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/* System call table for x86-64. */
#include <linux/linkage.h>
#include <linux/sys.h>
#include <linux/cache.h>
#include <asm/asm-offsets.h>
#include <asm/syscall.h>
#define __SYSCALL_64_QUAL_(sym) sym
#define __SYSCALL_64_QUAL_ptregs(sym) ptregs_##sym
#define __SYSCALL_64(nr, sym, qual) extern asmlinkage long __SYSCALL_64_QUAL_##qual(sym)(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
#include <asm/syscalls_64.h>
#undef __SYSCALL_64
#define __SYSCALL_64(nr, sym, qual) [nr] = __SYSCALL_64_QUAL_##qual(sym),
extern long sys_ni_syscall(unsigned long, unsigned long, unsigned long, unsigned long, unsigned long, unsigned long);
asmlinkage const sys_call_ptr_t sys_call_table[__NR_syscall_max+1] = {
/*
* Smells like a compiler bug -- it doesn't work
* when the & below is removed.
*/
[0 ... __NR_syscall_max] = &sys_ni_syscall,
#include <asm/syscalls_64.h>
};
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