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path: root/drivers/gpu/drm/i915/i915_gem.c
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Diffstat (limited to 'drivers/gpu/drm/i915/i915_gem.c')
-rw-r--r--drivers/gpu/drm/i915/i915_gem.c123
1 files changed, 94 insertions, 29 deletions
diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 91bb1fc27420..f56af0aaafde 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -1146,23 +1146,74 @@ static bool missed_irq(struct drm_i915_private *dev_priv,
return test_bit(ring->id, &dev_priv->gpu_error.missed_irq_rings);
}
-static int __i915_spin_request(struct drm_i915_gem_request *req)
+static unsigned long local_clock_us(unsigned *cpu)
+{
+ unsigned long t;
+
+ /* Cheaply and approximately convert from nanoseconds to microseconds.
+ * The result and subsequent calculations are also defined in the same
+ * approximate microseconds units. The principal source of timing
+ * error here is from the simple truncation.
+ *
+ * Note that local_clock() is only defined wrt to the current CPU;
+ * the comparisons are no longer valid if we switch CPUs. Instead of
+ * blocking preemption for the entire busywait, we can detect the CPU
+ * switch and use that as indicator of system load and a reason to
+ * stop busywaiting, see busywait_stop().
+ */
+ *cpu = get_cpu();
+ t = local_clock() >> 10;
+ put_cpu();
+
+ return t;
+}
+
+static bool busywait_stop(unsigned long timeout, unsigned cpu)
+{
+ unsigned this_cpu;
+
+ if (time_after(local_clock_us(&this_cpu), timeout))
+ return true;
+
+ return this_cpu != cpu;
+}
+
+static int __i915_spin_request(struct drm_i915_gem_request *req, int state)
{
unsigned long timeout;
+ unsigned cpu;
+
+ /* When waiting for high frequency requests, e.g. during synchronous
+ * rendering split between the CPU and GPU, the finite amount of time
+ * required to set up the irq and wait upon it limits the response
+ * rate. By busywaiting on the request completion for a short while we
+ * can service the high frequency waits as quick as possible. However,
+ * if it is a slow request, we want to sleep as quickly as possible.
+ * The tradeoff between waiting and sleeping is roughly the time it
+ * takes to sleep on a request, on the order of a microsecond.
+ */
- if (i915_gem_request_get_ring(req)->irq_refcount)
+ if (req->ring->irq_refcount)
return -EBUSY;
- timeout = jiffies + 1;
+ /* Only spin if we know the GPU is processing this request */
+ if (!i915_gem_request_started(req, true))
+ return -EAGAIN;
+
+ timeout = local_clock_us(&cpu) + 5;
while (!need_resched()) {
if (i915_gem_request_completed(req, true))
return 0;
- if (time_after_eq(jiffies, timeout))
+ if (signal_pending_state(state, current))
+ break;
+
+ if (busywait_stop(timeout, cpu))
break;
cpu_relax_lowlatency();
}
+
if (i915_gem_request_completed(req, false))
return 0;
@@ -1197,6 +1248,7 @@ int __i915_wait_request(struct drm_i915_gem_request *req,
struct drm_i915_private *dev_priv = dev->dev_private;
const bool irq_test_in_progress =
ACCESS_ONCE(dev_priv->gpu_error.test_irq_rings) & intel_ring_flag(ring);
+ int state = interruptible ? TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE;
DEFINE_WAIT(wait);
unsigned long timeout_expire;
s64 before, now;
@@ -1210,8 +1262,16 @@ int __i915_wait_request(struct drm_i915_gem_request *req,
if (i915_gem_request_completed(req, true))
return 0;
- timeout_expire = timeout ?
- jiffies + nsecs_to_jiffies_timeout((u64)*timeout) : 0;
+ timeout_expire = 0;
+ if (timeout) {
+ if (WARN_ON(*timeout < 0))
+ return -EINVAL;
+
+ if (*timeout == 0)
+ return -ETIME;
+
+ timeout_expire = jiffies + nsecs_to_jiffies_timeout(*timeout);
+ }
if (INTEL_INFO(dev_priv)->gen >= 6)
gen6_rps_boost(dev_priv, rps, req->emitted_jiffies);
@@ -1221,7 +1281,7 @@ int __i915_wait_request(struct drm_i915_gem_request *req,
before = ktime_get_raw_ns();
/* Optimistic spin for the next jiffie before touching IRQs */
- ret = __i915_spin_request(req);
+ ret = __i915_spin_request(req, state);
if (ret == 0)
goto out;
@@ -1233,8 +1293,7 @@ int __i915_wait_request(struct drm_i915_gem_request *req,
for (;;) {
struct timer_list timer;
- prepare_to_wait(&ring->irq_queue, &wait,
- interruptible ? TASK_INTERRUPTIBLE : TASK_UNINTERRUPTIBLE);
+ prepare_to_wait(&ring->irq_queue, &wait, state);
/* We need to check whether any gpu reset happened in between
* the caller grabbing the seqno and now ... */
@@ -1252,7 +1311,7 @@ int __i915_wait_request(struct drm_i915_gem_request *req,
break;
}
- if (interruptible && signal_pending(current)) {
+ if (signal_pending_state(state, current)) {
ret = -ERESTARTSYS;
break;
}
@@ -2546,6 +2605,7 @@ void __i915_add_request(struct drm_i915_gem_request *request,
request->batch_obj = obj;
request->emitted_jiffies = jiffies;
+ request->previous_seqno = ring->last_submitted_seqno;
ring->last_submitted_seqno = request->seqno;
list_add_tail(&request->list, &ring->request_list);
@@ -4072,6 +4132,29 @@ i915_vma_misplaced(struct i915_vma *vma, uint32_t alignment, uint64_t flags)
return false;
}
+void __i915_vma_set_map_and_fenceable(struct i915_vma *vma)
+{
+ struct drm_i915_gem_object *obj = vma->obj;
+ bool mappable, fenceable;
+ u32 fence_size, fence_alignment;
+
+ fence_size = i915_gem_get_gtt_size(obj->base.dev,
+ obj->base.size,
+ obj->tiling_mode);
+ fence_alignment = i915_gem_get_gtt_alignment(obj->base.dev,
+ obj->base.size,
+ obj->tiling_mode,
+ true);
+
+ fenceable = (vma->node.size == fence_size &&
+ (vma->node.start & (fence_alignment - 1)) == 0);
+
+ mappable = (vma->node.start + fence_size <=
+ to_i915(obj->base.dev)->gtt.mappable_end);
+
+ obj->map_and_fenceable = mappable && fenceable;
+}
+
static int
i915_gem_object_do_pin(struct drm_i915_gem_object *obj,
struct i915_address_space *vm,
@@ -4139,25 +4222,7 @@ i915_gem_object_do_pin(struct drm_i915_gem_object *obj,
if (ggtt_view && ggtt_view->type == I915_GGTT_VIEW_NORMAL &&
(bound ^ vma->bound) & GLOBAL_BIND) {
- bool mappable, fenceable;
- u32 fence_size, fence_alignment;
-
- fence_size = i915_gem_get_gtt_size(obj->base.dev,
- obj->base.size,
- obj->tiling_mode);
- fence_alignment = i915_gem_get_gtt_alignment(obj->base.dev,
- obj->base.size,
- obj->tiling_mode,
- true);
-
- fenceable = (vma->node.size == fence_size &&
- (vma->node.start & (fence_alignment - 1)) == 0);
-
- mappable = (vma->node.start + fence_size <=
- dev_priv->gtt.mappable_end);
-
- obj->map_and_fenceable = mappable && fenceable;
-
+ __i915_vma_set_map_and_fenceable(vma);
WARN_ON(flags & PIN_MAPPABLE && !obj->map_and_fenceable);
}
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