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path: root/drivers/gpu/drm/vc4/vc4_validate_shaders.c
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* drm/vc4: Fix a "the the" typo in a comment.Eric Anholt2016-07-151-1/+1
* drm/vc4: Add support for branching in shader validation.Eric Anholt2016-07-151-16/+265
* drm/vc4: Add a bitmap of branch targets during shader validation.Eric Anholt2016-07-151-2/+112
* drm/vc4: Move validation's current/max ip into the validation struct.Eric Anholt2016-07-141-24/+30
* drm/vc4: Add an API for creating GPU shaders in GEM BOs.Eric Anholt2015-12-071-0/+513
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