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authorAdrian Bunk <bunk@stusta.de>2007-04-29 05:19:56 +1000
committerPaul Mackerras <paulus@samba.org>2007-04-30 11:02:05 +1000
commit8d1cea6e1439a113b1f17eab9b4e2f0cfc24bbb0 (patch)
tree073e964e2700dd87da32dbc22eefdb48c40cb5b5 /arch/ppc/8xx_io/cs4218.h
parent4bd4aa1967628fa85a40936410acab6b8bbae6f5 (diff)
downloadtalos-op-linux-8d1cea6e1439a113b1f17eab9b4e2f0cfc24bbb0.tar.gz
talos-op-linux-8d1cea6e1439a113b1f17eab9b4e2f0cfc24bbb0.zip
[POWERPC] Remove the unused HTDMSOUND driver
Recently, someone fixed a syntax error in the HTDMSOUND driver introduced 4 years ago. Unfortunately not by trying to compile this driver for his hardware but by code inspection - which seems to be a strong indication that there are no users left for this OSS sound driver. This patch therefore removes it. Signed-off-by: Adrian Bunk <bunk@stusta.de> Acked-by: Dan Malek <dan@embeddedalley.com> Acked-by: Marcelo Tosatti <marcelo@kvack.org> Signed-off-by: Paul Mackerras <paulus@samba.org>
Diffstat (limited to 'arch/ppc/8xx_io/cs4218.h')
-rw-r--r--arch/ppc/8xx_io/cs4218.h166
1 files changed, 0 insertions, 166 deletions
diff --git a/arch/ppc/8xx_io/cs4218.h b/arch/ppc/8xx_io/cs4218.h
deleted file mode 100644
index e5f943045afa..000000000000
--- a/arch/ppc/8xx_io/cs4218.h
+++ /dev/null
@@ -1,166 +0,0 @@
-#ifndef _cs4218_h_
-/*
- * Hacked version of linux/drivers/sound/dmasound/dmasound.h
- *
- *
- * Minor numbers for the sound driver.
- *
- * Unfortunately Creative called the codec chip of SB as a DSP. For this
- * reason the /dev/dsp is reserved for digitized audio use. There is a
- * device for true DSP processors but it will be called something else.
- * In v3.0 it's /dev/sndproc but this could be a temporary solution.
- */
-#define _cs4218_h_
-
-#include <linux/types.h>
-
-#define SND_NDEVS 256 /* Number of supported devices */
-#define SND_DEV_CTL 0 /* Control port /dev/mixer */
-#define SND_DEV_SEQ 1 /* Sequencer output /dev/sequencer (FM
- synthesizer and MIDI output) */
-#define SND_DEV_MIDIN 2 /* Raw midi access */
-#define SND_DEV_DSP 3 /* Digitized voice /dev/dsp */
-#define SND_DEV_AUDIO 4 /* Sparc compatible /dev/audio */
-#define SND_DEV_DSP16 5 /* Like /dev/dsp but 16 bits/sample */
-#define SND_DEV_STATUS 6 /* /dev/sndstat */
-/* #7 not in use now. Was in 2.4. Free for use after v3.0. */
-#define SND_DEV_SEQ2 8 /* /dev/sequencer, level 2 interface */
-#define SND_DEV_SNDPROC 9 /* /dev/sndproc for programmable devices */
-#define SND_DEV_PSS SND_DEV_SNDPROC
-
-/* switch on various prinks */
-#define DEBUG_DMASOUND 1
-
-#define MAX_AUDIO_DEV 5
-#define MAX_MIXER_DEV 4
-#define MAX_SYNTH_DEV 3
-#define MAX_MIDI_DEV 6
-#define MAX_TIMER_DEV 3
-
-#define MAX_CATCH_RADIUS 10
-
-#define le2be16(x) (((x)<<8 & 0xff00) | ((x)>>8 & 0x00ff))
-#define le2be16dbl(x) (((x)<<8 & 0xff00ff00) | ((x)>>8 & 0x00ff00ff))
-
-#define IOCTL_IN(arg, ret) \
- do { int error = get_user(ret, (int *)(arg)); \
- if (error) return error; \
- } while (0)
-#define IOCTL_OUT(arg, ret) ioctl_return((int *)(arg), ret)
-
-static inline int ioctl_return(int *addr, int value)
-{
- return value < 0 ? value : put_user(value, addr);
-}
-
-#define HAS_RECORD
-
- /*
- * Initialization
- */
-
-/* description of the set-up applies to either hard or soft settings */
-
-typedef struct {
- int format; /* AFMT_* */
- int stereo; /* 0 = mono, 1 = stereo */
- int size; /* 8/16 bit*/
- int speed; /* speed */
-} SETTINGS;
-
- /*
- * Machine definitions
- */
-
-typedef struct {
- const char *name;
- const char *name2;
- void (*open)(void);
- void (*release)(void);
- void *(*dma_alloc)(unsigned int, gfp_t);
- void (*dma_free)(void *, unsigned int);
- int (*irqinit)(void);
-#ifdef MODULE
- void (*irqcleanup)(void);
-#endif
- void (*init)(void);
- void (*silence)(void);
- int (*setFormat)(int);
- int (*setVolume)(int);
- int (*setBass)(int);
- int (*setTreble)(int);
- int (*setGain)(int);
- void (*play)(void);
- void (*record)(void); /* optional */
- void (*mixer_init)(void); /* optional */
- int (*mixer_ioctl)(u_int, u_long); /* optional */
- int (*write_sq_setup)(void); /* optional */
- int (*read_sq_setup)(void); /* optional */
- int (*sq_open)(mode_t); /* optional */
- int (*state_info)(char *, size_t); /* optional */
- void (*abort_read)(void); /* optional */
- int min_dsp_speed;
- int max_dsp_speed;
- int version ;
- int hardware_afmts ; /* OSS says we only return h'ware info */
- /* when queried via SNDCTL_DSP_GETFMTS */
- int capabilities ; /* low-level reply to SNDCTL_DSP_GETCAPS */
- SETTINGS default_hard ; /* open() or init() should set something valid */
- SETTINGS default_soft ; /* you can make it look like old OSS, if you want to */
-} MACHINE;
-
- /*
- * Low level stuff
- */
-
-typedef struct {
- ssize_t (*ct_ulaw)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);
- ssize_t (*ct_alaw)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);
- ssize_t (*ct_s8)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);
- ssize_t (*ct_u8)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);
- ssize_t (*ct_s16be)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);
- ssize_t (*ct_u16be)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);
- ssize_t (*ct_s16le)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);
- ssize_t (*ct_u16le)(const u_char *, size_t, u_char *, ssize_t *, ssize_t);
-} TRANS;
-
-
- /*
- * Sound queue stuff, the heart of the driver
- */
-
-struct sound_queue {
- /* buffers allocated for this queue */
- int numBufs; /* real limits on what the user can have */
- int bufSize; /* in bytes */
- char **buffers;
-
- /* current parameters */
- int locked ; /* params cannot be modified when != 0 */
- int user_frags ; /* user requests this many */
- int user_frag_size ; /* of this size */
- int max_count; /* actual # fragments <= numBufs */
- int block_size; /* internal block size in bytes */
- int max_active; /* in-use fragments <= max_count */
-
- /* it shouldn't be necessary to declare any of these volatile */
- int front, rear, count;
- int rear_size;
- /*
- * The use of the playing field depends on the hardware
- *
- * Atari, PMac: The number of frames that are loaded/playing
- *
- * Amiga: Bit 0 is set: a frame is loaded
- * Bit 1 is set: a frame is playing
- */
- int active;
- wait_queue_head_t action_queue, open_queue, sync_queue;
- int open_mode;
- int busy, syncing, xruns, died;
-};
-
-#define SLEEP(queue) interruptible_sleep_on_timeout(&queue, HZ)
-#define WAKE_UP(queue) (wake_up_interruptible(&queue))
-
-#endif /* _cs4218_h_ */
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