summaryrefslogtreecommitdiffstats
path: root/gcc/ada/g-spipat.ads
blob: 5ba0bdd811de4e5bb67f8915432ffe892456cc6c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
------------------------------------------------------------------------------
--                                                                          --
--                         GNAT LIBRARY COMPONENTS                          --
--                                                                          --
--                G N A T . S P I T B O L . P A T T E R N S                 --
--                                                                          --
--                                 S p e c                                  --
--                                                                          --
--                     Copyright (C) 1997-2010, AdaCore                     --
--                                                                          --
-- GNAT is free software;  you can  redistribute it  and/or modify it under --
-- terms of the  GNU General Public License as published  by the Free Soft- --
-- ware  Foundation;  either version 3,  or (at your option) any later ver- --
-- sion.  GNAT is distributed in the hope that it will be useful, but WITH- --
-- OUT ANY WARRANTY;  without even the  implied warranty of MERCHANTABILITY --
-- or FITNESS FOR A PARTICULAR PURPOSE.                                     --
--                                                                          --
-- As a special exception under Section 7 of GPL version 3, you are granted --
-- additional permissions described in the GCC Runtime Library Exception,   --
-- version 3.1, as published by the Free Software Foundation.               --
--                                                                          --
-- You should have received a copy of the GNU General Public License and    --
-- a copy of the GCC Runtime Library Exception along with this program;     --
-- see the files COPYING3 and COPYING.RUNTIME respectively.  If not, see    --
-- <http://www.gnu.org/licenses/>.                                          --
--                                                                          --
-- GNAT was originally developed  by the GNAT team at  New York University. --
-- Extensive contributions were provided by Ada Core Technologies Inc.      --
--                                                                          --
------------------------------------------------------------------------------

--  SPITBOL-like pattern construction and matching

--  This child package of GNAT.SPITBOL provides a complete implementation
--  of the SPITBOL-like pattern construction and matching operations. This
--  package is based on Macro-SPITBOL created by Robert Dewar.

------------------------------------------------------------
-- Summary of Pattern Matching Packages in GNAT Hierarchy --
------------------------------------------------------------

--  There are three related packages that perform pattern matching functions.
--  the following is an outline of these packages, to help you determine
--  which is best for your needs.

--     GNAT.Regexp (files g-regexp.ads/g-regexp.adb)
--       This is a simple package providing Unix-style regular expression
--       matching with the restriction that it matches entire strings. It
--       is particularly useful for file name matching, and in particular
--       it provides "globbing patterns" that are useful in implementing
--       unix or DOS style wild card matching for file names.

--     GNAT.Regpat (files g-regpat.ads/g-regpat.adb)
--       This is a more complete implementation of Unix-style regular
--       expressions, copied from the original V7 style regular expression
--       library written in C by Henry Spencer. It is functionally the
--       same as this library, and uses the same internal data structures
--       stored in a binary compatible manner.

--     GNAT.Spitbol.Patterns (files g-spipat.ads/g-spipat.adb)
--       This is a completely general patterm matching package based on the
--       pattern language of SNOBOL4, as implemented in SPITBOL. The pattern
--       language is modeled on context free grammars, with context sensitive
--       extensions that provide full (type 0) computational capabilities.

with Ada.Strings.Maps; use Ada.Strings.Maps;
with Ada.Text_IO;      use Ada.Text_IO;

package GNAT.Spitbol.Patterns is
   pragma Elaborate_Body;

   -------------------------------
   -- Pattern Matching Tutorial --
   -------------------------------

   --  A pattern matching operation (a call to one of the Match subprograms)
   --  takes a subject string and a pattern, and optionally a replacement
   --  string. The replacement string option is only allowed if the subject
   --  is a variable.

   --  The pattern is matched against the subject string, and either the
   --  match fails, or it succeeds matching a contiguous substring. If a
   --  replacement string is specified, then the subject string is modified
   --  by replacing the matched substring with the given replacement.

   --  Concatenation and Alternation
   --  =============================

   --    A pattern consists of a series of pattern elements. The pattern is
   --    built up using either the concatenation operator:

   --       A & B

   --    which means match A followed immediately by matching B, or the
   --    alternation operator:

   --       A or B

   --    which means first attempt to match A, and then if that does not
   --    succeed, match B.

   --    There is full backtracking, which means that if a given pattern
   --    element fails to match, then previous alternatives are matched.
   --    For example if we have the pattern:

   --      (A or B) & (C or D) & (E or F)

   --    First we attempt to match A, if that succeeds, then we go on to try
   --    to match C, and if that succeeds, we go on to try to match E. If E
   --    fails, then we try F. If F fails, then we go back and try matching
   --    D instead of C. Let's make this explicit using a specific example,
   --    and introducing the simplest kind of pattern element, which is a
   --    literal string. The meaning of this pattern element is simply to
   --    match the characters that correspond to the string characters. Now
   --    let's rewrite the above pattern form with specific string literals
   --    as the pattern elements:

   --      ("ABC" or "AB") & ("DEF" or "CDE") & ("GH" or "IJ")

   --    The following strings will be attempted in sequence:

   --       ABC . DEF . GH
   --       ABC . DEF . IJ
   --       ABC . CDE . GH
   --       ABC . CDE . IJ
   --       AB . DEF . GH
   --       AB . DEF . IJ
   --       AB . CDE . GH
   --       AB . CDE . IJ

   --    Here we use the dot simply to separate the pieces of the string
   --    matched by the three separate elements.

   --  Moving the Start Point
   --  ======================

   --    A pattern is not required to match starting at the first character
   --    of the string, and is not required to match to the end of the string.
   --    The first attempt does indeed attempt to match starting at the first
   --    character of the string, trying all the possible alternatives. But
   --    if all alternatives fail, then the starting point of the match is
   --    moved one character, and all possible alternatives are attempted at
   --    the new anchor point.

   --    The entire match fails only when every possible starting point has
   --    been attempted. As an example, suppose that we had the subject
   --    string

   --      "ABABCDEIJKL"

   --    matched using the pattern in the previous example:

   --      ("ABC" or "AB") & ("DEF" or "CDE") & ("GH" or "IJ")

   --    would succeed, after two anchor point moves:

   --      "ABABCDEIJKL"
   --         ^^^^^^^
   --         matched
   --         section

   --    This mode of pattern matching is called the unanchored mode. It is
   --    also possible to put the pattern matcher into anchored mode by
   --    setting the global variable Anchored_Mode to True. This will cause
   --    all subsequent matches to be performed in anchored mode, where the
   --    match is required to start at the first character.

   --    We will also see later how the effect of an anchored match can be
   --    obtained for a single specified anchor point if this is desired.

   --  Other Pattern Elements
   --  ======================

   --    In addition to strings (or single characters), there are many special
   --    pattern elements that correspond to special predefined alternations:

   --      Arb       Matches any string. First it matches the null string, and
   --                then on a subsequent failure, matches one character, and
   --                then two characters, and so on. It only fails if the
   --                entire remaining string is matched.

   --      Bal       Matches a non-empty string that is parentheses balanced
   --                with respect to ordinary () characters. Examples of
   --                balanced strings are "ABC", "A((B)C)", and "A(B)C(D)E".
   --                Bal matches the shortest possible balanced string on the
   --                first attempt, and if there is a subsequent failure,
   --                attempts to extend the string.

   --      Cancel    Immediately aborts the entire pattern match, signalling
   --                failure. This is a specialized pattern element, which is
   --                useful in conjunction with some of the special pattern
   --                elements that have side effects.

   --      Fail      The null alternation. Matches no possible strings, so it
   --                always signals failure. This is a specialized pattern
   --                element, which is useful in conjunction with some of the
   --                special pattern elements that have side effects.

   --      Fence     Matches the null string at first, and then if a failure
   --                causes alternatives to be sought, aborts the match (like
   --                a Cancel). Note that using Fence at the start of a pattern
   --                has the same effect as matching in anchored mode.

   --      Rest      Matches from the current point to the last character in
   --                the string. This is a specialized pattern element, which
   --                is useful in conjunction with some of the special pattern
   --                elements that have side effects.

   --      Succeed   Repeatedly matches the null string (it is equivalent to
   --                the alternation ("" or "" or "" ....). This is a special
   --                pattern element, which is useful in conjunction with some
   --                of the special pattern elements that have side effects.

   --  Pattern Construction Functions
   --  ==============================

   --    The following functions construct additional pattern elements

   --      Any(S)    Where S is a string, matches a single character that is
   --                any one of the characters in S. Fails if the current
   --                character is not one of the given set of characters.

   --      Arbno(P)  Where P is any pattern, matches any number of instances
   --                of the pattern, starting with zero occurrences. It is
   --                thus equivalent to ("" or (P & ("" or (P & ("" ....)))).
   --                The pattern P may contain any number of pattern elements
   --                including the use of alternation and concatenation.

   --      Break(S)  Where S is a string, matches a string of zero or more
   --                characters up to but not including a break character
   --                that is one of the characters given in the string S.
   --                Can match the null string, but cannot match the last
   --                character in the string, since a break character is
   --                required to be present.

   --      BreakX(S) Where S is a string, behaves exactly like Break(S) when
   --                it first matches, but if a string is successfully matched,
   --                then a subsequent failure causes an attempt to extend the
   --                matched string.

   --      Fence(P)  Where P is a pattern, attempts to match the pattern P
   --                including trying all possible alternatives of P. If none
   --                of these alternatives succeeds, then the Fence pattern
   --                fails. If one alternative succeeds, then the pattern
   --                match proceeds, but on a subsequent failure, no attempt
   --                is made to search for alternative matches of P. The
   --                pattern P may contain any number of pattern elements
   --                including the use of alternation and concatenation.

   --      Len(N)    Where N is a natural number, matches the given number of
   --                characters. For example, Len(10) matches any string that
   --                is exactly ten characters long.

   --      NotAny(S) Where S is a string, matches a single character that is
   --                not one of the characters of S. Fails if the current
   --                character is one of the given set of characters.

   --      NSpan(S)  Where S is a string, matches a string of zero or more
   --                characters that is among the characters given in the
   --                string. Always matches the longest possible such string.
   --                Always succeeds, since it can match the null string.

   --      Pos(N)    Where N is a natural number, matches the null string
   --                if exactly N characters have been matched so far, and
   --                otherwise fails.

   --      Rpos(N)   Where N is a natural number, matches the null string
   --                if exactly N characters remain to be matched, and
   --                otherwise fails.

   --      Rtab(N)   Where N is a natural number, matches characters from
   --                the current position until exactly N characters remain
   --                to be matched in the string. Fails if fewer than N
   --                unmatched characters remain in the string.

   --      Tab(N)    Where N is a natural number, matches characters from
   --                the current position until exactly N characters have
   --                been matched in all. Fails if more than N characters
   --                have already been matched.

   --      Span(S)   Where S is a string, matches a string of one or more
   --                characters that is among the characters given in the
   --                string. Always matches the longest possible such string.
   --                Fails if the current character is not one of the given
   --                set of characters.

   --  Recursive Pattern Matching
   --  ==========================

   --    The plus operator (+P) where P is a pattern variable, creates
   --    a recursive pattern that will, at pattern matching time, follow
   --    the pointer to obtain the referenced pattern, and then match this
   --    pattern. This may be used to construct recursive patterns. Consider
   --    for example:

   --       P := ("A" or ("B" & (+P)))

   --    On the first attempt, this pattern attempts to match the string "A".
   --    If this fails, then the alternative matches a "B", followed by an
   --    attempt to match P again. This second attempt first attempts to
   --    match "A", and so on. The result is a pattern that will match a
   --    string of B's followed by a single A.

   --    This particular example could simply be written as NSpan('B') & 'A',
   --    but the use of recursive patterns in the general case can construct
   --    complex patterns which could not otherwise be built.

   --  Pattern Assignment Operations
   --  =============================

   --    In addition to the overall result of a pattern match, which indicates
   --    success or failure, it is often useful to be able to keep track of
   --    the pieces of the subject string that are matched by individual
   --    pattern elements, or subsections of the pattern.

   --    The pattern assignment operators allow this capability. The first
   --    form is the immediate assignment:

   --       P * S

   --    Here P is an arbitrary pattern, and S is a variable of type VString
   --    that will be set to the substring matched by P. This assignment
   --    happens during pattern matching, so if P matches more than once,
   --    then the assignment happens more than once.

   --    The deferred assignment operation:

   --      P ** S

   --    avoids these multiple assignments by deferring the assignment to the
   --    end of the match. If the entire match is successful, and if the
   --    pattern P was part of the successful match, then at the end of the
   --    matching operation the assignment to S of the string matching P is
   --    performed.

   --    The cursor assignment operation:

   --      Setcur(N'Access)

   --    assigns the current cursor position to the natural variable N. The
   --    cursor position is defined as the count of characters that have been
   --    matched so far (including any start point moves).

   --    Finally the operations * and ** may be used with values of type
   --    Text_IO.File_Access. The effect is to do a Put_Line operation of
   --    the matched substring. These are particularly useful in debugging
   --    pattern matches.

   --  Deferred Matching
   --  =================

   --    The pattern construction functions (such as Len and Any) all permit
   --    the use of pointers to natural or string values, or functions that
   --    return natural or string values. These forms cause the actual value
   --    to be obtained at pattern matching time. This allows interesting
   --    possibilities for constructing dynamic patterns as illustrated in
   --    the examples section.

   --    In addition the (+S) operator may be used where S is a pointer to
   --    string or function returning string, with a similar deferred effect.

   --    A special use of deferred matching is the construction of predicate
   --    functions. The element (+P) where P is an access to a function that
   --    returns a Boolean value, causes the function to be called at the
   --    time the element is matched. If the function returns True, then the
   --    null string is matched, if the function returns False, then failure
   --    is signalled and previous alternatives are sought.

   --  Deferred Replacement
   --  ====================

   --    The simple model given for pattern replacement (where the matched
   --    substring is replaced by the string given as the third argument to
   --    Match) works fine in simple cases, but this approach does not work
   --    in the case where the expression used as the replacement string is
   --    dependent on values set by the match.

   --    For example, suppose we want to find an instance of a parenthesized
   --    character, and replace the parentheses with square brackets. At first
   --    glance it would seem that:

   --      Match (Subject, '(' & Len (1) * Char & ')', '[' & Char & ']');

   --    would do the trick, but that does not work, because the third
   --    argument to Match gets evaluated too early, before the call to
   --    Match, and before the pattern match has had a chance to set Char.

   --    To solve this problem we provide the deferred replacement capability.
   --    With this approach, which of course is only needed if the pattern
   --    involved has side effects, is to do the match in two stages. The
   --    call to Match sets a pattern result in a variable of the private
   --    type Match_Result, and then a subsequent Replace operation uses
   --    this Match_Result object to perform the required replacement.

   --    Using this approach, we can now write the above operation properly
   --    in a manner that will work:

   --      M : Match_Result;
   --      ...
   --      Match (Subject, '(' & Len (1) * Char & ')', M);
   --      Replace (M, '[' & Char & ']');

   --    As with other Match cases, there is a function and procedure form
   --    of this match call. A call to Replace after a failed match has no
   --    effect. Note that Subject should not be modified between the calls.

   --  Examples of Pattern Matching
   --  ============================

   --    First a simple example of the use of pattern replacement to remove
   --    a line number from the start of a string. We assume that the line
   --    number has the form of a string of decimal digits followed by a
   --    period, followed by one or more spaces.

   --       Digs : constant Pattern := Span("0123456789");

   --       Lnum : constant Pattern := Pos(0) & Digs & '.' & Span(' ');

   --    Now to use this pattern we simply do a match with a replacement:

   --       Match (Line, Lnum, "");

   --    which replaces the line number by the null string. Note that it is
   --    also possible to use an Ada.Strings.Maps.Character_Set value as an
   --    argument to Span and similar functions, and in particular all the
   --    useful constants 'in Ada.Strings.Maps.Constants are available. This
   --    means that we could define Digs as:

   --       Digs : constant Pattern := Span(Decimal_Digit_Set);

   --    The style we use here, of defining constant patterns and then using
   --    them is typical. It is possible to build up patterns dynamically,
   --    but it is usually more efficient to build them in pieces in advance
   --    using constant declarations. Note in particular that although it is
   --    possible to construct a pattern directly as an argument for the
   --    Match routine, it is much more efficient to preconstruct the pattern
   --    as we did in this example.

   --    Now let's look at the use of pattern assignment to break a
   --    string into sections. Suppose that the input string has two
   --    unsigned decimal integers, separated by spaces or a comma,
   --    with spaces allowed anywhere. Then we can isolate the two
   --    numbers with the following pattern:

   --       Num1, Num2 : aliased VString;

   --       B : constant Pattern := NSpan(' ');

   --       N : constant Pattern := Span("0123456789");

   --       T : constant Pattern :=
   --             NSpan(' ') & N * Num1 & Span(" ,") & N * Num2;

   --    The match operation Match (" 124, 257  ", T) would assign the
   --    string 124 to Num1 and the string 257 to Num2.

   --    Now let's see how more complex elements can be built from the
   --    set of primitive elements. The following pattern matches strings
   --    that have the syntax of Ada 95 based literals:

   --       Digs  : constant Pattern := Span(Decimal_Digit_Set);
   --       UDigs : constant Pattern := Digs & Arbno('_' & Digs);

   --       Edig  : constant Pattern := Span(Hexadecimal_Digit_Set);
   --       UEdig : constant Pattern := Edig & Arbno('_' & Edig);

   --       Bnum  : constant Pattern := Udigs & '#' & UEdig & '#';

   --    A match against Bnum will now match the desired strings, e.g.
   --    it will match 16#123_abc#, but not a#b#. However, this pattern
   --    is not quite complete, since it does not allow colons to replace
   --    the pound signs. The following is more complete:

   --       Bchar : constant Pattern := Any("#:");
   --       Bnum  : constant Pattern := Udigs & Bchar & UEdig & Bchar;

   --    but that is still not quite right, since it allows # and : to be
   --    mixed, and they are supposed to be used consistently. We solve
   --    this by using a deferred match.

   --       Temp  : aliased VString;

   --       Bnum  : constant Pattern :=
   --                 Udigs & Bchar * Temp & UEdig & (+Temp)

   --    Here the first instance of the base character is stored in Temp, and
   --    then later in the pattern we rematch the value that was assigned.

   --    For an example of a recursive pattern, let's define a pattern
   --    that is like the built in Bal, but the string matched is balanced
   --    with respect to square brackets or curly brackets.

   --    The language for such strings might be defined in extended BNF as

   --      ELEMENT ::= <any character other than [] or {}>
   --                  | '[' BALANCED_STRING ']'
   --                  | '{' BALANCED_STRING '}'

   --      BALANCED_STRING ::= ELEMENT {ELEMENT}

   --    Here we use {} to indicate zero or more occurrences of a term, as
   --    is common practice in extended BNF. Now we can translate the above
   --    BNF into recursive patterns as follows:

   --      Element, Balanced_String : aliased Pattern;
   --      .
   --      .
   --      .
   --      Element := NotAny ("[]{}")
   --                   or
   --                 ('[' & (+Balanced_String) & ']')
   --                   or
   --                 ('{' & (+Balanced_String) & '}');

   --      Balanced_String := Element & Arbno (Element);

   --    Note the important use of + here to refer to a pattern not yet
   --    defined. Note also that we use assignments precisely because we
   --    cannot refer to as yet undeclared variables in initializations.

   --    Now that this pattern is constructed, we can use it as though it
   --    were a new primitive pattern element, and for example, the match:

   --      Match ("xy[ab{cd}]", Balanced_String * Current_Output & Fail);

   --    will generate the output:

   --       x
   --       xy
   --       xy[ab{cd}]
   --       y
   --       y[ab{cd}]
   --       [ab{cd}]
   --       a
   --       ab
   --       ab{cd}
   --       b
   --       b{cd}
   --       {cd}
   --       c
   --       cd
   --       d

   --    Note that the function of the fail here is simply to force the
   --    pattern Balanced_String to match all possible alternatives. Studying
   --    the operation of this pattern in detail is highly instructive.

   --    Finally we give a rather elaborate example of the use of deferred
   --    matching. The following declarations build up a pattern which will
   --    find the longest string of decimal digits in the subject string.

   --       Max, Cur : VString;
   --       Loc      : Natural;

   --       function GtS return Boolean is
   --       begin
   --          return Length (Cur) > Length (Max);
   --       end GtS;

   --       Digit : constant Character_Set := Decimal_Digit_Set;

   --       Digs  : constant Pattern := Span(Digit);

   --       Find : constant Pattern :=
   --         "" * Max & Fence            & -- initialize Max to null
   --         BreakX (Digit)              & -- scan looking for digits
   --         ((Span(Digit) * Cur         & -- assign next string to Cur
   --          (+GtS'Unrestricted_Access) & -- check size(Cur) > Size(Max)
   --          Setcur(Loc'Access))          -- if so, save location
   --                   * Max)            & -- and assign to Max
   --         Fail;                         -- seek all alternatives

   --    As we see from the comments here, complex patterns like this take
   --    on aspects of sequential programs. In fact they are sequential
   --    programs with general backtracking. In this pattern, we first use
   --    a pattern assignment that matches null and assigns it to Max, so
   --    that it is initialized for the new match. Now BreakX scans to the
   --    next digit. Arb would do here, but BreakX will be more efficient.
   --    Once we have found a digit, we scan out the longest string of
   --    digits with Span, and assign it to Cur. The deferred call to GtS
   --    tests if the string we assigned to Cur is the longest so far. If
   --    not, then failure is signalled, and we seek alternatives (this
   --    means that BreakX will extend and look for the next digit string).
   --    If the call to GtS succeeds then the matched string is assigned
   --    as the largest string so far into Max and its location is saved
   --    in Loc. Finally Fail forces the match to fail and seek alternatives,
   --    so that the entire string is searched.

   --    If the pattern Find is matched against a string, the variable Max
   --    at the end of the pattern will have the longest string of digits,
   --    and Loc will be the starting character location of the string. For
   --    example, Match("ab123cd4657ef23", Find) will assign "4657" to Max
   --    and 11 to Loc (indicating that the string ends with the eleventh
   --    character of the string).

   --    Note: the use of Unrestricted_Access to reference GtS will not
   --    be needed if GtS is defined at the outer level, but definitely
   --    will be necessary if GtS is a nested function (in which case of
   --    course the scope of the pattern Find will be restricted to this
   --    nested scope, and this cannot be checked, i.e. use of the pattern
   --    outside this scope is erroneous). Generally it is a good idea to
   --    define patterns and the functions they call at the outer level
   --    where possible, to avoid such problems.

   --  Correspondence with Pattern Matching in SPITBOL
   --  ===============================================

   --    Generally the Ada syntax and names correspond closely to SPITBOL
   --    syntax for pattern matching construction.

   --      The basic pattern construction operators are renamed as follows:

   --          Spitbol     Ada

   --          (space)      &
   --             |         or
   --             $         *
   --             .         **

   --      The Ada operators were chosen so that the relative precedences of
   --      these operators corresponds to that of the Spitbol operators, but
   --      as always, the use of parentheses is advisable to clarify.

   --    The pattern construction operators all have similar names except for

   --          Spitbol      Ada

   --          Abort        Cancel
   --          Rem          Rest

   --    where we have clashes with Ada reserved names

   --    Ada requires the use of 'Access to refer to functions used in the
   --    pattern match, and often the use of 'Unrestricted_Access may be
   --    necessary to get around the scope restrictions if the functions
   --    are not declared at the outer level.

   --    The actual pattern matching syntax is modified in Ada as follows:

   --          Spitbol      Ada

   --          X Y          Match (X, Y);
   --          X Y = Z      Match (X, Y, Z);

   --    and pattern failure is indicated by returning a Boolean result from
   --    the Match function (True for success, False for failure).

   -----------------------
   -- Type Declarations --
   -----------------------

   type Pattern is private;
   --  Type representing a pattern. This package provides a complete set of
   --  operations for constructing patterns that can be used in the pattern
   --  matching operations provided.

   type Boolean_Func is access function return Boolean;
   --  General Boolean function type. When this type is used as a formal
   --  parameter type in this package, it indicates a deferred predicate
   --  pattern. The function will be called when the pattern element is
   --  matched and failure signalled if False is returned.

   type Natural_Func is access function return Natural;
   --  General Natural function type. When this type is used as a formal
   --  parameter type in this package, it indicates a deferred pattern.
   --  The function will be called when the pattern element is matched
   --  to obtain the currently referenced Natural value.

   type VString_Func is access function return VString;
   --  General VString function type. When this type is used as a formal
   --  parameter type in this package, it indicates a deferred pattern.
   --  The function will be called when the pattern element is matched
   --  to obtain the currently referenced string value.

   subtype PString is String;
   --  This subtype is used in the remainder of the package to indicate a
   --  formal parameter that is converted to its corresponding pattern,
   --  i.e. a pattern that matches the characters of the string.

   subtype PChar is Character;
   --  Similarly, this subtype is used in the remainder of the package to
   --  indicate a formal parameter that is converted to its corresponding
   --  pattern, i.e. a pattern that matches this one character.

   subtype VString_Var is VString;
   subtype Pattern_Var is Pattern;
   --  These synonyms are used as formal parameter types to a function where,
   --  if the language allowed, we would use in out parameters, but we are
   --  not allowed to have in out parameters for functions. Instead we pass
   --  actuals which must be variables, and with a bit of trickery in the
   --  body, manage to interpret them properly as though they were indeed
   --  in out parameters.

   pragma Warnings (Off, VString_Var);
   pragma Warnings (Off, Pattern_Var);
   --  We turn off warnings for these two types so that when variables are used
   --  as arguments in this context, warnings about them not being assigned in
   --  the source program will be suppressed.

   --------------------------------
   -- Basic Pattern Construction --
   --------------------------------

   function "&"  (L : Pattern; R : Pattern) return Pattern;
   function "&"  (L : PString; R : Pattern) return Pattern;
   function "&"  (L : Pattern; R : PString) return Pattern;
   function "&"  (L : PChar;   R : Pattern) return Pattern;
   function "&"  (L : Pattern; R : PChar)   return Pattern;

   --  Pattern concatenation. Matches L followed by R

   function "or" (L : Pattern; R : Pattern) return Pattern;
   function "or" (L : PString; R : Pattern) return Pattern;
   function "or" (L : Pattern; R : PString) return Pattern;
   function "or" (L : PString; R : PString) return Pattern;
   function "or" (L : PChar;   R : Pattern) return Pattern;
   function "or" (L : Pattern; R : PChar)   return Pattern;
   function "or" (L : PChar;   R : PChar)   return Pattern;
   function "or" (L : PString; R : PChar)   return Pattern;
   function "or" (L : PChar;   R : PString) return Pattern;
   --  Pattern alternation. Creates a pattern that will first try to match
   --  L and then on a subsequent failure, attempts to match R instead.

   ----------------------------------
   -- Pattern Assignment Functions --
   ----------------------------------

   function "*" (P : Pattern; Var : VString_Var)  return Pattern;
   function "*" (P : PString; Var : VString_Var)  return Pattern;
   function "*" (P : PChar;   Var : VString_Var)  return Pattern;
   --  Matches P, and if the match succeeds, assigns the matched substring
   --  to the given VString variable S. This assignment happens as soon as
   --  the substring is matched, and if the pattern P1 is matched more than
   --  once during the course of the match, then the assignment will occur
   --  more than once.

   function "**" (P : Pattern; Var : VString_Var) return Pattern;
   function "**" (P : PString; Var : VString_Var) return Pattern;
   function "**" (P : PChar;   Var : VString_Var) return Pattern;
   --  Like "*" above, except that the assignment happens at most once
   --  after the entire match is completed successfully. If the match
   --  fails, then no assignment takes place.

   ----------------------------------
   -- Deferred Matching Operations --
   ----------------------------------

   function "+" (Str : VString_Var)  return Pattern;
   --  Here Str must be a VString variable. This function constructs a
   --  pattern which at pattern matching time will access the current
   --  value of this variable, and match against these characters.

   function "+" (Str : VString_Func) return Pattern;
   --  Constructs a pattern which at pattern matching time calls the given
   --  function, and then matches against the string or character value
   --  that is returned by the call.

   function "+" (P : Pattern_Var)    return Pattern;
   --  Here P must be a Pattern variable. This function constructs a
   --  pattern which at pattern matching time will access the current
   --  value of this variable, and match against the pattern value.

   function "+" (P : Boolean_Func)   return Pattern;
   --  Constructs a predicate pattern function that at pattern matching time
   --  calls the given function. If True is returned, then the pattern matches.
   --  If False is returned, then failure is signalled.

   --------------------------------
   -- Pattern Building Functions --
   --------------------------------

   function Arb                                             return Pattern;
   --  Constructs a pattern that will match any string. On the first attempt,
   --  the pattern matches a null string, then on each successive failure, it
   --  matches one more character, and only fails if matching the entire rest
   --  of the string.

   function Arbno  (P : Pattern)                            return Pattern;
   function Arbno  (P : PString)                            return Pattern;
   function Arbno  (P : PChar)                              return Pattern;
   --  Pattern repetition. First matches null, then on a subsequent failure
   --  attempts to match an additional instance of the given pattern.
   --  Equivalent to (but more efficient than) P & ("" or (P & ("" or ...

   function Any    (Str : String)                           return Pattern;
   function Any    (Str : VString)                          return Pattern;
   function Any    (Str : Character)                        return Pattern;
   function Any    (Str : Character_Set)                    return Pattern;
   function Any    (Str : not null access VString)          return Pattern;
   function Any    (Str : VString_Func)                     return Pattern;
   --  Constructs a pattern that matches a single character that is one of
   --  the characters in the given argument. The pattern fails if the current
   --  character is not in Str.

   function Bal                                             return Pattern;
   --  Constructs a pattern that will match any non-empty string that is
   --  parentheses balanced with respect to the normal parentheses characters.
   --  Attempts to extend the string if a subsequent failure occurs.

   function Break  (Str : String)                           return Pattern;
   function Break  (Str : VString)                          return Pattern;
   function Break  (Str : Character)                        return Pattern;
   function Break  (Str : Character_Set)                    return Pattern;
   function Break  (Str : not null access VString)          return Pattern;
   function Break  (Str : VString_Func)                     return Pattern;
   --  Constructs a pattern that matches a (possibly null) string which
   --  is immediately followed by a character in the given argument. This
   --  character is not part of the matched string. The pattern fails if
   --  the remaining characters to be matched do not include any of the
   --  characters in Str.

   function BreakX (Str : String)                           return Pattern;
   function BreakX (Str : VString)                          return Pattern;
   function BreakX (Str : Character)                        return Pattern;
   function BreakX (Str : Character_Set)                    return Pattern;
   function BreakX (Str : not null access VString)          return Pattern;
   function BreakX (Str : VString_Func)                     return Pattern;
   --  Like Break, but the pattern attempts to extend on a failure to find
   --  the next occurrence of a character in Str, and only fails when the
   --  last such instance causes a failure.

   function Cancel                                          return Pattern;
   --  Constructs a pattern that immediately aborts the entire match

   function Fail                                            return Pattern;
   --  Constructs a pattern that always fails

   function Fence                                           return Pattern;
   --  Constructs a pattern that matches null on the first attempt, and then
   --  causes the entire match to be aborted if a subsequent failure occurs.

   function Fence  (P : Pattern)                            return Pattern;
   --  Constructs a pattern that first matches P. If P fails, then the
   --  constructed pattern fails. If P succeeds, then the match proceeds,
   --  but if subsequent failure occurs, alternatives in P are not sought.
   --  The idea of Fence is that each time the pattern is matched, just
   --  one attempt is made to match P, without trying alternatives.

   function Len    (Count : Natural)                        return Pattern;
   function Len    (Count : not null access Natural)        return Pattern;
   function Len    (Count : Natural_Func)                   return Pattern;
   --  Constructs a pattern that matches exactly the given number of
   --  characters. The pattern fails if fewer than this number of characters
   --  remain to be matched in the string.

   function NotAny (Str : String)                           return Pattern;
   function NotAny (Str : VString)                          return Pattern;
   function NotAny (Str : Character)                        return Pattern;
   function NotAny (Str : Character_Set)                    return Pattern;
   function NotAny (Str : not null access VString)          return Pattern;
   function NotAny (Str : VString_Func)                     return Pattern;
   --  Constructs a pattern that matches a single character that is not
   --  one of the characters in the given argument. The pattern Fails if
   --  the current character is in Str.

   function NSpan  (Str : String)                           return Pattern;
   function NSpan  (Str : VString)                          return Pattern;
   function NSpan  (Str : Character)                        return Pattern;
   function NSpan  (Str : Character_Set)                    return Pattern;
   function NSpan  (Str : not null access VString)          return Pattern;
   function NSpan  (Str : VString_Func)                     return Pattern;
   --  Constructs a pattern that matches the longest possible string
   --  consisting entirely of characters from the given argument. The
   --  string may be empty, so this pattern always succeeds.

   function Pos    (Count : Natural)                        return Pattern;
   function Pos    (Count : not null access Natural)        return Pattern;
   function Pos    (Count : Natural_Func)                   return Pattern;
   --  Constructs a pattern that matches the null string if exactly Count
   --  characters have already been matched, and otherwise fails.

   function Rest                                            return Pattern;
   --  Constructs a pattern that always succeeds, matching the remaining
   --  unmatched characters in the pattern.

   function Rpos   (Count : Natural)                        return Pattern;
   function Rpos   (Count : not null access Natural)        return Pattern;
   function Rpos   (Count : Natural_Func)                   return Pattern;
   --  Constructs a pattern that matches the null string if exactly Count
   --  characters remain to be matched in the string, and otherwise fails.

   function Rtab   (Count : Natural)                        return Pattern;
   function Rtab   (Count : not null access Natural)        return Pattern;
   function Rtab   (Count : Natural_Func)                   return Pattern;
   --  Constructs a pattern that matches from the current location until
   --  exactly Count characters remain to be matched in the string. The
   --  pattern fails if fewer than Count characters remain to be matched.

   function Setcur (Var : not null access Natural)          return Pattern;
   --  Constructs a pattern that matches the null string, and assigns the
   --  current cursor position in the string. This value is the number of
   --  characters matched so far. So it is zero at the start of the match.

   function Span   (Str : String)                           return Pattern;
   function Span   (Str : VString)                          return Pattern;
   function Span   (Str : Character)                        return Pattern;
   function Span   (Str : Character_Set)                    return Pattern;
   function Span   (Str : not null access VString)          return Pattern;
   function Span   (Str : VString_Func)                     return Pattern;
   --  Constructs a pattern that matches the longest possible string
   --  consisting entirely of characters from the given argument. The
   --  string cannot be empty , so the pattern fails if the current
   --  character is not one of the characters in Str.

   function Succeed                                         return Pattern;
   --  Constructs a pattern that succeeds matching null, both on the first
   --  attempt, and on any rematch attempt, i.e. it is equivalent to an
   --  infinite alternation of null strings.

   function Tab    (Count : Natural)                        return Pattern;
   function Tab    (Count : not null access Natural)        return Pattern;
   function Tab    (Count : Natural_Func)                   return Pattern;
   --  Constructs a pattern that from the current location until Count
   --  characters have been matched. The pattern fails if more than Count
   --  characters have already been matched.

   ---------------------------------
   -- Pattern Matching Operations --
   ---------------------------------

   --  The Match function performs an actual pattern matching operation.
   --  The versions with three parameters perform a match without modifying
   --  the subject string and return a Boolean result indicating if the
   --  match is successful or not. The Anchor parameter is set to True to
   --  obtain an anchored match in which the pattern is required to match
   --  the first character of the string. In an unanchored match, which is

   --  the default, successive attempts are made to match the given pattern
   --  at each character of the subject string until a match succeeds, or
   --  until all possibilities have failed.

   --  Note that pattern assignment functions in the pattern may generate
   --  side effects, so these functions are not necessarily pure.

   Anchored_Mode : Boolean := False;
   --  This global variable can be set True to cause all subsequent pattern
   --  matches to operate in anchored mode. In anchored mode, no attempt is
   --  made to move the anchor point, so that if the match succeeds it must
   --  succeed starting at the first character. Note that the effect of
   --  anchored mode may be achieved in individual pattern matches by using
   --  Fence or Pos(0) at the start of the pattern.

   Pattern_Stack_Overflow : exception;
   --  Exception raised if internal pattern matching stack overflows. This
   --  is typically the result of runaway pattern recursion. If there is a
   --  genuine case of stack overflow, then either the match must be broken
   --  down into simpler steps, or the stack limit must be reset.

   Stack_Size : constant Positive := 2000;
   --  Size used for internal pattern matching stack. Increase this size if
   --  complex patterns cause Pattern_Stack_Overflow to be raised.

   --  Simple match functions. The subject is matched against the pattern.
   --  Any immediate or deferred assignments or writes are executed, and
   --  the returned value indicates whether or not the match succeeded.

   function Match
     (Subject : VString;
      Pat     : Pattern) return Boolean;

   function Match
     (Subject : VString;
      Pat     : PString) return Boolean;

   function Match
     (Subject : String;
      Pat     : Pattern) return Boolean;

   function Match
     (Subject : String;
      Pat     : PString) return Boolean;

   --  Replacement functions. The subject is matched against the pattern.
   --  Any immediate or deferred assignments or writes are executed, and
   --  the returned value indicates whether or not the match succeeded.
   --  If the match succeeds, then the matched part of the subject string
   --  is replaced by the given Replace string.

   function Match
     (Subject : VString_Var;
      Pat     : Pattern;
      Replace : VString) return Boolean;

   function Match
     (Subject : VString_Var;
      Pat     : PString;
      Replace : VString) return Boolean;

   function Match
     (Subject : VString_Var;
      Pat     : Pattern;
      Replace : String) return Boolean;

   function Match
     (Subject : VString_Var;
      Pat     : PString;
      Replace : String) return Boolean;

   --  Simple match procedures. The subject is matched against the pattern.
   --  Any immediate or deferred assignments or writes are executed. No
   --  indication of success or failure is returned.

   procedure Match
     (Subject : VString;
      Pat     : Pattern);

   procedure Match
     (Subject : VString;
      Pat     : PString);

   procedure Match
     (Subject : String;
      Pat     : Pattern);

   procedure Match
     (Subject : String;
      Pat     : PString);

   --  Replacement procedures. The subject is matched against the pattern.
   --  Any immediate or deferred assignments or writes are executed. No
   --  indication of success or failure is returned. If the match succeeds,
   --  then the matched part of the subject string is replaced by the given
   --  Replace string.

   procedure Match
     (Subject : in out VString;
      Pat     : Pattern;
      Replace : VString);

   procedure Match
     (Subject : in out VString;
      Pat     : PString;
      Replace : VString);

   procedure Match
     (Subject : in out VString;
      Pat     : Pattern;
      Replace : String);

   procedure Match
     (Subject : in out VString;
      Pat     : PString;
      Replace : String);

   --  Deferred Replacement

   type Match_Result is private;
   --  Type used to record result of pattern match

   subtype Match_Result_Var is Match_Result;
   --  This synonyms is used as a formal parameter type to a function where,
   --  if the language allowed, we would use an in out parameter, but we are
   --  not allowed to have in out parameters for functions. Instead we pass
   --  actuals which must be variables, and with a bit of trickery in the
   --  body, manage to interpret them properly as though they were indeed
   --  in out parameters.

   function Match
     (Subject : VString_Var;
      Pat     : Pattern;
      Result  : Match_Result_Var) return Boolean;

   procedure Match
     (Subject : in out VString;
      Pat     : Pattern;
      Result  : out Match_Result);

   procedure Replace
     (Result  : in out Match_Result;
      Replace : VString);
   --  Given a previous call to Match which set Result, performs a pattern
   --  replacement if the match was successful. Has no effect if the match
   --  failed. This call should immediately follow the Match call.

   ------------------------
   -- Debugging Routines --
   ------------------------

   --  Debugging pattern matching operations can often be quite complex,
   --  since there is no obvious way to trace the progress of the match.
   --  The declarations in this section provide some debugging assistance.

   Debug_Mode : Boolean := False;
   --  This global variable can be set True to generate debugging on all
   --  subsequent calls to Match. The debugging output is a full trace of
   --  the actions of the pattern matcher, written to Standard_Output. The
   --  level of this information is intended to be comprehensible at the
   --  abstract level of this package declaration. However, note that the
   --  use of this switch often generates large amounts of output.

   function "*"  (P : Pattern; Fil : File_Access)           return Pattern;
   function "*"  (P : PString; Fil : File_Access)           return Pattern;
   function "*"  (P : PChar;   Fil : File_Access)           return Pattern;
   function "**" (P : Pattern; Fil : File_Access)           return Pattern;
   function "**" (P : PString; Fil : File_Access)           return Pattern;
   function "**" (P : PChar;   Fil : File_Access)           return Pattern;
   --  These are similar to the corresponding pattern assignment operations
   --  except that instead of setting the value of a variable, the matched
   --  substring is written to the appropriate file. This can be useful in
   --  following the progress of a match without generating the full amount
   --  of information obtained by setting Debug_Mode to True.

   Terminal : constant File_Access := Standard_Error;
   Output   : constant File_Access := Standard_Output;
   --  Two handy synonyms for use with the above pattern write operations

   --  Finally we have some routines that are useful for determining what
   --  patterns are in use, particularly if they are constructed dynamically.

   function Image (P : Pattern) return String;
   function Image (P : Pattern) return VString;
   --  This procedures yield strings that corresponds to the syntax needed
   --  to create the given pattern using the functions in this package. The
   --  form of this string is such that it could actually be compiled and
   --  evaluated to yield the required pattern except for references to
   --  variables and functions, which are output using one of the following
   --  forms:
   --
   --     access Natural     NP(16#...#)
   --     access Pattern     PP(16#...#)
   --     access VString     VP(16#...#)
   --
   --     Natural_Func       NF(16#...#)
   --     VString_Func       VF(16#...#)
   --
   --  where 16#...# is the hex representation of the integer address that
   --  corresponds to the given access value

   procedure Dump (P : Pattern);
   --  This procedure writes information about the pattern to Standard_Out.
   --  The format of this information is keyed to the internal data structures
   --  used to implement patterns. The information provided by Dump is thus
   --  more precise than that yielded by Image, but is also a bit more obscure
   --  (i.e. it cannot be interpreted solely in terms of this spec, you have
   --  to know something about the data structures).

   ------------------
   -- Private Part --
   ------------------

private
   type PE;
   --  Pattern element, a pattern is a complex structure of PE's. This type
   --  is defined and described in the body of this package.

   type PE_Ptr is access all PE;
   --  Pattern reference. PE's use PE_Ptr values to reference other PE's

   type Pattern is new Controlled with record
      Stk : Natural := 0;
      --  Maximum number of stack entries required for matching this
      --  pattern. See description of pattern history stack in body.

      P : PE_Ptr := null;
      --  Pointer to initial pattern element for pattern
   end record;

   pragma Finalize_Storage_Only (Pattern);

   procedure Adjust (Object : in out Pattern);
   --  Adjust routine used to copy pattern objects

   procedure Finalize (Object : in out Pattern);
   --  Finalization routine used to release storage allocated for a pattern

   type VString_Ptr is access all VString;

   type Match_Result is record
      Var : VString_Ptr;
      --  Pointer to subject string. Set to null if match failed

      Start : Natural := 1;
      --  Starting index position (1's origin) of matched section of
      --  subject string. Only valid if Var is non-null.

      Stop : Natural := 0;
      --  Ending index position (1's origin) of matched section of
      --  subject string. Only valid if Var is non-null.

   end record;

   pragma Volatile (Match_Result);
   --  This ensures that the Result parameter is passed by reference, so
   --  that we can play our games with the bogus Match_Result_Var parameter
   --  in the function case to treat it as though it were an in out parameter.

end GNAT.Spitbol.Patterns;
OpenPOWER on IntegriCloud