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authorMikulas Patocka <mikulas@artax.karlin.mff.cuni.cz>2014-01-29 00:10:44 +0100
committerLinus Torvalds <torvalds@linux-foundation.org>2014-02-02 16:24:07 -0800
commit2cbe5c76fc5e38e9af4b709593146e4b8272b69e (patch)
treede283447508e3d0ef3645f65f5adb5f9becdaf30 /Documentation
parent602456bf169926d331246de9cc5593b962cea0dc (diff)
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hpfs: remember free space
Previously, hpfs scanned all bitmaps each time the user asked for free space using statfs. This patch changes it so that hpfs scans the bitmaps only once, remembes the free space and on next invocation of statfs it returns the value instantly. New versions of wine are hammering on the statfs syscall very heavily, making some games unplayable when they're stored on hpfs, with load times in minutes. This should be backported to the stable kernels because it fixes user-visible problem (excessive level load times in wine). Signed-off-by: Mikulas Patocka <mikulas@artax.karlin.mff.cuni.cz> Cc: stable@vger.kernel.org Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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