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+-----------------------------------------------------------------------------
+-- --
+-- GNAT RUN-TIME COMPONENTS --
+-- --
+-- S Y S T E M . I M G _ W C H A R --
+-- --
+-- B o d y --
+-- --
+-- $Revision: 1.15 $ --
+-- --
+-- Copyright (C) 1992-1998, Free Software Foundation, Inc. --
+-- --
+-- GNAT is free software; you can redistribute it and/or modify it under --
+-- terms of the GNU General Public License as published by the Free Soft- --
+-- ware Foundation; either version 2, or (at your option) any later ver- --
+-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
+-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
+-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
+-- for more details. You should have received a copy of the GNU General --
+-- Public License distributed with GNAT; see file COPYING. If not, write --
+-- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
+-- MA 02111-1307, USA. --
+-- --
+-- As a special exception, if other files instantiate generics from this --
+-- unit, or you link this unit with other files to produce an executable, --
+-- this unit does not by itself cause the resulting executable to be --
+-- covered by the GNU General Public License. This exception does not --
+-- however invalidate any other reasons why the executable file might be --
+-- covered by the GNU Public License. --
+-- --
+-- GNAT was originally developed by the GNAT team at New York University. --
+-- It is now maintained by Ada Core Technologies Inc (http://www.gnat.com). --
+-- --
+------------------------------------------------------------------------------
+
+with System.Img_Char; use System.Img_Char;
+with System.WCh_Con; use System.WCh_Con;
+with System.WCh_WtS; use System.WCh_WtS;
+
+package body System.Img_WChar is
+
+ --------------------------
+ -- Image_Wide_Character --
+ --------------------------
+
+ function Image_Wide_Character
+ (V : Wide_Character;
+ EM : WC_Encoding_Method)
+ return String
+ is
+ Val : constant Natural := Wide_Character'Pos (V);
+ WS : Wide_String (1 .. 3);
+
+ begin
+ -- If in range of standard character, use standard character routine
+
+ if Val < 16#80#
+ or else (Val <= 16#FF#
+ and then EM not in WC_Upper_Half_Encoding_Method)
+ then
+ return Image_Character (Character'Val (Val));
+
+ -- if the value is one of the last two characters in the type, use
+ -- their language-defined names (3.5.2(3)).
+
+ elsif Val = 16#FFFE# then
+ return "FFFE";
+
+ elsif Val = 16#FFFF# then
+ return "FFFF";
+
+ -- Otherwise return an appropriate escape sequence (i.e. one matching
+ -- the convention implemented by Scn.Wide_Char). The easiest thing is
+ -- to build a wide string for the result, and then use the Wide_Value
+ -- function to build the resulting String.
+
+ else
+ WS (1) := ''';
+ WS (2) := V;
+ WS (3) := ''';
+
+ return Wide_String_To_String (WS, EM);
+ end if;
+
+ end Image_Wide_Character;
+
+end System.Img_WChar;
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