summaryrefslogtreecommitdiffstats
path: root/boehm-gc/win32_threads.c
blob: 954b18d7018a96dae616907db17dd1fb0095205f (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
#if defined(GC_WIN32_THREADS)

#include "private/gc_priv.h"

#if 0
#define STRICT
#include <windows.h>
#endif

#define MAX_THREADS 64

struct thread_entry {
  LONG in_use;
  DWORD id;
  HANDLE handle;
  void *stack;		/* The cold end of the stack.   */
			/* 0 ==> entry not valid.	*/
			/* !in_use ==> stack == 0	*/
  CONTEXT context;
  GC_bool suspended;
};

volatile GC_bool GC_please_stop = FALSE;

volatile struct thread_entry thread_table[MAX_THREADS];

void GC_push_thread_structures GC_PROTO((void))
{
    /* Unlike the other threads implementations, the thread table here	*/
    /* contains no pointers to the collectable heap.  Thus we have	*/
    /* no private structures we need to preserve.			*/
}

void GC_stop_world()
{
  DWORD thread_id = GetCurrentThreadId();
  int i;

  GC_please_stop = TRUE;
  for (i = 0; i < MAX_THREADS; i++)
    if (thread_table[i].stack != 0
	&& thread_table[i].id != thread_id) {
#     ifdef MSWINCE
        /* SuspendThread will fail if thread is running kernel code */
	while (SuspendThread(thread_table[i].handle) == (DWORD)-1)
	  Sleep(10);
#     else
	/* Apparently the Windows 95 GetOpenFileName call creates	*/
	/* a thread that does not properly get cleaned up, and		*/
	/* SuspendThread on its descriptor may provoke a crash.		*/
	/* This reduces the probability of that event, though it still	*/
	/* appears there's a race here.					*/
	DWORD exitCode; 
	if (GetExitCodeThread(thread_table[i].handle,&exitCode) &&
            exitCode != STILL_ACTIVE) {
            thread_table[i].stack = 0;
	    thread_table[i].in_use = FALSE;
	    CloseHandle(thread_table[i].handle);
	    BZERO((void *)(&thread_table[i].context), sizeof(CONTEXT));
	    continue;
	}
	if (SuspendThread(thread_table[i].handle) == (DWORD)-1)
	  ABORT("SuspendThread failed");
#     endif
      thread_table[i].suspended = TRUE;
    }
}

void GC_start_world()
{
  DWORD thread_id = GetCurrentThreadId();
  int i;
  for (i = 0; i < MAX_THREADS; i++)
    if (thread_table[i].stack != 0 && thread_table[i].suspended
	&& thread_table[i].id != thread_id) {
      if (ResumeThread(thread_table[i].handle) == (DWORD)-1)
	ABORT("ResumeThread failed");
      thread_table[i].suspended = FALSE;
    }
  GC_please_stop = FALSE;
}

# ifdef _MSC_VER
#   pragma warning(disable:4715)
# endif
ptr_t GC_current_stackbottom()
{
  DWORD thread_id = GetCurrentThreadId();
  int i;
  for (i = 0; i < MAX_THREADS; i++)
    if (thread_table[i].stack && thread_table[i].id == thread_id)
      return thread_table[i].stack;
  ABORT("no thread table entry for current thread");
}
# ifdef _MSC_VER
#   pragma warning(default:4715)
# endif

# ifdef MSWINCE
    /* The VirtualQuery calls below won't work properly on WinCE, but	*/
    /* since each stack is restricted to an aligned 64K region of	*/
    /* virtual memory we can just take the next lowest multiple of 64K.	*/
#   define GC_get_lo_stack_addr(s) \
        ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
# else
    static ptr_t GC_get_lo_stack_addr(ptr_t s)
    {
	ptr_t bottom;
	MEMORY_BASIC_INFORMATION info;
	VirtualQuery(s, &info, sizeof(info));
	do {
	    bottom = info.BaseAddress;
	    VirtualQuery(bottom - 1, &info, sizeof(info));
	} while ((info.Protect & PAGE_READWRITE)
		 && !(info.Protect & PAGE_GUARD));
	return(bottom);
    }
# endif

void GC_push_all_stacks()
{
  DWORD thread_id = GetCurrentThreadId();
  int i;
  for (i = 0; i < MAX_THREADS; i++)
    if (thread_table[i].stack) {
      ptr_t bottom = GC_get_lo_stack_addr(thread_table[i].stack);
      if (thread_table[i].id == thread_id)
	GC_push_all_stack((ptr_t)&i, thread_table[i].stack);
      else {
	thread_table[i].context.ContextFlags
			= (CONTEXT_INTEGER|CONTEXT_CONTROL);
	if (!GetThreadContext(thread_table[i].handle,
				/* cast away volatile qualifier */
	    		        (LPCONTEXT)&thread_table[i].context))
	  ABORT("GetThreadContext failed");
#	ifdef I386
	  GC_push_one ((word) thread_table[i].context.Edi);
    	  GC_push_one ((word) thread_table[i].context.Esi);
    	  GC_push_one ((word) thread_table[i].context.Ebp);
    	  GC_push_one ((word) thread_table[i].context.Ebx);
    	  GC_push_one ((word) thread_table[i].context.Edx);
    	  GC_push_one ((word) thread_table[i].context.Ecx);
    	  GC_push_one ((word) thread_table[i].context.Eax);
	  if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack
	      || thread_table[i].context.Esp < (DWORD)bottom) {
	      WARN("Thread stack pointer 0x%lx out of range, pushing everything",
		   thread_table[i].context.Esp);
	      GC_push_all_stack((char *) bottom, thread_table[i].stack);
	  } else {
	      GC_push_all_stack((char *) thread_table[i].context.Esp,
			        thread_table[i].stack);
	  }
#       else
#       ifdef ARM32
	  if (thread_table[i].context.Sp >= (DWORD)thread_table[i].stack
	      || thread_table[i].context.Sp < (DWORD)bottom)
	      ABORT("Thread stack pointer out of range");
	  GC_push_one ((word) thread_table[i].context.R0);
	  GC_push_one ((word) thread_table[i].context.R1);
	  GC_push_one ((word) thread_table[i].context.R2);
	  GC_push_one ((word) thread_table[i].context.R3);
	  GC_push_one ((word) thread_table[i].context.R4);
	  GC_push_one ((word) thread_table[i].context.R5);
	  GC_push_one ((word) thread_table[i].context.R6);
	  GC_push_one ((word) thread_table[i].context.R7);
	  GC_push_one ((word) thread_table[i].context.R8);
	  GC_push_one ((word) thread_table[i].context.R9);
	  GC_push_one ((word) thread_table[i].context.R10);
	  GC_push_one ((word) thread_table[i].context.R11);
	  GC_push_one ((word) thread_table[i].context.R12);
	  GC_push_all_stack((char *) thread_table[i].context.Sp,
			    thread_table[i].stack);
#       else
#	ifdef SHx
	  if (thread_table[i].context.R15 >= (DWORD)thread_table[i].stack
	      || thread_table[i].context.R15 < (DWORD)bottom)
	      ABORT("Thread stack pointer out of range");
	  GC_push_one ((word) thread_table[i].context.R0);
	  GC_push_one ((word) thread_table[i].context.R1);
	  GC_push_one ((word) thread_table[i].context.R2);
	  GC_push_one ((word) thread_table[i].context.R3);
	  GC_push_one ((word) thread_table[i].context.R4);
	  GC_push_one ((word) thread_table[i].context.R5);
	  GC_push_one ((word) thread_table[i].context.R6);
	  GC_push_one ((word) thread_table[i].context.R7);
	  GC_push_one ((word) thread_table[i].context.R8);
	  GC_push_one ((word) thread_table[i].context.R9);
	  GC_push_one ((word) thread_table[i].context.R10);
	  GC_push_one ((word) thread_table[i].context.R11);
	  GC_push_one ((word) thread_table[i].context.R12);
	  GC_push_one ((word) thread_table[i].context.R13);
	  GC_push_one ((word) thread_table[i].context.R14);
	  GC_push_all_stack((char *) thread_table[i].context.R15,
			    thread_table[i].stack);
#       else
#	ifdef MIPS
	  if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
	      || thread_table[i].context.IntSp < (DWORD)bottom)
	      ABORT("Thread stack pointer out of range");
	  GC_push_one ((word) thread_table[i].context.IntAt);
	  GC_push_one ((word) thread_table[i].context.IntV0);
	  GC_push_one ((word) thread_table[i].context.IntV1);
	  GC_push_one ((word) thread_table[i].context.IntA0);
	  GC_push_one ((word) thread_table[i].context.IntA1);
	  GC_push_one ((word) thread_table[i].context.IntA2);
	  GC_push_one ((word) thread_table[i].context.IntA3);
	  GC_push_one ((word) thread_table[i].context.IntT0);
	  GC_push_one ((word) thread_table[i].context.IntT1);
	  GC_push_one ((word) thread_table[i].context.IntT2);
	  GC_push_one ((word) thread_table[i].context.IntT3);
	  GC_push_one ((word) thread_table[i].context.IntT4);
	  GC_push_one ((word) thread_table[i].context.IntT5);
	  GC_push_one ((word) thread_table[i].context.IntT6);
	  GC_push_one ((word) thread_table[i].context.IntT7);
	  GC_push_one ((word) thread_table[i].context.IntS0);
	  GC_push_one ((word) thread_table[i].context.IntS1);
	  GC_push_one ((word) thread_table[i].context.IntS2);
	  GC_push_one ((word) thread_table[i].context.IntS3);
	  GC_push_one ((word) thread_table[i].context.IntS4);
	  GC_push_one ((word) thread_table[i].context.IntS5);
	  GC_push_one ((word) thread_table[i].context.IntS6);
	  GC_push_one ((word) thread_table[i].context.IntS7);
	  GC_push_one ((word) thread_table[i].context.IntT8);
	  GC_push_one ((word) thread_table[i].context.IntT9);
	  GC_push_one ((word) thread_table[i].context.IntK0);
	  GC_push_one ((word) thread_table[i].context.IntK1);
	  GC_push_one ((word) thread_table[i].context.IntS8);
	  GC_push_all_stack((char *) thread_table[i].context.IntSp,
			    thread_table[i].stack);
#	else
#	ifdef PPC
	  if (thread_table[i].context.Gpr1 >= (DWORD)thread_table[i].stack
	      || thread_table[i].context.Gpr1 < (DWORD)bottom)
	      ABORT("Thread stack pointer out of range");
	  GC_push_one ((word) thread_table[i].context.Gpr0);
	  /* Gpr1 is stack pointer */
	  /* Gpr2 is global pointer */
	  GC_push_one ((word) thread_table[i].context.Gpr3);
	  GC_push_one ((word) thread_table[i].context.Gpr4);
	  GC_push_one ((word) thread_table[i].context.Gpr5);
	  GC_push_one ((word) thread_table[i].context.Gpr6);
	  GC_push_one ((word) thread_table[i].context.Gpr7);
	  GC_push_one ((word) thread_table[i].context.Gpr8);
	  GC_push_one ((word) thread_table[i].context.Gpr9);
	  GC_push_one ((word) thread_table[i].context.Gpr10);
	  GC_push_one ((word) thread_table[i].context.Gpr11);
	  GC_push_one ((word) thread_table[i].context.Gpr12);
	  /* Gpr13 is reserved for the kernel */
	  GC_push_one ((word) thread_table[i].context.Gpr14);
	  GC_push_one ((word) thread_table[i].context.Gpr15);
	  GC_push_one ((word) thread_table[i].context.Gpr16);
	  GC_push_one ((word) thread_table[i].context.Gpr17);
	  GC_push_one ((word) thread_table[i].context.Gpr18);
	  GC_push_one ((word) thread_table[i].context.Gpr19);
	  GC_push_one ((word) thread_table[i].context.Gpr20);
	  GC_push_one ((word) thread_table[i].context.Gpr21);
	  GC_push_one ((word) thread_table[i].context.Gpr22);
	  GC_push_one ((word) thread_table[i].context.Gpr23);
	  GC_push_one ((word) thread_table[i].context.Gpr24);
	  GC_push_one ((word) thread_table[i].context.Gpr25);
	  GC_push_one ((word) thread_table[i].context.Gpr26);
	  GC_push_one ((word) thread_table[i].context.Gpr27);
	  GC_push_one ((word) thread_table[i].context.Gpr28);
	  GC_push_one ((word) thread_table[i].context.Gpr29);
	  GC_push_one ((word) thread_table[i].context.Gpr30);
	  GC_push_one ((word) thread_table[i].context.Gpr31);
	  GC_push_all_stack((char *) thread_table[i].context.Gpr1,
			    thread_table[i].stack);
#	else
#	ifdef ALPHA
	  if (thread_table[i].context.IntSp >= (DWORD)thread_table[i].stack
	      || thread_table[i].context.IntSp < (DWORD)bottom)
	      ABORT("Thread stack pointer out of range");
	  GC_push_one ((word) thread_table[i].context.IntV0);
	  GC_push_one ((word) thread_table[i].context.IntT0);
	  GC_push_one ((word) thread_table[i].context.IntT1);
	  GC_push_one ((word) thread_table[i].context.IntT2);
	  GC_push_one ((word) thread_table[i].context.IntT3);
	  GC_push_one ((word) thread_table[i].context.IntT4);
	  GC_push_one ((word) thread_table[i].context.IntT5);
	  GC_push_one ((word) thread_table[i].context.IntT6);
	  GC_push_one ((word) thread_table[i].context.IntT7);
	  GC_push_one ((word) thread_table[i].context.IntS0);
	  GC_push_one ((word) thread_table[i].context.IntS1);
	  GC_push_one ((word) thread_table[i].context.IntS2);
	  GC_push_one ((word) thread_table[i].context.IntS3);
	  GC_push_one ((word) thread_table[i].context.IntS4);
	  GC_push_one ((word) thread_table[i].context.IntS5);
	  GC_push_one ((word) thread_table[i].context.IntFp);
	  GC_push_one ((word) thread_table[i].context.IntA0);
	  GC_push_one ((word) thread_table[i].context.IntA1);
	  GC_push_one ((word) thread_table[i].context.IntA2);
	  GC_push_one ((word) thread_table[i].context.IntA3);
	  GC_push_one ((word) thread_table[i].context.IntA4);
	  GC_push_one ((word) thread_table[i].context.IntA5);
	  GC_push_one ((word) thread_table[i].context.IntT8);
	  GC_push_one ((word) thread_table[i].context.IntT9);
	  GC_push_one ((word) thread_table[i].context.IntT10);
	  GC_push_one ((word) thread_table[i].context.IntT11);
	  GC_push_one ((word) thread_table[i].context.IntT12);
	  GC_push_one ((word) thread_table[i].context.IntAt);
	  GC_push_all_stack((char *) thread_table[i].context.IntSp,
			    thread_table[i].stack);
#	else
	      --> architecture not supported
#	endif /* !ALPHA */
#	endif /* !PPC */
#	endif /* !MIPS */
#	endif /* !SHx */
#	endif /* !ARM32 */
#	endif /* !I386 */
      }
    }
}

void GC_get_next_stack(char *start, char **lo, char **hi)
{
    int i;
#   define ADDR_LIMIT (char *)(-1L)
    char * current_min = ADDR_LIMIT;

    for (i = 0; i < MAX_THREADS; i++) {
    	char * s = (char *)thread_table[i].stack;

	if (0 != s && s > start && s < current_min) {
	    current_min = s;
	}
    }
    *hi = current_min;
    if (current_min == ADDR_LIMIT) {
    	*lo = ADDR_LIMIT;
	return;
    }
    *lo = GC_get_lo_stack_addr(current_min);
    if (*lo < start) *lo = start;
}

#if !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL))

HANDLE WINAPI GC_CreateThread(
    LPSECURITY_ATTRIBUTES lpThreadAttributes, 
    DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress, 
    LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
{
    return CreateThread(lpThreadAttributes, dwStackSize, lpStartAddress,
                        lpParameter, dwCreationFlags, lpThreadId);
}

#else /* !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL)) */

typedef struct {
    HANDLE child_ready_h, parent_ready_h;
    volatile struct thread_entry * entry;
    LPTHREAD_START_ROUTINE start;
    LPVOID param;
} thread_args;

DWORD WINAPI thread_start(LPVOID arg);

HANDLE WINAPI GC_CreateThread(
    LPSECURITY_ATTRIBUTES lpThreadAttributes, 
    DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress, 
    LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
{
    HANDLE thread_h = NULL;
    HANDLE child_ready_h, parent_ready_h;

    int i;
    thread_args args;

    /* allocate thread slot */
    LOCK();
    for (i = 0; i != MAX_THREADS && thread_table[i].in_use; i++)
	;
    if (i != MAX_THREADS) {
	thread_table[i].in_use = TRUE;
    }
    UNLOCK();

    if (i != MAX_THREADS) {

	/* create unnamed unsignalled events */
	if (child_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {
	    if (parent_ready_h = CreateEvent(NULL, FALSE, FALSE, NULL)) {

		/* set up thread arguments */
		args.child_ready_h = child_ready_h;
		args.parent_ready_h = parent_ready_h;
		args.entry = &thread_table[i];
		args.start = lpStartAddress;
		args.param = lpParameter;

		thread_h = CreateThread(lpThreadAttributes,
					dwStackSize, thread_start,
					&args,
					dwCreationFlags & ~CREATE_SUSPENDED,
					lpThreadId);

		if (thread_h) {

		    /* fill in ID and handle; tell child this is done */
		    thread_table[i].id = *lpThreadId;
		    thread_table[i].handle = thread_h;
		    SetEvent (parent_ready_h);

		    /* wait for child to fill in stack and copy args */
		    WaitForSingleObject (child_ready_h, INFINITE);

		    /* suspend the child if requested */
		    if (dwCreationFlags & CREATE_SUSPENDED)
			SuspendThread (thread_h);

		    /* let child call given function now (or when resumed) */
		    SetEvent (parent_ready_h);

		} else {
		    CloseHandle (parent_ready_h);
		}
	    }
	}

	CloseHandle (child_ready_h);

	if (thread_h == NULL)
	    thread_table[i].in_use = FALSE;

    } else { /* no thread slot found */
	SetLastError (ERROR_TOO_MANY_TCBS);
    }

    return thread_h;
}

static DWORD WINAPI thread_start(LPVOID arg)
{
    DWORD ret = 0;
    thread_args args = *(thread_args *)arg;

    /* wait for parent to fill in ID and handle */
    WaitForSingleObject (args.parent_ready_h, INFINITE);
    ResetEvent (args.parent_ready_h);

    /* fill in stack; tell parent this is done */
    args.entry->stack = GC_get_stack_base();
    SetEvent (args.child_ready_h);

    /* wait for parent to tell us to go (in case it needs to suspend us) */
    WaitForSingleObject (args.parent_ready_h, INFINITE);
    CloseHandle (args.parent_ready_h);

    /* Clear the thread entry even if we exit with an exception.	*/
    /* This is probably pointless, since an uncaught exception is	*/
    /* supposed to result in the process being killed.			*/
#ifndef __GNUC__
    __try {
#endif /* __GNUC__ */
	ret = args.start (args.param);
#ifndef __GNUC__
    } __finally {
#endif /* __GNUC__ */
	LOCK();
	args.entry->stack = 0;
	args.entry->in_use = FALSE;
	      /* cast away volatile qualifier */
	BZERO((void *) &args.entry->context, sizeof(CONTEXT));
	UNLOCK();
#ifndef __GNUC__
    }
#endif /* __GNUC__ */

    return ret;
}
#endif /* !defined(MSWINCE) && !(defined(__MINGW32__) && !defined(_DLL)) */

#ifdef MSWINCE

typedef struct {
    HINSTANCE hInstance;
    HINSTANCE hPrevInstance;
    LPWSTR lpCmdLine;
    int nShowCmd;
} main_thread_args;

DWORD WINAPI main_thread_start(LPVOID arg);

int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
		   LPWSTR lpCmdLine, int nShowCmd)
{
    DWORD exit_code = 1;

    main_thread_args args = {
	hInstance, hPrevInstance, lpCmdLine, nShowCmd
    };
    HANDLE thread_h;
    DWORD thread_id;

    /* initialize everything */
    InitializeCriticalSection(&GC_allocate_ml);
    GC_init();

    /* start the main thread */
    thread_h = GC_CreateThread(
	NULL, 0, main_thread_start, &args, 0, &thread_id);

    if (thread_h != NULL)
    {
	WaitForSingleObject (thread_h, INFINITE);
	GetExitCodeThread (thread_h, &exit_code);
	CloseHandle (thread_h);
    }

    GC_deinit();
    DeleteCriticalSection(&GC_allocate_ml);

    return (int) exit_code;
}

DWORD WINAPI main_thread_start(LPVOID arg)
{
    main_thread_args * args = (main_thread_args *) arg;

    return (DWORD) GC_WinMain (args->hInstance, args->hPrevInstance,
			       args->lpCmdLine, args->nShowCmd);
}

# else /* !MSWINCE */

LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info);

#ifdef GC_DLL

/*
 * This isn't generally safe, since DllMain is not premptible.
 * If another thread holds the lock while this runs we're in trouble.
 * Pontus Rydin suggests wrapping the thread start routine instead.
 */
BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
{
  switch (reason) {
  case DLL_PROCESS_ATTACH:
    InitializeCriticalSection(&GC_allocate_ml);
    GC_init();	/* Force initialization before thread attach.	*/
    /* fall through */
  case DLL_THREAD_ATTACH:
    {
      int i;
      /* It appears to be unsafe to acquire a lock here, since this	*/
      /* code is apparently not preeemptible on some systems.		*/
      /* (This is based on complaints, not on Microsoft's official	*/
      /* documentation, which says this should perform "only simple	*/
      /* inititalization tasks".)					*/
      /* Hence we make do with nonblocking synchronization.		*/

      /* The following should be a noop according to the win32	*/
      /* documentation.  There is empirical evidence that it	*/
      /* isn't.		- HB					*/
#     ifdef MPROTECT_VDB
       if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);
#     endif

      for (i = 0;
			       /* cast away volatile qualifier */
	   InterlockedExchange((LPLONG) &thread_table[i].in_use, 1) != 0;
	   i++) {
	/* Compare-and-swap would make this cleaner, but that's not 	*/
	/* supported before Windows 98 and NT 4.0.  In Windows 2000,	*/
	/* InterlockedExchange is supposed to be replaced by		*/
	/* InterlockedExchangePointer, but that's not really what I	*/
	/* want here.							*/
	if (i == MAX_THREADS - 1)
	  ABORT("too many threads");
      }
      thread_table[i].id = GetCurrentThreadId();
      if (!DuplicateHandle(GetCurrentProcess(),
			   GetCurrentThread(),
			   GetCurrentProcess(),
			   /* cast away volatile qualifier */
			   (HANDLE *) &thread_table[i].handle,
			   0,
			   0,
			   DUPLICATE_SAME_ACCESS)) {
	DWORD last_error = GetLastError();
	GC_printf1("Last error code: %lx\n", last_error);
	ABORT("DuplicateHandle failed");
      }
      thread_table[i].stack = GC_get_stack_base();
      /* If this thread is being created while we are trying to stop	*/
      /* the world, wait here.  Hopefully this can't happen on any	*/
      /* systems that don't allow us to block here.			*/
      while (GC_please_stop) Sleep(20);
    }
    break;
  case DLL_THREAD_DETACH:
    {
      int i;
      DWORD thread_id = GetCurrentThreadId();
      LOCK();
      for (i = 0;
           i < MAX_THREADS &&
	   (thread_table[i].stack == 0 || thread_table[i].id != thread_id);
	   i++) {}
      if (i >= MAX_THREADS) {
	  WARN("thread %ld not found on detach", (GC_word)thread_id);
      } else {
          thread_table[i].stack = 0;
          thread_table[i].in_use = FALSE;
          CloseHandle(thread_table[i].handle);
	    /* cast away volatile qualifier */
          BZERO((void *) &thread_table[i].context, sizeof(CONTEXT));
      }
      UNLOCK();
    }
    break;
  case DLL_PROCESS_DETACH:
    {
      int i;

      LOCK();
      for (i = 0; i < MAX_THREADS; ++i)
      {
          if (thread_table[i].in_use)
          {
              thread_table[i].stack = 0;
              thread_table[i].in_use = FALSE;
              CloseHandle(thread_table[i].handle);
              BZERO((void *) &thread_table[i].context, sizeof(CONTEXT));
          }
      }
      UNLOCK();

      GC_deinit();
      DeleteCriticalSection(&GC_allocate_ml);
    }
    break;

  }
  return TRUE;
}

#   endif /* GC_DLL */

# endif /* !MSWINCE */

#endif /* GC_WIN32_THREADS */
OpenPOWER on IntegriCloud