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-rw-r--r--arch/m68k/atari/atakeyb.c2
-rw-r--r--arch/m68k/include/asm/fbio.h2
-rw-r--r--arch/m68k/include/asm/io_no.h2
3 files changed, 3 insertions, 3 deletions
diff --git a/arch/m68k/atari/atakeyb.c b/arch/m68k/atari/atakeyb.c
index 4add96d13b19..5890897d28bf 100644
--- a/arch/m68k/atari/atakeyb.c
+++ b/arch/m68k/atari/atakeyb.c
@@ -121,7 +121,7 @@ KEYBOARD_STATE kb_state;
* bytes have been lost and in which state of the packet structure we are now.
* This usually causes keyboards bytes to be interpreted as mouse movements
* and vice versa, which is very annoying. It seems better to throw away some
- * bytes (that are usually mouse bytes) than to misinterpret them. Therefor I
+ * bytes (that are usually mouse bytes) than to misinterpret them. Therefore I
* introduced the RESYNC state for IKBD data. In this state, the bytes up to
* one that really looks like a key event (0x04..0xf2) or the start of a mouse
* packet (0xf8..0xfb) are thrown away, but at most 2 bytes. This at least
diff --git a/arch/m68k/include/asm/fbio.h b/arch/m68k/include/asm/fbio.h
index b9215a0907d3..0a21da87f7d6 100644
--- a/arch/m68k/include/asm/fbio.h
+++ b/arch/m68k/include/asm/fbio.h
@@ -173,7 +173,7 @@ struct mdi_cfginfo {
int mdi_ncluts; /* Number of implemented CLUTs in this MDI */
int mdi_type; /* FBTYPE name */
int mdi_height; /* height */
- int mdi_width; /* widht */
+ int mdi_width; /* width */
int mdi_size; /* available ram */
int mdi_mode; /* 8bpp, 16bpp or 32bpp */
int mdi_pixfreq; /* pixel clock (from PROM) */
diff --git a/arch/m68k/include/asm/io_no.h b/arch/m68k/include/asm/io_no.h
index 359065d5a9f2..6e2413e518cb 100644
--- a/arch/m68k/include/asm/io_no.h
+++ b/arch/m68k/include/asm/io_no.h
@@ -16,7 +16,7 @@
* memory location directly.
*/
/* ++roman: The assignments to temp. vars avoid that gcc sometimes generates
- * two accesses to memory, which may be undesireable for some devices.
+ * two accesses to memory, which may be undesirable for some devices.
*/
/*
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