summaryrefslogtreecommitdiffstats
path: root/gcc/java/mangle_name.c
blob: fb085842b412e175dccb54e8c38e238f672bda7a (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
/* Shared functions related to mangling names for the GNU compiler
   for the Java(TM) language.
   Copyright (C) 2001, 2002, 2003 Free Software Foundation, Inc.

This file is part of GCC.

GCC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.

GCC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING.  If not, write to
the Free Software Foundation, 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. 

Java and all Java-based marks are trademarks or registered trademarks
of Sun Microsystems, Inc. in the United States and other countries.
The Free Software Foundation is independent of Sun Microsystems, Inc.  */

/* Written by Alexandre Petit-Bianco <apbianco@cygnus.com> */

#include "config.h"
#include "system.h"
#include "coretypes.h"
#include "tm.h"
#include "jcf.h"
#include "tree.h"
#include "java-tree.h"
#include "obstack.h"
#include "toplev.h"

static void append_unicode_mangled_name (const char *, int);
#ifndef HAVE_AS_UTF8
static int  unicode_mangling_length (const char *, int);
#endif

extern struct obstack *mangle_obstack;

/* If the assembler doesn't support UTF8 in symbol names, some
   characters might need to be escaped.  */

#ifndef HAVE_AS_UTF8

/* Assuming (NAME, LEN) is a Utf8-encoding string, emit the string
   appropriately mangled (with Unicode escapes if needed) to
   MANGLE_OBSTACK.  Note that `java', `lang' and `Object' are used so
   frequently that they could be cached.  */

void
append_gpp_mangled_name (const char *name, int len)
{
  int encoded_len = unicode_mangling_length (name, len);
  int needs_escapes = encoded_len > 0;
  char buf[6];

  sprintf (buf, "%d", (needs_escapes ? encoded_len : len));
  obstack_grow (mangle_obstack, buf, strlen (buf));

  if (needs_escapes)
    append_unicode_mangled_name (name, len);
  else
    obstack_grow (mangle_obstack, name, len);
}

/* Assuming (NAME, LEN) is a Utf8-encoded string, emit the string
   appropriately mangled (with Unicode escapes) to MANGLE_OBSTACK.
   Characters needing an escape are encoded `__UNN_' to `__UNNNN_', in
   which case `__U' will be mangled `__U_'.  */

static void
append_unicode_mangled_name (const char *name, int len)
{
  const unsigned char *ptr;
  const unsigned char *limit = (const unsigned char *)name + len;
  int uuU = 0;
  for (ptr = (const unsigned char *) name;  ptr < limit;  )
    {
      int ch = UTF8_GET(ptr, limit);

      if ((ISALNUM (ch) && ch != 'U') || ch == '$')
	obstack_1grow (mangle_obstack, ch);
      /* Everything else needs encoding */
      else
	{
	  char buf [9];
	  if (ch == '_' || ch == 'U')
	    {
	      /* Prepare to recognize __U */
	      if (ch == '_' && (uuU < 3))
		{
		  uuU++;
		  obstack_1grow (mangle_obstack, ch);
		}
	      /* We recognize __U that we wish to encode
                 __U_. Finish the encoding. */
	      else if (ch == 'U' && (uuU == 2))
		{
		  uuU = 0;
		  obstack_grow (mangle_obstack, "U_", 2);
		}
	      /* Otherwise, just reset uuU and emit the character we
                 have. */
	      else
		{
		  uuU = 0;
		  obstack_1grow (mangle_obstack, ch);
		}
	      continue;
	    }
	  sprintf (buf, "__U%x_", ch);
	  obstack_grow (mangle_obstack, buf, strlen (buf));
	  uuU = 0;
	}
    }
}

/* Assuming (NAME, LEN) is a Utf8-encoding string, calculate the
   length of the string as mangled (a la g++) including Unicode
   escapes.  If no escapes are needed, return 0.  */

static int
unicode_mangling_length (const char *name, int len)
{
  const unsigned char *ptr;
  const unsigned char *limit = (const unsigned char *)name + len;
  int need_escapes = 0;		/* Whether we need an escape or not */
  int num_chars = 0;		/* Number of characters in the mangled name */
  int uuU = 0;			/* Help us to find __U. 0: '_', 1: '__' */
  for (ptr = (const unsigned char *) name;  ptr < limit;  )
    {
      int ch = UTF8_GET(ptr, limit);

      if (ch < 0)
	error ("internal error - invalid Utf8 name");
      if ((ISALNUM (ch) && ch != 'U') || ch == '$')
	num_chars++;
      /* Everything else needs encoding */
      else
	{
	  int encoding_length = 2;

	  if (ch == '_' || ch == 'U')
	    {
	      /* It's always at least one character. */
	      num_chars++;

	      /* Prepare to recognize __U */
	      if (ch == '_' && (uuU < 3))
		uuU++;

	      /* We recognize __U that we wish to encode __U_, we
	         count one more character. */
	      else if (ch == 'U' && (uuU == 2))
		{
		  num_chars++;
		  need_escapes = 1;
		  uuU = 0;
		}
	      /* Otherwise, just reset uuU */
	      else
		uuU = 0;

	      continue;
	    }
	  
	  if (ch > 0xff)
	    encoding_length++;
	  if (ch > 0xfff)
	    encoding_length++;
	  
	  num_chars += (4 + encoding_length);
	  need_escapes = 1;
	  uuU = 0;
	}
    }
  if (need_escapes)
    return num_chars;
  else
    return 0;
}

#else

/* The assembler supports UTF8, we don't use escapes. Mangling is
   simply <N>NAME. <N> is the number of UTF8 encoded characters that
   are found in NAME. Note that `java', `lang' and `Object' are used
   so frequently that they could be cached.  */

void
append_gpp_mangled_name (const char *name, int len)
{
  const unsigned char *ptr;
  const unsigned char *limit = (const unsigned char *)name + len;
  int encoded_len;
  char buf [6];
  
  /* Compute the length of the string we wish to mangle. */
  for (encoded_len =  0, ptr = (const unsigned char *) name;
       ptr < limit; encoded_len++)
    {
      int ch = UTF8_GET(ptr, limit);

      if (ch < 0)
	error ("internal error - invalid Utf8 name");
    }

  sprintf (buf, "%d", encoded_len);
  obstack_grow (mangle_obstack, buf, strlen (buf));
  obstack_grow (mangle_obstack, name, len);
}

#endif /* HAVE_AS_UTF8 */
OpenPOWER on IntegriCloud