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Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem_gtt.h')
-rw-r--r--drivers/gpu/drm/i915/i915_gem_gtt.h35
1 files changed, 28 insertions, 7 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem_gtt.h b/drivers/gpu/drm/i915/i915_gem_gtt.h
index beaf4bcfdac8..e377c7d27bd4 100644
--- a/drivers/gpu/drm/i915/i915_gem_gtt.h
+++ b/drivers/gpu/drm/i915/i915_gem_gtt.h
@@ -109,7 +109,20 @@ typedef gen8_gtt_pte_t gen8_ppgtt_pde_t;
#define GEN8_PPAT_ELLC_OVERRIDE (0<<2)
#define GEN8_PPAT(i, x) ((uint64_t) (x) << ((i) * 8))
+enum i915_ggtt_view_type {
+ I915_GGTT_VIEW_NORMAL = 0,
+};
+
+struct i915_ggtt_view {
+ enum i915_ggtt_view_type type;
+
+ struct sg_table *pages;
+};
+
+extern const struct i915_ggtt_view i915_ggtt_view_normal;
+
enum i915_cache_level;
+
/**
* A VMA represents a GEM BO that is bound into an address space. Therefore, a
* VMA's presence cannot be guaranteed before binding, or after unbinding the
@@ -129,6 +142,15 @@ struct i915_vma {
#define PTE_READ_ONLY (1<<2)
unsigned int bound : 4;
+ /**
+ * Support different GGTT views into the same object.
+ * This means there can be multiple VMA mappings per object and per VM.
+ * i915_ggtt_view_type is used to distinguish between those entries.
+ * The default one of zero (I915_GGTT_VIEW_NORMAL) is default and also
+ * assumed in GEM functions which take no ggtt view parameter.
+ */
+ struct i915_ggtt_view ggtt_view;
+
/** This object's place on the active/inactive lists */
struct list_head mm_list;
@@ -146,11 +168,10 @@ struct i915_vma {
/**
* How many users have pinned this object in GTT space. The following
- * users can each hold at most one reference: pwrite/pread, pin_ioctl
- * (via user_pin_count), execbuffer (objects are not allowed multiple
- * times for the same batchbuffer), and the framebuffer code. When
- * switching/pageflipping, the framebuffer code has at most two buffers
- * pinned per crtc.
+ * users can each hold at most one reference: pwrite/pread, execbuffer
+ * (objects are not allowed multiple times for the same batchbuffer),
+ * and the framebuffer code. When switching/pageflipping, the
+ * framebuffer code has at most two buffers pinned per crtc.
*
* In the worst case this is 1 + 1 + 1 + 2*2 = 7. That would fit into 3
* bits with absolutely no headroom. So use 4 bits. */
@@ -182,7 +203,7 @@ struct i915_address_space {
* List of objects currently involved in rendering.
*
* Includes buffers having the contents of their GPU caches
- * flushed, not necessarily primitives. last_rendering_seqno
+ * flushed, not necessarily primitives. last_read_req
* represents when the rendering involved will be completed.
*
* A reference is held on the buffer while on this list.
@@ -193,7 +214,7 @@ struct i915_address_space {
* LRU list of objects which are not in the ringbuffer and
* are ready to unbind, but are still in the GTT.
*
- * last_rendering_seqno is 0 while an object is in this list.
+ * last_read_req is NULL while an object is in this list.
*
* A reference is not held on the buffer while on this list,
* as merely being GTT-bound shouldn't prevent its being
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