diff options
Diffstat (limited to 'drivers/gpu/drm/virtio/virtgpu_drv.h')
-rw-r--r-- | drivers/gpu/drm/virtio/virtgpu_drv.h | 14 |
1 files changed, 5 insertions, 9 deletions
diff --git a/drivers/gpu/drm/virtio/virtgpu_drv.h b/drivers/gpu/drm/virtio/virtgpu_drv.h index d29f0c7c768c..6474e83cbf3d 100644 --- a/drivers/gpu/drm/virtio/virtgpu_drv.h +++ b/drivers/gpu/drm/virtio/virtgpu_drv.h @@ -65,6 +65,7 @@ struct virtio_gpu_object { struct ttm_placement placement; struct ttm_buffer_object tbo; struct ttm_bo_kmap_obj kmap; + bool created; }; #define gem_to_virtio_gpu_obj(gobj) \ container_of((gobj), struct virtio_gpu_object, gem_base) @@ -190,8 +191,7 @@ struct virtio_gpu_device { struct kmem_cache *vbufs; bool vqs_ready; - struct idr resource_idr; - spinlock_t resource_idr_lock; + struct ida resource_ida; wait_queue_head_t resp_wq; /* current display info */ @@ -200,8 +200,7 @@ struct virtio_gpu_device { struct virtio_gpu_fence_driver fence_drv; - struct idr ctx_id_idr; - spinlock_t ctx_id_idr_lock; + struct ida ctx_id_ida; bool has_virgl_3d; @@ -259,11 +258,8 @@ int virtio_gpu_surface_dirty(struct virtio_gpu_framebuffer *qfb, /* virtio vg */ int virtio_gpu_alloc_vbufs(struct virtio_gpu_device *vgdev); void virtio_gpu_free_vbufs(struct virtio_gpu_device *vgdev); -void virtio_gpu_resource_id_get(struct virtio_gpu_device *vgdev, - uint32_t *resid); -void virtio_gpu_resource_id_put(struct virtio_gpu_device *vgdev, uint32_t id); void virtio_gpu_cmd_create_resource(struct virtio_gpu_device *vgdev, - uint32_t resource_id, + struct virtio_gpu_object *bo, uint32_t format, uint32_t width, uint32_t height); @@ -285,7 +281,6 @@ void virtio_gpu_cmd_set_scanout(struct virtio_gpu_device *vgdev, uint32_t x, uint32_t y); int virtio_gpu_object_attach(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *obj, - uint32_t resource_id, struct virtio_gpu_fence **fence); void virtio_gpu_object_detach(struct virtio_gpu_device *vgdev, struct virtio_gpu_object *obj); @@ -324,6 +319,7 @@ void virtio_gpu_cmd_transfer_to_host_3d(struct virtio_gpu_device *vgdev, struct virtio_gpu_fence **fence); void virtio_gpu_cmd_resource_create_3d(struct virtio_gpu_device *vgdev, + struct virtio_gpu_object *bo, struct virtio_gpu_resource_create_3d *rc_3d, struct virtio_gpu_fence **fence); void virtio_gpu_ctrl_ack(struct virtqueue *vq); |