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authorNicolas Dichtel <nicolas.dichtel@6wind.com>2016-03-04 11:52:18 +0100
committerDavid S. Miller <davem@davemloft.net>2016-03-04 16:10:36 -0500
commit166cc7136752192bb6e1f2be2e56614762292a00 (patch)
treed6dbfc8f140dc32263fb37cd4b8d738ae136504a /drivers/gpu/drm/vmwgfx/device_include
parent28466e0f2463a1084781c9312cd9148b2530eea7 (diff)
downloadtalos-op-linux-166cc7136752192bb6e1f2be2e56614762292a00.tar.gz
talos-op-linux-166cc7136752192bb6e1f2be2e56614762292a00.zip
drm/vmwgfx: remove userland definition of DIV_ROUND_UP
Let's use __KERNEL_DIV_ROUND_UP, which is defined in uapi/linux/kernel.h. Signed-off-by: Nicolas Dichtel <nicolas.dichtel@6wind.com> Signed-off-by: David S. Miller <davem@davemloft.net>
Diffstat (limited to 'drivers/gpu/drm/vmwgfx/device_include')
-rw-r--r--drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h20
1 files changed, 11 insertions, 9 deletions
diff --git a/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h b/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h
index 58704f0a4607..531d22025fec 100644
--- a/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h
+++ b/drivers/gpu/drm/vmwgfx/device_include/svga3d_surfacedefs.h
@@ -25,6 +25,8 @@
*
**************************************************************************/
+#include <linux/kernel.h>
+
#ifdef __KERNEL__
#include <drm/vmwgfx_drm.h>
@@ -36,7 +38,6 @@
#define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0]))
#endif /* ARRAY_SIZE */
-#define DIV_ROUND_UP(x, y) (((x) + (y) - 1) / (y))
#define max_t(type, x, y) ((x) > (y) ? (x) : (y))
#define surf_size_struct SVGA3dSize
#define u32 uint32
@@ -987,12 +988,12 @@ svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc,
const surf_size_struct *pixel_size,
surf_size_struct *block_size)
{
- block_size->width = DIV_ROUND_UP(pixel_size->width,
- desc->block_size.width);
- block_size->height = DIV_ROUND_UP(pixel_size->height,
- desc->block_size.height);
- block_size->depth = DIV_ROUND_UP(pixel_size->depth,
- desc->block_size.depth);
+ block_size->width = __KERNEL_DIV_ROUND_UP(pixel_size->width,
+ desc->block_size.width);
+ block_size->height = __KERNEL_DIV_ROUND_UP(pixel_size->height,
+ desc->block_size.height);
+ block_size->depth = __KERNEL_DIV_ROUND_UP(pixel_size->depth,
+ desc->block_size.depth);
}
static inline bool
@@ -1100,8 +1101,9 @@ svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format,
const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
const u32 bw = desc->block_size.width, bh = desc->block_size.height;
const u32 bd = desc->block_size.depth;
- const u32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytes_per_block;
- const u32 imgstride = DIV_ROUND_UP(height, bh) * rowstride;
+ const u32 rowstride = __KERNEL_DIV_ROUND_UP(width, bw) *
+ desc->bytes_per_block;
+ const u32 imgstride = __KERNEL_DIV_ROUND_UP(height, bh) * rowstride;
const u32 offset = (z / bd * imgstride +
y / bh * rowstride +
x / bw * desc->bytes_per_block);
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