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authorRichard Henderson <rth@redhat.com>1999-05-03 07:29:11 +0000
committerRichard Henderson <rth@redhat.com>1999-05-03 07:29:11 +0000
commit252b5132c753830d5fd56823373aed85f2a0db63 (patch)
tree1af963bfd8d3e55167b81def4207f175eaff3a56 /binutils/winduni.c
downloadppe42-binutils-252b5132c753830d5fd56823373aed85f2a0db63.tar.gz
ppe42-binutils-252b5132c753830d5fd56823373aed85f2a0db63.zip
19990502 sourceware import
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+/* winduni.c -- unicode support for the windres program.
+ Copyright 1997, 1998 Free Software Foundation, Inc.
+ Written by Ian Lance Taylor, Cygnus Support.
+
+ This file is part of GNU Binutils.
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
+ 02111-1307, USA. */
+
+/* This file contains unicode support routines for the windres
+ program. Ideally, we would have generic unicode support which
+ would work on all systems. However, we don't. Instead, on a
+ Windows host, we are prepared to call some Windows routines. This
+ means that we will generate different output on Windows and Unix
+ hosts, but that seems better than not really supporting unicode at
+ all. */
+
+#include "bfd.h"
+#include "bucomm.h"
+#include "winduni.h"
+
+#include <ctype.h>
+
+#ifdef _WIN32
+#include <windows.h>
+#endif
+
+/* Convert an ASCII string to a unicode string. We just copy it,
+ expanding chars to shorts, rather than doing something intelligent. */
+
+void
+unicode_from_ascii (length, unicode, ascii)
+ int *length;
+ unichar **unicode;
+ const char *ascii;
+{
+ int len;
+ const char *s;
+ unsigned short *w;
+
+ len = strlen (ascii);
+
+ if (length != NULL)
+ *length = len;
+
+ *unicode = ((unichar *) res_alloc ((len + 1) * sizeof (unichar)));
+
+#ifdef _WIN32
+ /* FIXME: On Windows, we should be using MultiByteToWideChar to set
+ the length. */
+ MultiByteToWideChar (CP_ACP, 0, ascii, len + 1, *unicode, len + 1);
+#else
+ for (s = ascii, w = *unicode; *s != '\0'; s++, w++)
+ *w = *s & 0xff;
+ *w = 0;
+#endif
+}
+
+/* Print the unicode string UNICODE to the file E. LENGTH is the
+ number of characters to print, or -1 if we should print until the
+ end of the string. FIXME: On a Windows host, we should be calling
+ some Windows function, probably WideCharToMultiByte. */
+
+void
+unicode_print (e, unicode, length)
+ FILE *e;
+ const unichar *unicode;
+ int length;
+{
+ while (1)
+ {
+ unichar ch;
+
+ if (length == 0)
+ return;
+ if (length > 0)
+ --length;
+
+ ch = *unicode;
+
+ if (ch == 0 && length < 0)
+ return;
+
+ ++unicode;
+
+ if ((ch & 0x7f) == ch)
+ {
+ if (ch == '\\')
+ fputs ("\\", e);
+ else if (isprint (ch))
+ putc (ch, e);
+ else
+ {
+ switch (ch)
+ {
+ case ESCAPE_A:
+ fputs ("\\a", e);
+ break;
+
+ case ESCAPE_B:
+ fputs ("\\b", e);
+ break;
+
+ case ESCAPE_F:
+ fputs ("\\f", e);
+ break;
+
+ case ESCAPE_N:
+ fputs ("\\n", e);
+ break;
+
+ case ESCAPE_R:
+ fputs ("\\r", e);
+ break;
+
+ case ESCAPE_T:
+ fputs ("\\t", e);
+ break;
+
+ case ESCAPE_V:
+ fputs ("\\v", e);
+ break;
+
+ default:
+ fprintf (e, "\\%03o", (unsigned int) ch);
+ break;
+ }
+ }
+ }
+ else if ((ch & 0xff) == ch)
+ fprintf (e, "\\%03o", (unsigned int) ch);
+ else
+ fprintf (e, "\\x%x", (unsigned int) ch);
+ }
+}
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