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#pragma once
#include <arpa/inet.h>
#include <unistd.h>
#include <string>
#include <tuple>
#include <vector>
namespace udpsocket
{
/** @class Channel
*
* @brief Provides encapsulation for UDP socket operations like Read, Peek,
* Write, Remote peer's IP Address and Port.
*/
class Channel
{
public:
struct SockAddr_t
{
union
{
sockaddr sockAddr;
sockaddr_in6 inAddr;
};
socklen_t addrSize;
};
/**
* @brief Constructor
*
* Initialize the IPMI socket object with the socket descriptor
*
* @param [in] File Descriptor for the socket
* @param [in] Timeout parameter for the select call
*
* @return None
*/
Channel(int insockfd, timeval& inTimeout)
{
sockfd = insockfd;
timeout = inTimeout;
}
/**
* @brief Fetch the IP address of the remote peer
*
* Returns the IP address of the remote peer which is connected to this
* socket
*
* @return IP address of the remote peer
*/
std::string getRemoteAddress() const;
/**
* @brief Fetch the port number of the remote peer
*
* Returns the port number of the remote peer
*
* @return Port number
*
*/
auto getPort() const
{
return address.inAddr.sin6_port;
}
/**
* @brief Read the incoming packet
*
* Reads the data available on the socket
*
* @return A tuple with return code and vector with the buffer
* In case of success, the vector is populated with the data
* available on the socket and return code is 0.
* In case of error, the return code is < 0 and vector is set
* to size 0.
*/
std::tuple<int, std::vector<uint8_t>> read();
/**
* @brief Write the outgoing packet
*
* Writes the data in the vector to the socket
*
* @param [in] inBuffer
* The vector would be the buffer of data to write to the socket.
*
* @return In case of success the return code is 0 and return code is
* < 0 in case of failure.
*/
int write(const std::vector<uint8_t>& inBuffer);
/**
* @brief Returns file descriptor for the socket
*/
auto getHandle(void) const
{
return sockfd;
}
~Channel() = default;
Channel(const Channel& right) = delete;
Channel& operator=(const Channel& right) = delete;
Channel(Channel&&) = default;
Channel& operator=(Channel&&) = default;
private:
/*
* The socket descriptor is the UDP server socket for the IPMI port.
* The same socket descriptor is used for multiple ipmi clients and the
* life of the descriptor is lifetime of the net-ipmid server. So we
* do not need to close the socket descriptor in the cleanup of the
* udpsocket class.
*/
int sockfd;
SockAddr_t address;
timeval timeout;
};
} // namespace udpsocket
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