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-rw-r--r--board/MAI/bios_emulator/scitech/src/pm/stub/cpuinfo.c79
-rw-r--r--board/MAI/bios_emulator/scitech/src/pm/stub/event.c199
-rw-r--r--board/MAI/bios_emulator/scitech/src/pm/stub/oshdr.h33
-rw-r--r--board/MAI/bios_emulator/scitech/src/pm/stub/pm.c980
-rw-r--r--board/MAI/bios_emulator/scitech/src/pm/stub/vflat.c49
-rw-r--r--board/MAI/bios_emulator/scitech/src/pm/stub/ztimer.c111
6 files changed, 0 insertions, 1451 deletions
diff --git a/board/MAI/bios_emulator/scitech/src/pm/stub/cpuinfo.c b/board/MAI/bios_emulator/scitech/src/pm/stub/cpuinfo.c
deleted file mode 100644
index 0615e90165..0000000000
--- a/board/MAI/bios_emulator/scitech/src/pm/stub/cpuinfo.c
+++ /dev/null
@@ -1,79 +0,0 @@
-/****************************************************************************
-*
-* Ultra Long Period Timer
-*
-* ========================================================================
-*
-* The contents of this file are subject to the SciTech MGL Public
-* License Version 1.0 (the "License"); you may not use this file
-* except in compliance with the License. You may obtain a copy of
-* the License at http://www.scitechsoft.com/mgl-license.txt
-*
-* Software distributed under the License is distributed on an
-* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
-* implied. See the License for the specific language governing
-* rights and limitations under the License.
-*
-* The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.
-*
-* The Initial Developer of the Original Code is SciTech Software, Inc.
-* All Rights Reserved.
-*
-* ========================================================================
-*
-* Language: ANSI C
-* Environment: *** TODO: ADD YOUR OS ENVIRONMENT NAME HERE ***
-*
-* Description: Module to implement OS specific services to measure the
-* CPU frequency.
-*
-****************************************************************************/
-
-/*----------------------------- Implementation ----------------------------*/
-
-/****************************************************************************
-REMARKS:
-Increase the thread priority to maximum, if possible.
-****************************************************************************/
-static int SetMaxThreadPriority(void)
-{
- /* TODO: If you have thread priorities, increase it to maximum for the */
- /* thread for timing the CPU frequency. */
- return oldPriority;
-}
-
-/****************************************************************************
-REMARKS:
-Restore the original thread priority.
-****************************************************************************/
-static void RestoreThreadPriority(
- int priority)
-{
- /* TODO: Restore the original thread priority on exit. */
-}
-
-/****************************************************************************
-REMARKS:
-Initialise the counter and return the frequency of the counter.
-****************************************************************************/
-static void GetCounterFrequency(
- CPU_largeInteger *freq)
-{
- /* TODO: Return the frequency of the counter in here. You should try to */
- /* normalise this value to be around 100,000 ticks per second. */
- freq->low = 0;
- freq->high = 0;
-}
-
-/****************************************************************************
-REMARKS:
-Read the counter and return the counter value.
-
-TODO: Implement this to read the counter. It should be done as a macro
- for accuracy.
-****************************************************************************/
-#define GetCounter(t) \
-{ \
- (t)->low = 0; \
- (t)->high = 0; \
-}
diff --git a/board/MAI/bios_emulator/scitech/src/pm/stub/event.c b/board/MAI/bios_emulator/scitech/src/pm/stub/event.c
deleted file mode 100644
index 204c492540..0000000000
--- a/board/MAI/bios_emulator/scitech/src/pm/stub/event.c
+++ /dev/null
@@ -1,199 +0,0 @@
-/****************************************************************************
-*
-* SciTech OS Portability Manager Library
-*
-* ========================================================================
-*
-* The contents of this file are subject to the SciTech MGL Public
-* License Version 1.0 (the "License"); you may not use this file
-* except in compliance with the License. You may obtain a copy of
-* the License at http://www.scitechsoft.com/mgl-license.txt
-*
-* Software distributed under the License is distributed on an
-* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
-* implied. See the License for the specific language governing
-* rights and limitations under the License.
-*
-* The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.
-*
-* The Initial Developer of the Original Code is SciTech Software, Inc.
-* All Rights Reserved.
-*
-* ========================================================================
-*
-* Language: ANSI C
-* Environment: *** TODO: ADD YOUR OS ENVIRONMENT NAME HERE ***
-*
-* Description: **** implementation for the SciTech cross platform
-* event library.
-*
-****************************************************************************/
-
-/*---------------------------- Global Variables ---------------------------*/
-
-static ushort keyUpMsg[256] = {0};/* Table of key up messages */
-static int rangeX,rangeY; /* Range of mouse coordinates */
-
-/*---------------------------- Implementation -----------------------------*/
-
-/* These are not used under non-DOS systems */
-#define _EVT_disableInt() 1
-#define _EVT_restoreInt(flags)
-
-/****************************************************************************
-PARAMETERS:
-scanCode - Scan code to test
-
-REMARKS:
-This macro determines if a specified key is currently down at the
-time that the call is made.
-****************************************************************************/
-#define _EVT_isKeyDown(scanCode) (keyUpMsg[scanCode] != 0)
-
-/****************************************************************************
-REMARKS:
-This function is used to return the number of ticks since system
-startup in milliseconds. This should be the same value that is placed into
-the time stamp fields of events, and is used to implement auto mouse down
-events.
-****************************************************************************/
-ulong _EVT_getTicks(void)
-{
- /* TODO: Implement this for your OS! */
-}
-
-/****************************************************************************
-REMARKS:
-Pumps all messages in the application message queue into our event queue.
-****************************************************************************/
-static void _EVT_pumpMessages(void)
-{
- /* TODO: The purpose of this function is to read all keyboard and mouse */
- /* events from the OS specific event queue, translate them and post */
- /* them into the SciTech event queue. */
- /* */
- /* NOTE: There are a couple of important things that this function must */
- /* take care of: */
- /* */
- /* 1. Support for KEYDOWN, KEYREPEAT and KEYUP is required. */
- /* */
- /* 2. Support for reading hardware scan code as well as ASCII */
- /* translated values is required. Games use the scan codes rather */
- /* than ASCII values. Scan codes go into the high order byte of the */
- /* keyboard message field. */
- /* */
- /* 3. Support for at least reading mouse motion data (mickeys) from the */
- /* mouse is required. Using the mickey values, we can then translate */
- /* to mouse cursor coordinates scaled to the range of the current */
- /* graphics display mode. Mouse values are scaled based on the */
- /* global 'rangeX' and 'rangeY'. */
- /* */
- /* 4. Support for a timestamp for the events is required, which is */
- /* defined as the number of milliseconds since some event (usually */
- /* system startup). This is the timestamp when the event occurred */
- /* (ie: at interrupt time) not when it was stuff into the SciTech */
- /* event queue. */
- /* */
- /* 5. Support for mouse double click events. If the OS has a native */
- /* mechanism to determine this, it should be used. Otherwise the */
- /* time stamp information will be used by the generic event code */
- /* to generate double click events. */
-}
-
-/****************************************************************************
-REMARKS:
-This macro/function is used to converts the scan codes reported by the
-keyboard to our event libraries normalised format. We only have one scan
-code for the 'A' key, and use shift modifiers to determine if it is a
-Ctrl-F1, Alt-F1 etc. The raw scan codes from the keyboard work this way,
-but the OS gives us 'cooked' scan codes, we have to translate them back
-to the raw format.
-****************************************************************************/
-#define _EVT_maskKeyCode(evt)
-
-/****************************************************************************
-REMARKS:
-Safely abort the event module upon catching a fatal error.
-****************************************************************************/
-void _EVT_abort()
-{
- EVT_exit();
- PM_fatalError("Unhandled exception!");
-}
-
-/****************************************************************************
-PARAMETERS:
-mouseMove - Callback function to call wheneve the mouse needs to be moved
-
-REMARKS:
-Initiliase the event handling module. Here we install our mouse handling ISR
-to be called whenever any button's are pressed or released. We also build
-the free list of events in the event queue.
-
-We use handler number 2 of the mouse libraries interrupt handlers for our
-event handling routines.
-****************************************************************************/
-void EVTAPI EVT_init(
- _EVT_mouseMoveHandler mouseMove)
-{
- /* Initialise the event queue */
- _mouseMove = mouseMove;
- initEventQueue();
- memset(keyUpMsg,0,sizeof(keyUpMsg));
-
- /* TODO: Do any OS specific initialisation here */
-
- /* Catch program termination signals so we can clean up properly */
- signal(SIGABRT, _EVT_abort);
- signal(SIGFPE, _EVT_abort);
- signal(SIGINT, _EVT_abort);
-}
-
-/****************************************************************************
-REMARKS
-Changes the range of coordinates returned by the mouse functions to the
-specified range of values. This is used when changing between graphics
-modes set the range of mouse coordinates for the new display mode.
-****************************************************************************/
-void EVTAPI EVT_setMouseRange(
- int xRes,
- int yRes)
-{
- rangeX = xRes;
- rangeY = yRes;
-}
-
-/****************************************************************************
-REMARKS:
-Initiailises the internal event handling modules. The EVT_suspend function
-can be called to suspend event handling (such as when shelling out to DOS),
-and this function can be used to resume it again later.
-****************************************************************************/
-void EVT_resume(void)
-{
- /* Do nothing for non DOS systems */
-}
-
-/****************************************************************************
-REMARKS
-Suspends all of our event handling operations. This is also used to
-de-install the event handling code.
-****************************************************************************/
-void EVT_suspend(void)
-{
- /* Do nothing for non DOS systems */
-}
-
-/****************************************************************************
-REMARKS
-Exits the event module for program terminatation.
-****************************************************************************/
-void EVT_exit(void)
-{
- /* Restore signal handlers */
- signal(SIGABRT, SIG_DFL);
- signal(SIGFPE, SIG_DFL);
- signal(SIGINT, SIG_DFL);
-
- /* TODO: Do any OS specific cleanup in here */
-}
diff --git a/board/MAI/bios_emulator/scitech/src/pm/stub/oshdr.h b/board/MAI/bios_emulator/scitech/src/pm/stub/oshdr.h
deleted file mode 100644
index 1395cbc3c4..0000000000
--- a/board/MAI/bios_emulator/scitech/src/pm/stub/oshdr.h
+++ /dev/null
@@ -1,33 +0,0 @@
-/****************************************************************************
-*
-* SciTech OS Portability Manager Library
-*
-* ========================================================================
-*
-* The contents of this file are subject to the SciTech MGL Public
-* License Version 1.0 (the "License"); you may not use this file
-* except in compliance with the License. You may obtain a copy of
-* the License at http://www.scitechsoft.com/mgl-license.txt
-*
-* Software distributed under the License is distributed on an
-* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
-* implied. See the License for the specific language governing
-* rights and limitations under the License.
-*
-* The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.
-*
-* The Initial Developer of the Original Code is SciTech Software, Inc.
-* All Rights Reserved.
-*
-* ========================================================================
-*
-* Language: ANSI C
-* Environment: BeOS
-*
-* Description: Include file to include all OS specific header files.
-*
-****************************************************************************/
-
-/* TODO: This is where you include OS specific headers for the event handling */
-/* library. You may leave this empty if you have no OS specific headers */
-/* to include. */
diff --git a/board/MAI/bios_emulator/scitech/src/pm/stub/pm.c b/board/MAI/bios_emulator/scitech/src/pm/stub/pm.c
deleted file mode 100644
index 5f278c32df..0000000000
--- a/board/MAI/bios_emulator/scitech/src/pm/stub/pm.c
+++ /dev/null
@@ -1,980 +0,0 @@
-/****************************************************************************
-*
-* SciTech OS Portability Manager Library
-*
-* ========================================================================
-*
-* The contents of this file are subject to the SciTech MGL Public
-* License Version 1.0 (the "License"); you may not use this file
-* except in compliance with the License. You may obtain a copy of
-* the License at http://www.scitechsoft.com/mgl-license.txt
-*
-* Software distributed under the License is distributed on an
-* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
-* implied. See the License for the specific language governing
-* rights and limitations under the License.
-*
-* The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.
-*
-* The Initial Developer of the Original Code is SciTech Software, Inc.
-* All Rights Reserved.
-*
-* ========================================================================
-*
-* Language: ANSI C
-* Environment: *** TODO: ADD YOUR OS ENVIRONMENT NAME HERE ***
-*
-* Description: Implementation for the OS Portability Manager Library, which
-* contains functions to implement OS specific services in a
-* generic, cross platform API. Porting the OS Portability
-* Manager library is the first step to porting any SciTech
-* products to a new platform.
-*
-****************************************************************************/
-
-#include "pmapi.h"
-#include "drvlib/os/os.h"
-#include <stdio.h>
-#include <stdlib.h>
-#include <string.h>
-
-/* TODO: Include any OS specific headers here! */
-
-/*--------------------------- Global variables ----------------------------*/
-
-/* TODO: If you support access to the BIOS, the following VESABuf globals */
-/* keep track of a single VESA transfer buffer. If you don't support */
-/* access to the BIOS, remove these variables. */
-
-static uint VESABuf_len = 1024; /* Length of the VESABuf buffer */
-static void *VESABuf_ptr = NULL; /* Near pointer to VESABuf */
-static uint VESABuf_rseg; /* Real mode segment of VESABuf */
-static uint VESABuf_roff; /* Real mode offset of VESABuf */
-
-static void (PMAPIP fatalErrorCleanup)(void) = NULL;
-
-/*----------------------------- Implementation ----------------------------*/
-
-/****************************************************************************
-REMARKS:
-Initialise the PM library.
-****************************************************************************/
-void PMAPI PM_init(void)
-{
- /* TODO: Do any initialisation in here. This includes getting IOPL */
- /* access for the process calling PM_init. This will get called */
- /* more than once. */
-
- /* TODO: If you support the supplied MTRR register stuff (you need to */
- /* be at ring 0 for this!), you should initialise it in here. */
-
-/* MTRR_init(); */
-}
-
-/****************************************************************************
-REMARKS:
-Return the operating system type identifier.
-****************************************************************************/
-long PMAPI PM_getOSType(void)
-{
- /* TODO: Change this to return the define for your OS from drvlib/os.h */
- return _OS_MYOS;
-}
-
-/****************************************************************************
-REMARKS:
-Return the runtime type identifier (always PM_386 for protected mode)
-****************************************************************************/
-int PMAPI PM_getModeType(void)
-{ return PM_386; }
-
-/****************************************************************************
-REMARKS:
-Add a file directory separator to the end of the filename.
-****************************************************************************/
-void PMAPI PM_backslash(
- char *s)
-{
- uint pos = strlen(s);
- if (s[pos-1] != '/') {
- s[pos] = '/';
- s[pos+1] = '\0';
- }
-}
-
-/****************************************************************************
-REMARKS:
-Add a user defined PM_fatalError cleanup function.
-****************************************************************************/
-void PMAPI PM_setFatalErrorCleanup(
- void (PMAPIP cleanup)(void))
-{
- fatalErrorCleanup = cleanup;
-}
-
-/****************************************************************************
-REMARKS:
-Report a fatal error condition and halt the program.
-****************************************************************************/
-void PMAPI PM_fatalError(
- const char *msg)
-{
- /* TODO: If you are running in a GUI environment without a console, */
- /* this needs to be changed to bring up a fatal error message */
- /* box and terminate the program. */
- if (fatalErrorCleanup)
- fatalErrorCleanup();
- fprintf(stderr,"%s\n", msg);
- exit(1);
-}
-
-/****************************************************************************
-REMARKS:
-Exit handler to kill the VESA transfer buffer.
-****************************************************************************/
-static void ExitVBEBuf(void)
-{
- /* TODO: If you do not have BIOS access, remove this function. */
- if (VESABuf_ptr)
- PM_freeRealSeg(VESABuf_ptr);
- VESABuf_ptr = 0;
-}
-
-/****************************************************************************
-REMARKS:
-Allocate the real mode VESA transfer buffer for communicating with the BIOS.
-****************************************************************************/
-void * PMAPI PM_getVESABuf(
- uint *len,
- uint *rseg,
- uint *roff)
-{
- /* TODO: If you do not have BIOS access, simply delete the guts of */
- /* this function and return NULL. */
- if (!VESABuf_ptr) {
- /* Allocate a global buffer for communicating with the VESA VBE */
- if ((VESABuf_ptr = PM_allocRealSeg(VESABuf_len, &VESABuf_rseg, &VESABuf_roff)) == NULL)
- return NULL;
- atexit(ExitVBEBuf);
- }
- *len = VESABuf_len;
- *rseg = VESABuf_rseg;
- *roff = VESABuf_roff;
- return VESABuf_ptr;
-}
-
-/****************************************************************************
-REMARKS:
-Check if a key has been pressed.
-****************************************************************************/
-int PMAPI PM_kbhit(void)
-{
- /* TODO: This function checks if a key is available to be read. This */
- /* should be implemented, but is mostly used by the test programs */
- /* these days. */
- return true;
-}
-
-/****************************************************************************
-REMARKS:
-Wait for and return the next keypress.
-****************************************************************************/
-int PMAPI PM_getch(void)
-{
- /* TODO: This returns the ASCII code of the key pressed. This */
- /* should be implemented, but is mostly used by the test programs */
- /* these days. */
- return 0xD;
-}
-
-/****************************************************************************
-REMARKS:
-Open a fullscreen console mode for output.
-****************************************************************************/
-int PMAPI PM_openConsole(void)
-{
- /* TODO: Opens up a fullscreen console for graphics output. If your */
- /* console does not have graphics/text modes, this can be left */
- /* empty. The main purpose of this is to disable console switching */
- /* when in graphics modes if you can switch away from fullscreen */
- /* consoles (if you want to allow switching, this can be done */
- /* elsewhere with a full save/restore state of the graphics mode). */
- return 0;
-}
-
-/****************************************************************************
-REMARKS:
-Return the size of the state buffer used to save the console state.
-****************************************************************************/
-int PMAPI PM_getConsoleStateSize(void)
-{
- /* TODO: Returns the size of the console state buffer used to save the */
- /* state of the console before going into graphics mode. This is */
- /* used to restore the console back to normal when we are done. */
- return 1;
-}
-
-/****************************************************************************
-REMARKS:
-Save the state of the console into the state buffer.
-****************************************************************************/
-void PMAPI PM_saveConsoleState(
- void *stateBuf,
- int console_id)
-{
- /* TODO: Saves the state of the console into the state buffer. This is */
- /* used to restore the console back to normal when we are done. */
- /* We will always restore 80x25 text mode after being in graphics */
- /* mode, so if restoring text mode is all you need to do this can */
- /* be left empty. */
-}
-
-/****************************************************************************
-REMARKS:
-Restore the state of the console from the state buffer.
-****************************************************************************/
-void PMAPI PM_restoreConsoleState(
- const void *stateBuf,
- int console_id)
-{
- /* TODO: Restore the state of the console from the state buffer. This is */
- /* used to restore the console back to normal when we are done. */
- /* We will always restore 80x25 text mode after being in graphics */
- /* mode, so if restoring text mode is all you need to do this can */
- /* be left empty. */
-}
-
-/****************************************************************************
-REMARKS:
-Close the console and return to non-fullscreen console mode.
-****************************************************************************/
-void PMAPI PM_closeConsole(
- int console_id)
-{
- /* TODO: Close the console when we are done, going back to text mode. */
-}
-
-/****************************************************************************
-REMARKS:
-Set the location of the OS console cursor.
-****************************************************************************/
-void PM_setOSCursorLocation(
- int x,
- int y)
-{
- /* TODO: Set the OS console cursor location to the new value. This is */
- /* generally used for new OS ports (used mostly for DOS). */
-}
-
-/****************************************************************************
-REMARKS:
-Set the width of the OS console.
-****************************************************************************/
-void PM_setOSScreenWidth(
- int width,
- int height)
-{
- /* TODO: Set the OS console screen width. This is generally unused for */
- /* new OS ports. */
-}
-
-/****************************************************************************
-REMARKS:
-Set the real time clock handler (used for software stereo modes).
-****************************************************************************/
-ibool PMAPI PM_setRealTimeClockHandler(
- PM_intHandler ih,
- int frequency)
-{
- /* TODO: Install a real time clock interrupt handler. Normally this */
- /* will not be supported from most OS'es in user land, so an */
- /* alternative mechanism is needed to enable software stereo. */
- /* Hence leave this unimplemented unless you have a high priority */
- /* mechanism to call the 32-bit callback when the real time clock */
- /* interrupt fires. */
- return false;
-}
-
-/****************************************************************************
-REMARKS:
-Set the real time clock frequency (for stereo modes).
-****************************************************************************/
-void PMAPI PM_setRealTimeClockFrequency(
- int frequency)
-{
- /* TODO: Set the real time clock interrupt frequency. Used for stereo */
- /* LC shutter glasses when doing software stereo. Usually sets */
- /* the frequency to around 2048 Hz. */
-}
-
-/****************************************************************************
-REMARKS:
-Restore the original real time clock handler.
-****************************************************************************/
-void PMAPI PM_restoreRealTimeClockHandler(void)
-{
- /* TODO: Restores the real time clock handler. */
-}
-
-/****************************************************************************
-REMARKS:
-Return the current operating system path or working directory.
-****************************************************************************/
-char * PMAPI PM_getCurrentPath(
- char *path,
- int maxLen)
-{
- return getcwd(path,maxLen);
-}
-
-/****************************************************************************
-REMARKS:
-Return the drive letter for the boot drive.
-****************************************************************************/
-char PMAPI PM_getBootDrive(void)
-{
- /* TODO: Return the boot drive letter for the OS. Normally this is 'c' */
- /* for DOS based OS'es and '/' for Unices. */
- return '/';
-}
-
-/****************************************************************************
-REMARKS:
-Return the path to the VBE/AF driver files (legacy and not used).
-****************************************************************************/
-const char * PMAPI PM_getVBEAFPath(void)
-{
- return PM_getNucleusConfigPath();
-}
-
-/****************************************************************************
-REMARKS:
-Return the path to the Nucleus driver files.
-****************************************************************************/
-const char * PMAPI PM_getNucleusPath(void)
-{
- /* TODO: Change this to the default path to Nucleus driver files. The */
- /* following is the default for Unices. */
- char *env = getenv("NUCLEUS_PATH");
- return env ? env : "/usr/lib/nucleus";
-}
-
-/****************************************************************************
-REMARKS:
-Return the path to the Nucleus configuration files.
-****************************************************************************/
-const char * PMAPI PM_getNucleusConfigPath(void)
-{
- static char path[256];
- strcpy(path,PM_getNucleusPath());
- PM_backslash(path);
- strcat(path,"config");
- return path;
-}
-
-/****************************************************************************
-REMARKS:
-Return a unique identifier for the machine if possible.
-****************************************************************************/
-const char * PMAPI PM_getUniqueID(void)
-{
- /* TODO: Return a unique ID for the machine. If a unique ID is not */
- /* available, return the machine name. */
- static char buf[128];
- gethostname(buf, 128);
- return buf;
-}
-
-/****************************************************************************
-REMARKS:
-Get the name of the machine on the network.
-****************************************************************************/
-const char * PMAPI PM_getMachineName(void)
-{
- /* TODO: Return the network machine name for the machine. */
- static char buf[128];
- gethostname(buf, 128);
- return buf;
-}
-
-/****************************************************************************
-REMARKS:
-Return a pointer to the real mode BIOS data area.
-****************************************************************************/
-void * PMAPI PM_getBIOSPointer(void)
-{
- /* TODO: This returns a pointer to the real mode BIOS data area. If you */
- /* do not support BIOS access, you can simply return NULL here. */
- if (!zeroPtr)
- zeroPtr = PM_mapPhysicalAddr(0,0xFFFFF,true);
- return (void*)(zeroPtr + 0x400);
-}
-
-/****************************************************************************
-REMARKS:
-Return a pointer to 0xA0000 physical VGA graphics framebuffer.
-****************************************************************************/
-void * PMAPI PM_getA0000Pointer(void)
-{
- static void *bankPtr;
- if (!bankPtr)
- bankPtr = PM_mapPhysicalAddr(0xA0000,0xFFFF,true);
- return bankPtr;
-}
-
-/****************************************************************************
-REMARKS:
-Map a physical address to a linear address in the callers process.
-****************************************************************************/
-void * PMAPI PM_mapPhysicalAddr(
- ulong base,
- ulong limit,
- ibool isCached)
-{
- /* TODO: This function maps a physical memory address to a linear */
- /* address in the address space of the calling process. */
-
- /* NOTE: This function *must* be able to handle any phsyical base */
- /* address, and hence you will have to handle rounding of */
- /* the physical base address to a page boundary (ie: 4Kb on */
- /* x86 CPU's) to be able to properly map in the memory */
- /* region. */
-
- /* NOTE: If possible the isCached bit should be used to ensure that */
- /* the PCD (Page Cache Disable) and PWT (Page Write Through) */
- /* bits are set to disable caching for a memory mapping used */
- /* for MMIO register access. We also disable caching using */
- /* the MTRR registers for Pentium Pro and later chipsets so if */
- /* MTRR support is enabled for your OS then you can safely ignore */
- /* the isCached flag and always enable caching in the page */
- /* tables. */
- return NULL;
-}
-
-/****************************************************************************
-REMARKS:
-Free a physical address mapping allocated by PM_mapPhysicalAddr.
-****************************************************************************/
-void PMAPI PM_freePhysicalAddr(
- void *ptr,
- ulong limit)
-{
- /* TODO: This function will free a physical memory mapping previously */
- /* allocated with PM_mapPhysicalAddr() if at all possible. If */
- /* you can't free physical memory mappings, simply do nothing. */
-}
-
-/****************************************************************************
-REMARKS:
-Find the physical address of a linear memory address in current process.
-****************************************************************************/
-ulong PMAPI PM_getPhysicalAddr(void *p)
-{
- /* TODO: This function should find the physical address of a linear */
- /* address. */
- return 0xFFFFFFFFUL;
-}
-
-void PMAPI PM_sleep(ulong milliseconds)
-{
- /* TODO: Put the process to sleep for milliseconds */
-}
-
-int PMAPI PM_getCOMPort(int port)
-{
- /* TODO: Re-code this to determine real values using the Plug and Play */
- /* manager for the OS. */
- switch (port) {
- case 0: return 0x3F8;
- case 1: return 0x2F8;
- }
- return 0;
-}
-
-int PMAPI PM_getLPTPort(int port)
-{
- /* TODO: Re-code this to determine real values using the Plug and Play */
- /* manager for the OS. */
- switch (port) {
- case 0: return 0x3BC;
- case 1: return 0x378;
- case 2: return 0x278;
- }
- return 0;
-}
-
-/****************************************************************************
-REMARKS:
-Allocate a block of (unnamed) shared memory.
-****************************************************************************/
-void * PMAPI PM_mallocShared(
- long size)
-{
- /* TODO: This is used to allocate memory that is shared between process */
- /* that all access the common Nucleus drivers via a common display */
- /* driver DLL. If your OS does not support shared memory (or if */
- /* the display driver does not need to allocate shared memory */
- /* for each process address space), this should just call PM_malloc. */
- return PM_malloc(size);
-}
-
-/****************************************************************************
-REMARKS:
-Free a block of shared memory.
-****************************************************************************/
-void PMAPI PM_freeShared(
- void *ptr)
-{
- /* TODO: Free the shared memory block. This will be called in the context */
- /* of the original calling process that allocated the shared */
- /* memory with PM_mallocShared. Simply call PM_free if you do not */
- /* need this. */
- PM_free(ptr);
-}
-
-/****************************************************************************
-REMARKS:
-Map a linear memory address to the calling process address space. The
-address will have been allocated in another process using the
-PM_mapPhysicalAddr function.
-****************************************************************************/
-void * PMAPI PM_mapToProcess(
- void *base,
- ulong limit)
-{
- /* TODO: This function is used to map a physical memory mapping */
- /* previously allocated with PM_mapPhysicalAddr into the */
- /* address space of the calling process. If the memory mapping */
- /* allocated by PM_mapPhysicalAddr is global to all processes, */
- /* simply return the pointer. */
-
- /* NOTE: This function must also handle rounding to page boundaries, */
- /* since this function is used to map in shared memory buffers */
- /* allocated with PM_mapPhysicalAddr(). Hence if you aligned */
- /* the physical address above, then you also need to do it here. */
- return base;
-}
-
-/****************************************************************************
-REMARKS:
-Map a real mode pointer to a protected mode pointer.
-****************************************************************************/
-void * PMAPI PM_mapRealPointer(
- uint r_seg,
- uint r_off)
-{
- /* TODO: This function maps a real mode memory pointer into the */
- /* calling processes address space as a 32-bit near pointer. If */
- /* you do not support BIOS access, simply return NULL here. */
- if (!zeroPtr)
- zeroPtr = PM_mapPhysicalAddr(0,0xFFFFF);
- return (void*)(zeroPtr + MK_PHYS(r_seg,r_off));
-}
-
-/****************************************************************************
-REMARKS:
-Allocate a block of real mode memory
-****************************************************************************/
-void * PMAPI PM_allocRealSeg(
- uint size,
- uint *r_seg,
- uint *r_off)
-{
- /* TODO: This function allocates a block of real mode memory for the */
- /* calling process used to communicate with real mode BIOS */
- /* functions. If you do not support BIOS access, simply return */
- /* NULL here. */
- return NULL;
-}
-
-/****************************************************************************
-REMARKS:
-Free a block of real mode memory.
-****************************************************************************/
-void PMAPI PM_freeRealSeg(
- void *mem)
-{
- /* TODO: Frees a previously allocated real mode memory block. If you */
- /* do not support BIOS access, this function should be empty. */
-}
-
-/****************************************************************************
-REMARKS:
-Issue a real mode interrupt (parameters in DPMI compatible structure)
-****************************************************************************/
-void PMAPI DPMI_int86(
- int intno,
- DPMI_regs *regs)
-{
- /* TODO: This function calls the real mode BIOS using the passed in */
- /* register structure. If you do not support real mode BIOS */
- /* access, this function should be empty. */
-}
-
-/****************************************************************************
-REMARKS:
-Issue a real mode interrupt.
-****************************************************************************/
-int PMAPI PM_int86(
- int intno,
- RMREGS *in,
- RMREGS *out)
-{
- /* TODO: This function calls the real mode BIOS using the passed in */
- /* register structure. If you do not support real mode BIOS */
- /* access, this function should return 0. */
- return 0;
-}
-
-/****************************************************************************
-REMARKS:
-Issue a real mode interrupt.
-****************************************************************************/
-int PMAPI PM_int86x(
- int intno,
- RMREGS *in,
- RMREGS *out,
- RMSREGS *sregs)
-{
- /* TODO: This function calls the real mode BIOS using the passed in */
- /* register structure. If you do not support real mode BIOS */
- /* access, this function should return 0. */
- return 0;
-}
-
-/****************************************************************************
-REMARKS:
-Call a real mode far function.
-****************************************************************************/
-void PMAPI PM_callRealMode(
- uint seg,
- uint off,
- RMREGS *in,
- RMSREGS *sregs)
-{
- /* TODO: This function calls a real mode far function with a far call. */
- /* If you do not support BIOS access, this function should be */
- /* empty. */
-}
-
-/****************************************************************************
-REMARKS:
-Return the amount of available memory.
-****************************************************************************/
-void PMAPI PM_availableMemory(
- ulong *physical,
- ulong *total)
-{
- /* TODO: Report the amount of available memory, both the amount of */
- /* physical memory left and the amount of virtual memory left. */
- /* If the OS does not provide these services, report 0's. */
- *physical = *total = 0;
-}
-
-/****************************************************************************
-REMARKS:
-Allocate a block of locked, physical memory for DMA operations.
-****************************************************************************/
-void * PMAPI PM_allocLockedMem(
- uint size,
- ulong *physAddr,
- ibool contiguous,
- ibool below16M)
-{
- /* TODO: Allocate a block of locked, physical memory of the specified */
- /* size. This is used for bus master operations. If this is not */
- /* supported by the OS, return NULL and bus mastering will not */
- /* be used. */
- return NULL;
-}
-
-/****************************************************************************
-REMARKS:
-Free a block of locked physical memory.
-****************************************************************************/
-void PMAPI PM_freeLockedMem(
- void *p,
- uint size,
- ibool contiguous)
-{
- /* TODO: Free a memory block allocated with PM_allocLockedMem. */
-}
-
-/****************************************************************************
-REMARKS:
-Call the VBE/Core software interrupt to change display banks.
-****************************************************************************/
-void PMAPI PM_setBankA(
- int bank)
-{
- RMREGS regs;
-
- /* TODO: This does a bank switch function by calling the real mode */
- /* VESA BIOS. If you do not support BIOS access, this function should */
- /* be empty. */
- regs.x.ax = 0x4F05;
- regs.x.bx = 0x0000;
- regs.x.dx = bank;
- PM_int86(0x10,&regs,&regs);
-}
-
-/****************************************************************************
-REMARKS:
-Call the VBE/Core software interrupt to change display banks.
-****************************************************************************/
-void PMAPI PM_setBankAB(
- int bank)
-{
- RMREGS regs;
-
- /* TODO: This does a bank switch function by calling the real mode */
- /* VESA BIOS. If you do not support BIOS access, this function should */
- /* be empty. */
- regs.x.ax = 0x4F05;
- regs.x.bx = 0x0000;
- regs.x.dx = bank;
- PM_int86(0x10,&regs,&regs);
- regs.x.ax = 0x4F05;
- regs.x.bx = 0x0001;
- regs.x.dx = bank;
- PM_int86(0x10,&regs,&regs);
-}
-
-/****************************************************************************
-REMARKS:
-Call the VBE/Core software interrupt to change display start address.
-****************************************************************************/
-void PMAPI PM_setCRTStart(
- int x,
- int y,
- int waitVRT)
-{
- RMREGS regs;
-
- /* TODO: This changes the display start address by calling the real mode */
- /* VESA BIOS. If you do not support BIOS access, this function */
- /* should be empty. */
- regs.x.ax = 0x4F07;
- regs.x.bx = waitVRT;
- regs.x.cx = x;
- regs.x.dx = y;
- PM_int86(0x10,&regs,&regs);
-}
-
-/****************************************************************************
-REMARKS:
-Enable write combining for the memory region.
-****************************************************************************/
-ibool PMAPI PM_enableWriteCombine(
- ulong base,
- ulong length,
- uint type)
-{
- /* TODO: This function should enable Pentium Pro and Pentium II MTRR */
- /* write combining for the passed in physical memory base address */
- /* and length. Normally this is done via calls to an OS specific */
- /* device driver as this can only be done at ring 0. */
- /* */
- /* NOTE: This is a *very* important function to implement! If you do */
- /* not implement, graphics performance on the latest Intel chips */
- /* will be severly impaired. For sample code that can be used */
- /* directly in a ring 0 device driver, see the MSDOS implementation */
- /* which includes assembler code to do this directly (if the */
- /* program is running at ring 0). */
- return false;
-}
-
-/****************************************************************************
-REMARKS:
-Execute the POST on the secondary BIOS for a controller.
-****************************************************************************/
-ibool PMAPI PM_doBIOSPOST(
- ushort axVal,
- ulong BIOSPhysAddr,
- void *mappedBIOS)
-{
- /* TODO: This function is used to run the BIOS POST code on a secondary */
- /* controller to initialise it for use. This is not necessary */
- /* for multi-controller operation, but it will make it a lot */
- /* more convenicent for end users (otherwise they have to boot */
- /* the system once with the secondary controller as primary, and */
- /* then boot with both controllers installed). */
- /* */
- /* Even if you don't support full BIOS access, it would be */
- /* adviseable to be able to POST the secondary controllers in the */
- /* system using this function as a minimum requirement. Some */
- /* graphics hardware has registers that contain values that only */
- /* the BIOS knows about, which makes bring up a card from cold */
- /* reset difficult if the BIOS has not POST'ed it. */
- return false;
-}
-
-/****************************************************************************
-REMARKS:
-Load an OS specific shared library or DLL. If the OS does not support
-shared libraries, simply return NULL.
-****************************************************************************/
-PM_MODULE PMAPI PM_loadLibrary(
- const char *szDLLName)
-{
- /* TODO: This function should load a native shared library from disk */
- /* given the path to the library. */
- (void)szDLLName;
- return NULL;
-}
-
-/****************************************************************************
-REMARKS:
-Get the address of a named procedure from a shared library.
-****************************************************************************/
-void * PMAPI PM_getProcAddress(
- PM_MODULE hModule,
- const char *szProcName)
-{
- /* TODO: This function should return the address of a named procedure */
- /* from a native shared library. */
- (void)hModule;
- (void)szProcName;
- return NULL;
-}
-
-/****************************************************************************
-REMARKS:
-Unload a shared library.
-****************************************************************************/
-void PMAPI PM_freeLibrary(
- PM_MODULE hModule)
-{
- /* TODO: This function free a previously loaded native shared library. */
- (void)hModule;
-}
-
-/****************************************************************************
-REMARKS:
-Enable requested I/O privledge level (usually only to set to a value of
-3, and then restore it back again). If the OS is protected this function
-must be implemented in order to enable I/O port access for ring 3
-applications. The function should return the IOPL level active before
-the switch occurred so it can be properly restored.
-****************************************************************************/
-int PMAPI PM_setIOPL(
- int level)
-{
- /* TODO: This function should enable IOPL for the task (if IOPL is */
- /* not always enabled for the app through some other means). */
- return level;
-}
-
-/****************************************************************************
-REMARKS:
-Function to find the first file matching a search criteria in a directory.
-****************************************************************************/
-void *PMAPI PM_findFirstFile(
- const char *filename,
- PM_findData *findData)
-{
- /* TODO: This function should start a directory enumeration search */
- /* given the filename (with wildcards). The data should be */
- /* converted and returned in the findData standard form. */
- (void)filename;
- (void)findData;
- return PM_FILE_INVALID;
-}
-
-/****************************************************************************
-REMARKS:
-Function to find the next file matching a search criteria in a directory.
-****************************************************************************/
-ibool PMAPI PM_findNextFile(
- void *handle,
- PM_findData *findData)
-{
- /* TODO: This function should find the next file in directory enumeration */
- /* search given the search criteria defined in the call to */
- /* PM_findFirstFile. The data should be converted and returned */
- /* in the findData standard form. */
- (void)handle;
- (void)findData;
- return false;
-}
-
-/****************************************************************************
-REMARKS:
-Function to close the find process
-****************************************************************************/
-void PMAPI PM_findClose(
- void *handle)
-{
- /* TODO: This function should close the find process. This may do */
- /* nothing for some OS'es. */
- (void)handle;
-}
-
-/****************************************************************************
-REMARKS:
-Function to determine if a drive is a valid drive or not. Under Unix this
-function will return false for anything except a value of 3 (considered
-the root drive, and equivalent to C: for non-Unix systems). The drive
-numbering is:
-
- 1 - Drive A:
- 2 - Drive B:
- 3 - Drive C:
- etc
-
-****************************************************************************/
-ibool PMAPI PM_driveValid(
- char drive)
-{
- if (drive == 3)
- return true;
- return false;
-}
-
-/****************************************************************************
-REMARKS:
-Function to get the current working directory for the specififed drive.
-Under Unix this will always return the current working directory regardless
-of what the value of 'drive' is.
-****************************************************************************/
-void PMAPI PM_getdcwd(
- int drive,
- char *dir,
- int len)
-{
- (void)drive;
- getcwd(dir,len);
-}
-
-/****************************************************************************
-REMARKS:
-Function to change the file attributes for a specific file.
-****************************************************************************/
-void PMAPI PM_setFileAttr(
- const char *filename,
- uint attrib)
-{
- /* TODO: Set the file attributes for a file */
- (void)filename;
- (void)attrib;
-}
-
-/****************************************************************************
-REMARKS:
-Function to create a directory.
-****************************************************************************/
-ibool PMAPI PM_mkdir(
- const char *filename)
-{
- return mkdir(filename) == 0;
-}
-
-/****************************************************************************
-REMARKS:
-Function to remove a directory.
-****************************************************************************/
-ibool PMAPI PM_rmdir(
- const char *filename)
-{
- return rmdir(filename) == 0;
-}
diff --git a/board/MAI/bios_emulator/scitech/src/pm/stub/vflat.c b/board/MAI/bios_emulator/scitech/src/pm/stub/vflat.c
deleted file mode 100644
index 579ef2c95c..0000000000
--- a/board/MAI/bios_emulator/scitech/src/pm/stub/vflat.c
+++ /dev/null
@@ -1,49 +0,0 @@
-/****************************************************************************
-*
-* SciTech OS Portability Manager Library
-*
-* ========================================================================
-*
-* The contents of this file are subject to the SciTech MGL Public
-* License Version 1.0 (the "License"); you may not use this file
-* except in compliance with the License. You may obtain a copy of
-* the License at http://www.scitechsoft.com/mgl-license.txt
-*
-* Software distributed under the License is distributed on an
-* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
-* implied. See the License for the specific language governing
-* rights and limitations under the License.
-*
-* The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.
-*
-* The Initial Developer of the Original Code is SciTech Software, Inc.
-* All Rights Reserved.
-*
-* ========================================================================
-*
-* Language: ANSI C
-* Environment: Any
-*
-* Description: Dummy module; no virtual framebuffer for this OS
-*
-****************************************************************************/
-
-#include "pmapi.h"
-
-ibool PMAPI VF_available(void)
-{
- return false;
-}
-
-void * PMAPI VF_init(ulong baseAddr,int bankSize,int codeLen,void *bankFunc)
-{
- baseAddr = baseAddr;
- bankSize = bankSize;
- codeLen = codeLen;
- bankFunc = bankFunc;
- return NULL;
-}
-
-void PMAPI VF_exit(void)
-{
-}
diff --git a/board/MAI/bios_emulator/scitech/src/pm/stub/ztimer.c b/board/MAI/bios_emulator/scitech/src/pm/stub/ztimer.c
deleted file mode 100644
index 820e292390..0000000000
--- a/board/MAI/bios_emulator/scitech/src/pm/stub/ztimer.c
+++ /dev/null
@@ -1,111 +0,0 @@
-/****************************************************************************
-*
-* Ultra Long Period Timer
-*
-* ========================================================================
-*
-* The contents of this file are subject to the SciTech MGL Public
-* License Version 1.0 (the "License"); you may not use this file
-* except in compliance with the License. You may obtain a copy of
-* the License at http://www.scitechsoft.com/mgl-license.txt
-*
-* Software distributed under the License is distributed on an
-* "AS IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
-* implied. See the License for the specific language governing
-* rights and limitations under the License.
-*
-* The Original Code is Copyright (C) 1991-1998 SciTech Software, Inc.
-*
-* The Initial Developer of the Original Code is SciTech Software, Inc.
-* All Rights Reserved.
-*
-* ========================================================================
-*
-* Language: ANSI C
-* Environment: *** TODO: ADD YOUR OS ENVIRONMENT NAME HERE ***
-*
-* Description: OS specific implementation for the Zen Timer functions.
-*
-****************************************************************************/
-
-/*----------------------------- Implementation ----------------------------*/
-
-/****************************************************************************
-REMARKS:
-Initialise the Zen Timer module internals.
-****************************************************************************/
-void __ZTimerInit(void)
-{
- /* TODO: Do any specific internal initialisation in here */
-}
-
-/****************************************************************************
-REMARKS:
-Start the Zen Timer counting.
-****************************************************************************/
-static void __LZTimerOn(
- LZTimerObject *tm)
-{
- /* TODO: Start the Zen Timer counting. This should be a macro if */
- /* possible. */
-}
-
-/****************************************************************************
-REMARKS:
-Compute the lap time since the timer was started.
-****************************************************************************/
-static ulong __LZTimerLap(
- LZTimerObject *tm)
-{
- /* TODO: Compute the lap time between the current time and when the */
- /* timer was started. */
- return 0;
-}
-
-/****************************************************************************
-REMARKS:
-Stop the Zen Timer counting.
-****************************************************************************/
-static void __LZTimerOff(
- LZTimerObject *tm)
-{
- /* TODO: Stop the timer counting. Should be a macro if possible. */
-}
-
-/****************************************************************************
-REMARKS:
-Compute the elapsed time in microseconds between start and end timings.
-****************************************************************************/
-static ulong __LZTimerCount(
- LZTimerObject *tm)
-{
- /* TODO: Compute the elapsed time and return it. Always microseconds. */
- return 0;
-}
-
-/****************************************************************************
-REMARKS:
-Define the resolution of the long period timer as microseconds per timer tick.
-****************************************************************************/
-#define ULZTIMER_RESOLUTION 1
-
-/****************************************************************************
-REMARKS:
-Read the Long Period timer from the OS
-****************************************************************************/
-static ulong __ULZReadTime(void)
-{
- /* TODO: Read the long period timer from the OS. The resolution of this */
- /* timer should be around 1/20 of a second for timing long */
- /* periods if possible. */
-}
-
-/****************************************************************************
-REMARKS:
-Compute the elapsed time from the BIOS timer tick. Note that we check to see
-whether a midnight boundary has passed, and if so adjust the finish time to
-account for this. We cannot detect if more that one midnight boundary has
-passed, so if this happens we will be generating erronous results.
-****************************************************************************/
-ulong __ULZElapsedTime(ulong start,ulong finish)
-{ return finish - start; }
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