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/* IBM_PROLOG_BEGIN_TAG */
/* This is an automatically generated prolog. */
/* */
/* $Source: src/usr/sbeio/sbe_fifo_buffer.H $ */
/* */
/* OpenPOWER HostBoot Project */
/* */
/* Contributors Listed Below - COPYRIGHT 2017 */
/* [+] International Business Machines Corp. */
/* */
/* */
/* Licensed under the Apache License, Version 2.0 (the "License"); */
/* you may not use this file except in compliance with the License. */
/* You may obtain a copy of the License at */
/* */
/* http://www.apache.org/licenses/LICENSE-2.0 */
/* */
/* Unless required by applicable law or agreed to in writing, software */
/* distributed under the License is distributed on an "AS IS" BASIS, */
/* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or */
/* implied. See the License for the specific language governing */
/* permissions and limitations under the License. */
/* */
/* IBM_PROLOG_END_TAG */
#ifndef __SBEIO_SBE_FIFO_BUFFER_H
#define __SBEIO_SBE_FIFO_BUFFER_H
#include <stdint.h>
#include "sbe_fifodd.H"
namespace SBEIO
{
/**
* @brief A class for managing duel input buffers for sbeio fifo response
* messaging.
*
* Sbeio messaging uses a pair of buffers for parsing fifo response
* messages. The first buffer is a caller supplied buffer that must be large
* enough to hold required data for a given message response. For example,
* a read command will have a response that will contain the data read and a
* status header. A write command will have a response that will contain
* only a status header detailing the result of the command. In addition,
* response data can include FFDC data upon an error. The user supplied
* buffer does not need to be big enough to hold the extra data since this
* information is processed by the messaging code before returning to the
* caller. As a result, a second buffer which should be large enough to
* to contain any FFDC information is processed in parallel with the caller
* supplied buffer in order to capture a full response.
*/
class SbeFifoRespBuffer
{
public:
/**
* @brief Constructor.
*
* @param[in] i_fifoBuffer - The caller supplied buffer.
* @param[in] bufferWordSize - The size of the caller supplied buffer in
* uint32_t units.
* @param[in] i_getSbeFfdcFmt - A bool indicating if this is for a get SBE
* FFDC request with a special buffer format.
*/
explicit SbeFifoRespBuffer(uint32_t * i_fifoBuffer, size_t bufferWordSize,
bool i_getSbeFfdcFmt = false);
//This is a helper class intended for local use only.
SbeFifoRespBuffer(const SbeFifoRespBuffer&) = delete;
SbeFifoRespBuffer(SbeFifoRespBuffer&&) = delete;
SbeFifoRespBuffer& operator=(const SbeFifoRespBuffer&) = delete;
SbeFifoRespBuffer& operator=(SbeFifoRespBuffer&&) = delete;
//=======================
// Message construction
//========================
/**
* @brief append a uint32 to the next buffer insert position.
*
* @param[in] i_value - The value to add to the buffers.
*
* @return True if the value was able to be stored in at least the local
* buffer, false otherwise.
*/
bool append(uint32_t i_value);
/**
* @brief When the DN FIFO Dequeued EOT flag is detected
* externally, this method is called to validate
* the buffer data and set indexes to the status
* and ffdc areas.
*/
void completeMessage();
//============================
// Messaging State
//============================
/**
* @brief operator that returns true if the messaging
* state is MSG_INCOMPLETE. This indicates that
* data is able to be appended to the buffer(s)
*/
operator bool() const {return MSG_INCOMPLETE == iv_state;}
/**
* @brief Current state of the messaging buffer
*
*/
enum State{
INVALID_CALLER_BUFFER = 0, /**< enum Caller buffer too short */
OVERRUN = 1, /**< enum message larger than local
buffer */
MSG_SHORT_READ = 2, /**< enum Message is shorter that
header */
MSG_INVALID_OFFSET = 3, /**< enum The message contains an
invalid status header offset */
MSG_COMPLETE = 4, /**< enum The message was read in
successfully */
MSG_INCOMPLETE = 5 /**< enum The message is being
constructed */
};
/**
* @brief Accessor for messaging state.
*
* @return The state of the messaging buffers.
*/
State getState() const {return iv_state;}
/**
* @brief A simplified state accessor.
*
* @return True if the state is MSG_COMPLETE or MSG_INCOMPLETE
* False otherwise.
*/
bool getStatus() const {return (MSG_COMPLETE == iv_state ||
MSG_INCOMPLETE == iv_state);}
/**
* @brief Accessor for if the message has been successfully completed.
*
* @return True if the message has been successfully completed.
*/
bool isMsgComplete() const {return MSG_COMPLETE == iv_state;}
//=================
//FFDC
//=================
/**
* @brief Does the message contain FFDC data.
*
* @return True if the message is complete and contains FFDC data
* False otherwise.
*/
bool msgContainsFFDC();
/**
* @brief Accessor to FFDC data.
*
* @returns pointer to FFDC data if the message is complete and contains
* FFDC data. A nullptr is returned otherwise.
*
*/
const void * getFFDCPtr();
/**
* @brief FFDC data size.
*
* @return FFDC data size in bytes or 0 if the message is incomplete
* or does not have FFDC data.
*/
size_t getFFDCByteSize();
/**
* @brief FFDC data size.
*
* @return FFDC data size in words or 0 if the message is incomplete
* or does not have FFDC data.
*/
size_t getFFDCWordSize();
//=================================
// Status Header
//=================================
/**
* @brief Returns a pointer to the StatusHeader struct.
*
* @return A pointer to the StatusHeader struct if the
* buffer state is MSG_COMPLETE, or a NULL pointer
* otherwise.
*/
const SbeFifo::statusHeader * getStatusHeader();
//================================
// Return Data
//================================
/**
* @brief Determine if the message contains return data.
*
* @return True if the message is complete and has return data
* False otherwise.
*
*/
bool msgContainsReturnData();
/**
* @brief Obtain a pointer to return data
*
* @return A pointer to return data if the message is complete and
* contains return data. A nullptr is returned otherwise.
*/
const void * getReturnData();
/**
* @brief Obtain the return data size in bytes.
*
* @return The return data size in bytes if the message is complete and
* contains return data, 0 is returned otherwise.
*/
size_t getReturnDataByteSize();
/**
* @brief Obtain the return data size in uint32_t words.
*
* @return The return data size in bytes if the message is complete and
* contains return data, 0 is returned otherwise.
*/
size_t getReturnDataWordSize();
/*
* @brief Obtain the local buffer for debugging.
*
* @return A pointer to the local buffer.
*/
const uint32_t * localBuffer() const {return iv_localMsgBuffer;}
/*
* @brief Obtain the current index for debugging
*
* @return - The current Index
*/
size_t index() const {return iv_index;}
/*
* @brief Obtain the offset Index for debugging
*
* @return - The offset Index
*
*/
size_t offsetIndex() const {return iv_offsetIndex;}
/*
* @brief Obtain the offset to the Status Header
* for debugging and error reporting.
*
* @return - The offset to the status header.
*
*/
size_t offset() const {return iv_localMsgBuffer[iv_offsetIndex];}
//=========================
// Class Constants
//=========================
static const size_t MSG_BUFFER_SIZE = 2048;
static const size_t INVALID_INDEX = size_t(-1);
protected:
//=====================
// Unit Test Access
//=====================
const uint32_t * callerBuffer() const {return iv_callerBufferPtr;}
size_t callerWordSize() const {return iv_callerWordSize;}
size_t statusIndex() const {return iv_statusIndex;}
size_t ffdcIndex() const {return iv_ffdcIndex;}
const char* getStateString() const {return cv_stateStrings[iv_state];}
void setBufferState(State newValue){iv_state = newValue;}
private:
//====================
// Buffers
//====================
uint32_t iv_localMsgBuffer[MSG_BUFFER_SIZE]; /**< local buffer large enough
to hold FFDC data */
uint32_t * const iv_callerBufferPtr{}; /**< caller supplied buffer should
be large enough to hold at least
return data and status */
const size_t iv_callerWordSize; /**< caller buffer size in uint32_t units */
bool iv_getSbeFfdcFmt; /**< indicates if buffer is for a get SBE FFDC request
and has a special format where the return data is
the FFDC and there is no FFDC after the status
header */
//====================
// Index and State
//====================
size_t iv_index{}; /**< denotes the next insert position */
size_t iv_offsetIndex{INVALID_INDEX}; /**< position of offset to the
status header */
size_t iv_statusIndex{INVALID_INDEX}; /**< position of the status header */
size_t iv_ffdcIndex{INVALID_INDEX}; /**< position of FFDC data if any */
size_t iv_ffdcSize{0}; /**< size of ffdc data if any is present */
State iv_state{MSG_INCOMPLETE}; /**< Messaging State */
static const char* cv_stateStrings[]; /**< Messaging State Strings */
};
} //End Namespace SBEIO
#endif
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