diff options
Diffstat (limited to 'drivers/gpu/drm/i915/i915_drv.h')
-rw-r--r-- | drivers/gpu/drm/i915/i915_drv.h | 40 |
1 files changed, 35 insertions, 5 deletions
diff --git a/drivers/gpu/drm/i915/i915_drv.h b/drivers/gpu/drm/i915/i915_drv.h index 6e14c7d089b8..fcc8184f2d36 100644 --- a/drivers/gpu/drm/i915/i915_drv.h +++ b/drivers/gpu/drm/i915/i915_drv.h @@ -1595,8 +1595,33 @@ struct i915_gpu_error { */ unsigned long reset_count; + /** + * flags: Control various stages of the GPU reset + * + * #I915_RESET_BACKOFF - When we start a reset, we want to stop any + * other users acquiring the struct_mutex. To do this we set the + * #I915_RESET_BACKOFF bit in the error flags when we detect a reset + * and then check for that bit before acquiring the struct_mutex (in + * i915_mutex_lock_interruptible()?). I915_RESET_BACKOFF serves a + * secondary role in preventing two concurrent global reset attempts. + * + * #I915_RESET_HANDOFF - To perform the actual GPU reset, we need the + * struct_mutex. We try to acquire the struct_mutex in the reset worker, + * but it may be held by some long running waiter (that we cannot + * interrupt without causing trouble). Once we are ready to do the GPU + * reset, we set the I915_RESET_HANDOFF bit and wakeup any waiters. If + * they already hold the struct_mutex and want to participate they can + * inspect the bit and do the reset directly, otherwise the worker + * waits for the struct_mutex. + * + * #I915_WEDGED - If reset fails and we can no longer use the GPU, + * we set the #I915_WEDGED bit. Prior to command submission, e.g. + * i915_gem_request_alloc(), this bit is checked and the sequence + * aborted (with -EIO reported to userspace) if set. + */ unsigned long flags; -#define I915_RESET_IN_PROGRESS 0 +#define I915_RESET_BACKOFF 0 +#define I915_RESET_HANDOFF 1 #define I915_WEDGED (BITS_PER_LONG - 1) /** @@ -3387,9 +3412,14 @@ i915_gem_find_active_request(struct intel_engine_cs *engine); void i915_gem_retire_requests(struct drm_i915_private *dev_priv); -static inline bool i915_reset_in_progress(struct i915_gpu_error *error) +static inline bool i915_reset_backoff(struct i915_gpu_error *error) +{ + return unlikely(test_bit(I915_RESET_BACKOFF, &error->flags)); +} + +static inline bool i915_reset_handoff(struct i915_gpu_error *error) { - return unlikely(test_bit(I915_RESET_IN_PROGRESS, &error->flags)); + return unlikely(test_bit(I915_RESET_HANDOFF, &error->flags)); } static inline bool i915_terminally_wedged(struct i915_gpu_error *error) @@ -3397,9 +3427,9 @@ static inline bool i915_terminally_wedged(struct i915_gpu_error *error) return unlikely(test_bit(I915_WEDGED, &error->flags)); } -static inline bool i915_reset_in_progress_or_wedged(struct i915_gpu_error *error) +static inline bool i915_reset_backoff_or_wedged(struct i915_gpu_error *error) { - return i915_reset_in_progress(error) | i915_terminally_wedged(error); + return i915_reset_backoff(error) | i915_terminally_wedged(error); } static inline u32 i915_reset_count(struct i915_gpu_error *error) |