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authorFabrice Fontaine <fontaine.fabrice@gmail.com>2018-11-21 23:09:23 +0100
committerThomas Petazzoni <thomas.petazzoni@bootlin.com>2018-11-23 22:01:09 +0100
commit0d896cf007920e01fc9104f98c8f4d3734a6f245 (patch)
tree61106c974569bae8a3043d2f4bdd4bff7c3f8243 /package
parent75d2073e033bc9d4180ff8c94a4504f1b9d8d9d4 (diff)
downloadbuildroot-0d896cf007920e01fc9104f98c8f4d3734a6f245.tar.gz
buildroot-0d896cf007920e01fc9104f98c8f4d3734a6f245.zip
sdl2: fix build with --disable-threads
SDL_LinuxSetThreadPriority() has been added since version 2.0.9 and https://github.com/SDL-mirror/SDL/commit/f25a7fa870bdceb339e5105973f689606bcb9086 However, this function is used in src/dynapi/SDL_dynapi_procs.h even when SDL_THREADS_DISABLED However, when SDL_THREADS_DISABLED is set, SDL_LinuxSetThreadPriority is not defined because thread/pthread/SDL_systhread.c is not built So check SDL_THREADS_DISABLED in addition to __LINUX__ Fixes: - http://autobuild.buildroot.org/results/539cb9ab6c605dc6be73ebe90debab1a998f2451 Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com> Signed-off-by: Thomas Petazzoni <thomas.petazzoni@bootlin.com>
Diffstat (limited to 'package')
-rw-r--r--package/sdl2/0001-fix-build-with-disable-threads.patch63
1 files changed, 63 insertions, 0 deletions
diff --git a/package/sdl2/0001-fix-build-with-disable-threads.patch b/package/sdl2/0001-fix-build-with-disable-threads.patch
new file mode 100644
index 0000000000..81f7d7446f
--- /dev/null
+++ b/package/sdl2/0001-fix-build-with-disable-threads.patch
@@ -0,0 +1,63 @@
+From 26646028f79d7f3d857df9b46cd6d0285796c699 Mon Sep 17 00:00:00 2001
+From: Fabrice Fontaine <fontaine.fabrice@gmail.com>
+Date: Wed, 21 Nov 2018 22:31:09 +0100
+Subject: [PATCH] fix build with --disable-threads
+
+SDL_LinuxSetThreadPriority() has been added since version 2.0.9 and
+https://github.com/SDL-mirror/SDL/commit/f25a7fa870bdceb339e5105973f689606bcb9086
+
+However, this function is used in src/dynapi/SDL_dynapi_procs.h even
+when SDL_THREADS_DISABLED
+
+However, when SDL_THREADS_DISABLED is set, SDL_LinuxSetThreadPriority is
+not defined because thread/pthread/SDL_systhread.c is not built
+
+So check SDL_THREADS_DISABLED in addition to __LINUX__
+
+Fixes:
+ - http://autobuild.buildroot.org/results/539cb9ab6c605dc6be73ebe90debab1a998f2451
+
+Signed-off-by: Fabrice Fontaine <fontaine.fabrice@gmail.com>
+---
+ include/SDL_system.h | 4 ++--
+ src/dynapi/SDL_dynapi_procs.h | 2 +-
+ 2 files changed, 3 insertions(+), 3 deletions(-)
+
+diff --git a/include/SDL_system.h b/include/SDL_system.h
+index 4dc372d6b..0513d7fa5 100644
+--- a/include/SDL_system.h
++++ b/include/SDL_system.h
+@@ -77,7 +77,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
+
+
+ /* Platform specific functions for Linux */
+-#ifdef __LINUX__
++#if defined(__LINUX__) && !defined(SDL_THREADS_DISABLED)
+
+ /**
+ \brief Sets the UNIX nice value for a thread, using setpriority() if possible, and RealtimeKit if available.
+@@ -86,7 +86,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_DXGIGetOutputInfo( int displayIndex, int *a
+ */
+ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriority(Sint64 threadID, int priority);
+
+-#endif /* __LINUX__ */
++#endif /* defined(__LINUX__) && !defined(SDL_THREADS_DISABLED) */
+
+ /* Platform specific functions for iOS */
+ #if defined(__IPHONEOS__) && __IPHONEOS__
+diff --git a/src/dynapi/SDL_dynapi_procs.h b/src/dynapi/SDL_dynapi_procs.h
+index c95cf708b..ee9bf60a6 100644
+--- a/src/dynapi/SDL_dynapi_procs.h
++++ b/src/dynapi/SDL_dynapi_procs.h
+@@ -708,7 +708,7 @@ SDL_DYNAPI_PROC(SDL_bool,SDL_IsAndroidTV,(void),(),return)
+ SDL_DYNAPI_PROC(double,SDL_log10,(double a),(a),return)
+ SDL_DYNAPI_PROC(float,SDL_log10f,(float a),(a),return)
+ SDL_DYNAPI_PROC(char*,SDL_GameControllerMappingForDeviceIndex,(int a),(a),return)
+-#ifdef __LINUX__
++#if defined(__LINUX__) && !defined(SDL_THREADS_DISABLED)
+ SDL_DYNAPI_PROC(int,SDL_LinuxSetThreadPriority,(Sint64 a, int b),(a,b),return)
+ #endif
+ SDL_DYNAPI_PROC(SDL_bool,SDL_HasAVX512F,(void),(),return)
+--
+2.17.1
+
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