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authordodji <dodji@138bc75d-0d04-0410-961f-82ee72b054a4>2009-01-21 16:14:49 +0000
committerdodji <dodji@138bc75d-0d04-0410-961f-82ee72b054a4>2009-01-21 16:14:49 +0000
commitc973dc474cd1b69ca06baf40f0590dc6dbfb4645 (patch)
tree9c26f4fbfa6128e66099ace4205d1bd99cc4c3a3 /gcc/c-common.c
parentedfaa9e32e6d661b3a582467caa17295d7f75288 (diff)
downloadppe42-gcc-c973dc474cd1b69ca06baf40f0590dc6dbfb4645.tar.gz
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gcc/ChangeLog:
2009-01-21 Dodji Seketeli <dodji@redhat.com> PR c++/26693 * c-decl.c: (clone_underlying_type): Move this ... * c-common.c (set_underlying_type): ... here. Also, make sure the function properly sets TYPE_STUB_DECL() on the newly created typedef variant type. (is_typedef_decl ): New entry point. * tree.h: Added a new member member_types_needing_access_check to struct tree_decl_non_common. (set_underlying_type): New entry point. (is_typedef_type): Likewise. gcc/cp/ChangeLog/ 2009-01-21 Dodji Seketeli <dodji@redhat.com> PR c++/26693 * decl2.c (grokfield): when a typedef appears in a class, create the typedef variant type node for it. (save_template_attributes): Creating typedef variant type node here is now useless. * decl.c (grokdeclarator): If the typedef'ed struct/class was anonymous, set the proper type name to all its type variants. * name-lookup.c (pushdecl_maybe_friend): Reuse the set_underlying_type function to install typedef variant types. * cp-tree.h (MEMBER_TYPES_NEEDING_ACCESS_CHECK): New template accessor macro. (append_type_to_template_for_access_check): New entry points. * semantics.c (check_accessibility_of_qualified_id): When a typedef that is a member of a class appears in a template, add it to the template. It will be ... * pt.c (instantiate_class_template, instantiate_template ): ... access checked at template instantiation time. (tsubst): Handle the case of being called with NULL args. (resolve_type_name_type): The type name should be the name of the main type variant. (append_type_to_template_for_access_check): New entry point. gcc/testsuite/ChangeLog 2009-01-21 Dodji Seketeli <dodji@redhat.com> PR c++/26693 * g++.dg/template/typedef11.C: New test. * g++.dg/template/typedef12.C: Likewise. * g++.dg/template/typedef13.C: Likewise. * g++.dg/template/typedef14.C: Likewise. * g++.dg/template/sfinae3.C: Compile this pedantically. The only errors expected should be the one saying the typedef is ill formed. * g++.old-deja/g++.pt/typename8.C: Likewise. * g++.dg/template/access11.C: Update this. libstdc++-v3/ChangeLog: 2009-01-21 Dodji Seketeli <dodji@redhat.com> * include/ext/bitmap_allocator.h: the typedefs should be made public if we want them to be accessible. This has been revealed by the patch that fixes PR c++/26693 in g++. git-svn-id: svn+ssh://gcc.gnu.org/svn/gcc/trunk@143546 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'gcc/c-common.c')
-rw-r--r--gcc/c-common.c69
1 files changed, 69 insertions, 0 deletions
diff --git a/gcc/c-common.c b/gcc/c-common.c
index 5eed1dc89e1..f398cf859e0 100644
--- a/gcc/c-common.c
+++ b/gcc/c-common.c
@@ -8363,4 +8363,73 @@ warn_for_sign_compare (location_t location,
}
}
+/* Setup a TYPE_DECL node as a typedef representation.
+
+ X is a TYPE_DECL for a typedef statement. Create a brand new
+ ..._TYPE node (which will be just a variant of the existing
+ ..._TYPE node with identical properties) and then install X
+ as the TYPE_NAME of this brand new (duplicate) ..._TYPE node.
+
+ The whole point here is to end up with a situation where each
+ and every ..._TYPE node the compiler creates will be uniquely
+ associated with AT MOST one node representing a typedef name.
+ This way, even though the compiler substitutes corresponding
+ ..._TYPE nodes for TYPE_DECL (i.e. "typedef name") nodes very
+ early on, later parts of the compiler can always do the reverse
+ translation and get back the corresponding typedef name. For
+ example, given:
+
+ typedef struct S MY_TYPE;
+ MY_TYPE object;
+
+ Later parts of the compiler might only know that `object' was of
+ type `struct S' if it were not for code just below. With this
+ code however, later parts of the compiler see something like:
+
+ struct S' == struct S
+ typedef struct S' MY_TYPE;
+ struct S' object;
+
+ And they can then deduce (from the node for type struct S') that
+ the original object declaration was:
+
+ MY_TYPE object;
+
+ Being able to do this is important for proper support of protoize,
+ and also for generating precise symbolic debugging information
+ which takes full account of the programmer's (typedef) vocabulary.
+
+ Obviously, we don't want to generate a duplicate ..._TYPE node if
+ the TYPE_DECL node that we are now processing really represents a
+ standard built-in type. */
+
+void
+set_underlying_type (tree x)
+{
+ if (DECL_IS_BUILTIN (x))
+ {
+ if (TYPE_NAME (TREE_TYPE (x)) == 0)
+ TYPE_NAME (TREE_TYPE (x)) = x;
+ }
+ else if (TREE_TYPE (x) != error_mark_node
+ && DECL_ORIGINAL_TYPE (x) == NULL_TREE)
+ {
+ tree tt = TREE_TYPE (x);
+ DECL_ORIGINAL_TYPE (x) = tt;
+ tt = build_variant_type_copy (tt);
+ TYPE_STUB_DECL (tt) = TYPE_STUB_DECL (DECL_ORIGINAL_TYPE (x));
+ TYPE_NAME (tt) = x;
+ TREE_USED (tt) = TREE_USED (x);
+ TREE_TYPE (x) = tt;
+ }
+}
+
+/* Returns true if X is a typedef type. */
+bool
+is_typedef_decl (tree x)
+{
+ return (x && TREE_CODE (x) == TYPE_DECL
+ && DECL_ORIGINAL_TYPE (x) != NULL_TREE);
+}
+
#include "gt-c-common.h"
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