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authorCarlos Corbacho <carlos@strangeworlds.co.uk>2008-06-21 09:09:27 +0100
committerAndi Kleen <andi@basil.nowhere.org>2008-07-16 23:27:02 +0200
commitf2b585b4a31731b17b9769eae523986fa7fddcde (patch)
tree6c7271d33a60e2eae1731f5880dc50ddbdfb0faf /drivers/misc/acer-wmi.c
parent9991d9f2bc75dc8735932240b67432d4073b8f60 (diff)
downloadblackbird-op-linux-f2b585b4a31731b17b9769eae523986fa7fddcde.tar.gz
blackbird-op-linux-f2b585b4a31731b17b9769eae523986fa7fddcde.zip
acer-wmi: Respect framebuffer blanking in backlight
If the framebuffer has requested blanking, turn the backlight down. Also offer the user the option to do this. Reported-by: Michal Pecio <michal.pecio@gmail.com> Signed-off-by: Carlos Corbacho <carlos@strangeworlds.co.uk> Signed-off-by: Len Brown <len.brown@intel.com> Signed-off-by: Andi Kleen <ak@linux.intel.com>
Diffstat (limited to 'drivers/misc/acer-wmi.c')
-rw-r--r--drivers/misc/acer-wmi.c14
1 files changed, 12 insertions, 2 deletions
diff --git a/drivers/misc/acer-wmi.c b/drivers/misc/acer-wmi.c
index b82ff25a7b54..e35825f7e7ba 100644
--- a/drivers/misc/acer-wmi.c
+++ b/drivers/misc/acer-wmi.c
@@ -29,6 +29,7 @@
#include <linux/init.h>
#include <linux/types.h>
#include <linux/dmi.h>
+#include <linux/fb.h>
#include <linux/backlight.h>
#include <linux/leds.h>
#include <linux/platform_device.h>
@@ -830,7 +831,15 @@ static int read_brightness(struct backlight_device *bd)
static int update_bl_status(struct backlight_device *bd)
{
- set_u32(bd->props.brightness, ACER_CAP_BRIGHTNESS);
+ int intensity = bd->props.brightness;
+
+ if (bd->props.power != FB_BLANK_UNBLANK)
+ intensity = 0;
+ if (bd->props.fb_blank != FB_BLANK_UNBLANK)
+ intensity = 0;
+
+ set_u32(intensity, ACER_CAP_BRIGHTNESS);
+
return 0;
}
@@ -852,8 +861,9 @@ static int __devinit acer_backlight_init(struct device *dev)
acer_backlight_device = bd;
+ bd->props.power = FB_BLANK_UNBLANK;
+ bd->props.brightness = max_brightness;
bd->props.max_brightness = max_brightness;
- bd->props.brightness = read_brightness(NULL);
backlight_update_status(bd);
return 0;
}
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