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authorbkoz <bkoz@138bc75d-0d04-0410-961f-82ee72b054a4>2008-01-18 08:16:51 +0000
committerbkoz <bkoz@138bc75d-0d04-0410-961f-82ee72b054a4>2008-01-18 08:16:51 +0000
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tree0fd3dc60ac26e2ec9502783b72d38867bcb418d8 /libstdc++-v3/doc/html/24_iterators/howto.html
parent9e61be0719e3f9d3bda483eaaf71ee67f02e81ae (diff)
downloadppe42-gcc-0aeadebf36eab6d537b67b38c5dcacf648f2f69f.tar.gz
ppe42-gcc-0aeadebf36eab6d537b67b38c5dcacf648f2f69f.zip
2008-01-18 Benjamin Kosnik <bkoz@redhat.com>
* docs/*: To... * doc/*: ...here. * testsuite/Makefile.am: Move doc-performance to... * Makefile.am: Add doc to SUBDIRS, move doxygen-* rules to... * doc/Makefile.am: Consolidate documentation creation here. (doc-doxygen-html): New. (doc-doxygen-man): New. (doc-performance): New. * doc/Makefile.in: New. * acinclude.m4 (glibcxx_SUBDIRS): Add doc directory. * doc/doxygen/guide.html: Edit for unified html configuration. * doc/doxygen/mainpage.html: Same. * doc/doxygen/run_doxygen: Same, more namespace fixups for man generation. * doc/doxygen/user.cfg.in: Update for doxygen 1.5.4. * include/tr1_impl/random: Remove maint from doxygen markup. * include/tr1_impl/functional: Same. * include/std/tuple: Same. * include/std/streambuf: Same. * include/std/bitset: Same. * include/std/limits: Same. * include/std/fstream: Same. * include/std/istream: Same. * include/std/sstream: Same. * include/ext/pool_allocator.h: Same. * include/ext/rc_string_base.h: Same. * include/bits/basic_ios.h: Same. * include/bits/stl_list.h: Same. * include/bits/stl_map.h: Same. * include/bits/locale_classes.h: Same. * include/bits/stl_set.h: Same. * include/bits/stl_iterator_base_types.h: Same. * include/bits/basic_string.h: Same. * include/bits/stl_multimap.h: Same. * include/bits/stl_vector.h: Same. * include/bits/ios_base.h: Same. * include/bits/stl_deque.h: Same. * include/bits/postypes.h: Same. * include/bits/stl_multiset.h: Same. * include/bits/stl_algo.h: Same. * include/bits/stl_iterator.h: Same. * include/bits/stl_tempbuf.h: Same. * include/bits/stl_construct.h: Same. * include/bits/stl_relops.h: Same. * include/tr1/tuple: Same. * include/backward/auto_ptr.h: Same. * testsuite/23_containers/vector/requirements/dr438/assign_neg.cc: Fixups for line number changes. * testsuite/23_containers/vector/requirements/dr438/insert_neg.cc: Same. * testsuite/23_containers/vector/requirements/dr438/ constructor_1_neg.cc: Same. * testsuite/23_containers/vector/requirements/dr438/ constructor_2_neg.cc: Same. * testsuite/23_containers/deque/requirements/dr438/assign_neg.cc: Same. * testsuite/23_containers/deque/requirements/dr438/insert_neg.cc: Same. * testsuite/23_containers/deque/requirements/dr438/ constructor_1_neg.cc: Same. * testsuite/23_containers/deque/requirements/dr438/ constructor_2_neg.cc: Same. * testsuite/23_containers/list/requirements/dr438/assign_neg.cc: Same. * testsuite/23_containers/list/requirements/dr438/insert_neg.cc: Same. * testsuite/23_containers/list/requirements/dr438/ constructor_1_neg.cc: Same. * testsuite/23_containers/list/requirements/dr438/ constructor_2_neg.cc: Same. * testsuite/20_util/auto_ptr/assign_neg.cc: Same. * aclocal.m4: Regenerate. * config.h.in: Regenerate. * configure: Regenerate. * Makefile.in: Regenerate. * src/Makefile.in: Regenerate. * po/Makefile.in: Regenerate. * libmath/Makefile.in: Regenerate. * include/Makefile.in: Regenerate. * libsupc++/Makefile.in: Regenerate. * testsuite/Makefile.in: Regenerate. * scripts/make_graphs.py: Correct paths for new layout. 2008-01-17 Benjamin Kosnik <bkoz@redhat.com> * acinclude.m4 (AC_LC_MESSAGES): Remove serial. * linkage.m4 (AC_REPLACE_MATHFUNCS): Same. * configure: Regenerate. * aclocal.m4: Regenerate. git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@131625 138bc75d-0d04-0410-961f-82ee72b054a4
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+<?xml version="1.0" encoding="ISO-8859-1"?>
+<!DOCTYPE html
+ PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
+ "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
+
+<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
+<head>
+ <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" />
+ <meta name="AUTHOR" content="pme@gcc.gnu.org (Phil Edwards)" />
+ <meta name="KEYWORDS" content="HOWTO, libstdc++, GCC, g++, libg++, STL" />
+ <meta name="DESCRIPTION" content="HOWTO for the libstdc++ chapter 24." />
+ <meta name="GENERATOR" content="vi and eight fingers" />
+ <title>libstdc++ HOWTO: Chapter 24: Iterators</title>
+<link rel="StyleSheet" href="../lib3styles.css" type="text/css" />
+<link rel="Start" href="../documentation.html" type="text/html"
+ title="GNU C++ Standard Library" />
+<link rel="Prev" href="../23_containers/howto.html" type="text/html"
+ title="Containers" />
+<link rel="Next" href="../25_algorithms/howto.html" type="text/html"
+ title="Algorithms" />
+<link rel="Copyright" href="../17_intro/license.html" type="text/html" />
+<link rel="Help" href="../faq/index.html" type="text/html" title="F.A.Q." />
+</head>
+<body>
+
+<h1 class="centered"><a name="top">Chapter 24: Iterators</a></h1>
+
+<p>Chapter 24 deals with the FORTRAN subroutines for automatically
+ transforming lemmings into gold.
+</p>
+
+
+<!-- ####################################################### -->
+<hr />
+<h1>Contents</h1>
+<ul>
+ <li><a href="#1">They ain't pointers!</a></li>
+ <li><a href="#2">It ends <em>where?</em></a></li>
+</ul>
+
+<hr />
+
+<!-- ####################################################### -->
+
+<h2><a name="1">They ain't pointers!</a></h2>
+ <p><a href="../faq/index.html#5_1">FAQ 5.1</a> points out that iterators
+ are not implemented as pointers. They are a generalization of
+ pointers, but they are implemented in libstdc++ as separate classes.
+ </p>
+ <p>Keeping that simple fact in mind as you design your code will
+ prevent a whole lot of difficult-to-understand bugs.
+ </p>
+ <p>You can think of it the other way 'round, even. Since iterators
+ are a generalization, that means that <em>pointers</em> are
+ <em>iterators</em>, and that pointers can be used whenever an
+ iterator would be. All those functions in the Algorithms chapter
+ of the Standard will work just as well on plain arrays and their
+ pointers.
+ </p>
+ <p>That doesn't mean that when you pass in a pointer, it gets wrapped
+ into some special delegating iterator-to-pointer class with a layer
+ of overhead. (If you think that's the case anywhere, you don't
+ understand templates to begin with...) Oh, no; if you pass
+ in a pointer, then the compiler will instantiate that template
+ using T* as a type, and good old high-speed pointer arithmetic as
+ its operations, so the resulting code will be doing exactly the same
+ things as it would be doing if you had hand-coded it yourself (for
+ the 273rd time).
+ </p>
+ <p>How much overhead <em>is</em> there when using an iterator class?
+ Very little. Most of the layering classes contain nothing but
+ typedefs, and typedefs are &quot;meta-information&quot; that simply
+ tell the compiler some nicknames; they don't create code. That
+ information gets passed down through inheritance, so while the
+ compiler has to do work looking up all the names, your runtime code
+ does not. (This has been a prime concern from the beginning.)
+ </p>
+ <p>Return <a href="#top">to top of page</a> or
+ <a href="../faq/index.html">to the FAQ</a>.
+ </p>
+
+<hr />
+<h2><a name="2">It ends <em>where?</em></a></h2>
+ <p>This starts off sounding complicated, but is actually very easy,
+ especially towards the end. Trust me.
+ </p>
+ <p>Beginners usually have a little trouble understand the whole
+ 'past-the-end' thing, until they remember their early algebra classes
+ (see, they <em>told</em> you that stuff would come in handy!) and
+ the concept of half-open ranges.
+ </p>
+ <p>First, some history, and a reminder of some of the funkier rules in
+ C and C++ for builtin arrays. The following rules have always been
+ true for both languages:
+ </p>
+ <ol>
+ <li>You can point anywhere in the array, <em>or to the first element
+ past the end of the array</em>. A pointer that points to one
+ past the end of the array is guaranteed to be as unique as a
+ pointer to somewhere inside the array, so that you can compare
+ such pointers safely.
+ </li>
+ <li>You can only dereference a pointer that points into an array.
+ If your array pointer points outside the array -- even to just
+ one past the end -- and you dereference it, Bad Things happen.
+ </li>
+ <li>Strictly speaking, simply pointing anywhere else invokes
+ undefined behavior. Most programs won't puke until such a
+ pointer is actually dereferenced, but the standards leave that
+ up to the platform.
+ </li>
+ </ol>
+ <p>The reason this past-the-end addressing was allowed is to make it
+ easy to write a loop to go over an entire array, e.g.,
+ while (*d++ = *s++);.
+ </p>
+ <p>So, when you think of two pointers delimiting an array, don't think
+ of them as indexing 0 through n-1. Think of them as <em>boundary
+ markers</em>:
+ </p>
+ <pre>
+
+ beginning end
+ | |
+ | | This is bad. Always having to
+ | | remember to add or subtract one.
+ | | Off-by-one bugs very common here.
+ V V
+ array of N elements
+ |---|---|--...--|---|---|
+ | 0 | 1 | ... |N-2|N-1|
+ |---|---|--...--|---|---|
+
+ ^ ^
+ | |
+ | | This is good. This is safe. This
+ | | is guaranteed to work. Just don't
+ | | dereference 'end'.
+ beginning end
+
+ </pre>
+ <p>See? Everything between the boundary markers is part of the array.
+ Simple.
+ </p>
+ <p>Now think back to your junior-high school algebra course, when you
+ were learning how to draw graphs. Remember that a graph terminating
+ with a solid dot meant, &quot;Everything up through this point,&quot;
+ and a graph terminating with an open dot meant, &quot;Everything up
+ to, but not including, this point,&quot; respectively called closed
+ and open ranges? Remember how closed ranges were written with
+ brackets, <em>[a,b]</em>, and open ranges were written with parentheses,
+ <em>(a,b)</em>?
+ </p>
+ <p>The boundary markers for arrays describe a <em>half-open range</em>,
+ starting with (and including) the first element, and ending with (but
+ not including) the last element: <em>[beginning,end)</em>. See, I
+ told you it would be simple in the end.
+ </p>
+ <p>Iterators, and everything working with iterators, follows this same
+ time-honored tradition. A container's <code>begin()</code> method returns
+ an iterator referring to the first element, and its <code>end()</code>
+ method returns a past-the-end iterator, which is guaranteed to be
+ unique and comparable against any other iterator pointing into the
+ middle of the container.
+ </p>
+ <p>Container constructors, container methods, and algorithms, all take
+ pairs of iterators describing a range of values on which to operate.
+ All of these ranges are half-open ranges, so you pass the beginning
+ iterator as the starting parameter, and the one-past-the-end iterator
+ as the finishing parameter.
+ </p>
+ <p>This generalizes very well. You can operate on sub-ranges quite
+ easily this way; functions accepting a <em>[first,last)</em> range
+ don't know or care whether they are the boundaries of an entire {array,
+ sequence, container, whatever}, or whether they only enclose a few
+ elements from the center. This approach also makes zero-length
+ sequences very simple to recognize: if the two endpoints compare
+ equal, then the {array, sequence, container, whatever} is empty.
+ </p>
+ <p>Just don't dereference <code>end()</code>.
+ </p>
+ <p>Return <a href="#top">to top of page</a> or
+ <a href="../faq/index.html">to the FAQ</a>.
+ </p>
+
+
+
+
+<!-- ####################################################### -->
+
+<hr />
+<p class="fineprint"><em>
+See <a href="../17_intro/license.html">license.html</a> for copying conditions.
+Comments and suggestions are welcome, and may be sent to
+<a href="mailto:libstdc++@gcc.gnu.org">the libstdc++ mailing list</a>.
+</em></p>
+
+
+</body>
+</html>
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