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Diffstat (limited to 'gcc/testsuite/gcc.dg/compat/generate-random_r.c')
| -rw-r--r-- | gcc/testsuite/gcc.dg/compat/generate-random_r.c | 391 | 
1 files changed, 391 insertions, 0 deletions
| diff --git a/gcc/testsuite/gcc.dg/compat/generate-random_r.c b/gcc/testsuite/gcc.dg/compat/generate-random_r.c new file mode 100644 index 00000000000..a909c6d071b --- /dev/null +++ b/gcc/testsuite/gcc.dg/compat/generate-random_r.c @@ -0,0 +1,391 @@ +/*  +   Copyright (C) 1995, 2004 Free Software Foundation + +   The GNU C Library is free software; you can redistribute it and/or +   modify it under the terms of the GNU Lesser General Public +   License as published by the Free Software Foundation; either +   version 2.1 of the License, or (at your option) any later version. + +   The GNU C Library is distributed in the hope that it will be useful, +   but WITHOUT ANY WARRANTY; without even the implied warranty of +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU +   Lesser General Public License for more details. + +   You should have received a copy of the GNU Lesser General Public +   License along with the GNU C Library; if not, write to the Free +   Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA +   02111-1307 USA.  */ + +/* +   Copyright (C) 1983 Regents of the University of California. +   All rights reserved. + +   Redistribution and use in source and binary forms, with or without +   modification, are permitted provided that the following conditions +   are met: + +   1. Redistributions of source code must retain the above copyright +      notice, this list of conditions and the following disclaimer. +   2. Redistributions in binary form must reproduce the above copyright +      notice, this list of conditions and the following disclaimer in the +      documentation and/or other materials provided with the distribution. +   4. Neither the name of the University nor the names of its contributors +      may be used to endorse or promote products derived from this software +      without specific prior written permission. +    +   THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +   ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +   IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +   ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +   FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +   DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +   OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +   HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +   LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +   OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +   SUCH DAMAGE.*/ + +/* + * This is derived from the Berkeley source: + *	@(#)random.c	5.5 (Berkeley) 7/6/88 + * It was reworked for the GNU C Library by Roland McGrath. + * Rewritten to be reentrant by Ulrich Drepper, 1995 + */ + +#include "config.h" +#ifdef HAVE_LIMITS_H +#include <limits.h> +#endif +#include "libiberty.h" +#ifdef HAVE_STDLIB_H +#include <stdlib.h> +#endif +#include "generate-random.h" + + +/* An improved random number generation package.  In addition to the standard +   rand()/srand() like interface, this package also has a special state info +   interface.  The initstate() routine is called with a seed, an array of +   bytes, and a count of how many bytes are being passed in; this array is +   then initialized to contain information for random number generation with +   that much state information.  Good sizes for the amount of state +   information are 32, 64, 128, and 256 bytes.  The state can be switched by +   calling the setstate() function with the same array as was initialized +   with initstate().  By default, the package runs with 128 bytes of state +   information and generates far better random numbers than a linear +   congruential generator.  If the amount of state information is less than +   32 bytes, a simple linear congruential R.N.G. is used.  Internally, the +   state information is treated as an array of longs; the zeroth element of +   the array is the type of R.N.G. being used (small integer); the remainder +   of the array is the state information for the R.N.G.  Thus, 32 bytes of +   state information will give 7 longs worth of state information, which will +   allow a degree seven polynomial.  (Note: The zeroth word of state +   information also has some other information stored in it; see setstate +   for details).  The random number generation technique is a linear feedback +   shift register approach, employing trinomials (since there are fewer terms +   to sum up that way).  In this approach, the least significant bit of all +   the numbers in the state table will act as a linear feedback shift register, +   and will have period 2^deg - 1 (where deg is the degree of the polynomial +   being used, assuming that the polynomial is irreducible and primitive). +   The higher order bits will have longer periods, since their values are +   also influenced by pseudo-random carries out of the lower bits.  The +   total period of the generator is approximately deg*(2**deg - 1); thus +   doubling the amount of state information has a vast influence on the +   period of the generator.  Note: The deg*(2**deg - 1) is an approximation +   only good for large deg, when the period of the shift register is the +   dominant factor.  With deg equal to seven, the period is actually much +   longer than the 7*(2**7 - 1) predicted by this formula.  */ + + + +/* For each of the currently supported random number generators, we have a +   break value on the amount of state information (you need at least this many +   bytes of state info to support this random number generator), a degree for +   the polynomial (actually a trinomial) that the R.N.G. is based on, and +   separation between the two lower order coefficients of the trinomial.  */ + +/* Linear congruential.  */ +#define	TYPE_0		0 +#define	BREAK_0		8 +#define	DEG_0		0 +#define	SEP_0		0 + +/* x**7 + x**3 + 1.  */ +#define	TYPE_1		1 +#define	BREAK_1		32 +#define	DEG_1		7 +#define	SEP_1		3 + +/* x**15 + x + 1.  */ +#define	TYPE_2		2 +#define	BREAK_2		64 +#define	DEG_2		15 +#define	SEP_2		1 + +/* x**31 + x**3 + 1.  */ +#define	TYPE_3		3 +#define	BREAK_3		128 +#define	DEG_3		31 +#define	SEP_3		3 + +/* x**63 + x + 1.  */ +#define	TYPE_4		4 +#define	BREAK_4		256 +#define	DEG_4		63 +#define	SEP_4		1 + + +/* Array versions of the above information to make code run faster. +   Relies on fact that TYPE_i == i.  */ + +#define	MAX_TYPES	5	/* Max number of types above.  */ + +struct random_poly_info +{ +  int seps[MAX_TYPES]; +  int degrees[MAX_TYPES]; +}; + +static const struct random_poly_info random_poly_info = +{ +  { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }, +  { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 } +}; + + + + +/* Initialize the random number generator based on the given seed.  If the +   type is the trivial no-state-information type, just remember the seed. +   Otherwise, initializes state[] based on the given "seed" via a linear +   congruential generator.  Then, the pointers are set to known locations +   that are exactly rand_sep places apart.  Lastly, it cycles the state +   information a given number of times to get rid of any initial dependencies +   introduced by the L.C.R.N.G.  Note that the initialization of randtbl[] +   for default usage relies on values produced by this routine.  */ +int +generate_srandom_r (unsigned int seed, struct generate_random_data *buf) +{ +  int type; +  int *state; +  long int i; +  long int word; +  int *dst; +  int kc; + +  if (buf == NULL) +    goto fail; +  type = buf->rand_type; +  if ((unsigned int) type >= MAX_TYPES) +    goto fail; + +  state = buf->state; +  /* We must make sure the seed is not 0.  Take arbitrarily 1 in this case.  */ +  if (seed == 0) +    seed = 1; +  state[0] = seed; +  if (type == TYPE_0) +    goto done; + +  dst = state; +  word = seed; +  kc = buf->rand_deg; +  for (i = 1; i < kc; ++i) +    { +      /* This does: +	   state[i] = (16807 * state[i - 1]) % 2147483647; +	 but avoids overflowing 31 bits.  */ +      long int hi = word / 127773; +      long int lo = word % 127773; +      word = 16807 * lo - 2836 * hi; +      if (word < 0) +	word += 2147483647; +      *++dst = word; +    } + +  buf->fptr = &state[buf->rand_sep]; +  buf->rptr = &state[0]; +  kc *= 10; +  while (--kc >= 0) +    { +      int discard; +      (void) generate_random_r (buf, &discard); +    } + + done: +  return 0; + + fail: +  return -1; +} + +/* Initialize the state information in the given array of N bytes for +   future random number generation.  Based on the number of bytes we +   are given, and the break values for the different R.N.G.'s, we choose +   the best (largest) one we can and set things up for it.  srandom is +   then called to initialize the state information.  Note that on return +   from srandom, we set state[-1] to be the type multiplexed with the current +   value of the rear pointer; this is so successive calls to initstate won't +   lose this information and will be able to restart with setstate. +   Note: The first thing we do is save the current state, if any, just like +   setstate so that it doesn't matter when initstate is called. +   Returns a pointer to the old state.  */ +int +generate_initstate_r (unsigned int seed, char *arg_state, size_t n, +		      struct generate_random_data *buf) +{ +  int type; +  int degree; +  int separation; +  int *state; + +  if (buf == NULL) +    goto fail; + +  if (n >= BREAK_3) +    type = n < BREAK_4 ? TYPE_3 : TYPE_4; +  else if (n < BREAK_1) +    { +      if (n < BREAK_0) +	{ +	  goto fail; +	} +      type = TYPE_0; +    } +  else +    type = n < BREAK_2 ? TYPE_1 : TYPE_2; + +  degree = random_poly_info.degrees[type]; +  separation = random_poly_info.seps[type]; + +  buf->rand_type = type; +  buf->rand_sep = separation; +  buf->rand_deg = degree; +  state = &((int *) arg_state)[1];	/* First location.  */ +  /* Must set END_PTR before srandom.  */ +  buf->end_ptr = &state[degree]; + +  buf->state = state; + +  generate_srandom_r (seed, buf); + +  state[-1] = TYPE_0; +  if (type != TYPE_0) +    state[-1] = (buf->rptr - state) * MAX_TYPES + type; + +  return 0; + + fail: +  return -1; +} + +/* Restore the state from the given state array. +   Note: It is important that we also remember the locations of the pointers +   in the current state information, and restore the locations of the pointers +   from the old state information.  This is done by multiplexing the pointer +   location into the zeroth word of the state information. Note that due +   to the order in which things are done, it is OK to call setstate with the +   same state as the current state +   Returns a pointer to the old state information.  */ +int +generate_setstate_r (char *arg_state, struct generate_random_data *buf) +{ +  int *new_state = 1 + (int *) arg_state; +  int type; +  int old_type; +  int *old_state; +  int degree; +  int separation; + +  if (arg_state == NULL || buf == NULL) +    goto fail; + +  old_type = buf->rand_type; +  old_state = buf->state; +  if (old_type == TYPE_0) +    old_state[-1] = TYPE_0; +  else +    old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type; + +  type = new_state[-1] % MAX_TYPES; +  if (type < TYPE_0 || type > TYPE_4) +    goto fail; + +  buf->rand_deg = degree = random_poly_info.degrees[type]; +  buf->rand_sep = separation = random_poly_info.seps[type]; +  buf->rand_type = type; + +  if (type != TYPE_0) +    { +      int rear = new_state[-1] / MAX_TYPES; +      buf->rptr = &new_state[rear]; +      buf->fptr = &new_state[(rear + separation) % degree]; +    } +  buf->state = new_state; +  /* Set end_ptr too.  */ +  buf->end_ptr = &new_state[degree]; + +  return 0; + + fail: +  return -1; +} + +/* If we are using the trivial TYPE_0 R.N.G., just do the old linear +   congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the +   same in all the other cases due to all the global variables that have been +   set up.  The basic operation is to add the number at the rear pointer into +   the one at the front pointer.  Then both pointers are advanced to the next +   location cyclically in the table.  The value returned is the sum generated, +   reduced to 31 bits by throwing away the "least random" low bit. +   Note: The code takes advantage of the fact that both the front and +   rear pointers can't wrap on the same call by not testing the rear +   pointer if the front one has wrapped.  Returns a 31-bit random number.  */ + +int +generate_random_r (struct generate_random_data *buf, int *result) +{ +  int *state; + +  if (buf == NULL || result == NULL) +    goto fail; + +  state = buf->state; + +  if (buf->rand_type == TYPE_0) +    { +      int val = state[0]; +      val = ((state[0] * 1103515245) + 12345) & 0x7fffffff; +      state[0] = val; +      *result = val; +    } +  else +    { +      int *fptr = buf->fptr; +      int *rptr = buf->rptr; +      int *end_ptr = buf->end_ptr; +      int val; + +      val = *fptr += *rptr; +      /* Chucking least random bit.  */ +      *result = (val >> 1) & 0x7fffffff; +      ++fptr; +      if (fptr >= end_ptr) +	{ +	  fptr = state; +	  ++rptr; +	} +      else +	{ +	  ++rptr; +	  if (rptr >= end_ptr) +	    rptr = state; +	} +      buf->fptr = fptr; +      buf->rptr = rptr; +    } +  return 0; + + fail: +  return -1; +} | 

