summaryrefslogtreecommitdiffstats
path: root/gcc/bitmap.h
blob: 0b6ed731922df5c7a1556a933042fd1a48b691a6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
/* Functions to support general ended bitmaps.
   Copyright (C) 1997, 1998, 1999, 2000, 2001, 2002, 2003, 2004, 2005,
   2006, 2007 Free Software Foundation, Inc.

This file is part of GCC.

GCC is free software; you can redistribute it and/or modify it under
the terms of the GNU General Public License as published by the Free
Software Foundation; either version 3, or (at your option) any later
version.

GCC is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or
FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
for more details.

You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3.  If not see
<http://www.gnu.org/licenses/>.  */

#ifndef GCC_BITMAP_H
#define GCC_BITMAP_H
#include "hashtab.h"
#include "statistics.h"

/* Fundamental storage type for bitmap.  */

typedef unsigned long BITMAP_WORD;
/* BITMAP_WORD_BITS needs to be unsigned, but cannot contain casts as
   it is used in preprocessor directives -- hence the 1u.  */
#define BITMAP_WORD_BITS (CHAR_BIT * SIZEOF_LONG * 1u)

/* Number of words to use for each element in the linked list.  */

#ifndef BITMAP_ELEMENT_WORDS
#define BITMAP_ELEMENT_WORDS ((128 + BITMAP_WORD_BITS - 1) / BITMAP_WORD_BITS)
#endif

/* Number of bits in each actual element of a bitmap.  */

#define BITMAP_ELEMENT_ALL_BITS (BITMAP_ELEMENT_WORDS * BITMAP_WORD_BITS)

/* Obstack for allocating bitmaps and elements from.  */
typedef struct bitmap_obstack GTY (())
{
  struct bitmap_element_def *elements;
  struct bitmap_head_def *heads;
  struct obstack GTY ((skip)) obstack;
} bitmap_obstack;

/* Bitmap set element.  We use a linked list to hold only the bits that
   are set.  This allows for use to grow the bitset dynamically without
   having to realloc and copy a giant bit array.

   The free list is implemented as a list of lists.  There is one
   outer list connected together by prev fields.  Each element of that
   outer is an inner list (that may consist only of the outer list
   element) that are connected by the next fields.  The prev pointer
   is undefined for interior elements.  This allows
   bitmap_elt_clear_from to be implemented in unit time rather than
   linear in the number of elements to be freed.  */

typedef struct bitmap_element_def GTY(())
{
  struct bitmap_element_def *next;		/* Next element.  */
  struct bitmap_element_def *prev;		/* Previous element.  */
  unsigned int indx;			/* regno/BITMAP_ELEMENT_ALL_BITS.  */
  BITMAP_WORD bits[BITMAP_ELEMENT_WORDS]; /* Bits that are set.  */
} bitmap_element;

struct bitmap_descriptor;
/* Head of bitmap linked list.  gengtype ignores ifdefs, but for
   statistics we need to add a bitmap descriptor pointer.  As it is
   not collected, we can just GTY((skip)) it.   */

typedef struct bitmap_head_def GTY(()) {
  bitmap_element *first;	/* First element in linked list.  */
  bitmap_element *current;	/* Last element looked at.  */
  unsigned int indx;		/* Index of last element looked at.  */
  bitmap_obstack *obstack;	/* Obstack to allocate elements from.
				   If NULL, then use ggc_alloc.  */
#ifdef GATHER_STATISTICS
  struct bitmap_descriptor GTY((skip)) *desc;
#endif
} bitmap_head;

/* Global data */
extern bitmap_element bitmap_zero_bits;	/* Zero bitmap element */
extern bitmap_obstack bitmap_default_obstack;   /* Default bitmap obstack */

/* Clear a bitmap by freeing up the linked list.  */
extern void bitmap_clear (bitmap);

/* Copy a bitmap to another bitmap.  */
extern void bitmap_copy (bitmap, const_bitmap);

/* True if two bitmaps are identical.  */
extern bool bitmap_equal_p (const_bitmap, const_bitmap);

/* True if the bitmaps intersect (their AND is non-empty).  */
extern bool bitmap_intersect_p (const_bitmap, const_bitmap);

/* True if the complement of the second intersects the first (their
   AND_COMPL is non-empty).  */
extern bool bitmap_intersect_compl_p (const_bitmap, const_bitmap);

/* True if MAP is an empty bitmap.  */
#define bitmap_empty_p(MAP) (!(MAP)->first)

/* True if the bitmap has only a single bit set.  */
extern bool bitmap_single_bit_set_p (const_bitmap);

/* Count the number of bits set in the bitmap.  */
extern unsigned long bitmap_count_bits (const_bitmap);

/* Boolean operations on bitmaps.  The _into variants are two operand
   versions that modify the first source operand.  The other variants
   are three operand versions that to not destroy the source bitmaps.
   The operations supported are &, & ~, |, ^.  */
extern void bitmap_and (bitmap, const_bitmap, const_bitmap);
extern void bitmap_and_into (bitmap, const_bitmap);
extern bool bitmap_and_compl (bitmap, const_bitmap, const_bitmap);
extern bool bitmap_and_compl_into (bitmap, const_bitmap);
#define bitmap_compl_and(DST, A, B) bitmap_and_compl (DST, B, A)
extern void bitmap_compl_and_into (bitmap, const_bitmap);
extern void bitmap_clear_range (bitmap, unsigned int, unsigned int);
extern void bitmap_set_range (bitmap, unsigned int, unsigned int);
extern bool bitmap_ior (bitmap, const_bitmap, const_bitmap);
extern bool bitmap_ior_into (bitmap, const_bitmap);
extern void bitmap_xor (bitmap, const_bitmap, const_bitmap);
extern void bitmap_xor_into (bitmap, const_bitmap);

/* DST = A | (B & ~C).  Return true if DST changes.  */
extern bool bitmap_ior_and_compl (bitmap DST, const_bitmap A, const_bitmap B, const_bitmap C);
/* A |= (B & ~C).  Return true if A changes.  */
extern bool bitmap_ior_and_compl_into (bitmap DST, const_bitmap B, const_bitmap C);

/* Clear a single register in a register set.  */
extern void bitmap_clear_bit (bitmap, int);

/* Set a single register in a register set.  */
extern void bitmap_set_bit (bitmap, int);

/* Return true if a register is set in a register set.  */
extern int bitmap_bit_p (bitmap, int);

/* Debug functions to print a bitmap linked list.  */
extern void debug_bitmap (const_bitmap);
extern void debug_bitmap_file (FILE *, const_bitmap);

/* Print a bitmap.  */
extern void bitmap_print (FILE *, const_bitmap, const char *, const char *);

/* Initialize and release a bitmap obstack.  */
extern void bitmap_obstack_initialize (bitmap_obstack *);
extern void bitmap_obstack_release (bitmap_obstack *);
extern void bitmap_register (bitmap MEM_STAT_DECL);
extern void dump_bitmap_statistics (void);

/* Initialize a bitmap header.  OBSTACK indicates the bitmap obstack
   to allocate from, NULL for GC'd bitmap.  */

static inline void
bitmap_initialize_stat (bitmap head, bitmap_obstack *obstack MEM_STAT_DECL)
{
  head->first = head->current = NULL;
  head->obstack = obstack;
#ifdef GATHER_STATISTICS
  bitmap_register (head PASS_MEM_STAT);
#endif
}
#define bitmap_initialize(h,o) bitmap_initialize_stat (h,o MEM_STAT_INFO)

/* Allocate and free bitmaps from obstack, malloc and gc'd memory.  */
extern bitmap bitmap_obstack_alloc_stat (bitmap_obstack *obstack MEM_STAT_DECL);
#define bitmap_obstack_alloc(t) bitmap_obstack_alloc_stat (t MEM_STAT_INFO)
extern bitmap bitmap_gc_alloc_stat (ALONE_MEM_STAT_DECL);
#define bitmap_gc_alloc() bitmap_gc_alloc_stat (ALONE_MEM_STAT_INFO)
extern void bitmap_obstack_free (bitmap);

/* A few compatibility/functions macros for compatibility with sbitmaps */
#define dump_bitmap(file, bitmap) bitmap_print (file, bitmap, "", "\n")
#define bitmap_zero(a) bitmap_clear (a)
extern unsigned bitmap_first_set_bit (const_bitmap);

/* Compute bitmap hash (for purposes of hashing etc.)  */
extern hashval_t bitmap_hash(const_bitmap);

/* Allocate a bitmap from a bit obstack.  */
#define BITMAP_ALLOC(OBSTACK) bitmap_obstack_alloc (OBSTACK)

/* Allocate a gc'd bitmap.  */
#define BITMAP_GGC_ALLOC() bitmap_gc_alloc ()

/* Do any cleanup needed on a bitmap when it is no longer used.  */
#define BITMAP_FREE(BITMAP)			\
	((void)(bitmap_obstack_free (BITMAP), (BITMAP) = NULL))

/* Iterator for bitmaps.  */

typedef struct
{
  /* Pointer to the current bitmap element.  */
  bitmap_element *elt1;

  /* Pointer to 2nd bitmap element when two are involved.  */
  bitmap_element *elt2;

  /* Word within the current element.  */
  unsigned word_no;

  /* Contents of the actually processed word.  When finding next bit
     it is shifted right, so that the actual bit is always the least
     significant bit of ACTUAL.  */
  BITMAP_WORD bits;
} bitmap_iterator;

/* Initialize a single bitmap iterator.  START_BIT is the first bit to
   iterate from.  */

static inline void
bmp_iter_set_init (bitmap_iterator *bi, const_bitmap map,
		   unsigned start_bit, unsigned *bit_no)
{
  bi->elt1 = map->first;
  bi->elt2 = NULL;

  /* Advance elt1 until it is not before the block containing start_bit.  */
  while (1)
    {
      if (!bi->elt1)
	{
	  bi->elt1 = &bitmap_zero_bits;
	  break;
	}

      if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
	break;
      bi->elt1 = bi->elt1->next;
    }

  /* We might have gone past the start bit, so reinitialize it.  */
  if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
    start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;

  /* Initialize for what is now start_bit.  */
  bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
  bi->bits = bi->elt1->bits[bi->word_no];
  bi->bits >>= start_bit % BITMAP_WORD_BITS;

  /* If this word is zero, we must make sure we're not pointing at the
     first bit, otherwise our incrementing to the next word boundary
     will fail.  It won't matter if this increment moves us into the
     next word.  */
  start_bit += !bi->bits;

  *bit_no = start_bit;
}

/* Initialize an iterator to iterate over the intersection of two
   bitmaps.  START_BIT is the bit to commence from.  */

static inline void
bmp_iter_and_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
		   unsigned start_bit, unsigned *bit_no)
{
  bi->elt1 = map1->first;
  bi->elt2 = map2->first;

  /* Advance elt1 until it is not before the block containing
     start_bit.  */
  while (1)
    {
      if (!bi->elt1)
	{
	  bi->elt2 = NULL;
	  break;
	}

      if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
	break;
      bi->elt1 = bi->elt1->next;
    }

  /* Advance elt2 until it is not before elt1.  */
  while (1)
    {
      if (!bi->elt2)
	{
	  bi->elt1 = bi->elt2 = &bitmap_zero_bits;
	  break;
	}

      if (bi->elt2->indx >= bi->elt1->indx)
	break;
      bi->elt2 = bi->elt2->next;
    }

  /* If we're at the same index, then we have some intersecting bits.  */
  if (bi->elt1->indx == bi->elt2->indx)
    {
      /* We might have advanced beyond the start_bit, so reinitialize
	 for that.  */
      if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
	start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;

      bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
      bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
      bi->bits >>= start_bit % BITMAP_WORD_BITS;
    }
  else
    {
      /* Otherwise we must immediately advance elt1, so initialize for
	 that.  */
      bi->word_no = BITMAP_ELEMENT_WORDS - 1;
      bi->bits = 0;
    }

  /* If this word is zero, we must make sure we're not pointing at the
     first bit, otherwise our incrementing to the next word boundary
     will fail.  It won't matter if this increment moves us into the
     next word.  */
  start_bit += !bi->bits;

  *bit_no = start_bit;
}

/* Initialize an iterator to iterate over the bits in MAP1 & ~MAP2.
   */

static inline void
bmp_iter_and_compl_init (bitmap_iterator *bi, const_bitmap map1, const_bitmap map2,
			 unsigned start_bit, unsigned *bit_no)
{
  bi->elt1 = map1->first;
  bi->elt2 = map2->first;

  /* Advance elt1 until it is not before the block containing start_bit.  */
  while (1)
    {
      if (!bi->elt1)
	{
	  bi->elt1 = &bitmap_zero_bits;
	  break;
	}

      if (bi->elt1->indx >= start_bit / BITMAP_ELEMENT_ALL_BITS)
	break;
      bi->elt1 = bi->elt1->next;
    }

  /* Advance elt2 until it is not before elt1.  */
  while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
    bi->elt2 = bi->elt2->next;

  /* We might have advanced beyond the start_bit, so reinitialize for
     that.  */
  if (bi->elt1->indx != start_bit / BITMAP_ELEMENT_ALL_BITS)
    start_bit = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;

  bi->word_no = start_bit / BITMAP_WORD_BITS % BITMAP_ELEMENT_WORDS;
  bi->bits = bi->elt1->bits[bi->word_no];
  if (bi->elt2 && bi->elt1->indx == bi->elt2->indx)
    bi->bits &= ~bi->elt2->bits[bi->word_no];
  bi->bits >>= start_bit % BITMAP_WORD_BITS;

  /* If this word is zero, we must make sure we're not pointing at the
     first bit, otherwise our incrementing to the next word boundary
     will fail.  It won't matter if this increment moves us into the
     next word.  */
  start_bit += !bi->bits;

  *bit_no = start_bit;
}

/* Advance to the next bit in BI.  We don't advance to the next
   nonzero bit yet.  */

static inline void
bmp_iter_next (bitmap_iterator *bi, unsigned *bit_no)
{
  bi->bits >>= 1;
  *bit_no += 1;
}

/* Advance to the next nonzero bit of a single bitmap, we will have
   already advanced past the just iterated bit.  Return true if there
   is a bit to iterate.  */

static inline bool
bmp_iter_set (bitmap_iterator *bi, unsigned *bit_no)
{
  /* If our current word is nonzero, it contains the bit we want.  */
  if (bi->bits)
    {
    next_bit:
      while (!(bi->bits & 1))
	{
	  bi->bits >>= 1;
	  *bit_no += 1;
	}
      return true;
    }

  /* Round up to the word boundary.  We might have just iterated past
     the end of the last word, hence the -1.  It is not possible for
     bit_no to point at the beginning of the now last word.  */
  *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
	     / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
  bi->word_no++;

  while (1)
    {
      /* Find the next nonzero word in this elt.  */
      while (bi->word_no != BITMAP_ELEMENT_WORDS)
	{
	  bi->bits = bi->elt1->bits[bi->word_no];
	  if (bi->bits)
	    goto next_bit;
	  *bit_no += BITMAP_WORD_BITS;
	  bi->word_no++;
	}

      /* Advance to the next element.  */
      bi->elt1 = bi->elt1->next;
      if (!bi->elt1)
	return false;
      *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
      bi->word_no = 0;
    }
}

/* Advance to the next nonzero bit of an intersecting pair of
   bitmaps.  We will have already advanced past the just iterated bit.
   Return true if there is a bit to iterate.  */

static inline bool
bmp_iter_and (bitmap_iterator *bi, unsigned *bit_no)
{
  /* If our current word is nonzero, it contains the bit we want.  */
  if (bi->bits)
    {
    next_bit:
      while (!(bi->bits & 1))
	{
	  bi->bits >>= 1;
	  *bit_no += 1;
	}
      return true;
    }

  /* Round up to the word boundary.  We might have just iterated past
     the end of the last word, hence the -1.  It is not possible for
     bit_no to point at the beginning of the now last word.  */
  *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
	     / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
  bi->word_no++;

  while (1)
    {
      /* Find the next nonzero word in this elt.  */
      while (bi->word_no != BITMAP_ELEMENT_WORDS)
	{
	  bi->bits = bi->elt1->bits[bi->word_no] & bi->elt2->bits[bi->word_no];
	  if (bi->bits)
	    goto next_bit;
	  *bit_no += BITMAP_WORD_BITS;
	  bi->word_no++;
	}

      /* Advance to the next identical element.  */
      do
	{
	  /* Advance elt1 while it is less than elt2.  We always want
	     to advance one elt.  */
	  do
	    {
	      bi->elt1 = bi->elt1->next;
	      if (!bi->elt1)
		return false;
	    }
	  while (bi->elt1->indx < bi->elt2->indx);

	  /* Advance elt2 to be no less than elt1.  This might not
	     advance.  */
	  while (bi->elt2->indx < bi->elt1->indx)
	    {
	      bi->elt2 = bi->elt2->next;
	      if (!bi->elt2)
		return false;
	    }
	}
      while (bi->elt1->indx != bi->elt2->indx);

      *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
      bi->word_no = 0;
    }
}

/* Advance to the next nonzero bit in the intersection of
   complemented bitmaps.  We will have already advanced past the just
   iterated bit.  */

static inline bool
bmp_iter_and_compl (bitmap_iterator *bi, unsigned *bit_no)
{
  /* If our current word is nonzero, it contains the bit we want.  */
  if (bi->bits)
    {
    next_bit:
      while (!(bi->bits & 1))
	{
	  bi->bits >>= 1;
	  *bit_no += 1;
	}
      return true;
    }

  /* Round up to the word boundary.  We might have just iterated past
     the end of the last word, hence the -1.  It is not possible for
     bit_no to point at the beginning of the now last word.  */
  *bit_no = ((*bit_no + BITMAP_WORD_BITS - 1)
	     / BITMAP_WORD_BITS * BITMAP_WORD_BITS);
  bi->word_no++;

  while (1)
    {
      /* Find the next nonzero word in this elt.  */
      while (bi->word_no != BITMAP_ELEMENT_WORDS)
	{
	  bi->bits = bi->elt1->bits[bi->word_no];
	  if (bi->elt2 && bi->elt2->indx == bi->elt1->indx)
	    bi->bits &= ~bi->elt2->bits[bi->word_no];
	  if (bi->bits)
	    goto next_bit;
	  *bit_no += BITMAP_WORD_BITS;
	  bi->word_no++;
	}

      /* Advance to the next element of elt1.  */
      bi->elt1 = bi->elt1->next;
      if (!bi->elt1)
	return false;

      /* Advance elt2 until it is no less than elt1.  */
      while (bi->elt2 && bi->elt2->indx < bi->elt1->indx)
	bi->elt2 = bi->elt2->next;

      *bit_no = bi->elt1->indx * BITMAP_ELEMENT_ALL_BITS;
      bi->word_no = 0;
    }
}

/* Loop over all bits set in BITMAP, starting with MIN and setting
   BITNUM to the bit number.  ITER is a bitmap iterator.  BITNUM
   should be treated as a read-only variable as it contains loop
   state.  */

#define EXECUTE_IF_SET_IN_BITMAP(BITMAP, MIN, BITNUM, ITER)		\
  for (bmp_iter_set_init (&(ITER), (BITMAP), (MIN), &(BITNUM));		\
       bmp_iter_set (&(ITER), &(BITNUM));				\
       bmp_iter_next (&(ITER), &(BITNUM)))

/* Loop over all the bits set in BITMAP1 & BITMAP2, starting with MIN
   and setting BITNUM to the bit number.  ITER is a bitmap iterator.
   BITNUM should be treated as a read-only variable as it contains
   loop state.  */

#define EXECUTE_IF_AND_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER)	\
  for (bmp_iter_and_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),		\
			  &(BITNUM));					\
       bmp_iter_and (&(ITER), &(BITNUM));				\
       bmp_iter_next (&(ITER), &(BITNUM)))

/* Loop over all the bits set in BITMAP1 & ~BITMAP2, starting with MIN
   and setting BITNUM to the bit number.  ITER is a bitmap iterator.
   BITNUM should be treated as a read-only variable as it contains
   loop state.  */

#define EXECUTE_IF_AND_COMPL_IN_BITMAP(BITMAP1, BITMAP2, MIN, BITNUM, ITER) \
  for (bmp_iter_and_compl_init (&(ITER), (BITMAP1), (BITMAP2), (MIN),	\
				&(BITNUM));				\
       bmp_iter_and_compl (&(ITER), &(BITNUM));				\
       bmp_iter_next (&(ITER), &(BITNUM)))

#endif /* GCC_BITMAP_H */
OpenPOWER on IntegriCloud