherwise, it returns False, and the normal
+ <filename>do_deploy</filename> task runs.
+ For more information, see the
+ "<ulink url='&YOCTO_DOCS_BB_URL;#setscene'>setscene</ulink>"
+ section in the BitBake User Manual.
+ </para></listitem>
+ <listitem><para>
+ The <filename>do_deploy[dirs] = "${DEPLOYDIR} ${B}"</filename>
+ line creates <filename>${DEPLOYDIR}</filename> and
+ <filename>${B}</filename> before the
+ <filename>do_deploy</filename> task runs, and also sets
+ the current working directory of
+ <filename>do_deploy</filename> to
+ <filename>${B}</filename>.
+ For more information, see the
+ "<ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'>Variable Flags</ulink>"
+ section in the BitBake User Manual.
+ <note>
+ In cases where
+ <filename>sstate-inputdirs</filename> and
+ <filename>sstate-outputdirs</filename> would be the
+ same, you can use
+ <filename>sstate-plaindirs</filename>.
+ For example, to preserve the
+ <filename>${PKGD}</filename> and
+ <filename>${PKGDEST}</filename> output from the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>
+ task, use the following:
+ <literallayout class='monospaced'>
+ do_package[sstate-plaindirs] = "${PKGD} ${PKGDEST}"
+ </literallayout>
+ </note>
+ </para></listitem>
+ <listitem><para>
+ The <filename>do_deploy[stamp-extra-info] = "${MACHINE_ARCH}"</filename>
+ line appends extra metadata to the
+ <link linkend='stamp-files-and-the-rerunning-of-tasks'>stamp file</link>.
+ In this case, the metadata makes the task specific
+ to a machine's architecture.
+ See
+ "<ulink url='&YOCTO_DOCS_BB_URL;#ref-bitbake-tasklist'>The Task List</ulink>"
+ section in the BitBake User Manual for more
+ information on the <filename>stamp-extra-info</filename>
+ flag.
+ </para></listitem>
+ <listitem><para>
+ <filename>sstate-inputdirs</filename> and
+ <filename>sstate-outputdirs</filename> can also be used
+ with multiple directories.
+ For example, the following declares
+ <filename>PKGDESTWORK</filename> and
+ <filename>SHLIBWORK</filename> as shared state
+ input directories, which populates the shared state
+ cache, and <filename>PKGDATA_DIR</filename> and
+ <filename>SHLIBSDIR</filename> as the corresponding
+ shared state output directories:
+ <literallayout class='monospaced'>
+ do_package[sstate-inputdirs] = "${PKGDESTWORK} ${SHLIBSWORKDIR}"
+ do_package[sstate-outputdirs] = "${PKGDATA_DIR} ${SHLIBSDIR}"
+ </literallayout>
+ </para></listitem>
+ <listitem><para>
+ These methods also include the ability to take a
+ lockfile when manipulating shared state directory
+ structures, for cases where file additions or removals
+ are sensitive:
+ <literallayout class='monospaced'>
+ do_package[sstate-lockfile] = "${PACKAGELOCK}"
+ </literallayout>
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ Behind the scenes, the shared state code works by looking in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_DIR'><filename>SSTATE_DIR</filename></ulink>
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-SSTATE_MIRRORS'><filename>SSTATE_MIRRORS</filename></ulink>
+ for shared state files.
+ Here is an example:
+ <literallayout class='monospaced'>
+ SSTATE_MIRRORS ?= "\
+ file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
+ file://.* file:///some/local/dir/sstate/PATH"
+ </literallayout>
+ <note>
+ The shared state directory
+ (<filename>SSTATE_DIR</filename>) is organized into
+ two-character subdirectories, where the subdirectory
+ names are based on the first two characters of the hash.
+ If the shared state directory structure for a mirror has the
+ same structure as <filename>SSTATE_DIR</filename>, you must
+ specify "PATH" as part of the URI to enable the build system
+ to map to the appropriate subdirectory.
+ </note>
+ </para>
+
+ <para>
+ The shared state package validity can be detected just by
+ looking at the filename since the filename contains the task
+ checksum (or signature) as described earlier in this section.
+ If a valid shared state package is found, the build process
+ downloads it and uses it to accelerate the task.
+ </para>
+
+ <para>
+ The build processes use the <filename>*_setscene</filename>
+ tasks for the task acceleration phase.
+ BitBake goes through this phase before the main execution
+ code and tries to accelerate any tasks for which it can find
+ shared state packages.
+ If a shared state package for a task is available, the
+ shared state package is used.
+ This means the task and any tasks on which it is dependent
+ are not executed.
+ </para>
+
+ <para>
+ As a real world example, the aim is when building an IPK-based
+ image, only the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_ipk'><filename>do_package_write_ipk</filename></ulink>
+ tasks would have their shared state packages fetched and
+ extracted.
+ Since the sysroot is not used, it would never get extracted.
+ This is another reason why a task-based approach is preferred
+ over a recipe-based approach, which would have to install the
+ output from every task.
+ </para>
+ </section>
+ </section>
+
+ <section id='automatically-added-runtime-dependencies'>
+ <title>Automatically Added Runtime Dependencies</title>
+
+ <para>
+ The OpenEmbedded build system automatically adds common types of
+ runtime dependencies between packages, which means that you do not
+ need to explicitly declare the packages using
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RDEPENDS'><filename>RDEPENDS</filename></ulink>.
+ Three automatic mechanisms exist (<filename>shlibdeps</filename>,
+ <filename>pcdeps</filename>, and <filename>depchains</filename>)
+ that handle shared libraries, package configuration (pkg-config)
+ modules, and <filename>-dev</filename> and
+ <filename>-dbg</filename> packages, respectively.
+ For other types of runtime dependencies, you must manually declare
+ the dependencies.
+ <itemizedlist>
+ <listitem><para>
+ <filename>shlibdeps</filename>:
+ During the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package'><filename>do_package</filename></ulink>
+ task of each recipe, all shared libraries installed by the
+ recipe are located.
+ For each shared library, the package that contains the
+ shared library is registered as providing the shared
+ library.
+ More specifically, the package is registered as providing
+ the
+ <ulink url='https://en.wikipedia.org/wiki/Soname'>soname</ulink>
+ of the library.
+ The resulting shared-library-to-package mapping
+ is saved globally in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PKGDATA_DIR'><filename>PKGDATA_DIR</filename></ulink>
+ by the
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-packagedata'><filename>do_packagedata</filename></ulink>
+ task.</para>
+
+ <para>Simultaneously, all executables and shared libraries
+ installed by the recipe are inspected to see what shared
+ libraries they link against.
+ For each shared library dependency that is found,
+ <filename>PKGDATA_DIR</filename> is queried to
+ see if some package (likely from a different recipe)
+ contains the shared library.
+ If such a package is found, a runtime dependency is added
+ from the package that depends on the shared library to the
+ package that contains the library.</para>
+
+ <para>The automatically added runtime dependency also
+ includes a version restriction.
+ This version restriction specifies that at least the
+ current version of the package that provides the shared
+ library must be used, as if
+ "<replaceable>package</replaceable> (>= <replaceable>version</replaceable>)"
+ had been added to <filename>RDEPENDS</filename>.
+ This forces an upgrade of the package containing the shared
+ library when installing the package that depends on the
+ library, if needed.</para>
+
+ <para>If you want to avoid a package being registered as
+ providing a particular shared library (e.g. because the library
+ is for internal use only), then add the library to
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-PRIVATE_LIBS'><filename>PRIVATE_LIBS</filename></ulink>
+ inside the package's recipe.
+ </para></listitem>
+ <listitem><para>
+ <filename>pcdeps</filename>:
+ During the <filename>do_package</filename> task of each
+ recipe, all pkg-config modules
+ (<filename>*.pc</filename> files) installed by the recipe
+ are located.
+ For each module, the package that contains the module is
+ registered as providing the module.
+ The resulting module-to-package mapping is saved globally in
+ <filename>PKGDATA_DIR</filename> by the
+ <filename>do_packagedata</filename> task.</para>
+
+ <para>Simultaneously, all pkg-config modules installed by
+ the recipe are inspected to see what other pkg-config
+ modules they depend on.
+ A module is seen as depending on another module if it
+ contains a "Requires:" line that specifies the other module.
+ For each module dependency,
+ <filename>PKGDATA_DIR</filename> is queried to see if some
+ package contains the module.
+ If such a package is found, a runtime dependency is added
+ from the package that depends on the module to the package
+ that contains the module.
+ <note>
+ The <filename>pcdeps</filename> mechanism most often
+ infers dependencies between <filename>-dev</filename>
+ packages.
+ </note>
+ </para></listitem>
+ <listitem><para>
+ <filename>depchains</filename>:
+ If a package <filename>foo</filename> depends on a package
+ <filename>bar</filename>, then <filename>foo-dev</filename>
+ and <filename>foo-dbg</filename> are also made to depend on
+ <filename>bar-dev</filename> and
+ <filename>bar-dbg</filename>, respectively.
+ Taking the <filename>-dev</filename> packages as an
+ example, the <filename>bar-dev</filename> package might
+ provide headers and shared library symlinks needed by
+ <filename>foo-dev</filename>, which shows the need
+ for a dependency between the packages.</para>
+
+ <para>The dependencies added by
+ <filename>depchains</filename> are in the form of
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-RRECOMMENDS'><filename>RRECOMMENDS</filename></ulink>.
+ <note>
+ By default, <filename>foo-dev</filename> also has an
+ <filename>RDEPENDS</filename>-style dependency on
+ <filename>foo</filename>, because the default value of
+ <filename>RDEPENDS_${PN}-dev</filename> (set in
+ <filename>bitbake.conf</filename>) includes
+ "${PN}".
+ </note></para>
+
+ <para>To ensure that the dependency chain is never broken,
+ <filename>-dev</filename> and <filename>-dbg</filename>
+ packages are always generated by default, even if the
+ packages turn out to be empty.
+ See the
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-ALLOW_EMPTY'><filename>ALLOW_EMPTY</filename></ulink>
+ variable for more information.
+ </para></listitem>
+ </itemizedlist>
+ </para>
+
+ <para>
+ The <filename>do_package</filename> task depends on the
+ <filename>do_packagedata</filename> task of each recipe in
+ <ulink url='&YOCTO_DOCS_REF_URL;#var-DEPENDS'><filename>DEPENDS</filename></ulink>
+ through use of a
+ <filename>[</filename><ulink url='&YOCTO_DOCS_BB_URL;#variable-flags'><filename>deptask</filename></ulink><filename>]</filename>
+ declaration, which guarantees that the required
+ shared-library/module-to-package mapping information will be available
+ when needed as long as <filename>DEPENDS</filename> has been
+ correctly set.
+ </para>
+ </section>
+
+ <section id='fakeroot-and-pseudo'>
+ <title>Fakeroot and Pseudo</title>
+
+ <para>
+ Some tasks are easier to implement when allowed to perform certain
+ operations that are normally reserved for the root user (e.g.
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-install'><filename>do_install</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-package_write_deb'><filename>do_package_write*</filename></ulink>,
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-rootfs'><filename>do_rootfs</filename></ulink>,
+ and
+ <ulink url='&YOCTO_DOCS_REF_URL;#ref-tasks-image'><filename>do_image*</filename></ulink>).
+ For example, the <filename>do_install</filename> task benefits
+ from being able to set the UID and GID of installed files to
+ arbitrary values.
+ </para>
+
+ <para>
+ One approach to allowing tasks to perform root-only operations
+ would be to require
+ <ulink url='&YOCTO_DOCS_REF_URL;#bitbake-term'>BitBake</ulink>
+ to run as root.
+ However, this method is cumbersome and has security issues.
+ The approach that is actually used is to run tasks that benefit
+ from root privileges in a "fake" root environment.
+ Within this environment, the task and its child processes believe
+ that they are running as the root user, and see an internally
+ consistent view of the filesystem.
+ As long as generating the final output (e.g. a package or an image)
+ does not require root privileges, the fact that some earlier
+ steps ran in a fake root environment does not cause problems.
+ </para>
+
+ <para>
+ The capability to run tasks in a fake root environment is known as
+ "<ulink url='http://man.he.net/man1/fakeroot'>fakeroot</ulink>",
+ which is derived from the BitBake keyword/variable
+ flag that requests a fake root environment for a task.
+ </para>
+
+ <para>
+ In the
+ <ulink url='&YOCTO_DOCS_REF_URL;#build-system-term'>OpenEmbedded build system</ulink>,
+ the program that implements fakeroot is known as Pseudo.
+ Pseudo overrides system calls by using the environment variable
+ <filename>LD_PRELOAD</filename>, which results in the illusion
+ of running as root.
+ To keep track of "fake" file ownership and permissions resulting
+ from operations that require root permissions, Pseudo uses
+ an SQLite 3 database.
+ This database is stored in
+ <filename>${</filename><ulink url='&YOCTO_DOCS_REF_URL;#var-WORKDIR'><filename>WORKDIR</filename></ulink><filename>}/pseudo/files.db</filename>
+ for individual recipes.
+ Storing the database in a file as opposed to in memory
+ gives persistence between tasks and builds, which is not
+ accomplished using fakeroot.
+ <note><title>Caution</title>
+ If you add your own task that manipulates the same files or
+ directories as a fakeroot task, then that task also needs to
+ run under fakeroot.
+ Otherwise, the task cannot run root-only operations, and
+ cannot see the fake file ownership and permissions set by the
+ other task.
+ You need to also add a dependency on
+ <filename>virtual/fakeroot-native:do_populate_sysroot</filename>,
+ giving the following:
+ <literallayout class='monospaced'>
+ fakeroot do_mytask () {
+ ...
+ }
+ do_mytask[depends] += "virtual/fakeroot-native:do_populate_sysroot"
+ </literallayout>
+ </note>
+ For more information, see the
+ <ulink url='&YOCTO_DOCS_BB_URL;#var-FAKEROOT'><filename>FAKEROOT*</filename></ulink>
+ variables in the BitBake User Manual.
+ You can also reference the
+ "<ulink url='http://www.ibm.com/developerworks/opensource/library/os-aapseudo1/index.html'>Pseudo</ulink>"
+ and
+ "<ulink url='https://github.com/wrpseudo/pseudo/wiki/WhyNotFakeroot'>Why Not Fakeroot?</ulink>"
+ articles for background information on Pseudo.
+ </para>
+ </section>
+</chapter>
+<!--
+vim: expandtab tw=80 ts=4
+-->
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