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authorAvi Kivity <avi@redhat.com>2009-11-24 15:20:15 +0200
committerAvi Kivity <avi@redhat.com>2009-12-03 09:32:25 +0200
commiteb3c79e64a70fb8f7473e30fa07e89c1ecc2c9bb (patch)
treee6c73345d26a553d0b36a9503d674fd70b66233d /arch/x86/kvm
parentd7b0b5eb3000c6fb902f08c619fcd673a23d8fab (diff)
downloadblackbird-op-linux-eb3c79e64a70fb8f7473e30fa07e89c1ecc2c9bb.tar.gz
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KVM: x86 emulator: limit instructions to 15 bytes
While we are never normally passed an instruction that exceeds 15 bytes, smp games can cause us to attempt to interpret one, which will cause large latencies in non-preempt hosts. Cc: stable@kernel.org Signed-off-by: Avi Kivity <avi@redhat.com>
Diffstat (limited to 'arch/x86/kvm')
-rw-r--r--arch/x86/kvm/emulate.c5
1 files changed, 4 insertions, 1 deletions
diff --git a/arch/x86/kvm/emulate.c b/arch/x86/kvm/emulate.c
index d226dff47d77..7e8faea4651e 100644
--- a/arch/x86/kvm/emulate.c
+++ b/arch/x86/kvm/emulate.c
@@ -622,6 +622,9 @@ static int do_insn_fetch(struct x86_emulate_ctxt *ctxt,
{
int rc = 0;
+ /* x86 instructions are limited to 15 bytes. */
+ if (eip + size - ctxt->decode.eip_orig > 15)
+ return X86EMUL_UNHANDLEABLE;
eip += ctxt->cs_base;
while (size--) {
rc = do_fetch_insn_byte(ctxt, ops, eip++, dest++);
@@ -880,7 +883,7 @@ x86_decode_insn(struct x86_emulate_ctxt *ctxt, struct x86_emulate_ops *ops)
/* Shadow copy of register state. Committed on successful emulation. */
memset(c, 0, sizeof(struct decode_cache));
- c->eip = kvm_rip_read(ctxt->vcpu);
+ c->eip = c->eip_orig = kvm_rip_read(ctxt->vcpu);
ctxt->cs_base = seg_base(ctxt, VCPU_SREG_CS);
memcpy(c->regs, ctxt->vcpu->arch.regs, sizeof c->regs);
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