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authorMika Westerberg <mika.westerberg@linux.intel.com>2017-02-19 22:11:41 +0200
committerMika Westerberg <mika.westerberg@linux.intel.com>2019-04-18 11:18:52 +0300
commit8c7acaaf020fe54baf2eccc5e1071341754d22be (patch)
treef0b16cbe22be673634753c604dca21cb6e558350 /drivers/thunderbolt/tunnel.c
parentfb19fac1d734504073fee64e9f9b28ccd41ab350 (diff)
downloadblackbird-op-linux-8c7acaaf020fe54baf2eccc5e1071341754d22be.tar.gz
blackbird-op-linux-8c7acaaf020fe54baf2eccc5e1071341754d22be.zip
thunderbolt: Extend tunnel creation to more than 2 adjacent switches
Now that we can allocate hop IDs per port on a path, we can take advantage of this and create tunnels covering longer paths than just between two adjacent switches. PCIe actually does not need this as it is typically a daisy chain between two adjacent switches but this way we do not need to hard-code creation of the tunnel. While there add name to struct tb_path to make debugging easier, and update kernel-doc comments. Signed-off-by: Mika Westerberg <mika.westerberg@linux.intel.com>
Diffstat (limited to 'drivers/thunderbolt/tunnel.c')
-rw-r--r--drivers/thunderbolt/tunnel.c56
1 files changed, 14 insertions, 42 deletions
diff --git a/drivers/thunderbolt/tunnel.c b/drivers/thunderbolt/tunnel.c
index 20ce28276f7a..91d7e00516b4 100644
--- a/drivers/thunderbolt/tunnel.c
+++ b/drivers/thunderbolt/tunnel.c
@@ -12,6 +12,9 @@
#include "tunnel.h"
#include "tb.h"
+/* PCIe adapters use always HopID of 8 for both directions */
+#define TB_PCI_HOPID 8
+
#define TB_PCI_PATH_DOWN 0
#define TB_PCI_PATH_UP 1
@@ -86,21 +89,13 @@ static void tb_pci_init_path(struct tb_path *path)
* Allocate a PCI tunnel. The ports must be of type TB_TYPE_PCIE_UP and
* TB_TYPE_PCIE_DOWN.
*
- * Currently only paths consisting of two hops are supported (that is the
- * ports must be on "adjacent" switches).
- *
- * The paths are hard-coded to use hop 8 (the only working hop id available on
- * my thunderbolt devices). Therefore at most ONE path per device may be
- * activated.
- *
* Return: Returns a tb_tunnel on success or NULL on failure.
*/
struct tb_tunnel *tb_tunnel_alloc_pci(struct tb *tb, struct tb_port *up,
struct tb_port *down)
{
- struct tb_path *path_to_up;
- struct tb_path *path_to_down;
struct tb_tunnel *tunnel;
+ struct tb_path *path;
tunnel = tb_tunnel_alloc(tb, 2);
if (!tunnel)
@@ -110,46 +105,23 @@ struct tb_tunnel *tb_tunnel_alloc_pci(struct tb *tb, struct tb_port *up,
tunnel->src_port = down;
tunnel->dst_port = up;
- path_to_up = tb_path_alloc(tb, 2);
- if (!path_to_up) {
+ path = tb_path_alloc(tb, down, TB_PCI_HOPID, up, TB_PCI_HOPID, 0,
+ "PCIe Down");
+ if (!path) {
tb_tunnel_free(tunnel);
return NULL;
}
- tunnel->paths[TB_PCI_PATH_UP] = path_to_up;
+ tb_pci_init_path(path);
+ tunnel->paths[TB_PCI_PATH_UP] = path;
- path_to_down = tb_path_alloc(tb, 2);
- if (!path_to_down) {
+ path = tb_path_alloc(tb, up, TB_PCI_HOPID, down, TB_PCI_HOPID, 0,
+ "PCIe Up");
+ if (!path) {
tb_tunnel_free(tunnel);
return NULL;
}
- tunnel->paths[TB_PCI_PATH_DOWN] = path_to_down;
-
- tb_pci_init_path(path_to_up);
- tb_pci_init_path(path_to_down);
-
- path_to_up->hops[0].in_port = down;
- path_to_up->hops[0].in_hop_index = 8;
- path_to_up->hops[0].in_counter_index = -1;
- path_to_up->hops[0].out_port = tb_upstream_port(up->sw)->remote;
- path_to_up->hops[0].next_hop_index = 8;
-
- path_to_up->hops[1].in_port = tb_upstream_port(up->sw);
- path_to_up->hops[1].in_hop_index = 8;
- path_to_up->hops[1].in_counter_index = -1;
- path_to_up->hops[1].out_port = up;
- path_to_up->hops[1].next_hop_index = 8;
-
- path_to_down->hops[0].in_port = up;
- path_to_down->hops[0].in_hop_index = 8;
- path_to_down->hops[0].in_counter_index = -1;
- path_to_down->hops[0].out_port = tb_upstream_port(up->sw);
- path_to_down->hops[0].next_hop_index = 8;
-
- path_to_down->hops[1].in_port = tb_upstream_port(up->sw)->remote;
- path_to_down->hops[1].in_hop_index = 8;
- path_to_down->hops[1].in_counter_index = -1;
- path_to_down->hops[1].out_port = down;
- path_to_down->hops[1].next_hop_index = 8;
+ tb_pci_init_path(path);
+ tunnel->paths[TB_PCI_PATH_DOWN] = path;
return tunnel;
}
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