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// { dg-do run }
extern "C" int printf(const char *,...);
struct V1 {
int v;
virtual int foo();
V1();
~V1();
};
struct V2 : virtual V1 {
int v2;
virtual int foo();
V2();
~V2();
};
struct C : virtual V1, virtual V2 {
int c;
virtual int foo();
C();
~C();
};
struct B {
int b; };
struct D : B, C {
int d;
virtual int bar();
D();
~D();
};
extern "C" int printf(const char *,...);
main()
{
try {
D *d = new D;
delete d;
} catch (int) {
printf("Int caught\n");
}
}
int V1::foo() {
printf("V1::foo called\n"); return 1; }
V1::V1() : v(5) {
printf("V1 called\n"); }
V1::~V1() {
printf("~V1 called\n"); }
int V2::foo() {
printf("V2::foo called\n"); return 1; }
V2::V2() : v2(6) {
printf("V2 called\n"); }
V2::~V2() {
printf("~V2 called\n"); }
int C::foo() {
printf("C::foo called %d\n", c); return 1; }
C::C() : c(7) {
printf("C called\n");
V1 *vv = this; vv->foo();
C *cp = dynamic_cast<C *>(vv);
if (this == cp) {
printf("PASSED this == cp\n");
} else {
printf("FAILED this != cp\n");
}
}
C::~C() {
printf("~C called\n");
V1 *vv = this; vv->foo();
C *cp = dynamic_cast<C *>(vv);
if (this == cp) {
printf("PASSED this == cp\n");
} else {
printf("FAILED this != cp\n");
}
}
int D::bar() {
printf("D::bar called\n"); return 1; }
D::D() : d(8) {
printf("D called\n"); throw 5; }
D::~D() {
printf("~D called\n"); }
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