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authorBen Widawsky <ben@bwidawsk.net>2012-05-24 15:03:10 -0700
committerDaniel Vetter <daniel.vetter@ffwll.ch>2012-05-25 14:15:46 +0200
commit23ba4fd0a42a46551041e379712e808ad496ba45 (patch)
tree53804484779f44977f60310ab8dec52c9289459e /net/socket.c
parentf3fd37683cc406ffaccf097de0433130c85c8651 (diff)
downloadtalos-obmc-linux-23ba4fd0a42a46551041e379712e808ad496ba45.tar.gz
talos-obmc-linux-23ba4fd0a42a46551041e379712e808ad496ba45.zip
drm/i915: wait render timeout ioctl
This helps implement GL_ARB_sync but stops short of allowing full blown sync objects. Finally we can use the new timed seqno waiting function to allow userspace to wait on a buffer object with a timeout. This implements that interface. The IOCTL will take as input a buffer object handle, and a timeout in nanoseconds (flags is currently optional but will likely be used for permutations of flush operations). Users may specify 0 nanoseconds to instantly check. The wait ioctl with a timeout of 0 reimplements the busy ioctl. With any non-zero timeout parameter the wait ioctl will wait for the given number of nanoseconds on an object becoming unbusy. Since the wait itself does so holding struct_mutex the object may become re-busied before this completes. A similar but shorter race condition exists in the busy ioctl. v2: ETIME/ERESTARTSYS instead of changing to EBUSY, and EGAIN (Chris) Flush the object from the gpu write domain (Chris + Daniel) Fix leaked refcount in good case (Chris) Naturally align ioctl struct (Chris) v3: Drop lock after getting seqno to avoid ugly dance (Chris) v4: check for 0 timeout after olr check to allow polling (Chris) v5: Updated the comment. (Chris) v6: Return -ETIME instead of -EBUSY when timeout_ns is 0 (Daniel) Fix the commit message comment to be less ugly (Ben) Add a warning to check the return timespec (Ben) v7: Use DRM_AUTH for the ioctl. (Eugeni) Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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