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author | Linus Torvalds <torvalds@linux-foundation.org> | 2014-12-11 18:57:19 -0800 |
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committer | Linus Torvalds <torvalds@linux-foundation.org> | 2014-12-11 18:57:19 -0800 |
commit | 2756d373a3f45a3a9ebf4ac389f9e0e02bd35a93 (patch) | |
tree | e248c5adccb3045f96b3cfe0a1ffeb37bb81e4cb /mm/oom_kill.c | |
parent | 4e8790f77f051d4cc745a57b48a73052521e8dfc (diff) | |
parent | eeecbd1971517103e06f11750dd1a9a1dc37e4e6 (diff) | |
download | talos-obmc-linux-2756d373a3f45a3a9ebf4ac389f9e0e02bd35a93.tar.gz talos-obmc-linux-2756d373a3f45a3a9ebf4ac389f9e0e02bd35a93.zip |
Merge branch 'for-3.19' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/cgroup
Pull cgroup update from Tejun Heo:
"cpuset got simplified a bit. cgroup core got a fix on unified
hierarchy and grew some effective css related interfaces which will be
used for blkio support for writeback IO traffic which is currently
being worked on"
* 'for-3.19' of git://git.kernel.org/pub/scm/linux/kernel/git/tj/cgroup:
cgroup: implement cgroup_get_e_css()
cgroup: add cgroup_subsys->css_e_css_changed()
cgroup: add cgroup_subsys->css_released()
cgroup: fix the async css offline wait logic in cgroup_subtree_control_write()
cgroup: restructure child_subsys_mask handling in cgroup_subtree_control_write()
cgroup: separate out cgroup_calc_child_subsys_mask() from cgroup_refresh_child_subsys_mask()
cpuset: lock vs unlock typo
cpuset: simplify cpuset_node_allowed API
cpuset: convert callback_mutex to a spinlock
Diffstat (limited to 'mm/oom_kill.c')
-rw-r--r-- | mm/oom_kill.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/mm/oom_kill.c b/mm/oom_kill.c index 3b014d326151..864bba992735 100644 --- a/mm/oom_kill.c +++ b/mm/oom_kill.c @@ -233,7 +233,7 @@ static enum oom_constraint constrained_alloc(struct zonelist *zonelist, /* Check this allocation failure is caused by cpuset's wall function */ for_each_zone_zonelist_nodemask(zone, z, zonelist, high_zoneidx, nodemask) - if (!cpuset_zone_allowed_softwall(zone, gfp_mask)) + if (!cpuset_zone_allowed(zone, gfp_mask)) cpuset_limited = true; if (cpuset_limited) { |