diff options
Diffstat (limited to 'include/uapi/drm')
-rw-r--r-- | include/uapi/drm/drm.h | 9 | ||||
-rw-r--r-- | include/uapi/drm/drm_fourcc.h | 59 | ||||
-rw-r--r-- | include/uapi/drm/drm_mode.h | 8 |
3 files changed, 76 insertions, 0 deletions
diff --git a/include/uapi/drm/drm.h b/include/uapi/drm/drm.h index 9c660e1688ab..300f336633f2 100644 --- a/include/uapi/drm/drm.h +++ b/include/uapi/drm/drm.h @@ -687,6 +687,15 @@ struct drm_get_cap { */ #define DRM_CLIENT_CAP_ASPECT_RATIO 4 +/** + * DRM_CLIENT_CAP_WRITEBACK_CONNECTORS + * + * If set to 1, the DRM core will expose special connectors to be used for + * writing back to memory the scene setup in the commit. Depends on client + * also supporting DRM_CLIENT_CAP_ATOMIC + */ +#define DRM_CLIENT_CAP_WRITEBACK_CONNECTORS 5 + /** DRM_IOCTL_SET_CLIENT_CAP ioctl argument type */ struct drm_set_client_cap { __u64 capability; diff --git a/include/uapi/drm/drm_fourcc.h b/include/uapi/drm/drm_fourcc.h index e04613d30a13..64bf67abff7e 100644 --- a/include/uapi/drm/drm_fourcc.h +++ b/include/uapi/drm/drm_fourcc.h @@ -385,6 +385,23 @@ extern "C" { fourcc_mod_code(NVIDIA, 0x15) /* + * Some Broadcom modifiers take parameters, for example the number of + * vertical lines in the image. Reserve the lower 32 bits for modifier + * type, and the next 24 bits for parameters. Top 8 bits are the + * vendor code. + */ +#define __fourcc_mod_broadcom_param_shift 8 +#define __fourcc_mod_broadcom_param_bits 48 +#define fourcc_mod_broadcom_code(val, params) \ + fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val)) +#define fourcc_mod_broadcom_param(m) \ + ((int)(((m) >> __fourcc_mod_broadcom_param_shift) & \ + ((1ULL << __fourcc_mod_broadcom_param_bits) - 1))) +#define fourcc_mod_broadcom_mod(m) \ + ((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) << \ + __fourcc_mod_broadcom_param_shift)) + +/* * Broadcom VC4 "T" format * * This is the primary layout that the V3D GPU can texture from (it @@ -405,6 +422,48 @@ extern "C" { */ #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1) +/* + * Broadcom SAND format + * + * This is the native format that the H.264 codec block uses. For VC4 + * HVS, it is only valid for H.264 (NV12/21) and RGBA modes. + * + * The image can be considered to be split into columns, and the + * columns are placed consecutively into memory. The width of those + * columns can be either 32, 64, 128, or 256 pixels, but in practice + * only 128 pixel columns are used. + * + * The pitch between the start of each column is set to optimally + * switch between SDRAM banks. This is passed as the number of lines + * of column width in the modifier (we can't use the stride value due + * to various core checks that look at it , so you should set the + * stride to width*cpp). + * + * Note that the column height for this format modifier is the same + * for all of the planes, assuming that each column contains both Y + * and UV. Some SAND-using hardware stores UV in a separate tiled + * image from Y to reduce the column height, which is not supported + * with these modifiers. + */ + +#define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \ + fourcc_mod_broadcom_code(2, v) +#define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \ + fourcc_mod_broadcom_code(3, v) +#define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \ + fourcc_mod_broadcom_code(4, v) +#define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \ + fourcc_mod_broadcom_code(5, v) + +#define DRM_FORMAT_MOD_BROADCOM_SAND32 \ + DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0) +#define DRM_FORMAT_MOD_BROADCOM_SAND64 \ + DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0) +#define DRM_FORMAT_MOD_BROADCOM_SAND128 \ + DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0) +#define DRM_FORMAT_MOD_BROADCOM_SAND256 \ + DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0) + #if defined(__cplusplus) } #endif diff --git a/include/uapi/drm/drm_mode.h b/include/uapi/drm/drm_mode.h index 4b3a1bb58e68..8d67243952f4 100644 --- a/include/uapi/drm/drm_mode.h +++ b/include/uapi/drm/drm_mode.h @@ -96,6 +96,13 @@ extern "C" { #define DRM_MODE_PICTURE_ASPECT_64_27 3 #define DRM_MODE_PICTURE_ASPECT_256_135 4 +/* Content type options */ +#define DRM_MODE_CONTENT_TYPE_NO_DATA 0 +#define DRM_MODE_CONTENT_TYPE_GRAPHICS 1 +#define DRM_MODE_CONTENT_TYPE_PHOTO 2 +#define DRM_MODE_CONTENT_TYPE_CINEMA 3 +#define DRM_MODE_CONTENT_TYPE_GAME 4 + /* Aspect ratio flag bitmask (4 bits 22:19) */ #define DRM_MODE_FLAG_PIC_AR_MASK (0x0F<<19) #define DRM_MODE_FLAG_PIC_AR_NONE \ @@ -344,6 +351,7 @@ enum drm_mode_subconnector { #define DRM_MODE_CONNECTOR_VIRTUAL 15 #define DRM_MODE_CONNECTOR_DSI 16 #define DRM_MODE_CONNECTOR_DPI 17 +#define DRM_MODE_CONNECTOR_WRITEBACK 18 struct drm_mode_get_connector { |