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Diffstat (limited to 'gcc/testsuite/gcc.dg/compat/generate-random.c')
| -rw-r--r-- | gcc/testsuite/gcc.dg/compat/generate-random.c | 271 | 
1 files changed, 271 insertions, 0 deletions
| diff --git a/gcc/testsuite/gcc.dg/compat/generate-random.c b/gcc/testsuite/gcc.dg/compat/generate-random.c new file mode 100644 index 00000000000..cce21853a59 --- /dev/null +++ b/gcc/testsuite/gcc.dg/compat/generate-random.c @@ -0,0 +1,271 @@ +/* Copyright (C) 1995, 2004 Free Software Foundation + +   The GNU C Library is free software; you can redistribute it and/or +   modify it under the terms of the GNU Lesser General Public +   License as published by the Free Software Foundation; either +   version 2.1 of the License, or (at your option) any later version. + +   The GNU C Library is distributed in the hope that it will be useful, +   but WITHOUT ANY WARRANTY; without even the implied warranty of +   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU +   Lesser General Public License for more details. + +   You should have received a copy of the GNU Lesser General Public +   License along with the GNU C Library; if not, write to the Free +   Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA +   02111-1307 USA.  */ + +/* + * This is derived from the Berkeley source: + *	@(#)random.c	5.5 (Berkeley) 7/6/88 + * It was reworked for the GNU C Library by Roland McGrath. + * Rewritten to use reentrant functions by Ulrich Drepper, 1995. + */ + +/* +   Copyright (C) 1983 Regents of the University of California. +   All rights reserved. +  +   Redistribution and use in source and binary forms, with or without +   modification, are permitted provided that the following conditions +   are met: + +   1. Redistributions of source code must retain the above copyright +      notice, this list of conditions and the following disclaimer. +   2. Redistributions in binary form must reproduce the above copyright +      notice, this list of conditions and the following disclaimer in the +      documentation and/or other materials provided with the distribution. +   4. Neither the name of the University nor the names of its contributors +      may be used to endorse or promote products derived from this software +      without specific prior written permission. +    +   THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND +   ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE +   IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE +   ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE +   FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +   DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS +   OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) +   HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT +   LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY +   OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF +   SUCH DAMAGE.*/ + +#include "config.h" +#ifdef HAVE_LIMITS_H +#include <limits.h> +#endif +#include "libiberty.h" +#ifdef HAVE_STDLIB_H +#include <stdlib.h> +#endif +#include "generate-random.h" + + +/* An improved random number generation package.  In addition to the standard +   rand()/srand() like interface, this package also has a special state info +   interface.  The initstate() routine is called with a seed, an array of +   bytes, and a count of how many bytes are being passed in; this array is +   then initialized to contain information for random number generation with +   that much state information.  Good sizes for the amount of state +   information are 32, 64, 128, and 256 bytes.  The state can be switched by +   calling the setstate() function with the same array as was initialized +   with initstate().  By default, the package runs with 128 bytes of state +   information and generates far better random numbers than a linear +   congruential generator.  If the amount of state information is less than +   32 bytes, a simple linear congruential R.N.G. is used.  Internally, the +   state information is treated as an array of longs; the zeroth element of +   the array is the type of R.N.G. being used (small integer); the remainder +   of the array is the state information for the R.N.G.  Thus, 32 bytes of +   state information will give 7 longs worth of state information, which will +   allow a degree seven polynomial.  (Note: The zeroth word of state +   information also has some other information stored in it; see setstate +   for details).  The random number generation technique is a linear feedback +   shift register approach, employing trinomials (since there are fewer terms +   to sum up that way).  In this approach, the least significant bit of all +   the numbers in the state table will act as a linear feedback shift register, +   and will have period 2^deg - 1 (where deg is the degree of the polynomial +   being used, assuming that the polynomial is irreducible and primitive). +   The higher order bits will have longer periods, since their values are +   also influenced by pseudo-random carries out of the lower bits.  The +   total period of the generator is approximately deg*(2**deg - 1); thus +   doubling the amount of state information has a vast influence on the +   period of the generator.  Note: The deg*(2**deg - 1) is an approximation +   only good for large deg, when the period of the shift register is the +   dominant factor.  With deg equal to seven, the period is actually much +   longer than the 7*(2**7 - 1) predicted by this formula.  */ + + + +/* For each of the currently supported random number generators, we have a +   break value on the amount of state information (you need at least this many +   bytes of state info to support this random number generator), a degree for +   the polynomial (actually a trinomial) that the R.N.G. is based on, and +   separation between the two lower order coefficients of the trinomial.  */ + +/* Linear congruential.  */ +#define	TYPE_0		0 +#define	BREAK_0		8 +#define	DEG_0		0 +#define	SEP_0		0 + +/* x**7 + x**3 + 1.  */ +#define	TYPE_1		1 +#define	BREAK_1		32 +#define	DEG_1		7 +#define	SEP_1		3 + +/* x**15 + x + 1.  */ +#define	TYPE_2		2 +#define	BREAK_2		64 +#define	DEG_2		15 +#define	SEP_2		1 + +/* x**31 + x**3 + 1.  */ +#define	TYPE_3		3 +#define	BREAK_3		128 +#define	DEG_3		31 +#define	SEP_3		3 + +/* x**63 + x + 1.  */ +#define	TYPE_4		4 +#define	BREAK_4		256 +#define	DEG_4		63 +#define	SEP_4		1 + + +/* Array versions of the above information to make code run faster. +   Relies on fact that TYPE_i == i.  */ + +#define	MAX_TYPES	5	/* Max number of types above.  */ + + +/* Initially, everything is set up as if from: +	initstate(1, randtbl, 128); +   Note that this initialization takes advantage of the fact that srandom +   advances the front and rear pointers 10*rand_deg times, and hence the +   rear pointer which starts at 0 will also end up at zero; thus the zeroth +   element of the state information, which contains info about the current +   position of the rear pointer is just +	(MAX_TYPES * (rptr - state)) + TYPE_3 == TYPE_3.  */ + +static int randtbl[DEG_3 + 1] = +  { +    TYPE_3, + +    -1726662223, 379960547, 1735697613, 1040273694, 1313901226, +    1627687941, -179304937, -2073333483, 1780058412, -1989503057, +    -615974602, 344556628, 939512070, -1249116260, 1507946756, +    -812545463, 154635395, 1388815473, -1926676823, 525320961, +    -1009028674, 968117788, -123449607, 1284210865, 435012392, +    -2017506339, -911064859, -370259173, 1132637927, 1398500161, +    -205601318, +  }; + + +static struct generate_random_data unsafe_state = +  { +/* FPTR and RPTR are two pointers into the state info, a front and a rear +   pointer.  These two pointers are always rand_sep places aparts, as they +   cycle through the state information.  (Yes, this does mean we could get +   away with just one pointer, but the code for random is more efficient +   this way).  The pointers are left positioned as they would be from the call: +	initstate(1, randtbl, 128); +   (The position of the rear pointer, rptr, is really 0 (as explained above +   in the initialization of randtbl) because the state table pointer is set +   to point to randtbl[1] (as explained below).)  */ + +    .fptr = &randtbl[SEP_3 + 1], +    .rptr = &randtbl[1], + +/* The following things are the pointer to the state information table, +   the type of the current generator, the degree of the current polynomial +   being used, and the separation between the two pointers. +   Note that for efficiency of random, we remember the first location of +   the state information, not the zeroth.  Hence it is valid to access +   state[-1], which is used to store the type of the R.N.G. +   Also, we remember the last location, since this is more efficient than +   indexing every time to find the address of the last element to see if +   the front and rear pointers have wrapped.  */ + +    .state = &randtbl[1], + +    .rand_type = TYPE_3, +    .rand_deg = DEG_3, +    .rand_sep = SEP_3, + +    .end_ptr = &randtbl[sizeof (randtbl) / sizeof (randtbl[0])] +}; + +/* Initialize the random number generator based on the given seed.  If the +   type is the trivial no-state-information type, just remember the seed. +   Otherwise, initializes state[] based on the given "seed" via a linear +   congruential generator.  Then, the pointers are set to known locations +   that are exactly rand_sep places apart.  Lastly, it cycles the state +   information a given number of times to get rid of any initial dependencies +   introduced by the L.C.R.N.G.  Note that the initialization of randtbl[] +   for default usage relies on values produced by this routine.  */ +void +generate_srandom (unsigned int x) +{ +  (void) generate_srandom_r (x, &unsafe_state); +} + +/* Initialize the state information in the given array of N bytes for +   future random number generation.  Based on the number of bytes we +   are given, and the break values for the different R.N.G.'s, we choose +   the best (largest) one we can and set things up for it.  srandom is +   then called to initialize the state information.  Note that on return +   from srandom, we set state[-1] to be the type multiplexed with the current +   value of the rear pointer; this is so successive calls to initstate won't +   lose this information and will be able to restart with setstate. +   Note: The first thing we do is save the current state, if any, just like +   setstate so that it doesn't matter when initstate is called. +   Returns a pointer to the old state.  */ +char * +generate_initstate (unsigned int seed, char *arg_state, size_t n) +{ +  int *ostate; + +  ostate = &unsafe_state.state[-1]; +  generate_initstate_r (seed, arg_state, n, &unsafe_state); +  return (char *) ostate; +} + +/* Restore the state from the given state array. +   Note: It is important that we also remember the locations of the pointers +   in the current state information, and restore the locations of the pointers +   from the old state information.  This is done by multiplexing the pointer +   location into the zeroth word of the state information. Note that due +   to the order in which things are done, it is OK to call setstate with the +   same state as the current state +   Returns a pointer to the old state information.  */ +char * +generate_setstate (char *arg_state) +{ +  int *ostate; + +  ostate = &unsafe_state.state[-1]; +  if (generate_setstate_r (arg_state, &unsafe_state) < 0) +    ostate = NULL; +  return (char *) ostate; +} + +/* If we are using the trivial TYPE_0 R.N.G., just do the old linear +   congruential bit.  Otherwise, we do our fancy trinomial stuff, which is the +   same in all the other cases due to all the global variables that have been +   set up.  The basic operation is to add the number at the rear pointer into +   the one at the front pointer.  Then both pointers are advanced to the next +   location cyclically in the table.  The value returned is the sum generated, +   reduced to 31 bits by throwing away the "least random" low bit. +   Note: The code takes advantage of the fact that both the front and +   rear pointers can't wrap on the same call by not testing the rear +   pointer if the front one has wrapped.  Returns a 31-bit random number.  */ + +long int +generate_random (void) +{ +  int retval; +  (void) generate_random_r (&unsafe_state, &retval); +  return retval; +} | 

