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+// Copyright (C) 2004 Free Software Foundation, Inc.
+//
+// This file is part of the GNU ISO C++ Library. This library is free
+// software; you can redistribute it and/or modify it under the
+// terms of the GNU General Public License as published by the
+// Free Software Foundation; either version 2, or (at your option)
+// any later version.
+
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+
+// You should have received a copy of the GNU General Public License along
+// with this library; see the file COPYING. If not, write to the Free
+// Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307,
+// USA.
+
+// As a special exception, you may use this file as part of a free software
+// library without restriction. Specifically, if other files instantiate
+// templates or use macros or inline functions from this file, or you compile
+// this file and link it with other files to produce an executable, this
+// file does not by itself cause the resulting executable to be covered by
+// the GNU General Public License. This exception does not however
+// invalidate any other reasons why the executable file might be covered by
+// the GNU General Public License.
+
+/*
+ * The goal with this application is to compare the performance
+ * between different std::allocator implementations. The results are
+ * influenced by the underlying allocator in the "C" library, malloc.
+ */
+
+#include <set>
+#include <sstream>
+#include <testsuite_performance.h>
+
+using namespace std;
+
+typedef int test_type;
+
+// The number of iterations to be performed.
+int iterations = 10000;
+
+// The number of values to insert in the container, 32 will cause 5
+// (re)allocations to be performed (sizes 4, 8, 16, 32 and 64)
+// This means that all allocations are within _MAX_BYTES = 128 as
+// defined in stl_alloc.h for __pool_alloc. Whether or not this
+// value is relevant in "the real world" or not I don't know and
+// should probably be investigated in more detail.
+int insert_values = 128;
+
+template<typename TestType>
+ struct value_type : public pair<TestType, TestType>
+ {
+ value_type() : pair<TestType, TestType>(0, 0) { }
+
+ inline value_type operator++() { return ++this->first, *this; }
+ inline operator TestType() const { return this->first; }
+ };
+
+template<typename Container>
+ void
+ do_loop()
+ {
+ Container obj;
+ int test_iterations = 0;
+ value_type<test_type> test_value;
+ while (test_iterations < iterations)
+ {
+ for (int j = 0; j < insert_values; ++j)
+ obj.insert(obj.end(), ++test_value);
+ ++test_iterations;
+ }
+ }
+
+template<typename Container>
+ void
+ test_container(Container obj, bool run_threaded = false)
+ {
+ do_loop<Container>();
+ std::ostringstream comment;
+ if (run_threaded)
+ comment << "4-way threaded iterations: " << iterations*4 << '\t';
+ else
+ comment << "iterations: " << iterations << '\t';
+ }
+
+// http://gcc.gnu.org/ml/libstdc++/2001-05/msg00105.html
+// http://gcc.gnu.org/ml/libstdc++/2003-05/msg00231.html
+int main(void)
+{
+ typedef less<test_type> compare_type;
+ test_container(set<test_type, compare_type>());
+ return 0;
+}
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