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#include "utils.hpp"
#include <map>
#include <string>
// Not sure if this should live in utils. Because it's really a per-system
// configuration, instead of just hard-coding channel 1 to be eth0, one could
// conceivably configure it however they pleased.
//
// In this design, channel 0 is the in-band host channel.
namespace ipmi
{
namespace network
{
extern const ipmi::network::ChannelEthMap ethdevices;
// Given a channel number, return a matching ethernet device, or empty string
// if there is no match.
std::string ChanneltoEthernet(int channel)
{
auto dev = ethdevices.find(channel);
if (dev == ethdevices.end())
{
return "";
}
return dev->second;
}
} // namespace network
} // namespace ipmi
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