diff options
Diffstat (limited to 'kernel/sched/deadline.c')
-rw-r--r-- | kernel/sched/deadline.c | 684 |
1 files changed, 684 insertions, 0 deletions
diff --git a/kernel/sched/deadline.c b/kernel/sched/deadline.c new file mode 100644 index 000000000000..93d82b2a88bd --- /dev/null +++ b/kernel/sched/deadline.c @@ -0,0 +1,684 @@ +/* + * Deadline Scheduling Class (SCHED_DEADLINE) + * + * Earliest Deadline First (EDF) + Constant Bandwidth Server (CBS). + * + * Tasks that periodically executes their instances for less than their + * runtime won't miss any of their deadlines. + * Tasks that are not periodic or sporadic or that tries to execute more + * than their reserved bandwidth will be slowed down (and may potentially + * miss some of their deadlines), and won't affect any other task. + * + * Copyright (C) 2012 Dario Faggioli <raistlin@linux.it>, + * Michael Trimarchi <michael@amarulasolutions.com>, + * Fabio Checconi <fchecconi@gmail.com> + */ +#include "sched.h" + +static inline int dl_time_before(u64 a, u64 b) +{ + return (s64)(a - b) < 0; +} + +static inline struct task_struct *dl_task_of(struct sched_dl_entity *dl_se) +{ + return container_of(dl_se, struct task_struct, dl); +} + +static inline struct rq *rq_of_dl_rq(struct dl_rq *dl_rq) +{ + return container_of(dl_rq, struct rq, dl); +} + +static inline struct dl_rq *dl_rq_of_se(struct sched_dl_entity *dl_se) +{ + struct task_struct *p = dl_task_of(dl_se); + struct rq *rq = task_rq(p); + + return &rq->dl; +} + +static inline int on_dl_rq(struct sched_dl_entity *dl_se) +{ + return !RB_EMPTY_NODE(&dl_se->rb_node); +} + +static inline int is_leftmost(struct task_struct *p, struct dl_rq *dl_rq) +{ + struct sched_dl_entity *dl_se = &p->dl; + + return dl_rq->rb_leftmost == &dl_se->rb_node; +} + +void init_dl_rq(struct dl_rq *dl_rq, struct rq *rq) +{ + dl_rq->rb_root = RB_ROOT; +} + +static void enqueue_task_dl(struct rq *rq, struct task_struct *p, int flags); +static void __dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags); +static void check_preempt_curr_dl(struct rq *rq, struct task_struct *p, + int flags); + +/* + * We are being explicitly informed that a new instance is starting, + * and this means that: + * - the absolute deadline of the entity has to be placed at + * current time + relative deadline; + * - the runtime of the entity has to be set to the maximum value. + * + * The capability of specifying such event is useful whenever a -deadline + * entity wants to (try to!) synchronize its behaviour with the scheduler's + * one, and to (try to!) reconcile itself with its own scheduling + * parameters. + */ +static inline void setup_new_dl_entity(struct sched_dl_entity *dl_se) +{ + struct dl_rq *dl_rq = dl_rq_of_se(dl_se); + struct rq *rq = rq_of_dl_rq(dl_rq); + + WARN_ON(!dl_se->dl_new || dl_se->dl_throttled); + + /* + * We use the regular wall clock time to set deadlines in the + * future; in fact, we must consider execution overheads (time + * spent on hardirq context, etc.). + */ + dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline; + dl_se->runtime = dl_se->dl_runtime; + dl_se->dl_new = 0; +} + +/* + * Pure Earliest Deadline First (EDF) scheduling does not deal with the + * possibility of a entity lasting more than what it declared, and thus + * exhausting its runtime. + * + * Here we are interested in making runtime overrun possible, but we do + * not want a entity which is misbehaving to affect the scheduling of all + * other entities. + * Therefore, a budgeting strategy called Constant Bandwidth Server (CBS) + * is used, in order to confine each entity within its own bandwidth. + * + * This function deals exactly with that, and ensures that when the runtime + * of a entity is replenished, its deadline is also postponed. That ensures + * the overrunning entity can't interfere with other entity in the system and + * can't make them miss their deadlines. Reasons why this kind of overruns + * could happen are, typically, a entity voluntarily trying to overcome its + * runtime, or it just underestimated it during sched_setscheduler_ex(). + */ +static void replenish_dl_entity(struct sched_dl_entity *dl_se) +{ + struct dl_rq *dl_rq = dl_rq_of_se(dl_se); + struct rq *rq = rq_of_dl_rq(dl_rq); + + /* + * We keep moving the deadline away until we get some + * available runtime for the entity. This ensures correct + * handling of situations where the runtime overrun is + * arbitrary large. + */ + while (dl_se->runtime <= 0) { + dl_se->deadline += dl_se->dl_deadline; + dl_se->runtime += dl_se->dl_runtime; + } + + /* + * At this point, the deadline really should be "in + * the future" with respect to rq->clock. If it's + * not, we are, for some reason, lagging too much! + * Anyway, after having warn userspace abut that, + * we still try to keep the things running by + * resetting the deadline and the budget of the + * entity. + */ + if (dl_time_before(dl_se->deadline, rq_clock(rq))) { + static bool lag_once = false; + + if (!lag_once) { + lag_once = true; + printk_sched("sched: DL replenish lagged to much\n"); + } + dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline; + dl_se->runtime = dl_se->dl_runtime; + } +} + +/* + * Here we check if --at time t-- an entity (which is probably being + * [re]activated or, in general, enqueued) can use its remaining runtime + * and its current deadline _without_ exceeding the bandwidth it is + * assigned (function returns true if it can't). We are in fact applying + * one of the CBS rules: when a task wakes up, if the residual runtime + * over residual deadline fits within the allocated bandwidth, then we + * can keep the current (absolute) deadline and residual budget without + * disrupting the schedulability of the system. Otherwise, we should + * refill the runtime and set the deadline a period in the future, + * because keeping the current (absolute) deadline of the task would + * result in breaking guarantees promised to other tasks. + * + * This function returns true if: + * + * runtime / (deadline - t) > dl_runtime / dl_deadline , + * + * IOW we can't recycle current parameters. + */ +static bool dl_entity_overflow(struct sched_dl_entity *dl_se, u64 t) +{ + u64 left, right; + + /* + * left and right are the two sides of the equation above, + * after a bit of shuffling to use multiplications instead + * of divisions. + * + * Note that none of the time values involved in the two + * multiplications are absolute: dl_deadline and dl_runtime + * are the relative deadline and the maximum runtime of each + * instance, runtime is the runtime left for the last instance + * and (deadline - t), since t is rq->clock, is the time left + * to the (absolute) deadline. Even if overflowing the u64 type + * is very unlikely to occur in both cases, here we scale down + * as we want to avoid that risk at all. Scaling down by 10 + * means that we reduce granularity to 1us. We are fine with it, + * since this is only a true/false check and, anyway, thinking + * of anything below microseconds resolution is actually fiction + * (but still we want to give the user that illusion >;). + */ + left = (dl_se->dl_deadline >> 10) * (dl_se->runtime >> 10); + right = ((dl_se->deadline - t) >> 10) * (dl_se->dl_runtime >> 10); + + return dl_time_before(right, left); +} + +/* + * When a -deadline entity is queued back on the runqueue, its runtime and + * deadline might need updating. + * + * The policy here is that we update the deadline of the entity only if: + * - the current deadline is in the past, + * - using the remaining runtime with the current deadline would make + * the entity exceed its bandwidth. + */ +static void update_dl_entity(struct sched_dl_entity *dl_se) +{ + struct dl_rq *dl_rq = dl_rq_of_se(dl_se); + struct rq *rq = rq_of_dl_rq(dl_rq); + + /* + * The arrival of a new instance needs special treatment, i.e., + * the actual scheduling parameters have to be "renewed". + */ + if (dl_se->dl_new) { + setup_new_dl_entity(dl_se); + return; + } + + if (dl_time_before(dl_se->deadline, rq_clock(rq)) || + dl_entity_overflow(dl_se, rq_clock(rq))) { + dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline; + dl_se->runtime = dl_se->dl_runtime; + } +} + +/* + * If the entity depleted all its runtime, and if we want it to sleep + * while waiting for some new execution time to become available, we + * set the bandwidth enforcement timer to the replenishment instant + * and try to activate it. + * + * Notice that it is important for the caller to know if the timer + * actually started or not (i.e., the replenishment instant is in + * the future or in the past). + */ +static int start_dl_timer(struct sched_dl_entity *dl_se) +{ + struct dl_rq *dl_rq = dl_rq_of_se(dl_se); + struct rq *rq = rq_of_dl_rq(dl_rq); + ktime_t now, act; + ktime_t soft, hard; + unsigned long range; + s64 delta; + + /* + * We want the timer to fire at the deadline, but considering + * that it is actually coming from rq->clock and not from + * hrtimer's time base reading. + */ + act = ns_to_ktime(dl_se->deadline); + now = hrtimer_cb_get_time(&dl_se->dl_timer); + delta = ktime_to_ns(now) - rq_clock(rq); + act = ktime_add_ns(act, delta); + + /* + * If the expiry time already passed, e.g., because the value + * chosen as the deadline is too small, don't even try to + * start the timer in the past! + */ + if (ktime_us_delta(act, now) < 0) + return 0; + + hrtimer_set_expires(&dl_se->dl_timer, act); + + soft = hrtimer_get_softexpires(&dl_se->dl_timer); + hard = hrtimer_get_expires(&dl_se->dl_timer); + range = ktime_to_ns(ktime_sub(hard, soft)); + __hrtimer_start_range_ns(&dl_se->dl_timer, soft, + range, HRTIMER_MODE_ABS, 0); + + return hrtimer_active(&dl_se->dl_timer); +} + +/* + * This is the bandwidth enforcement timer callback. If here, we know + * a task is not on its dl_rq, since the fact that the timer was running + * means the task is throttled and needs a runtime replenishment. + * + * However, what we actually do depends on the fact the task is active, + * (it is on its rq) or has been removed from there by a call to + * dequeue_task_dl(). In the former case we must issue the runtime + * replenishment and add the task back to the dl_rq; in the latter, we just + * do nothing but clearing dl_throttled, so that runtime and deadline + * updating (and the queueing back to dl_rq) will be done by the + * next call to enqueue_task_dl(). + */ +static enum hrtimer_restart dl_task_timer(struct hrtimer *timer) +{ + struct sched_dl_entity *dl_se = container_of(timer, + struct sched_dl_entity, + dl_timer); + struct task_struct *p = dl_task_of(dl_se); + struct rq *rq = task_rq(p); + raw_spin_lock(&rq->lock); + + /* + * We need to take care of a possible races here. In fact, the + * task might have changed its scheduling policy to something + * different from SCHED_DEADLINE or changed its reservation + * parameters (through sched_setscheduler()). + */ + if (!dl_task(p) || dl_se->dl_new) + goto unlock; + + sched_clock_tick(); + update_rq_clock(rq); + dl_se->dl_throttled = 0; + if (p->on_rq) { + enqueue_task_dl(rq, p, ENQUEUE_REPLENISH); + if (task_has_dl_policy(rq->curr)) + check_preempt_curr_dl(rq, p, 0); + else + resched_task(rq->curr); + } +unlock: + raw_spin_unlock(&rq->lock); + + return HRTIMER_NORESTART; +} + +void init_dl_task_timer(struct sched_dl_entity *dl_se) +{ + struct hrtimer *timer = &dl_se->dl_timer; + + if (hrtimer_active(timer)) { + hrtimer_try_to_cancel(timer); + return; + } + + hrtimer_init(timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL); + timer->function = dl_task_timer; +} + +static +int dl_runtime_exceeded(struct rq *rq, struct sched_dl_entity *dl_se) +{ + int dmiss = dl_time_before(dl_se->deadline, rq_clock(rq)); + int rorun = dl_se->runtime <= 0; + + if (!rorun && !dmiss) + return 0; + + /* + * If we are beyond our current deadline and we are still + * executing, then we have already used some of the runtime of + * the next instance. Thus, if we do not account that, we are + * stealing bandwidth from the system at each deadline miss! + */ + if (dmiss) { + dl_se->runtime = rorun ? dl_se->runtime : 0; + dl_se->runtime -= rq_clock(rq) - dl_se->deadline; + } + + return 1; +} + +/* + * Update the current task's runtime statistics (provided it is still + * a -deadline task and has not been removed from the dl_rq). + */ +static void update_curr_dl(struct rq *rq) +{ + struct task_struct *curr = rq->curr; + struct sched_dl_entity *dl_se = &curr->dl; + u64 delta_exec; + + if (!dl_task(curr) || !on_dl_rq(dl_se)) + return; + + /* + * Consumed budget is computed considering the time as + * observed by schedulable tasks (excluding time spent + * in hardirq context, etc.). Deadlines are instead + * computed using hard walltime. This seems to be the more + * natural solution, but the full ramifications of this + * approach need further study. + */ + delta_exec = rq_clock_task(rq) - curr->se.exec_start; + if (unlikely((s64)delta_exec < 0)) + delta_exec = 0; + + schedstat_set(curr->se.statistics.exec_max, + max(curr->se.statistics.exec_max, delta_exec)); + + curr->se.sum_exec_runtime += delta_exec; + account_group_exec_runtime(curr, delta_exec); + + curr->se.exec_start = rq_clock_task(rq); + cpuacct_charge(curr, delta_exec); + + dl_se->runtime -= delta_exec; + if (dl_runtime_exceeded(rq, dl_se)) { + __dequeue_task_dl(rq, curr, 0); + if (likely(start_dl_timer(dl_se))) + dl_se->dl_throttled = 1; + else + enqueue_task_dl(rq, curr, ENQUEUE_REPLENISH); + + if (!is_leftmost(curr, &rq->dl)) + resched_task(curr); + } +} + +static void __enqueue_dl_entity(struct sched_dl_entity *dl_se) +{ + struct dl_rq *dl_rq = dl_rq_of_se(dl_se); + struct rb_node **link = &dl_rq->rb_root.rb_node; + struct rb_node *parent = NULL; + struct sched_dl_entity *entry; + int leftmost = 1; + + BUG_ON(!RB_EMPTY_NODE(&dl_se->rb_node)); + + while (*link) { + parent = *link; + entry = rb_entry(parent, struct sched_dl_entity, rb_node); + if (dl_time_before(dl_se->deadline, entry->deadline)) + link = &parent->rb_left; + else { + link = &parent->rb_right; + leftmost = 0; + } + } + + if (leftmost) + dl_rq->rb_leftmost = &dl_se->rb_node; + + rb_link_node(&dl_se->rb_node, parent, link); + rb_insert_color(&dl_se->rb_node, &dl_rq->rb_root); + + dl_rq->dl_nr_running++; +} + +static void __dequeue_dl_entity(struct sched_dl_entity *dl_se) +{ + struct dl_rq *dl_rq = dl_rq_of_se(dl_se); + + if (RB_EMPTY_NODE(&dl_se->rb_node)) + return; + + if (dl_rq->rb_leftmost == &dl_se->rb_node) { + struct rb_node *next_node; + + next_node = rb_next(&dl_se->rb_node); + dl_rq->rb_leftmost = next_node; + } + + rb_erase(&dl_se->rb_node, &dl_rq->rb_root); + RB_CLEAR_NODE(&dl_se->rb_node); + + dl_rq->dl_nr_running--; +} + +static void +enqueue_dl_entity(struct sched_dl_entity *dl_se, int flags) +{ + BUG_ON(on_dl_rq(dl_se)); + + /* + * If this is a wakeup or a new instance, the scheduling + * parameters of the task might need updating. Otherwise, + * we want a replenishment of its runtime. + */ + if (!dl_se->dl_new && flags & ENQUEUE_REPLENISH) + replenish_dl_entity(dl_se); + else + update_dl_entity(dl_se); + + __enqueue_dl_entity(dl_se); +} + +static void dequeue_dl_entity(struct sched_dl_entity *dl_se) +{ + __dequeue_dl_entity(dl_se); +} + +static void enqueue_task_dl(struct rq *rq, struct task_struct *p, int flags) +{ + /* + * If p is throttled, we do nothing. In fact, if it exhausted + * its budget it needs a replenishment and, since it now is on + * its rq, the bandwidth timer callback (which clearly has not + * run yet) will take care of this. + */ + if (p->dl.dl_throttled) + return; + + enqueue_dl_entity(&p->dl, flags); + inc_nr_running(rq); +} + +static void __dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags) +{ + dequeue_dl_entity(&p->dl); +} + +static void dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags) +{ + update_curr_dl(rq); + __dequeue_task_dl(rq, p, flags); + + dec_nr_running(rq); +} + +/* + * Yield task semantic for -deadline tasks is: + * + * get off from the CPU until our next instance, with + * a new runtime. This is of little use now, since we + * don't have a bandwidth reclaiming mechanism. Anyway, + * bandwidth reclaiming is planned for the future, and + * yield_task_dl will indicate that some spare budget + * is available for other task instances to use it. + */ +static void yield_task_dl(struct rq *rq) +{ + struct task_struct *p = rq->curr; + + /* + * We make the task go to sleep until its current deadline by + * forcing its runtime to zero. This way, update_curr_dl() stops + * it and the bandwidth timer will wake it up and will give it + * new scheduling parameters (thanks to dl_new=1). + */ + if (p->dl.runtime > 0) { + rq->curr->dl.dl_new = 1; + p->dl.runtime = 0; + } + update_curr_dl(rq); +} + +/* + * Only called when both the current and waking task are -deadline + * tasks. + */ +static void check_preempt_curr_dl(struct rq *rq, struct task_struct *p, + int flags) +{ + if (dl_time_before(p->dl.deadline, rq->curr->dl.deadline)) + resched_task(rq->curr); +} + +#ifdef CONFIG_SCHED_HRTICK +static void start_hrtick_dl(struct rq *rq, struct task_struct *p) +{ + s64 delta = p->dl.dl_runtime - p->dl.runtime; + + if (delta > 10000) + hrtick_start(rq, p->dl.runtime); +} +#endif + +static struct sched_dl_entity *pick_next_dl_entity(struct rq *rq, + struct dl_rq *dl_rq) +{ + struct rb_node *left = dl_rq->rb_leftmost; + + if (!left) + return NULL; + + return rb_entry(left, struct sched_dl_entity, rb_node); +} + +struct task_struct *pick_next_task_dl(struct rq *rq) +{ + struct sched_dl_entity *dl_se; + struct task_struct *p; + struct dl_rq *dl_rq; + + dl_rq = &rq->dl; + + if (unlikely(!dl_rq->dl_nr_running)) + return NULL; + + dl_se = pick_next_dl_entity(rq, dl_rq); + BUG_ON(!dl_se); + + p = dl_task_of(dl_se); + p->se.exec_start = rq_clock_task(rq); +#ifdef CONFIG_SCHED_HRTICK + if (hrtick_enabled(rq)) + start_hrtick_dl(rq, p); +#endif + return p; +} + +static void put_prev_task_dl(struct rq *rq, struct task_struct *p) +{ + update_curr_dl(rq); +} + +static void task_tick_dl(struct rq *rq, struct task_struct *p, int queued) +{ + update_curr_dl(rq); + +#ifdef CONFIG_SCHED_HRTICK + if (hrtick_enabled(rq) && queued && p->dl.runtime > 0) + start_hrtick_dl(rq, p); +#endif +} + +static void task_fork_dl(struct task_struct *p) +{ + /* + * SCHED_DEADLINE tasks cannot fork and this is achieved through + * sched_fork() + */ +} + +static void task_dead_dl(struct task_struct *p) +{ + struct hrtimer *timer = &p->dl.dl_timer; + + if (hrtimer_active(timer)) + hrtimer_try_to_cancel(timer); +} + +static void set_curr_task_dl(struct rq *rq) +{ + struct task_struct *p = rq->curr; + + p->se.exec_start = rq_clock_task(rq); +} + +static void switched_from_dl(struct rq *rq, struct task_struct *p) +{ + if (hrtimer_active(&p->dl.dl_timer)) + hrtimer_try_to_cancel(&p->dl.dl_timer); +} + +static void switched_to_dl(struct rq *rq, struct task_struct *p) +{ + /* + * If p is throttled, don't consider the possibility + * of preempting rq->curr, the check will be done right + * after its runtime will get replenished. + */ + if (unlikely(p->dl.dl_throttled)) + return; + + if (p->on_rq || rq->curr != p) { + if (task_has_dl_policy(rq->curr)) + check_preempt_curr_dl(rq, p, 0); + else + resched_task(rq->curr); + } +} + +static void prio_changed_dl(struct rq *rq, struct task_struct *p, + int oldprio) +{ + switched_to_dl(rq, p); +} + +#ifdef CONFIG_SMP +static int +select_task_rq_dl(struct task_struct *p, int prev_cpu, int sd_flag, int flags) +{ + return task_cpu(p); +} +#endif + +const struct sched_class dl_sched_class = { + .next = &rt_sched_class, + .enqueue_task = enqueue_task_dl, + .dequeue_task = dequeue_task_dl, + .yield_task = yield_task_dl, + + .check_preempt_curr = check_preempt_curr_dl, + + .pick_next_task = pick_next_task_dl, + .put_prev_task = put_prev_task_dl, + +#ifdef CONFIG_SMP + .select_task_rq = select_task_rq_dl, +#endif + + .set_curr_task = set_curr_task_dl, + .task_tick = task_tick_dl, + .task_fork = task_fork_dl, + .task_dead = task_dead_dl, + + .prio_changed = prio_changed_dl, + .switched_from = switched_from_dl, + .switched_to = switched_to_dl, +}; |