diff options
Diffstat (limited to 'drivers/gpu/drm/radeon')
-rw-r--r-- | drivers/gpu/drm/radeon/cayman_blit_shaders.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/evergreen_blit_shaders.c | 2 | ||||
-rw-r--r-- | drivers/gpu/drm/radeon/r600_blit_shaders.c | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/drivers/gpu/drm/radeon/cayman_blit_shaders.c b/drivers/gpu/drm/radeon/cayman_blit_shaders.c index 98d009e154bf..9fec4d09f383 100644 --- a/drivers/gpu/drm/radeon/cayman_blit_shaders.c +++ b/drivers/gpu/drm/radeon/cayman_blit_shaders.c @@ -32,7 +32,7 @@ * evergreen cards need to use the 3D engine to blit data which requires * quite a bit of hw state setup. Rather than pull the whole 3D driver * (which normally generates the 3D state) into the DRM, we opt to use - * statically generated state tables. The regsiter state and shaders + * statically generated state tables. The register state and shaders * were hand generated to support blitting functionality. See the 3D * driver or documentation for descriptions of the registers and * shader instructions. diff --git a/drivers/gpu/drm/radeon/evergreen_blit_shaders.c b/drivers/gpu/drm/radeon/evergreen_blit_shaders.c index d43383470cdf..1a96ddb3e5ed 100644 --- a/drivers/gpu/drm/radeon/evergreen_blit_shaders.c +++ b/drivers/gpu/drm/radeon/evergreen_blit_shaders.c @@ -32,7 +32,7 @@ * evergreen cards need to use the 3D engine to blit data which requires * quite a bit of hw state setup. Rather than pull the whole 3D driver * (which normally generates the 3D state) into the DRM, we opt to use - * statically generated state tables. The regsiter state and shaders + * statically generated state tables. The register state and shaders * were hand generated to support blitting functionality. See the 3D * driver or documentation for descriptions of the registers and * shader instructions. diff --git a/drivers/gpu/drm/radeon/r600_blit_shaders.c b/drivers/gpu/drm/radeon/r600_blit_shaders.c index 34c8b2340f33..443cbe59b274 100644 --- a/drivers/gpu/drm/radeon/r600_blit_shaders.c +++ b/drivers/gpu/drm/radeon/r600_blit_shaders.c @@ -32,7 +32,7 @@ * R6xx+ cards need to use the 3D engine to blit data which requires * quite a bit of hw state setup. Rather than pull the whole 3D driver * (which normally generates the 3D state) into the DRM, we opt to use - * statically generated state tables. The regsiter state and shaders + * statically generated state tables. The register state and shaders * were hand generated to support blitting functionality. See the 3D * driver or documentation for descriptions of the registers and * shader instructions. |